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Multiboxing Footage from Phase 3Follow

#1 Aug 10 2013 at 8:10 PM Rating: Good
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http://www.youtube.com/watch?v=oDL3Qj4WYnc

Yayaya NDA blablabla but it's continuous footage and we're in a drought!

Is it against the ARR ToS? Or just with key and mouse broadcasting?

Do we know if ARR will have any hack protection?
#2 Aug 10 2013 at 9:46 PM Rating: Good
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I can only imagine having a computer able to handle that much at once lol
#3 Aug 11 2013 at 1:54 AM Rating: Good
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Skaditoo wrote:
I can only imagine having a computer able to handle that much at once lol


Well, I only have an i-5 3550 and a 460 GTX (but a fairly tightly tuned system) and was able to tri-box FFXI and play beta at the same time without anything dipping below 60 FPS (except for parts of Whitegate in FFXI and Ul'dah was around 50-55). Both games were running with most bells and whistles (FFXI instances were 1280 x 720, FFXIV 1920 x 1080) with the exception of shadows. Ironically the worst hits would happen in FFXI over FFXIV (shoddy porting + bard songs) but they'd be a few seconds at most.

It's definitely doable, but like he stated in the video he offloaded the other instances onto the second SLI/Crossfire card and dedicated the main instance to the first. FFXIV's engine seems so well designed now (that's not something you'd ever hear from 1.0...) that I could easily see such setups. All you'd have to do would be to just lower the resolution a bit on the master and cut down on some effects.

Edited, Aug 11th 2013 3:55am by Viertel
#4 Aug 11 2013 at 2:54 AM Rating: Good
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This gon be good..
#5 Aug 11 2013 at 6:14 AM Rating: Excellent
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#6 Aug 11 2013 at 7:17 AM Rating: Excellent
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I like how the multiboxing guy complains about dying a lot.
#7 Aug 11 2013 at 11:20 AM Rating: Excellent
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Was nice to see video of the game that I hadn't otherwise watched over and over. I guess it was easier to have 4 THM's than have Pug, thm and Glad. He would have had to change the macro sets.

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