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Phase 4 Way to easy?Follow

#1 Aug 20 2013 at 11:52 AM Rating: Decent
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Something that really drew me to this game was that the boss fights were actually difficult. I remember in phase 3 I wiped plenty of times on my 15 pug quest and the 15 story line quest. This gave me incentive to level up and develop a strategy. When I finally was victorious, I got a really good feeling. However during phase 4, I beat both the level 15 story quest and class quest with ease. I don't even think I used a potion. Why did they change the difficulty? Do you guys think that difficulty will be back at higher levels?
#2 Aug 20 2013 at 11:53 AM Rating: Decent
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You need less of each mob for the hunting log as well I noticed.
#3 Aug 20 2013 at 11:53 AM Rating: Good
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welly321 wrote:
Something that really drew me to this game was that the boss fights were actually difficult. I remember in phase 3 I wiped plenty of times on my 15 pug quest and the 15 story line quest. This gave me incentive to level up and develop a strategy. When I finally was victorious, I got a really good feeling. However during phase 4, I beat both the level 15 story quest and class quest with ease. I don't even think I used a potion. Why did they change the difficulty? Do you guys think that difficulty will be back at higher levels?


I think the difficulty jump was too high for such a low level. However, I do hope the difficulty returns closer to the level cap.
#4 Aug 20 2013 at 11:56 AM Rating: Good
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Could have anything to do with the fact that it's your 2nd, 3rd, 4th time leveling and you've gotten better and know what's coming?
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#5 Aug 20 2013 at 12:00 PM Rating: Decent
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I guess i should of been more clear. Now during the boss fights, you have a npc that heals you to full every couple seconds. Its almost impossible to die. The only way to die is to run far enough away from the NPC that he cant heal you.

Edited, Aug 20th 2013 2:03pm by welly321
#6 Aug 20 2013 at 12:03 PM Rating: Decent
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I think this is the case, with myself I started on a diff server than my friends got to 11 b4 I got the call that they were on a diff server had to recreate my character and everything I had done before. I still caught up to and surpassed them as I was just repeating what I did on P3. I knew exactly where to go for quests, how to approach fights etc.
#7 Aug 20 2013 at 12:05 PM Rating: Decent
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Pretty sure OP is right; the poison in the 15 story fight that you pretty much needed an antidote pot to counter last beta, barely ticked for any damage this time around. hopefully they find a good medium.
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#8 Aug 20 2013 at 12:06 PM Rating: Decent
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Llester wrote:
Pretty sure OP is right; the poison in the 15 story fight that you pretty much needed an antidote pot to counter last beta, barely ticked for any damage this time around. hopefully they find a good medium.


exactly. Requiring the antidote was a nice touch and added depth to the boss fight. I have no idea why they scrapped that.
#9 Aug 20 2013 at 12:10 PM Rating: Default
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Yes, it's too easy. If you look at the patch notes they nerfed a lot of stuff to make it easier since P3, when it was already easy IMO.
#10 Aug 20 2013 at 12:10 PM Rating: Decent
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welly321 wrote:
Llester wrote:
Pretty sure OP is right; the poison in the 15 story fight that you pretty much needed an antidote pot to counter last beta, barely ticked for any damage this time around. hopefully they find a good medium.


exactly. Requiring the antidote was a nice touch and added depth to the boss fight. I have no idea why they scrapped that.



they probably nerfed it because so many people had no idea what to do in that fight. kind of a shame, but i an see why they'd dial it back. would have been better to have one of the npcs give you a couple antidotes before the fight for some seemingly unrelated reason imo.
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#11 Aug 20 2013 at 12:13 PM Rating: Decent
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Was it hard in the other phases b.c I had a CNJ in the other phases and all were just as easy. Low level stuff can't actually make it hard.
#12 Aug 20 2013 at 12:17 PM Rating: Decent
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It's easy for sure if you figure out what to do. It's only lvl 15 fights and SE doesn't want to see beginners get stuck at 15 and not making progress. At the end of the day they want to attract more players into this game and increasing difficulty definitely not going to help.

Edited, Aug 20th 2013 2:18pm by pc69
#13 Aug 20 2013 at 12:21 PM Rating: Decent
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Considering that during Phase 3 there were countless topics in the beta forums asking howto beat the level 15 fight, it was warranted.

****, it took me 10+ tries and I'm no schlub.
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#14 Aug 20 2013 at 12:26 PM Rating: Default
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They needed to make it easier, many classes couldnt solo the solo content.
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#15 Aug 20 2013 at 12:37 PM Rating: Decent
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People can look down on "casuals" and newbies and make comments like "Learn to play" or "This prepares you for higher level stuff" all they want. The bottom line is you can't tell people that are trying to unlock basic game features like Airships, retainers, chocobos etc. "Too bad, you suck!" and let them get frustrated. I would even go so far to say that you shouldn't gate the main story behind too tough a difficulty wall.

There's plenty of other stuff you can develop to challenge players. Plenty of other ways we can use our superiority to lord over less skilled players. Let everyone be able to use chocobos and experience the story though.
#16 Aug 20 2013 at 12:40 PM Rating: Good
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Ehllfire wrote:
They needed to make it easier, many classes couldnt solo the solo content.


Any class could solo that quest. They just needed to pay attention and realize where the damage was coming from (poison).
Stuff like that adds depth to the game and Its sad to see Square-enix dumbing down the game. Making it easier doesnt make the game better. If other people are having trouble, they can easily ask for help. This is a MMO afterall.

Also I understand this is low level content. Its just I feel like this dumbing down will extend throughout the game and thats what Im worried about.

This isnt about being elitist either. Its about a game having depth. I dont want all the quests to be so easy that I can watch TV and not even pay attention while I'm fighting. That isnt fun to me. Fun to me is using every last ability, cooldown, and item to just barely scrape by. That is what gives the feeling of accomplishment. Or figuring out that using an antidote to cure the poison will allow you to survive long enough. Thats another way to get a feeling of accomplishment.

Edited, Aug 20th 2013 2:42pm by welly321
#17 Aug 20 2013 at 1:06 PM Rating: Good
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I played Archer during P3 and I found it real easy TBH. Played P4 with Arcanist was a little more challenging IMO.
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#18 Aug 20 2013 at 1:54 PM Rating: Default
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welly321 wrote:
Ehllfire wrote:
They needed to make it easier, many classes couldnt solo the solo content.


Any class could solo that quest. They just needed to pay attention and realize where the damage was coming from (poison).
Stuff like that adds depth to the game and Its sad to see Square-enix dumbing down the game. Making it easier doesnt make the game better. If other people are having trouble, they can easily ask for help. This is a MMO afterall.

Also I understand this is low level content. Its just I feel like this dumbing down will extend throughout the game and thats what Im worried about.

This isnt about being elitist either. Its about a game having depth. I dont want all the quests to be so easy that I can watch TV and not even pay attention while I'm fighting. That isnt fun to me. Fun to me is using every last ability, cooldown, and item to just barely scrape by. That is what gives the feeling of accomplishment. Or figuring out that using an antidote to cure the poison will allow you to survive long enough. Thats another way to get a feeling of accomplishment.

Edited, Aug 20th 2013 2:42pm by welly321

Having tried it in phase 3 on several jobs you are dead wrong. Marauder even with antidote was a crap shoot (took me 4 or 5 tries). Thaumaturge was impossible. So I think you dont know what you are talking about.
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#19 Aug 20 2013 at 1:57 PM Rating: Default
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Actually I did the quest at lvl 16 with a THM...and it was even easier than with my PUG. so I don tthink you know what your talking about. Did you know your THM has sleep? and if u get low on health you sleep him til you can use another potion? Oh wait, your probably used to hand holding so that kind of strategy is to complex . My case in point
#20 Aug 20 2013 at 1:58 PM Rating: Good
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I died once on the THM quest right before getting to the urn because I had a second add and did not realize the true effectiveness of the sleep spell. Granted, I did not play any betas prior to beta 4 and was also new to the thurmaturge (and even black mage) professions. Since they don't have blue mage yet I thought I would give black mage a go until blue comes around.

Edited, Aug 20th 2013 2:58pm by Valkayree
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#21 Aug 20 2013 at 2:05 PM Rating: Decent
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welly321 wrote:
Actually I did the quest at lvl 16 with a THM...and it was even easier than with my PUG. so I don tthink you know what your talking about. Did you know your THM has sleep? and if u get low on health you sleep him til you can use another potion? Oh wait, your probably used to hand holding so that kind of strategy is to complex . My case in point


It's level 15. Why make a level 15 quest hard? Leave the complex stuff for higher levels not for when you're just trying to get the basic functions in the game. It was harder in P3. And what of the classes that don't have sleep?
#22 Aug 20 2013 at 2:07 PM Rating: Decent
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nonameoflevi wrote:
welly321 wrote:
Actually I did the quest at lvl 16 with a THM...and it was even easier than with my PUG. so I don tthink you know what your talking about. Did you know your THM has sleep? and if u get low on health you sleep him til you can use another potion? Oh wait, your probably used to hand holding so that kind of strategy is to complex . My case in point


It's level 15. Why make a level 15 quest hard? Leave the complex stuff for higher levels not for when you're just trying to get the basic functions in the game. It was harder in P3. And what of the classes that don't have sleep?


He said it was impossible for a THM, i showed why it was possible. Im not going to list how to beat the 15 story quest for every class. Anyway I said this before but I do understand that this is low level content. I am just worried that if Square enix is going to dumb down this quest, then they will also dumb down others as soon as people head to the forums to call it "Impossible". One of my pet peeves is drama queens that wipe a few times and instantly declare the content impossible. Thats not helpful as feedback at all.

Also if anyone agrees with me, here is the link to the official forum thread . Post in here if you agree.
LINK

Edited, Aug 20th 2013 4:11pm by welly321
#23 Aug 20 2013 at 2:09 PM Rating: Excellent
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Ehllfire wrote:
welly321 wrote:
Ehllfire wrote:
They needed to make it easier, many classes couldnt solo the solo content.


Any class could solo that quest. They just needed to pay attention and realize where the damage was coming from (poison).
Stuff like that adds depth to the game and Its sad to see Square-enix dumbing down the game. Making it easier doesnt make the game better. If other people are having trouble, they can easily ask for help. This is a MMO afterall.

Also I understand this is low level content. Its just I feel like this dumbing down will extend throughout the game and thats what Im worried about.

This isnt about being elitist either. Its about a game having depth. I dont want all the quests to be so easy that I can watch TV and not even pay attention while I'm fighting. That isnt fun to me. Fun to me is using every last ability, cooldown, and item to just barely scrape by. That is what gives the feeling of accomplishment. Or figuring out that using an antidote to cure the poison will allow you to survive long enough. Thats another way to get a feeling of accomplishment.

Edited, Aug 20th 2013 2:42pm by welly321

Having tried it in phase 3 on several jobs you are dead wrong. Marauder even with antidote was a crap shoot (took me 4 or 5 tries). Thaumaturge was impossible. So I think you dont know what you are talking about.


THM had the option of running to Gridania to get Cure if you didn't realize that the poison was the source of the majority of the damage and refused to use Sleep. And with Cure, the fight is ridiculously easy.


#24 Aug 20 2013 at 2:09 PM Rating: Good
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welly321 wrote:
nonameoflevi wrote:
welly321 wrote:
Actually I did the quest at lvl 16 with a THM...and it was even easier than with my PUG. so I don tthink you know what your talking about. Did you know your THM has sleep? and if u get low on health you sleep him til you can use another potion? Oh wait, your probably used to hand holding so that kind of strategy is to complex . My case in point


It's level 15. Why make a level 15 quest hard? Leave the complex stuff for higher levels not for when you're just trying to get the basic functions in the game. It was harder in P3. And what of the classes that don't have sleep?


He said it was impossible for a THM, i showed why it was possible. Im not going to list how to beat the 15 story quest for every class. Anyway I said this before but I do understand that this is low level content. I am just worried that if Square enix is going to dumb down this quest, then they will also dumb down others as soon as people head to the forums to call it "Impossible". One of my pet peeves is drama queens that wipe a few times and instantly declare the content impossible. Thats not helpful as feedback at all.

Edited, Aug 20th 2013 4:08pm by welly321

Edited, Aug 20th 2013 4:08pm by welly321


Can't walk through everything blindfolded...
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#25 Aug 20 2013 at 2:12 PM Rating: Decent
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welly321 wrote:
nonameoflevi wrote:
welly321 wrote:
Actually I did the quest at lvl 16 with a THM...and it was even easier than with my PUG. so I don tthink you know what your talking about. Did you know your THM has sleep? and if u get low on health you sleep him til you can use another potion? Oh wait, your probably used to hand holding so that kind of strategy is to complex . My case in point


It's level 15. Why make a level 15 quest hard? Leave the complex stuff for higher levels not for when you're just trying to get the basic functions in the game. It was harder in P3. And what of the classes that don't have sleep?


He said it was impossible for a THM, i showed why it was possible. Im not going to list how to beat the 15 story quest for every class. Anyway I said this before but I do understand that this is low level content. I am just worried that if Square enix is going to dumb down this quest, then they will also dumb down others as soon as people head to the forums to call it "Impossible". One of my pet peeves is drama queens that wipe a few times and instantly declare the content impossible. Thats not helpful as feedback at all.

Also if anyone agrees with me, here is the link to the official forum thread . Post in here if you agree.
LINK

Edited, Aug 20th 2013 4:11pm by welly321


It's kinda of a none factor now. If someone wipes a few times they get a boost.
#26 Aug 20 2013 at 2:14 PM Rating: Default
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Why worry about strategy and learning your class/abilities when you just gain an instawin boost after wiping a few times.

ACtually I never got the boost in phase 4 because I found it very hard to die. How big of a boost is it?
#27 Aug 20 2013 at 2:18 PM Rating: Good
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welly321 wrote:
Why worry about strategy and learning your class/abilities when you just gain an instawin boost after wiping a few times.

ACtually I never got the boost in phase 4 because I found it very hard to die. How big of a boost is it?


It is pretty substantial.
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#28 Aug 20 2013 at 2:18 PM Rating: Decent
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welly321 wrote:
Why worry about strategy and learning your class/abilities when you just gain an instawin boost after wiping a few times.

ACtually I never got the boost in phase 4 because I found it very hard to die. How big of a boost is it?


I could not tell you. I got it during a battle I didn't understand and lost. Seems I just had to keep a NPC alive and I won but instead I was DPSing everything in sight. So it's not an insta-win boost per se.
#29 Aug 20 2013 at 2:37 PM Rating: Decent
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Ehllfire wrote:
welly321 wrote:
Ehllfire wrote:
They needed to make it easier, many classes couldnt solo the solo content.


Any class could solo that quest. They just needed to pay attention and realize where the damage was coming from (poison).
Stuff like that adds depth to the game and Its sad to see Square-enix dumbing down the game. Making it easier doesnt make the game better. If other people are having trouble, they can easily ask for help. This is a MMO afterall.

Also I understand this is low level content. Its just I feel like this dumbing down will extend throughout the game and thats what Im worried about.

This isnt about being elitist either. Its about a game having depth. I dont want all the quests to be so easy that I can watch TV and not even pay attention while I'm fighting. That isnt fun to me. Fun to me is using every last ability, cooldown, and item to just barely scrape by. That is what gives the feeling of accomplishment. Or figuring out that using an antidote to cure the poison will allow you to survive long enough. Thats another way to get a feeling of accomplishment.

Edited, Aug 20th 2013 2:42pm by welly321

Having tried it in phase 3 on several jobs you are dead wrong. Marauder even with antidote was a crap shoot (took me 4 or 5 tries). Thaumaturge was impossible. So I think you dont know what you are talking about.


This is true. Mrd it was very hard without a cure, and in P3, there was no way to get cure prior to this quest because you are land-locked. Now you can at least get the cure from Acn..
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#30 Aug 20 2013 at 2:51 PM Rating: Excellent
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Ehllfire wrote:
Having tried it in phase 3 on several jobs you are dead wrong. Marauder even with antidote was a crap shoot (took me 4 or 5 tries). Thaumaturge was impossible. So I think you dont know what you are talking about.


THM was not impossible what the heck are you saying! The fight was not easy but it wasn't impossible either I liked it.

I got it the second time I tried. You just use antidote and when you start having HP issues you take a hi-potion. If you still have issues you simple sleep the **** thing and wait for the timer to end so you can use another potion. You wouldn't need to do much more because soon you would have that NPC help.

With that been said I believe it was a mistake to nerf it. Sure it was hard as I said but it wasn't that bad to the point to need to nerf it.


Edited, Aug 20th 2013 5:17pm by Teravibe
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#31 Aug 20 2013 at 2:59 PM Rating: Good
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I really haven't noticed a difference in difficulty between the two phases.

I have noticed I know what to do now, and failed in P3 because I didn't know what the objective was.

I'm also pretty sure if you stuck by the NPC in P3 theyd heal you as well. At least for melee classes.
#32 Aug 20 2013 at 3:02 PM Rating: Good
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Kierk wrote:
I really haven't noticed a difference in difficulty between the two phases.

I have noticed I know what to do now, and failed in P3 because I didn't know what the objective was.

I'm also pretty sure if you stuck by the NPC in P3 theyd heal you as well. At least for melee classes.


They do, but their reaction times are really bad. It was easier to just keep myself cured.
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