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#1 Aug 20 2013 at 3:23 PM Rating: Decent
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So i've been reading a few threads on the beta forum.

One that peeked my interest was the petition to increase the story difficault on say "the demon" fight.

A few replies that got my attention was

"its just personal story who cares, its not meant to be hard"

"something easy for u might be harder for others"

"its challanging to a "newbie" you just did the fight repeatedly"

I felt the demon was a lack luster boss fight (it was infact a boss fight by ff standards) (in phase 4)

My thing is though.. '

arwe these people new to gaming as a whole? the fight is ur basic first dungeon boss. All u had to do was mildly pay attention use an antidote then kick its ***. Its DCUO all over again : /

Anyway..... Whats yalls thoughts on this thread and its replies? I'm starting to question a few things about some posters on ffxiv beta forums.
#2 Aug 20 2013 at 3:32 PM Rating: Good
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Who had antidotes? I didn't. That poison couldn't have done more than 4 points of damage a tick... I never fell below 80-85% HP as Marauder. After the poison wears the demon does no damage whatsoever. The fight wasn't that hard to begin with unless perhaps you were a THM. I found the original fight to be really fun and somewhat challenging, a great introduction to the battle mechanics of group content. now you could almost AFK and auto attack it to death XD.

Anyone that thought that it was difficult had to have tried to attack the Mage. Even then, that's not difficulty, that's a fight mechanic, he doesn't attack you unless you run to him.

Edited, Aug 20th 2013 5:34pm by DamienSScott
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#3 Aug 20 2013 at 3:33 PM Rating: Decent
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Gargoyle fight is much easier, I'll give it that. Mainly, it's supposed to teach you to clear status effects on yourself. In it's previous version, you'd pretty much be dead even if you cleared it once because the Gargoyle could hand you your **** if you diddn't also have a high-pot or some form of self-cure ready.

Now, the point of the fight is more solidified. To win the fight, cure the poison, don't attack the mage - and that's fine.

Honestly. I'm cool with that. There are other fights that also still require multiple passes at them to clear, and I did have to help players learn how to still get past the Gargoyle fight even after the nerf to it.

So the system functions as intended.

Even "The Echo" buff you get after failing certain missions works fine, and is completely optional (If you receive the buff, you can click it off if you don't want it.)

People need to simmer down about low level difficulty. This isn't Dark Souls. This is Final Fantasy, if you're complaining that you didn't get your *** handed to you by the first boss, you need to remember the this game's roots. Think, did you lose, even as a first timer, to your first FF game boss? Which FF 'first boss' ever handed you your rump on a platter?

Cause I sure can't remember one.
#4 Aug 20 2013 at 3:36 PM Rating: Good
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It kind of fails at that. the poison is so weak I couldn't even notice the damage. on top of that they don't provide you with any Antidotes before the fight anymore (at least with Limsa). I forgot about them completely until I entered the fight only to realize that I didn't get any from doing all of the quests.
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#5 Aug 20 2013 at 3:37 PM Rating: Default
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I never found it difficult but I only did it as a healer every time. So I guess healing myself makes it easy. If you read the quest (like supposed to) it says you get antidotes for the fight. That is what guildheists are for... To see who reads and who just says **** it attack.

Edited, Aug 20th 2013 5:38pm by Mopdaddy
#6 Aug 20 2013 at 3:42 PM Rating: Decent
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ummm dude, i played just about ever ff game minus a few (and i'm not a fan) Most rpg first bosses are more of a challange then that demon. The demon is your second boss.

I felt like a bully when i killed it, but i'm more asking on why ppl feel to make comments like hyirsts. I question how long they have been playing video games, and when they started.

My first game was Legend of Zelda on the nes at 6 years old. My mom had a ******* roommate who would let me play on her Nes. Loved the game and played Zelda ever since.

Zelda is easy to figure out do a special attack 1-3 times to knock it out then wail on it which is repeated 3 times to kill it. YET they where challanging.

its like people forget bpss fights are meant to be a challange in rpg. The demon was infact a boss fight.

and the demon is your second or thirsd boss fight the golem was a boss fight as well.

hate to say it Zelda ocarnina of times first boss fight (parasitic armored arancnid GOMAH) was more of a challange and it had the LARGEST point.

Edited, Aug 20th 2013 5:46pm by Darkfae77
#7 Aug 20 2013 at 3:51 PM Rating: Default
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The most telling post I read about the difficulty of FFXIV(during phase 4 anyway) was from a player who was ecstatic that their 8 year old kid didn't have any trouble clearing a dungeon. I get that it's not supposed to be overly difficult as it's just meant to advance the story, be a tutorial and [insert any other excuse from the myriad of them here]. This takes the term 'training wheels' to a whole new level though Smiley: lol
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#8 Aug 20 2013 at 3:53 PM Rating: Excellent
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FilthMcNasty wrote:
The most telling post I read about the difficulty of FFXIV(during phase 4 anyway) was from a player who was ecstatic that their 8 year old kid didn't have any trouble clearing a dungeon. I get that it's not supposed to be overly difficult as it's just meant to advance the story, be a tutorial and [insert any other excuse from the myriad of them here]. This takes the term 'training wheels' to a whole new level though Smiley: lol


That would be the same post where the guy said he was playing with his 2 sons, 1 being the tank and him being the healer....and he let his tanking son die once.

Edited, Aug 20th 2013 5:54pm by PyrielDD
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#9 Aug 20 2013 at 3:55 PM Rating: Decent
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PyrielDD wrote:
FilthMcNasty wrote:
The most telling post I read about the difficulty of FFXIV(during phase 4 anyway) was from a player who was ecstatic that their 8 year old kid didn't have any trouble clearing a dungeon. I get that it's not supposed to be overly difficult as it's just meant to advance the story, be a tutorial and [insert any other excuse from the myriad of them here]. This takes the term 'training wheels' to a whole new level though Smiley: lol


That would be the same post where the guy said he was playing with his 2 sons, 1 being the tank and him being the healer....and he let his tanking son die once.


Yeah, that's the one. I reported him to CPS for abuse Smiley: lol
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#10 Aug 20 2013 at 3:55 PM Rating: Good
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DamienSScott wrote:
It kind of fails at that. the poison is so weak I couldn't even notice the damage. on top of that they don't provide you with any Antidotes before the fight anymore (at least with Limsa). I forgot about them completely until I entered the fight only to realize that I didn't get any from doing all of the quests.


You may have missed a quest or accidentally sold them, because when I took two starting Arcanists through (due to the perma-stuck error), I definitely had a stack of 5 Antidotes on each Arcanist.
#11 Aug 20 2013 at 5:11 PM Rating: Decent
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ul'dahs quest line didn't have any antidotes i had to buy them myself. I did everyquest so i know i didn't miss any. And i didn't need them, the thing never poisioned me. I say my status bar and nothing showd up most i dod was use a potion and second wind. But it was pretty much a long uneventful fight.

But really, i was more looking for opi0ons on the thread and replies not the content on the game XD.

My thoughts onb parents letting their 8 year olds play mmo? BAD IDEA

now b4 u burn me here me out.

I ran a ffxi LS, and a dad and kid played. A **** topic came up and his kid (we never knew age) asked what **** was, and was told. The dad ended up reading the chat log and blew a fuse. He started to get on my *** about how i need to be a better leader and take consideration the ages of my members. I tried to explain that i had no control over the situation, that a 7 year old shouldn't be on an mmo by himself.
We are not here to babysit ur kids... play a local multiplayer.....
#12 Aug 20 2013 at 5:17 PM Rating: Default
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I thought the difficulty was just fine in Phase 4.
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#13 Aug 20 2013 at 5:17 PM Rating: Good
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I made a short lived thread about this myself titled, Duty, Honor, Country... now with less caloriesItalic Text. Apparently there were complaints about this engagement and now this is what it is. I had anticipated doing this battle possibly twice. The ease in which I won was a shock to say the least.

Edited, Aug 20th 2013 7:18pm by ShindaUsagi
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#14 Aug 20 2013 at 5:19 PM Rating: Decent
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Darkfae77 wrote:
ul'dahs quest line didn't have any antidotes i had to buy them myself. I did everyquest so i know i didn't miss any. And i didn't need them, the thing never poisioned me. I say my status bar and nothing showd up most i dod was use a potion and second wind. But it was pretty much a long uneventful fight.

But really, i was more looking for opi0ons on the thread and replies not the content on the game XD.

My thoughts onb parents letting their 8 year olds play mmo? BAD IDEA

now b4 u burn me here me out.

I ran a ffxi LS, and a dad and kid played. A **** topic came up and his kid (we never knew age) asked what **** was, and was told. The dad ended up reading the chat log and blew a fuse. He started to get on my *** about how i need to be a better leader and take consideration the ages of my members. I tried to explain that i had no control over the situation, that a 7 year old shouldn't be on an mmo by himself.
We are not here to babysit ur kids... play a local multiplayer.....


I used to go through the dumpster and look for **** when I was that age. I grew up in a trailor park in the bay area though, so my innocence didn't last long. I guess it just depends on when you want your kids to grow up. 8 year olds are in 3rd grade. The kids I knew in 3rd grade were vile, violent, and loved using words like ****ot and bi*ch to insult one another. Different neighborhoods I suppose.

I would worry more about how quickly my son would become lazy and anxious from sitting around all day vs what topics he's exposed to in guildchat.


Edited, Aug 20th 2013 7:20pm by Transmigration
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#15 Aug 20 2013 at 5:35 PM Rating: Decent
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well the guy was Christan.... >.>;; more or less screaming it at me.

I almost wanted to tell him ya ur just a sub religion off of mine (catholism). I'm more or less saying that we gamers are here to play a game, not babysit your children. When i was 8 i played mortal kombat 1 2 3 with my brother.... who was 6 and umm ya... (coughs) we also played bond 007 golden eye. 12-16 i played Zelda OoT and MM. I played little big planet 2 with my ex boyfriend and his friends. Sometimes a lil kid would join us and it be an annoying experience. More so when ppl assumed i was an 8 year old boy by the sound of my voice..... -.-;; I'm a 28 year old female.

Not all kids are bad infact I orginaly met me current boyfriend when he was 14 on the PSU demo on the 360 he helped me out cuz i was getting harrassed by 20 year olds. (i was 22) re met him on dust recently and been dating since ^.^ he wanted to play ffxiv but ya.... never got to play beta and saddly can't afford the sub fee. :(
#16 Aug 20 2013 at 5:40 PM Rating: Good
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but back on topic

no matrter the age i never really had issues with playing games. Sure i had issues on a few boss fights and asked my bro for help..... (coughs) but i got better with time. Now io have no issue. No game is really hard death happens, losing happens just because u die or loose doesn't mean the game is hard. It just means u didn't figure it out.

What ppl forget is that part of playing mmo is teaching/learning from players. If you die ask if anyone did the fight before and ask for tips.

Heck I'm more then willing to train a person. I wish they had 1v1 pvp as that is an awesome training tool. You can help teach people fights by using urself as a practice run.
#17 Aug 20 2013 at 5:41 PM Rating: Good
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Hyrist wrote:
People need to simmer down about low level difficulty. This isn't Dark Souls. This is Final Fantasy, if you're complaining that you didn't get your *** handed to you by the first boss, you need to remember the this game's roots. Think, did you lose, even as a first timer, to your first FF game boss? Which FF 'first boss' ever handed you your rump on a platter?


FFI boss. Heck you don't even need the boss, it was hardcore enough to have 1 or 2 of your pt member down even before getting to the first boss.
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#18 Aug 20 2013 at 5:41 PM Rating: Decent
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Darkfae77 wrote:
well the guy was Christan.... >.>;; more or less screaming it at me.

I almost wanted to tell him ya ur just a sub religion off of mine (catholism). I'm more or less saying that we gamers are here to play a game, not babysit your children. When i was 8 i played mortal kombat 1 2 3 with my brother.... who was 6 and umm ya... (coughs) we also played bond 007 golden eye. 12-16 i played Zelda OoT and MM. I played little big planet 2 with my ex boyfriend and his friends. Sometimes a lil kid would join us and it be an annoying experience. More so when ppl assumed i was an 8 year old boy by the sound of my voice..... -.-;; I'm a 28 year old female.

Not all kids are bad infact I orginaly met me current boyfriend when he was 14 on the PSU demo on the 360 he helped me out cuz i was getting harrassed by 20 year olds. (i was 22) re met him on dust recently and been dating since ^.^ he wanted to play ffxiv but ya.... never got to play beta and saddly can't afford the sub fee. :(


Wow you like 'em young! So he's twenty now and can't pay the sub? And you're twenty-eight? I don't mean to meddle sweetie but... Don't. Pay. For anything.
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#19 Aug 20 2013 at 5:44 PM Rating: Good
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also ff8 ifrit can be a challange the first time you play it... XD............................... ya............... it was my first ff boss i'm used to zelda.

Also Chrono Cross first boss can be iffy.

PPl act like it was super hard like accidently using the magic lamp in ff8 the second you leave the garden. ................ XD
#20 Aug 20 2013 at 5:52 PM Rating: Decent
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[quote] Wow you like 'em young! So he's twenty now and can't pay the sub? And you're twenty-eight? I don't mean to meddle sweetie but... Don't. Pay. For anythin [/qoute]

He is nice and treats me right, and he is having issues holding a job he had add/adhd and bipolar. (i did talk to his mom) He is super cute and on his last job a girl through herself at him even introduced herself to his mom as his g/f and it got him fired. (his mom knows i'm his girlfriend)
And i'm not, if i could idm i had a boyfriend i met on ffxi that i dated for 7 years who paid for my account cuz the bank cept fking up my money. (i used my parents debit card but i paid them the money)

As someone with ADD and possible asburger (sp) it can be hard to find and keep a job, empoyers have no patience to deal with ppl with those disability so we tend to get pushed out once the appeal of a tax break weres off. I had 4 jobs since i graduated high school. Most lasted 6 mnth. Ironicaly i have a good work ethic, i show up ontime.
#21 Aug 20 2013 at 6:46 PM Rating: Decent
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DamienSScott wrote:
Who had antidotes? I didn't. That poison couldn't have done more than 4 points of damage a tick... I never fell below 80-85% HP as Marauder. After the poison wears the demon does no damage whatsoever. The fight wasn't that hard to begin with unless perhaps you were a THM. I found the original fight to be really fun and somewhat challenging, a great introduction to the battle mechanics of group content. now you could almost AFK and auto attack it to death XD.

Anyone that thought that it was difficult had to have tried to attack the Mage. Even then, that's not difficulty, that's a fight mechanic, he doesn't attack you unless you run to him.

Edited, Aug 20th 2013 5:34pm by DamienSScott


If you did your quests leading up to it you were actually given 5 antidotes as reward.
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#22 Aug 20 2013 at 6:51 PM Rating: Good
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Someone mentioned the fight wasn't hard even in Phase 3 unless you were a THM.

Well, I was a THM in Phase 3. The gargoyle fight was probably a little too hard at that point. It had gotten to a point where one of my friends gave me HQ Antidotes he had crafted hoping that the reduced cooldown would help me. There was at least one fight where I got poisoned twice. When I finally won, it was mainly due to luck when I was already casting Sleep when the Gargoyle tried to hit me with poison a 2nd time.

I'm fine with a solo battle like this getting nerfed before launch since it's a major blocking factor for party based content. Without clearing this mission, the only opportunity you have for party play in a dungeon are a few Guildhests.
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#23 Aug 20 2013 at 7:07 PM Rating: Good
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THe fight as a THM was incredibly easy. You have access to sleep. Nuff Said. If you get low on health, sleep until you can use another hipotion.
#24 Aug 20 2013 at 7:13 PM Rating: Default
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I played THM in phase 3, as long as you had that antidote and a couple potions the fight was a piece of cake.

It took me a couple tries with all the jobs in phase 3 but in phase 4 I beat this boss at level 12. With well under my level gear on, there is 0 challenge in the fight. I don't understand why everyone feels that if they don't beat it the first time they claim it as being to hard.\

Is the new generation of gamers really that bad that if they are challenged in any way they cry because life as always given them everything?

I remember when games were tough and made you think about what you were taking on. They got you thinking what could I do differently? Why did I die? Children these days just toss the towel in if they fail. I hate to see how they do things in the real world if they find some of this sub 20 content to hard.
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#25 Aug 20 2013 at 7:31 PM Rating: Excellent
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It's a level 15 boss...How hard are we really expecting this thing to be? Yea, I'm not a fan of the pussification of that encounter but I understand why they did it. Perhaps it is different with others - but I can't remember an FF game where I was really challenged in the early levels.
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#26 Aug 20 2013 at 7:59 PM Rating: Good
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Kashius1138 wrote:
snip


ff8 had the fire cavern test that you could set the timer to challange yourself (5 10 30 min timers) but difficaultly isn't always the same thing as challenge (which is what ppl want).
The spider fight in the deku tree in Zelda Oot was a challenge but easy fight infact the game gave you a big hint.
I find it sad ppl keep refering to level and saying its ok for that content to be not a challage.

a boss fight should always be a challange.

Zelda fights again are not hard fights since the first they always follow the same 3 hit smash up formular they switch it up by changing what the three hit thing was. Which was the challange.

Example the mecha bull fight in Zelda majoras mask All you had to do was roll amd keep up with ur magic and ram the bull. The challange was magic meter and avoiding bombs it wasn't a hard fight but still provided a challange.

I never found a video game hard, but i had fun with the challange of the stuff.
#27 Aug 20 2013 at 8:47 PM Rating: Decent
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Darkfae. That story you told earlier about a dad and his son playing FFXI sounded familiar. You didnt happen to be on Gilgamesh did you?
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#28 Aug 20 2013 at 11:20 PM Rating: Good
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Nope i played on Garuda as Kilta i think (i rerolled 72 times) I never was in that server. It provb was a common thinbg though. Alot of parents were new to the internet still and really had no idea how ppl acted.
#29 Aug 21 2013 at 6:47 AM Rating: Good
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#30 Aug 21 2013 at 7:07 AM Rating: Good
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Bluedot wrote:
I remember when games were tough and made you think about what you were taking on. They got you thinking what could I do differently? Why did I die? Children these days just toss the towel in if they fail. I hate to see how they do things in the real world if they find some of this sub 20 content to hard.


I remember walking 10 miles, uphill both ways, in the snow, barefoot, while singing the Catalina Magdalena Hoopensteiner song while juggling and doing a tap-dance just to play video games as a kid.

Does that mean we should outlaw cars now because they are "too easy". Smiley: tongue

Bonus points for anyone who gets the Catalina reference.
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#31 Aug 21 2013 at 7:22 AM Rating: Decent
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ya i know, Gaming was not really all that hard, i meant 6+ could play a game back in the 80s. It took some skill or a bit of thinking. Today, people like to pull the "real life" excuse, saying it wastes time if they die too much.

If you want to see how really bad it got, go on the DCUO forums. People cry all the time about the lamest of things. DCUO is the simplest mmo. the level cap is 30, you get it in a week regardless of play time (in 3 days if u can play 20 hrs a day) And all the content is rehashed with out changing. And you can team up with a high level or a high CR player who can do everything for you.

I recall one complaint was that no one switch to their rolls and just stayed DPS. Stating players NEEDED a tutorial on how to properly tank and heal. The reason was due to DCUO catered to fps/cod crowd and that few actually played RPG games.
#32 Aug 21 2013 at 7:30 AM Rating: Excellent
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I'm probably one of the few ok with the easier beginning missions because my wife is not a gamer, but has decided to give XIV a try. She doesn't really even know how to WASD and so having some hand holding at the beginning will be good for her.
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#33 Aug 21 2013 at 7:37 AM Rating: Excellent
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Quote:
ul'dahs quest line didn't have any antidotes

That's completely wrong, I was Ul'dah and I got the antidotes. So this was your fault.

Edited, Aug 21st 2013 9:37am by pyrix
#34 Aug 21 2013 at 7:43 AM Rating: Good
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pyrix wrote:
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ul'dahs quest line didn't have any antidotes

That's completely wrong, I was Ul'dah and I got the antidotes. So this was your fault.

Edited, Aug 21st 2013 9:37am by pyrix

How..... I did ever single Ul'dah region quest, most i got was potions and eye drops. I wasn't even complaining. It was more about the irony that i bought the things and the thing never poisoned me.
#35 Aug 21 2013 at 7:49 AM Rating: Good
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Wint wrote:
I'm probably one of the few ok with the easier beginning missions because my wife is not a gamer, but has decided to give XIV a try. She doesn't really even know how to WASD and so having some hand holding at the beginning will be good for her.

I have a suggestion for ur nongamer wife. Have her play Dragons dogma till ffxi launch. Its pretty mmo esque and will give her basic rpg info and group play info.

Idm the tutorials its just boss fights should feel like ya know a boss fight. This demon didn't in phase for. Hence the lackluster feel after beating it. I'll say this.... the demon was like fighting gamon in pre cata or bubbley burny in ffxi (at 75) or better yet a level 1 crab with paper knife.
#36 Aug 21 2013 at 7:49 AM Rating: Excellent
Old school games were often hard because of awful controls and **** poor design. Any old game that had responsive controls, was easily beatable. Very few older games were legitimately tough. Dark Souls and Demon's Souls are probably tougher then most older games.
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#37 Aug 21 2013 at 7:53 AM Rating: Good
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Hyrist wrote:


People need to simmer down about low level difficulty. This isn't Dark Souls. This is Final Fantasy, if you're complaining that you didn't get your *** handed to you by the first boss, you need to remember the this game's roots. Think, did you lose, even as a first timer, to your first FF game boss? Which FF 'first boss' ever handed you your rump on a platter?

Cause I sure can't remember one.


Usually it was the ones that require you to cast reflect on yourself or can only be damaged with Cure that ended up killing me a few times before I could figure out the trick.
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#38 Aug 21 2013 at 7:56 AM Rating: Good
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Darkfae77 wrote:
pyrix wrote:
Quote:
ul'dahs quest line didn't have any antidotes

That's completely wrong, I was Ul'dah and I got the antidotes. So this was your fault.

Edited, Aug 21st 2013 9:37am by pyrix

How..... I did ever single Ul'dah region quest, most i got was potions and eye drops. I wasn't even complaining. It was more about the irony that i bought the things and the thing never poisoned me.


For me at least, the antidotes got put into a separate window of my inventory. I had auto-sort on, but it either doesn't work, or doesn't work how I'd want it to (grouping all stuff together like medicines), so it took me forever to even figure out where the antidotes were in my inventory. I'm guessing you probably had the same problem as you were probably just looking for them in the wrong spot. I actually ended up buying extras because I couldn't find them, only to open the right panel finally and realize I now had like 10. Whoops. Noob moment.
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#39 Aug 21 2013 at 8:00 AM Rating: Decent
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Montsegurnephcreep wrote:
Old school games were often hard because of awful controls and **** poor design. Any old game that had responsive controls, was easily beatable. Very few older games were legitimately tough. Dark Souls and Demon's Souls are probably tougher then most older games.

those two games are not even hard. Death or dieing doesn't make a game hard at all. Infact the game offers you tips based on the blood echos of other players playing if you pay attention u could avoid most deaths. Most people (that i saw on youtube) would rush in w/o really watching the echos.
And most old games did have fluid controls due to having very few buttons. Like mario was just a simple run forward press a. The skill was in the timing to avoid a projectile or a pitfall.

again hard =/= challange.
#40 Aug 21 2013 at 8:05 AM Rating: Good
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bart

I was paying attention to me rewards. i did everyquest in the areas. i didn't get them. But that isn't what the point is. The point was the
IRONY that i bought them, and i didn't even NEED them. I wasn't complaining about buying them their cheap. i had 6K cuz i didn't use my teleport i stuck to just using chocobo porters cuz they were cheap and just as fast. (and the outfit on the chocobo was uber kawaii)
What u'dah region quest gave you antidotes because i was in ul'dah for the first time in beta 4. In beta 3 i mostly did LL or Grid.

Edited, Aug 21st 2013 10:06am by Darkfae77
#41 Aug 21 2013 at 8:09 AM Rating: Good
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I'm not sure if i am thinking of the right fight or not. I am assuming it was the one I did in gridania at this huge tree. I honestly can't say the fight was hard or not because my better-half told me to only attack the demon, not the mage during the opening CS. I mean, the fight wasn't overly hard or a complete cake walk. It kept my attention which is good enough for me. The only quest I found hard as my CNJ was the 'Trial by Water' quest where i had to assist the lancers kill some doe's and water elements. I learned that i couldn't just try to take them on myself, i had to keep the npc's hp up and try to take out the water elements while avoiding the does.
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#42 Aug 21 2013 at 8:31 AM Rating: Good
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Darkfae77 wrote:
bart

I was paying attention to me rewards. i did everyquest in the areas. i didn't get them. But that isn't what the point is. The point was the
IRONY that i bought them, and i didn't even NEED them. I wasn't complaining about buying them their cheap. i had 6K cuz i didn't use my teleport i stuck to just using chocobo porters cuz they were cheap and just as fast. (and the outfit on the chocobo was uber kawaii)
What u'dah region quest gave you antidotes because i was in ul'dah for the first time in beta 4. In beta 3 i mostly did LL or Grid.

Edited, Aug 21st 2013 10:06am by Darkfae77


Not sure what to tell you then. I know for a fact each area had antidotes, as I did a quest in each starter city that gave them. Either you missed it, or you just didn't look carefully enough in your inventory. Not trying to sound like an ***, just telling you that this was the case, as I got them in each of the 3 cities. I also never said you were complaining, nor was I commenting on the fact of not needing them (I know this, the poison MISSED me on MRD). I was simply trying to answer your query about not having antidotes, which, if you did all the quests, you had.

I have no idea what quest it was in Uldah however, I just remember specifically seeing them as a reward.
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#43 Aug 21 2013 at 8:41 AM Rating: Excellent
Darkfae77 wrote:
Montsegurnephcreep wrote:
Old school games were often hard because of awful controls and **** poor design. Any old game that had responsive controls, was easily beatable. Very few older games were legitimately tough. Dark Souls and Demon's Souls are probably tougher then most older games.

those two games are not even hard. Death or dieing doesn't make a game hard at all. Infact the game offers you tips based on the blood echos of other players playing if you pay attention u could avoid most deaths. Most people (that i saw on youtube) would rush in w/o really watching the echos.
And most old games did have fluid controls due to having very few buttons. Like mario was just a simple run forward press a. The skill was in the timing to avoid a projectile or a pitfall.

again hard =/= challange.


But that's the thing, Mario had responsive controls, making it easy. You could easily fly through Super Mario 1 2 and 3 without ever dying. That's why I'm saying, most "hard" games back in the day were from horrible controls and design! The Mega Man games too, great controls, fun to play and easily beatable!
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#44 Aug 21 2013 at 1:29 PM Rating: Good
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@Bart
I literally did every quest in every location around ul'dah and every quest in ul'dah. I also looked in every inventory spot. They were not there. But i wasn't doing a quary about them i, it was a literal statement Ul'dah quests didn't have any. Alot infact changed in p4 I got eye drops no quests in LL or grid that i did gave eye drops.

I did the same pathing i did on how ?I did LL quests and Grid quests.
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