Forum Settings
       
« Previous 1 2
Reply To Thread

While servers are down, What are everyones thoughts so far?Follow

#1 Aug 24 2013 at 9:37 AM Rating: Excellent
Avatar
*
100 posts
I personally am enjoying it more than 1.0, which isn't hard to do
but I am loving it
#2 Aug 24 2013 at 9:39 AM Rating: Decent
Avatar
*
70 posts
Enjoying it more then I did in the beta. Mainly because I'm actually travelling around and discovering new places and thins to do.
____________________________

#3 Aug 24 2013 at 9:40 AM Rating: Decent
Scholar
***
1,755 posts
I'm having a blast probably not keeping up with the pace on levelling and story progress though. D:
____________________________
Dwayna
75WHM 75BLM
94+2 Clothcraft
Lakshmi
#4 Aug 24 2013 at 9:41 AM Rating: Decent
Avatar
*
100 posts
For those of you who actually got to do beta and/or played 1.0. Do you guys have any tips to throw out for others that didn't get to participate in beta?
#5 Aug 24 2013 at 9:41 AM Rating: Excellent
Avatar
**
310 posts
am i the only one that finds gathering strangely fun? i mean all i'm doing is chopping trees but lol it seems fun, guess i'm addicted to collecting trash
#6 Aug 24 2013 at 9:41 AM Rating: Good
Scholar
Avatar
24 posts
Having a great time! I feel like it's Xmas in August. I thought I would give crafting a try this morning and now I'm hooked. =)
____________________________
Beowulf Cadmus
Coeurl Server
#7 Aug 24 2013 at 9:42 AM Rating: Excellent
Avatar
**
310 posts
Cadmus83 wrote:
Having a great time! I feel like it's Xmas in August. I thought I would give crafting a try this morning and now I'm hooked. =)


once you get to around level 16 crafts you'll notice you'll need to gather materials since the supplier doesn't sell them btw
#8 Aug 24 2013 at 9:43 AM Rating: Good
Sage
Avatar
*
109 posts
Everything seems really smooth before the df died actually. Really having fun and people i've met so far seem cool.

As far as tips, unlock your stuff first (chocobo, wards, etc) before worrying about a second class. And you can buy decent low level stuff from the markets to fill out your equips.
____________________________
---------------------------------------
PSN: GongJr
FFXIV: Gong Jr - Ultros - WHM
Free Company: The Kraken Club
http://eu.finalfantasyxiv.com/lodestone/character/2253404/
#9 Aug 24 2013 at 9:43 AM Rating: Decent
Avatar
*
70 posts
Haven't really got any tips, I'm still getting to grips with it myself. Progressing with the story is a good idea though.
____________________________

#10 Aug 24 2013 at 9:43 AM Rating: Good
Scholar
Avatar
**
501 posts
enjoying the game, when i have been able to play it. between beta4 and today its frustrating. i really dont see how SE didnt foresee this server problem.
____________________________
FFXIV - Bruticus Maximus - (excalibur server)
FFXI - Cubby the drunken Galka bard-Retired 7/31/2009
Kujata 75brd/75war/55drg
#11 Aug 24 2013 at 9:44 AM Rating: Decent
Avatar
*
100 posts
That's good to know, What craft/gathering combos are best for whm?
#12 Aug 24 2013 at 9:44 AM Rating: Decent
Scholar
Avatar
24 posts
MitArgento wrote:
Cadmus83 wrote:
Having a great time! I feel like it's Xmas in August. I thought I would give crafting a try this morning and now I'm hooked. =)


once you get to around level 16 crafts you'll notice you'll need to gather materials since the supplier doesn't sell them btw


Thanks for the heads up!
____________________________
Beowulf Cadmus
Coeurl Server
#13 Aug 24 2013 at 9:44 AM Rating: Excellent
Needs More Smut
******
21,262 posts
cgmiller89 wrote:
For those of you who actually got to do beta and/or played 1.0. Do you guys have any tips to throw out for others that didn't get to participate in beta?


Keep on top of your quest log. There's a maximum limit to the number of quests you can have active at any given time, and if you don't finish them you'll find yourself unable to start new ones eventually.

Finished all your quests? You should have gotten a hunt log from your guild master. Open that up and get to killing. These mini quests will net you exp bonuses after killing the specified monsters. If you encounter a monster you can't find, it means there's probably a zone outside the city you haven't explored yet. Go forth!

The NPCs with the red lock and key over their head indicate you're not high enough to do their next quest. Get your **** to leveling. Generally, quests unlock every 5 levels or so.
____________________________
FFXI: Catwho on Bismarck: Retired December 2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest and Taprara Rara on Lamia Server - Member of The Swarm
Curator of the XIV Wallpapers Tumblr and the XIV Fashion Tumblr
#14 Aug 24 2013 at 9:44 AM Rating: Good
Avatar
**
310 posts
BadCubby wrote:
enjoying the game, when i have been able to play it. between beta4 and today its frustrating. i really dont see how SE didnt foresee this server problem.


honestly even during phase 4 we didn't have problems with instance so it was unexpected even for me.
#15 Aug 24 2013 at 9:45 AM Rating: Good
Avatar
*
126 posts
I am in love with it. I am very proud of SE. The game is beautiful.
____________________________
˚. ★ *˛ ˚♥* ✰。˚ ˚ღ。* ˛˚ ♥ 。✰˚* ˚ ★ღ ˚. ★ *˛ ˚♥* ✰。˚ ˚ღ。* ˛˚ ♥ 。✰˚* ˚ ★ღ

Amanda ♥ CST ♥
FFXIV: ♥ Torokeru Senjo ♥ Malboro ♥ Miqo'te ♥ Aspiring Scholar

˚. ★ *˛ ˚♥* ✰。˚ ˚ღ。* ˛˚ ♥ 。✰˚* ˚ ★ღ ˚. ★ *˛ ˚♥* ✰。˚ ˚ღ。* ˛˚ ♥ 。✰˚* ˚ ★ღ
#16 Aug 24 2013 at 9:45 AM Rating: Good
Scholar
**
787 posts
A++ One of the best MMORPG experiences so far.
#17 Aug 24 2013 at 9:45 AM Rating: Decent
Avatar
*
100 posts
GongJr wrote:
Everything seems really smooth before the df died actually. Really having fun and people i've met so far seem cool.

As far as tips, unlock your stuff first (chocobo, wards, etc) before worrying about a second class. And you can buy decent low level stuff from the markets to fill out your equips.


Good tip, for those of us just joining (not from beta), What are the unlockables, level requirements and locations?
#18wrongfeifong, Posted: Aug 24 2013 at 9:46 AM, Rating: Sub-Default, (Expand Post) game is decent... not what i want. Playable at best will see what come further down the road.
#19 Aug 24 2013 at 9:47 AM Rating: Good
Scholar
Avatar
**
611 posts
Game is great. Period. Just started my new char as a lancer in Grindia. Glad I did this because it totally feels like an Eleezan state... super pumped to play today.
____________________________
FFXI Ronyn RDM 75 (R.I.P.) -Fairy / BarretJax 95 MNK (Non-Active) - Asura
Ronin Olorin / Ronyn Oloryn (Active) - Ultros Server

"Go placidly amid the noise and haste, and remember what peace there may be in silence." - Max Ehrmann
#20 Aug 24 2013 at 9:49 AM Rating: Good
Avatar
**
310 posts
cgmiller89 wrote:
GongJr wrote:
Everything seems really smooth before the df died actually. Really having fun and people i've met so far seem cool.

As far as tips, unlock your stuff first (chocobo, wards, etc) before worrying about a second class. And you can buy decent low level stuff from the markets to fill out your equips.


Good tip, for those of us just joining (not from beta), What are the unlockables, level requirements and locations?


level 1 starting guild quest unlocks hunting log after done

level 10 starting guild quest unlocks the ability to swap classes after doing a small talk quest on the other guilds

level 10 main story quest unlocks inn room and levequest, doing the levequest first quest unlocks guildhest

level 20 main storyline quest is required in order to join a grand company.

crafting, gathering, fishing logs are unlocked when you enable DoH, DoL and Fishing(each guild you join unlocks its own crafting/gathering log)

Edited, Aug 24th 2013 11:50am by MitArgento

Edited, Aug 24th 2013 11:52am by MitArgento
#21 Aug 24 2013 at 9:49 AM Rating: Decent
Avatar
*
100 posts
wrongfeifong wrote:
game is decent... not what i want. Playable at best will see what come further down the road.

Things i hate about this is.

1. Leve no longer provide material for crafting. So those want to level crafting MUST level a field craft which sucks to the core.
2. Field craft is horrible. Degraded version... i want 1.0 version. or more exp on it. The idea not seeing nodes when you aren't on the job make it worse. so you have to be on the job to look for them. Switching job hurts timer on skills
3. too little quests to support leveling. Hate to rely on leve and repeat fates or grind.
4. Leve limit is @ 50...should be larger
5. Teleport cost gil ...i rather they put aminus system back seriously i don't have much gil.
6. Limit of armory chest especially weapon
7. market still won't let you buy single item from bundle sales
8. I actually like retainer market back in 1.0 for some random browser surprise but keeping marketing system is ok too.
9. i want Bazaar from FFXI
10. Give me back Behest
11. No mean to form alliance yet (at least i don't know how)
12. and lastly, remove armors from quest rewards...it make crafting for low level or maybe high level pretty useless when you can't sell armors..what is the point of crafting?
13. job switch timer... is a terrible idea It isn't like i can switch job in battle.

Edited, Aug 24th 2013 11:49am by wrongfeifong


Coming from 1.0, I guess it is a good thing you weren't required to buy a new copy (-;
#22 Aug 24 2013 at 9:50 AM Rating: Excellent
Scholar
Avatar
24 posts
cgmiller89 wrote:
I personally am enjoying it more than 1.0, which isn't hard to do
but I am loving it



This was the first MMO that I've pre-ordered in many years. I really like the variety of things you can do (crafting, multiple types of adventuring and even gathering is entertaining). Hopefully this one will be my home for awhile.

#23 Aug 24 2013 at 9:51 AM Rating: Good
Avatar
**
310 posts
wrongfei you complain that having armors as low level rewards makes those low level crafts useless and also complain that levequest no longer give crafting materials, but if they did give those, wouldn't that make gathering useless?

Edited, Aug 24th 2013 11:51am by MitArgento
#24 Aug 24 2013 at 9:51 AM Rating: Decent
Avatar
19 posts
Been great so far, cant wait to start running instances and checking out the new zones.
____________________________
Server: Ultros
IGN: Kadd Crescent
Free Company: The Kraken Club <ZAM>
Linkshell: Karma Zameleons
#25 Aug 24 2013 at 9:52 AM Rating: Good
Avatar
*
190 posts
This is the perfect MMO for me. So excited. Love it.
____________________________
Current Game: FFXIV
Server: Ultros
Name: Phasmoto Kong


#26 Aug 24 2013 at 9:52 AM Rating: Good
I'm only upset over the fact that my friend cannot join the same server as me. The gameplay aspect is perfect though. The way they are handling servers are terrible. They should at least give players on those servers a friend pass or something. Heck, I'll pay real money for the friend pass... just something come on.
#27 Aug 24 2013 at 9:54 AM Rating: Decent
Avatar
*
123 posts
30min+ dps queues are annoying :P Otherwise so far it's been fun.
____________________________
Final Fantasy Radio
http://finalfantasyradio.co/
Amestra Blackoak Ultros Server
The Kraken Club

#28 Aug 24 2013 at 9:55 AM Rating: Decent
Avatar
14 posts
I'm really enjoying myself. I think the pacing is great! I've been taking my time, just figuring out how to navigate Eorzea.
#29 Aug 24 2013 at 9:55 AM Rating: Good
Avatar
**
655 posts
SuikodenXXX wrote:
30min+ dps queues are annoying :P Otherwise so far it's been fun.


make friends with a healer or tank and than instant ques for u :)
#30 Aug 24 2013 at 9:56 AM Rating: Good
*****
12,622 posts
Stop everything you're doing and do FATES if one is nearby (unless it is ridiculously under your level).

Do not sell your gear! You don't get crap for selling your gear in this game and the stuff that is soulbound can be turned into Materia later on.

Take your first job to 20 before considering something else. You might run into an odd quest in your travels that requires at least a level 19 to unlock and you can switch on the fly without worries.

As soon as you reach level 15, your top priorities should be to clear your Hunting Log and to do at least each dungeon once since the XP bonuses are huge.

Keep everything that drops. You have a ton of storage slots starting out in this game and it will make grinding a trade a little bit easier in the long run.

Be mindful of quests that give you unique equipment. Buy the generic equipment when you can afford to so that way you can focus on meaningful upgrades from quests.

Try to join a party when doing low level quests that require multiple enemies be killed that have limited spawns. Competing with ten or fifteen people for common mobs is just dumb. A little sense of community will go a very long way.

Remember to spend your talent points so you're not gimp in the Duty Finder.

That's my "get you through 20" friendly guide. Happy adventuring everyone!
____________________________
Blah
#31 Aug 24 2013 at 9:56 AM Rating: Good
Avatar
**
310 posts
SuikodenXXX wrote:
30min+ dps queues are annoying :P Otherwise so far it's been fun.


what can you do...everyone and their grandmothers are playing lancers and arcanists...seriously while i was doing quests in gridania(started as archer) i saw a 10/1 lancer/conjurer ratio and 5/1 lancer/archer ratio

everyone is going dragoon lol
#32 Aug 24 2013 at 9:58 AM Rating: Good
Sage
***
3,210 posts
wrongfeifong wrote:
game is decent... not what i want. Playable at best will see what come further down the road.

Things i hate about this is.

1. Leve no longer provide material for crafting. So those want to level crafting MUST level a field craft which sucks to the core.
2. Field craft is horrible. Degraded version... i want 1.0 version. or more exp on it. The idea not seeing nodes when you aren't on the job make it worse. so you have to be on the job to look for them. Switching job hurts timer on skills
3. too little quests to support leveling. Hate to rely on leve and repeat fates or grind.
4. Leve limit is @ 50...should be larger
5. Teleport cost gil ...i rather they put aminus system back seriously i don't have much gil.
6. Limit of armory chest especially weapon
7. market still won't let you buy single item from bundle sales
8. I actually like retainer market back in 1.0 for some random browser surprise but keeping marketing system is ok too.
9. i want Bazaar from FFXI
10. Give me back Behest
11. No mean to form alliance yet (at least i don't know how)
12. and lastly, remove armors from quest rewards...it make crafting for low level or maybe high level pretty useless when you can't sell armors..what is the point of crafting?
13. job switch timer... is a terrible idea It isn't like i can switch job in battle.

Edited, Aug 24th 2013 11:49am by wrongfeifong

1. I personally like that I have to provide my own stuff, it makes sense /opinion
2. Never did 1.0 so no comment
3. story quests will get one job to 50, the amount of Leves, Dungeons, and FATEs should make leveling alts pretty easy.
4. I have 54 leves atm.
5. Chocobo service is nearly free.
6. This game has a more inv slots than any game I have ever played.
7. Agreed
8. see 2
9. Agreed
10. ?
11. there is, I believe you can combine 3 full parties for 24 people.
12. Crafters can make HQ and also socket armors, there will always be a market for that.
13. agreed.
____________________________
"Youth ages, immaturity is outgrown, ignorance can be educated, and drunkenness sobered, but STUPID lasts forever"
Astrid Rayne
22 CNJ
27 WVR
21 BOT
#33 Aug 24 2013 at 9:58 AM Rating: Decent
**
438 posts
Is there an extra charge for alts, like there was in XI? I'm thinking about making an alt on a JP server, and only play it while NA servers are down.
____________________________
Star Swirl on Behemoth AKA Best-hemoth AKA The Cool Kid's Table----60AST, 60WHM, 60SCH/SMN, 60BLM, 60MNK, 38 PLD, 34DRG, 31NIN, 27MRD
FFXI- Derpypony on Asura
Check out the Dream Network, a Twitch.tv community for XIV fans, featuring notable streamers like Mr. Happy, MTQcapture, Rahhzay, and Slyakagreyfox! http://dreamnetwork.tv/forum/index.php
Then maybe check out myself, EquestriaGuy, on twitch at http://www.twitch.tv/equestriaguy


#34 Aug 24 2013 at 9:59 AM Rating: Good
Sage
Avatar
*
109 posts
cgmiller89 wrote:
GongJr wrote:
Everything seems really smooth before the df died actually. Really having fun and people i've met so far seem cool.

As far as tips, unlock your stuff first (chocobo, wards, etc) before worrying about a second class. And you can buy decent low level stuff from the markets to fill out your equips.


Good tip, for those of us just joining (not from beta), What are the unlockables, level requirements and locations?


Most of its through the main story line, but your chocobo, retainer, airships, teleporting crystals & dungeons stick out in my mind.
____________________________
---------------------------------------
PSN: GongJr
FFXIV: Gong Jr - Ultros - WHM
Free Company: The Kraken Club
http://eu.finalfantasyxiv.com/lodestone/character/2253404/
#35 Aug 24 2013 at 9:59 AM Rating: Decent
Scholar
*
81 posts
Can you imagine how bad it would be if dragoons actually had a pet? :3

ETA: I fail at quoting. In response to there being a crapload of arcanists and dragoons ._.

Edited, Aug 24th 2013 12:00pm by mabiche
____________________________
Mika Fuzzypaws - Balmung Server - ( ゜∀゜)彡
#36 Aug 24 2013 at 10:01 AM Rating: Good
Avatar
*
190 posts
garethrogue wrote:
Is there an extra charge for alts, like there was in XI? I'm thinking about making an alt on a JP server, and only play it while NA servers are down.



This can be done :-) I have an alt on a JP server atm. 8 chars per server, As many servers as you want. Not sure on the hardcap of total chars though. I have multiple characters across a few servers.

Edited, Aug 24th 2013 12:02pm by Phasmoto
____________________________
Current Game: FFXIV
Server: Ultros
Name: Phasmoto Kong


#37 Aug 24 2013 at 10:01 AM Rating: Decent
**
659 posts
I'm having fun. They've turned this game around and I'm glad to see it.

I've been needing a modern FF MMO for a long time.
____________________________
Aggieland -> "From the outside looking in, you can't understand it. From the inside out, you can't explain it."

Final Fantasy XIV: Neithan Turambar, Cactuar Server
Guild Wars 2: Level 80 Guardian Neithan Turambar Jade Quarry Server
WoW: Lvl 85 Shaman Friewyn Black Dragonflight Server (retired)
FFXI: Lvl 75 Dark Knight Neithan (retired many years ago)
LotRO: Lvl 30 Maethros (retired)
#38 Aug 24 2013 at 10:02 AM Rating: Decent
Avatar
****
4,775 posts
cgmiller89 wrote:
I personally am enjoying it more than 1.0, which isn't hard to do
but I am loving it



I'm enjoying this game far more than expected. The beta phase really helped me learn how to play it. I can't wait to get back on when the maintenance is over.
#39 Aug 24 2013 at 10:02 AM Rating: Good
***
1,218 posts
cgmiller89 wrote:
For those of you who actually got to do beta and/or played 1.0. Do you guys have any tips to throw out for others that didn't get to participate in beta?


My best advice for you is, 90% of the things you want to do in the game are going to be unlocked by doing the main story quest. So always do your story quests as a first priority over anything else, and if you're not high enough level to take the next one, remember exactly where the next one is received, so you can take it when you level up.

Also, new class quests open up every 5 levels. Do them as soon as they are available, they give valuable gear and sometimes they give you valuable abilities too.

Also, if you see a merchant who is selling orange juice, buy a few and hold onto them. You'll be glad you did.

Edited, Aug 24th 2013 12:03pm by KarlHungis
#40 Aug 24 2013 at 10:02 AM Rating: Good
***
1,674 posts
garethrogue wrote:
Is there an extra charge for alts, like there was in XI? I'm thinking about making an alt on a JP server, and only play it while NA servers are down.


There is not. At least not in the same way, i.e. per character.

Entry accounts can have up to 1 character on a server, and 8 characters total, while Standard/Legacy accounts can have 8 characters per server and 40 total across all servers.

Edited, Aug 24th 2013 12:03pm by Satisiun
____________________________
Final Fantasy XI Character(s)
Name: Satisiun
Server: Carbuncle (RIP Gilgamesh)
Jobs: 99DRG, 99PLD, 99RDM, 99WHM | Everything else: 50-60
~Retired.~

Final Fantasy XIV Character(s)
Name: Satisiun Desain
Server(s): Sargantas (primary)
DoW/DoM/DoH/DoL: 50
#41 Aug 24 2013 at 10:03 AM Rating: Excellent
Avatar
**
310 posts
the ONLY thing that bothered me was when i got level 10 achievement as archer, seriously, the achievement is called

"Just Talking 'bout shafts I/II/III/IV/V"

my mind is incredibly polluted =(
#42 Aug 24 2013 at 10:03 AM Rating: Decent
**
438 posts
great, thanks my fellows.
____________________________
Star Swirl on Behemoth AKA Best-hemoth AKA The Cool Kid's Table----60AST, 60WHM, 60SCH/SMN, 60BLM, 60MNK, 38 PLD, 34DRG, 31NIN, 27MRD
FFXI- Derpypony on Asura
Check out the Dream Network, a Twitch.tv community for XIV fans, featuring notable streamers like Mr. Happy, MTQcapture, Rahhzay, and Slyakagreyfox! http://dreamnetwork.tv/forum/index.php
Then maybe check out myself, EquestriaGuy, on twitch at http://www.twitch.tv/equestriaguy


#43 Aug 24 2013 at 10:04 AM Rating: Excellent
***
1,218 posts
MitArgento wrote:
the ONLY thing that bothered me was when i got level 10 achievement as archer, seriously, the achievement is called

"Just Talking 'bout shafts I/II/III/IV/V"

my mind is incredibly polluted =(


"Shaft's a bad mother-"
"Shut yo mouth!"
#44 Aug 24 2013 at 10:07 AM Rating: Decent
Scholar
***
1,150 posts
I'm really happy I got the chance to try P3. Gave me a chance to try check out the cities, classes, and guilds before deciding which way I would want my final character to go. Also helped with getting familiar with the main storyline so I could sort of fast track it on day 1 of P4. I've settled on Gladiator, cooking and alchemy for now. It's easy to get distracted with so much stuff to do, so maybe it's best to identify what you want from the game early....unless you've got a ton of time to play. It seems Gladiator's helped me a lot with solo fights for the storylines....not sure how some of the other jobs would handle those though.

Also, I've found that it's best to just use chocobo porters and airships instead of paying all the gil for teleports. Saves me a lot.
____________________________
FFXIV
Deadpool Xrage (Ultros)
Eriston Xrage (Ultros)

FFXI
Eriston
Siren - 75Bst/75Whm/75Rng (Retired June 2010)


Gone surfin'
#45 Aug 24 2013 at 10:08 AM Rating: Good
Scholar
Avatar
*
112 posts
I'm enjoying it a lot more than 1.0 mainly because it's playable, moreover it's a change from XI.
#46 Aug 24 2013 at 10:13 AM Rating: Default
Avatar
**
972 posts
I like the game. I'm still having trouble with the controller targeting though and some of the target filters are buggy.

I'm a little disappointed that PVP, housing, etc. got delayed.
#47 Aug 24 2013 at 10:14 AM Rating: Default
**
639 posts
Lefein wrote:
Stop everything you're doing and do FATES if one is nearby (unless it is ridiculously under your level).

Do not sell your gear! You don't get crap for selling your gear in this game and the stuff that is soulbound can be turned into Materia later on.

Take your first job to 20 before considering something else. You might run into an odd quest in your travels that requires at least a level 19 to unlock and you can switch on the fly without worries.

As soon as you reach level 15, your top priorities should be to clear your Hunting Log and to do at least each dungeon once since the XP bonuses are huge.

Keep everything that drops. You have a ton of storage slots starting out in this game and it will make grinding a trade a little bit easier in the long run.

Be mindful of quests that give you unique equipment. Buy the generic equipment when you can afford to so that way you can focus on meaningful upgrades from quests.

Try to join a party when doing low level quests that require multiple enemies be killed that have limited spawns. Competing with ten or fifteen people for common mobs is just dumb. A little sense of community will go a very long way.

Remember to spend your talent points so you're not gimp in the Duty Finder.

That's my "get you through 20" friendly guide. Happy adventuring everyone!



This is good advice, but I will say leveling a second job is helpful. I started as a Tum mage, and once a friend helped me unlock the whm job to cure myself and protect it made the quest and game so much easier for whatever I was doing. So I do recommend leveling a healing job as support job at least.
#48 Aug 24 2013 at 10:18 AM Rating: Good
**
640 posts
I decided to plow through the entire marauder through warrior quest up to the level 50 one (I couldn't start the level 50 one due to instances not working properly). You don't have to team up even once while doing these quests. I couldn't enter the instances if I was in a party because of these are meant to be done solo, meaning I have to leave the party if I'm waiting with my party to start an event. Some of these AF quest fights in 1.0 was very fun to do. My impression so far is that you don't have to team up with others to finish job related quests which is fine I guess as being stuck on a particular quest with a good ability locked behind it could put a serious damper on your progression on everything else.

#49 Aug 24 2013 at 10:32 AM Rating: Good
Sage
Avatar
**
352 posts
Really haven fun, spent all my time crafting and gathering, love getting those HQ's cant wait to get back in!
____________________________
Goblin: http://na.finalfantasyxiv.com/lodestone/character/2192910/
Beastmaster ~<3 Cant wait.
Gold smithing till the day i die!
#50 Aug 24 2013 at 10:32 AM Rating: Decent
Scholar
**
826 posts
wrongfeifong wrote:
game is decent... not what i want. Playable at best will see what come further down the road.

Things i hate about this is.

1. Leve no longer provide material for crafting. So those want to level crafting MUST level a field craft which sucks to the core.
2. Field craft is horrible. Degraded version... i want 1.0 version. or more exp on it. The idea not seeing nodes when you aren't on the job make it worse. so you have to be on the job to look for them. Switching job hurts timer on skills
3. too little quests to support leveling. Hate to rely on leve and repeat fates or grind.
4. Leve limit is @ 50...should be larger
5. Teleport cost gil ...i rather they put aminus system back seriously i don't have much gil.
6. Limit of armory chest especially weapon
7. market still won't let you buy single item from bundle sales
8. I actually like retainer market back in 1.0 for some random browser surprise but keeping marketing system is ok too.
9. i want Bazaar from FFXI
10. Give me back Behest
11. No mean to form alliance yet (at least i don't know how)
12. and lastly, remove armors from quest rewards...it make crafting for low level or maybe high level pretty useless when you can't sell armors..what is the point of crafting?
13. job switch timer... is a terrible idea It isn't like i can switch job in battle.

Edited, Aug 24th 2013 11:49am by wrongfeifong


1. The point of this is because mats are about 10x easier to get than in 1.0.
2. I love the new DoH interface. It got REALLY old playing the mini-game every, single swing, cast or chop. Every time. Ugh. The nodes not showing up is a bit of a back-step in terms of user friendliness though it falls in line with the entire Armoury system's concept. Don't like it either, just sayin'.
3. Not really, there are about 10 other ways to level now. Were we still in 1.0, i'd agree.
4. See #3.
5. I'd rather it cost gil. You are seriously saying you can't afford 200g for a teleport cross-continent? Anima regeneration was horrible, and you're still limited either way, just by different factors.
6. Seeing as there's only the need for one weapon/tool per class/job, you still have six slots to spare for off-set gear. There is nothing in the game which requires you to carry more than one set per. Even with everything unlocked you're still duplicated on a LOT of the gear, so you should have spare space.
7. This I totally agree on, removal or forgetting of the individual purchases within a stack is just stupid. My biggest complaint is the market system currently, which was one of them from 1.0 as well. They had it almost perfect when 1.0 ended, take us back to that.
8. See #7
9. Nah, not needed. However, I totally do not understand the purpose of my retainer being removed from the market sales floor when I summon him. I understand the reason of why, just not the logic when i'm trying to sell stuff. 'Oh wait, I know you're mid-purchase, by my master is hollering at me to store his junk from killing sprites'.
10. Hello, you have FATE.
11. No reason to, as yet.
12. Yes, I agree, there are too many item rewards that are duplicates and remove the need for 1-20 crafted items from the game.
13. Yes, the timer needs to be removed. In-battle job switching will likely never happen, and serves no purpose anyhow with the rare exception of maybe an emergency tank or healer.




Edited, Aug 24th 2013 9:34am by Dallie

Edited, Aug 24th 2013 9:36am by Dallie
____________________________
Jerri Blank (Strangers with Candy):
"I may still be doing all the wrong things, but now i'm doing them the right way!"
#51 Aug 24 2013 at 10:37 AM Rating: Decent
Scholar
Avatar
**
252 posts
I am abosutely loving it. I played FFXI for five years, and the years since then I have been looking for that "FFXI" feel. I played WoW for years, then LoTRO, then SWTOR, Rift, et cetera, et cetera. Nothing felt like home, not until I logged in to FFXIV. I am happy to be home =)
____________________________

« Previous 1 2
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 96 All times are in CST
Callinon, Lyrailis, Theonehio, Anonymous Guests (93)