Forum Settings
       
« Previous 1 2
Reply To Thread

FFXI graphics used in ARR discussionFollow

#1 Jul 15 2013 at 1:24 PM Rating: Sub-Default
Avatar
**
972 posts
I know I have mentioned this in other threads but I wanted to make a thread specifically on it.

I have been exploring what I can of the game and I've realized that many of the monsters were just taken from FFXI and added into ARR without even a touch up.

Here's a screenshot where I put the FFXIV monster next to its original FFXI version. http://i.imgur.com/rtZ5Uvx.jpg

As you can see, there is no graphical update and it looks smudged out and hideous. I noticed the same thing with a lot of ARR enemies.

Discuss.
#2 Jul 15 2013 at 1:41 PM Rating: Excellent
**
640 posts
Bubbly Bernie has reincarnated as a greater being in a different dimension, sworn on revenge on anyone who stole his clock!
#3 Jul 15 2013 at 1:51 PM Rating: Excellent
Sage
Avatar
**
352 posts
I could never say a bad thing about those crabs, i freakin love that monster, for by boy Courier Carry in the sky mad love for you!!

Ok back to what you where saying, as graphic wise i guess there always room for inprovment. Im really glad they kept the monsters the same, those are the monsters that live in the final fantasy world, and you can relate them to other final fantasy games, just brings more of a realness to the world, for me it does
____________________________
Goblin: http://na.finalfantasyxiv.com/lodestone/character/2192910/
Beastmaster ~<3 Cant wait.
Gold smithing till the day i die!
#4 Jul 15 2013 at 1:55 PM Rating: Excellent
Avatar
***
1,208 posts
I like that many of the mobs have the same graphics used, it seems like an extension of FFXI which holds a very special place for me.
____________________________
The Kraken Club - (Ultros FC)
Character Name: Meat Mithkabob
#5 Jul 15 2013 at 1:56 PM Rating: Excellent
Avatar
*
124 posts
Hairspray wrote:
I like that many of the mobs have the same graphics used, it seems like an extension of FFXI which holds a very special place for me.



/agreed
____________________________
http://i.imgur.com/FokEtHo.png
#6 Jul 15 2013 at 2:01 PM Rating: Excellent
***
1,674 posts
Counterpoint: http://oi42.tinypic.com/2wpjzmf.jpg

Lazy Laurence (and by extension the ochu in ARR as a whole) look smoother, more detailed, and updated when compared to their FFXI cousins, the Rafflesia. Interesting since they were only added at Wings of the Goddess as well, which means mid- to late-2000s. So they're not anywhere as old as the crabs.

In any event, I wouldn't call this the fairest of comparisons unless you want to go and break down each individual carry over monster. You're going to probably find a handful on each side, some that look nicer and were given some greater detail, and others that look ... well, the same. Then you factor in animations and moving motion comparisons between the two, and there's a lot more to it than still shots.

I mean I don't disagree about your Bubbly Bernie there. Going off your screenshot I would agree they didn't do the best job porting over everyone's favorite crab. But you'll have to show me more than one example of a lazy job before I start condemning the graphics department as a whole.

Edited, Jul 15th 2013 4:02pm by Satisiun
____________________________
Final Fantasy XI Character(s)
Name: Satisiun
Server: Carbuncle (RIP Gilgamesh)
Jobs: 99DRG, 99PLD, 99RDM, 99WHM | Everything else: 50-60
~Retired.~

Final Fantasy XIV Character(s)
Name: Satisiun Desain
Server(s): Sargantas (primary)
DoW/DoM/DoH/DoL: 50
#7 Jul 15 2013 at 2:10 PM Rating: Excellent
****
5,745 posts
Bubbly Bernie is like a Mooninite, but not nearly as advanced.
____________________________
Lyonheart, like Eorzia, will be reborn in FFXIV!

FFXI veteran (Lyonheart and Lakiskline of Lakshmi)
1/467 on signed HQ Weskit!!!
#8 Jul 15 2013 at 2:13 PM Rating: Excellent
I am waiting for the release version to gripe if they just reuse old textures. The fact is that I am willing to bet the PS3 version will have somewhat improved graphics when they can load the hi-rez textures from a disk versus bloating the beta client with that.

Edit:

And given the dev team's apparent sense of humour, they may intentionally just leave that skin for Bernie strictly for the lulz.

Edited, Jul 15th 2013 4:14pm by Pawkeshup
____________________________
Twitter: http://www.twitter.com/pawkeshup
YouTube: http://www.youtube.com/pawkeshup
Twitch: http://www.twitch.tv/pawkeshup
Blog: http://pawkeshup.blogspot.com
Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#9 Jul 15 2013 at 2:36 PM Rating: Excellent
Guru
***
1,310 posts
Only Killua125 could /wrist himself over an homage to a FFXI NM.

If they did update his look to a FFXIV crab, he'd complain it didn't look true to the original.

Edited, Jul 15th 2013 4:37pm by Xoie
#10 Jul 15 2013 at 2:40 PM Rating: Excellent
Scholar
Avatar
**
611 posts
Xoie wrote:
Only Killua125 could /wrist himself over an homage to a FFXI NM.

If they did update his look to a FFXIV crab, he'd complain it didn't look true to the original.

Edited, Jul 15th 2013 4:37pm by Xoie


Seconded. These posts suck...
____________________________
FFXI Ronyn RDM 75 (R.I.P.) -Fairy / BarretJax 95 MNK (Non-Active) - Asura
Ronin Olorin / Ronyn Oloryn (Active) - Ultros Server

"Go placidly amid the noise and haste, and remember what peace there may be in silence." - Max Ehrmann
#11Killua125, Posted: Jul 15 2013 at 2:43 PM, Rating: Sub-Default, (Expand Post) They could do an homage without reusing stretched out PS2 graphics...
#12 Jul 15 2013 at 2:45 PM Rating: Excellent
Avatar
***
1,330 posts
I hate posting to threads where the OP is arrogant enough to demand discussion in his post.

That being said, they clearly chose to use it for the nostalgia, considering that there are crabs in La Noscea that clearly do not look anything like this. Although if the real intention was to compare the two, he should have used the Thickshell that was kicked off to the side of the picture instead, since they'd actually be the same size instead of the bloated version Bernie is.
#13Killua125, Posted: Jul 15 2013 at 2:55 PM, Rating: Sub-Default, (Expand Post) Would you be OK with them reusing the FFXI or FFXII enemies in Final Fantasy XV, same graphics and all?
#14 Jul 15 2013 at 3:00 PM Rating: Good
Avatar
***
1,416 posts
Similar graphics do not equal "monsters were just taken from FFXI and added into ARR without even a touch up". Troll harder please.
____________________________

#15 Jul 15 2013 at 3:05 PM Rating: Default
Avatar
**
972 posts
Teneleven wrote:
Similar graphics do not equal "monsters were just taken from FFXI and added into ARR without even a touch up". Troll harder please.


I'm not "trolling", it's fact.

Some of the enemies are straight ported from FFXI and haven't been altered at all. They are 12 year old graphics.

Edited, Jul 15th 2013 5:05pm by Killua125
#16 Jul 15 2013 at 3:21 PM Rating: Excellent
****
5,745 posts
Killua125 wrote:
Teneleven wrote:
Similar graphics do not equal "monsters were just taken from FFXI and added into ARR without even a touch up". Troll harder please.


I'm not "trolling", it's fact.

Some of the enemies are straight ported from FFXI and haven't been altered at all. They are 12 year old graphics.

Are there any other examples of this other than Bubbly Bernie?
____________________________
Lyonheart, like Eorzia, will be reborn in FFXIV!

FFXI veteran (Lyonheart and Lakiskline of Lakshmi)
1/467 on signed HQ Weskit!!!
#17 Jul 15 2013 at 3:21 PM Rating: Good
***
3,177 posts
Ah, Killua logic. How I've missed you so.
____________________________
Final Fantasy XIV: A Realm Reborn
Grover Eyeveen - Hyperion Server
Viva Eorzea Free Company/Linkshell Leader - Hyperion Server

Aegis Server (2012-2013)
Figaro Server (2010-2012)

Final Fantasy XI:
Retired

Blog
#18 Jul 15 2013 at 3:23 PM Rating: Default
Avatar
**
972 posts
UltKnightGrover wrote:
Ah, Killua logic. How I've missed you so.


What is my logic? All I have posted is that some monsters have been ported from FFXI, which is true.
#19 Jul 15 2013 at 3:24 PM Rating: Excellent
Avatar
**
377 posts
From what I have seen in FFXIV ARR, yes they do use quite a bit of the models from FFXI but the textures have been updated from what I remember from the 5 years I played FFXI. I am fin with them reusing the old models, I liked them, and I like the fact that they have updated the animations to be smoother and updated the textures. I feel that this breathes new life into these beloved designs. Also, some of the textures used do look (almost) like the exact same texture from FFXI but they have obviously been updated because there is more detail and they are more crisp than the old textures.
____________________________
What? Did you expect something witty?

The Kraken Club - FC on Ultros
Arylin Moonsong - Ultros
Mimiroo Underhill - Ultros
#20 Jul 15 2013 at 3:25 PM Rating: Good
***
3,177 posts
svlyons wrote:
Killua125 wrote:
Teneleven wrote:
Similar graphics do not equal "monsters were just taken from FFXI and added into ARR without even a touch up". Troll harder please.


I'm not "trolling", it's fact.

Some of the enemies are straight ported from FFXI and haven't been altered at all. They are 12 year old graphics.

Are there any other examples of this other than Bubbly Bernie?


They ported Colibri, those Uragnites in Bibiki Bay, the FFXI style red puks, Cactuars in the FFXI style.

They also ported from other games, the bird monsters from FFXII, Lightning's model from FFXIII is more or less the same.

I'm going with what the other poster said, they probably imported FFXI Bubbly Bernie and bloated it up for the lulz. We do have FFXIV style Crabs and they're in La Noscea as Megalocrabs.
____________________________
Final Fantasy XIV: A Realm Reborn
Grover Eyeveen - Hyperion Server
Viva Eorzea Free Company/Linkshell Leader - Hyperion Server

Aegis Server (2012-2013)
Figaro Server (2010-2012)

Final Fantasy XI:
Retired

Blog
#21 Jul 15 2013 at 3:26 PM Rating: Good
***
3,177 posts
Killua125 wrote:
UltKnightGrover wrote:
Ah, Killua logic. How I've missed you so.


What is my logic? All I have posted is that some monsters have been ported from FFXI, which is true.


Making a sweeping generalization that has little to no merits and is put off by your arrogant attitude.

Edited, Jul 15th 2013 2:26pm by UltKnightGrover
____________________________
Final Fantasy XIV: A Realm Reborn
Grover Eyeveen - Hyperion Server
Viva Eorzea Free Company/Linkshell Leader - Hyperion Server

Aegis Server (2012-2013)
Figaro Server (2010-2012)

Final Fantasy XI:
Retired

Blog
#22Killua125, Posted: Jul 15 2013 at 3:29 PM, Rating: Sub-Default, (Expand Post) You're just choosing to read my posts that way. I've stated the facts. If you want to interpret it as arrogant then you can.
#23 Jul 15 2013 at 3:35 PM Rating: Good
***
3,177 posts
Killua125 wrote:
You're just choosing to read my posts that way. I've stated the facts. If you want to interpret it as arrogant then you can.

This game has more FFXI ported enemy models than original ones.



Sweeping generalization #2.

We have Bubbly Bernie style crabs, Colibri, those Uragnites in Bibiki Bay, the FFXI style red puks, Cactuars in the FFXI style. Ooh, and goobbues. Goblins too, Sandworms, Rafflesia (9)

For FFXIV Original Mobs we have: Megalocrabs, rats, FFXIV style puks, aurelias, nannygoats, Humanoids, Zombies, Skeletons (They looked different in XIs), FFXIV style Sahagins, Amal'jaa, Ixal, Kobolds, Moles, Machina, FFXIV style Coeurls, FFXIV style Ifrit, FFXIV style Garuda, FFXIV style Titan, FFXIV style moogles (19)






Edited, Jul 15th 2013 2:40pm by UltKnightGrover

Edited, Jul 15th 2013 2:41pm by UltKnightGrover
____________________________
Final Fantasy XIV: A Realm Reborn
Grover Eyeveen - Hyperion Server
Viva Eorzea Free Company/Linkshell Leader - Hyperion Server

Aegis Server (2012-2013)
Figaro Server (2010-2012)

Final Fantasy XI:
Retired

Blog
#24 Jul 15 2013 at 3:40 PM Rating: Excellent
The tonberry model from ff8 looks similar to the one from ffx, discuss! Kefka's laugh was re-used in Chrono Trigger for Norstein Bekkler's lab, discuss! The fire effect from King of Dragons was the same as when someone got lit up in Street Fighter 2....who cares!
____________________________

#25 Jul 15 2013 at 3:50 PM Rating: Decent
Avatar
*
95 posts
Well, I think its a trade-off from the game. However, this is a minor detail taking into account that the Character creator is 10 times better than the onw in FFXI. Also, Eorzea looks like a beautiful place with really impressive scenarios and places. I play on a PS3 and I think it looks pretty, but after seeing how it looks on PC, well, I can certainly assure that it is nothing compared with FFXI.

Personally, I think it is a minor detail compared to the total gaming outcome. Besides, only FFXI players will notice this and most of us are here to continue the FF MMORPG experience we had from SE over ten years ago. As one of them, I find it rather nostalgic.
____________________________
Pia Lior - Ultros
#26 Jul 15 2013 at 3:52 PM Rating: Default
Avatar
**
972 posts
This guy was called Genbu, once.

http://images2.wikia.nocookie.net/__cb20121217081541/finalfantasy/images/9/96/Adamantoise_2_(FFXI).png

Pugils, Mandragoras, Qiqirns, Behemoths, Apkallu, Carbuncle is ported... my memory isn't great but most of the enemies I came across were FFXI ports.

This guy is in ARR too right? http://images2.wikia.nocookie.net/__cb20090721194158/ffxi/images/d/d3/Gigas_flogger.JPG

I'll have to to think. There are much more.

Edited, Jul 15th 2013 5:52pm by Killua125
#27 Jul 15 2013 at 3:57 PM Rating: Good
***
2,232 posts
I fought him a couple times. Didn't even notice lol.

Also, they're not the same. The FFXI one has 3 stripes on his back. The FFXIV one does not.
____________________________
Character: Urzol Thrush
Server: Ultros
FC: The Kraken Club

Outshined

Teneleven wrote:
We secretly replaced your tank wemelchor with Foldgers Crystal's. Let's see what happens.

#28 Jul 15 2013 at 3:58 PM Rating: Excellent
***
2,232 posts
Killua125 wrote:
This guy was called Genbu, once.

http://images2.wikia.nocookie.net/__cb20121217081541/finalfantasy/images/9/96/Adamantoise_2_(FFXI).png

Pugils, Mandragoras, Qiqirns, Behemoths, Apkallu, Carbuncle is ported... my memory isn't great but most of the enemies I came across were FFXI ports.

This guy is in ARR too right? http://images2.wikia.nocookie.net/__cb20090721194158/ffxi/images/d/d3/Gigas_flogger.JPG

I'll have to to think. There are much more.

Edited, Jul 15th 2013 5:52pm by Killua125

OH NO!!!!

They put stuff from the other FF games in the >>>14th<<< installment of the series!!!

ZOMGWTF-NONORIGINALBASTARDS
____________________________
Character: Urzol Thrush
Server: Ultros
FC: The Kraken Club

Outshined

Teneleven wrote:
We secretly replaced your tank wemelchor with Foldgers Crystal's. Let's see what happens.

#29 Jul 15 2013 at 3:59 PM Rating: Excellent
***
3,386 posts
So what you're saying is... some of the monsters have been used in a previous Final Fantasy...

Well THAT'S never happened before.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#30Killua125, Posted: Jul 15 2013 at 4:01 PM, Rating: Sub-Default, (Expand Post) I guess you're being sarcastic.
#31 Jul 15 2013 at 4:04 PM Rating: Excellent
***
3,386 posts
Killua125 wrote:
LebargeX wrote:
OH NO!!!!

They put stuff from the other FF games in the >>>14th<<< installment of the series!!!

ZOMGWTF-NONORIGINALBASTARDS


Archmage Callinon wrote:
So what you're saying is... some of the monsters have been used in a previous Final Fantasy...

Well THAT'S never happened before.


I guess you're being sarcastic.

I'm not complaining that they re-used designs and concepts.

I'm specifically complaining that they reused the graphic models from a decade ago, while saying that they're committed to having great graphics.

Edited, Jul 15th 2013 6:02pm by Killua125


That's only really a problem if they look bad.

They don't.

Someone mentioned the uragnites above, and while they're a re-used model, I thought they looked great in the actual game. The cactuars look just fine, the adamantoise looks perfectly fine. They have existing 3d models for these things, they used them and touched up the textures a bit. I don't have a problem with that unless they look like garbage, and I'm not seeing that here.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#32Killua125, Posted: Jul 15 2013 at 4:10 PM, Rating: Sub-Default, (Expand Post) Here's what I mean by concepts, when you say "LOL EVERY GAME REUSES ENEMIES / SUMMONS!"
#33 Jul 15 2013 at 4:19 PM Rating: Excellent
Sage
***
1,675 posts
Man...

I was going to buy the game, but now I'm on the fence...

Do y'all think that the DX11 improvements next year will fix this?

The thought of battling a smudgy crab really depresses me.

/sarcasm...did I really have to place this here? Smiley: rolleyes

Edited, Jul 15th 2013 6:36pm by Kierk
#34 Jul 15 2013 at 4:29 PM Rating: Excellent
Avatar
****
4,755 posts
Then don't go to Thanalan, or just pass Bernie by, he's not exactly a mandatory fight.

And no, don't worry, Crabs don't become your sole source for XP either.

I don't know what Killa is trying to pull over people's eyes here. The textures are redone, even if the models and even some of the move-sets are the same.

Personally, I'm enjoying the throw-backs. They're not been so suffocating that I feel like I'm in FFXI as opposed to FFXIV. I barely encountered them aside from in passing.

And let's be fair. We're talking a complete remake in a year, assets were going to be reused. I'm glad they decided to tap other game models instead of just staying with the ones they had, it adds life and a bit of familiarity to the game.
#35 Jul 15 2013 at 4:42 PM Rating: Good
Avatar
**
377 posts
Hyrist wrote:
Then don't go to Thanalan, or just pass Bernie by, he's not exactly a mandatory fight.

And no, don't worry, Crabs don't become your sole source for XP either.

I don't know what Killa is trying to pull over people's eyes here. The textures are redone, even if the models and even some of the move-sets are the same.

Personally, I'm enjoying the throw-backs. They're not been so suffocating that I feel like I'm in FFXI as opposed to FFXIV. I barely encountered them aside from in passing.

And let's be fair. We're talking a complete remake in a year, assets were going to be reused. I'm glad they decided to tap other game models instead of just staying with the ones they had, it adds life and a bit of familiarity to the game.

I agree completely.
____________________________
What? Did you expect something witty?

The Kraken Club - FC on Ultros
Arylin Moonsong - Ultros
Mimiroo Underhill - Ultros
#36 Jul 15 2013 at 5:56 PM Rating: Good
***
3,177 posts
If Killua was alive in the 80's, I wonder if he complained that the same Fighter sprite was used for FF1 Warrior, Firion, and FF3 Knight too.

Smiley: lol
____________________________
Final Fantasy XIV: A Realm Reborn
Grover Eyeveen - Hyperion Server
Viva Eorzea Free Company/Linkshell Leader - Hyperion Server

Aegis Server (2012-2013)
Figaro Server (2010-2012)

Final Fantasy XI:
Retired

Blog
#37 Jul 15 2013 at 6:10 PM Rating: Default
Avatar
**
972 posts
I wasn't. I've only played Final Fantasy IV through XIII-2, and the Final Fantasy III remake.

Also, the FFXI Mamool Ja, Shadow Dragon, Bees, Saplings, Sandworms are also lazily reused in ARR as well as the other things I listed. There are more though.
#38 Jul 15 2013 at 6:15 PM Rating: Excellent
****
5,745 posts
Killua125 wrote:
I'm specifically complaining that they reused the graphic models from a decade ago, while saying that they're committed to having great graphics.

But you've only provided a single example of this happening. You've mentioned plenty of unit types that look similar, but you haven't provided any other examples of SE reusing ugly looking FFXI textures.
____________________________
Lyonheart, like Eorzia, will be reborn in FFXIV!

FFXI veteran (Lyonheart and Lakiskline of Lakshmi)
1/467 on signed HQ Weskit!!!
#39Killua125, Posted: Jul 15 2013 at 6:18 PM, Rating: Sub-Default, (Expand Post) Well, I can't really go screenshot stuff right now.
#40 Jul 15 2013 at 6:23 PM Rating: Excellent
Sage
Avatar
**
448 posts
I find it endearing they brought back the models from the earlier FF MMO. I got my MMO start in FFXI, and seeing the goblins make a return really tugged at the nostalgic heart strings. My only gripe is they didn't bring back the aggro growl from them. That was a sound that made you sit up in your seat, especially in the jungles. It must have got lost in the revamp. But I'll let it slide since they kept the same style chocobo music, only remixed!
____________________________
"We're getting close, real close. And now for some more bad news... Ready?"
-- Egg Shen
#41 Jul 15 2013 at 6:27 PM Rating: Decent
Avatar
**
514 posts
I have no problem with bringing back old monsters, I actually enjoy it, but they could at least do a better job at retexturing the models and giving better detail to compliment the age it's coming into. The game itself may be a lot more graphically advanced compared to FFXI, but the monsters they reused from FFXI don't.
____________________________
DemonAdrastos of Titan(Retired)
PLD83, THF79, NIN85, WAR45, RDM45, SMN31, DRK37, DRG25
Windurst 10, Promathia COMPLETE, Zilart COMPLETE, ToAU 20

Paladin ~ Deimos Adrastos of Behemoth
#42 Jul 15 2013 at 6:35 PM Rating: Excellent
Sage
Avatar
**
352 posts
Killua125 wrote:
I wasn't. I've only played Final Fantasy IV through XIII-2, and the Final Fantasy III remake.

Also, the FFXI Mamool Ja, Shadow Dragon, Bees, Saplings, Sandworms are also lazily reused in ARR as well as the other things I listed. There are more though.


AH WHAT! Worms are in this game as well? Those are my second most loved monster in games, right after those crabs, man today is a good day im stoked to play more. Bigmouth Billy and Phantom worm are my boys!
____________________________
Goblin: http://na.finalfantasyxiv.com/lodestone/character/2192910/
Beastmaster ~<3 Cant wait.
Gold smithing till the day i die!
#43 Jul 15 2013 at 6:38 PM Rating: Default
Avatar
**
972 posts
#44 Jul 15 2013 at 6:42 PM Rating: Good
****
4,134 posts
svlyons wrote:
Killua125 wrote:
I'm specifically complaining that they reused the graphic models from a decade ago, while saying that they're committed to having great graphics.

But you've only provided a single example of this happening. You've mentioned plenty of unit types that look similar, but you haven't provided any other examples of SE reusing ugly looking FFXI textures.


He actually provided several and all you really have to do is log in and look around to see them. Personally, it doesn't matter to me. As I had stated earlier, I'd play FFXIV if mobs were just different colored squares to represent their class or mob type, but gameplay is far more important to me than aesthetics.

He does have a point though. If XIV turns out to be an enjoyable play I will be on the lookout for the mod that allows me to re-skin all the mobs to crabs, in honor of how much I loved the camp variety of FFXI Smiley: sly
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#45 Jul 15 2013 at 6:49 PM Rating: Good
Sage
Avatar
**
352 posts

dam, thanks for clarifying!
____________________________
Goblin: http://na.finalfantasyxiv.com/lodestone/character/2192910/
Beastmaster ~<3 Cant wait.
Gold smithing till the day i die!
#46 Jul 15 2013 at 6:57 PM Rating: Excellent
****
5,745 posts
FilthMcNasty wrote:
svlyons wrote:
Killua125 wrote:
I'm specifically complaining that they reused the graphic models from a decade ago, while saying that they're committed to having great graphics.

But you've only provided a single example of this happening. You've mentioned plenty of unit types that look similar, but you haven't provided any other examples of SE reusing ugly looking FFXI textures.

He actually provided several and all you really have to do is log in and look around to see them.

He provided only one screenshot to show a mob that used the same exact, decade old graphics from FFXI. Then he listed a bunch of mobs that use a similar model, but provided no proof that they are direct ports over from FFXI.

When I logged into FFXIV during phase 3, I was stunned by how amazing the graphics were. I noticed that many of the mobs from FFXI were present in FFXIV. However, never did I look at them and think "boy they look like pixelated, ugly, direct copy & paste units from FFXI that are surrounded by really good looking FFXIV terrain".
____________________________
Lyonheart, like Eorzia, will be reborn in FFXIV!

FFXI veteran (Lyonheart and Lakiskline of Lakshmi)
1/467 on signed HQ Weskit!!!
#47 Jul 15 2013 at 6:57 PM Rating: Decent
***
3,177 posts
I noticed the Mantis mobs from Adoulin are also in some of FFXIV's dungeon areas. I really don't mind it though, if they were really literally ripped textures from XI with no modifications, you'd tell because they would look out of place just because of the different graphics engines.

Same art style as FFXI? Certainly. Exact ripped textures with absolutely no touchups whatsoever, not likely.
____________________________
Final Fantasy XIV: A Realm Reborn
Grover Eyeveen - Hyperion Server
Viva Eorzea Free Company/Linkshell Leader - Hyperion Server

Aegis Server (2012-2013)
Figaro Server (2010-2012)

Final Fantasy XI:
Retired

Blog
#48 Jul 15 2013 at 7:04 PM Rating: Good
***
3,177 posts
Killua wrote:

I know I have mentioned this in other threads but I wanted to make a thread specifically on it.

I have been exploring what I can of the game and I've realized that many of the monsters were just taken from FFXI and added into ARR without even a touch up.

Here's a screenshot where I put the FFXIV monster next to its original FFXI version. http://i.imgur.com/rtZ5Uvx.jpg

As you can see, there is no graphical update and it looks smudged out and hideous. I noticed the same thing with a lot of ARR enemies.

Discuss.


This is how I would have posted the topic, since you insist that I'm choosing to read it a certain way.

What I would have said wrote:


I've noticed that a handful of monsters in "A Realm Reborn" look similar to their FFXI counterparts. For example, I was fighting a FATE against Bubby Bernie, and they used his FFXI design for the implementation. Do you think Square Enix should have taken more time to come up with unique art designs for the monsters in "A Realm Reborn"?

____________________________
Final Fantasy XIV: A Realm Reborn
Grover Eyeveen - Hyperion Server
Viva Eorzea Free Company/Linkshell Leader - Hyperion Server

Aegis Server (2012-2013)
Figaro Server (2010-2012)

Final Fantasy XI:
Retired

Blog
#49 Jul 15 2013 at 7:18 PM Rating: Excellent
Anterograde Amnesia
Avatar
*****
12,363 posts
I hate it when people post something then end it with "Discuss". Aside from how the initial post was presented, it's a worthy subject. I'm personally fine with it, there are enough new mobs to make the game feel like a new MMO, and enough from other FF's to make the game feel more FF like and familiar.
____________________________
"Choosy MMO's choose Wint." - Louiscool
The greatest trick the devil ever pulled was to convince the world he didn't exist.
Keyser Soze - Ultros
Guide to Setting Up Mumble on a Raspberry Pi
#50 Jul 15 2013 at 7:20 PM Rating: Excellent
Sage
*
68 posts
I only got up to Lv15 during the Beta and Bubbly Bernie was the only mob that I noticed this texture on. When I first saw it I didn't immediately think they were being cheap, but that they brought back a nostalgic character. I find it hilarious he's using original texture work.

Now, if this is a repeating offense throughout the rest of the game (Straight texture ports, no update what so ever) then I might have to rethink my stance. If that is the case, Bubbly Bernie being a special exception loses merit.
#51 Jul 15 2013 at 7:38 PM Rating: Excellent
Scholar
Avatar
30 posts
Quote:
Well, I can't really go screenshot stuff right now.


But isn't this your thread of pure facts? Seems to me like you'd want to have as much evidence as possible to support your opinion. I mean you are trying to convince people to believe what your saying right? You seem to have quite the reputation and I was going to hear you out before stating my opinion. Frankly though with such a lazy attempt to mold random banter into fact and how you toss out accusations of the FFXIV dev team being lazy. I feel you fit that term a lot better than those you are accusing. I usually just keep my thoughts to myself when I see threads like this and really don't know why I'm biting to feed your need for attention. Allow me to add a tidbit of info you can decide if its useful or not. Not all of the graphics currently being used have been converted over to the new graphics system. Perhaps revisit this thread after ARR is released if your still as determined to hammer in this point. Maybe then you can make a better case to support your opinion.
____________________________
Striving to help the world ~ One N/PC at a time.
« Previous 1 2
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 76 All times are in CDT
Anonymous Guests (76)