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#1 Aug 28 2013 at 9:53 AM Rating: Good
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...love those numbers.


Since I am stuck at work I was wondering what progress had been made on understanding the stats and numbers of the game.

Key questions.
How does potency translate into damage?
What are the rates stats convert into potency?
How useful is determination?
Is there a way to increase mana/tp regeneration?
How is threat currently calculated?
What are the mechanics behind provoke?


Anyone got any ideas?
#2 Aug 28 2013 at 10:04 AM Rating: Good
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http://www.youtube.com/watch?v=-gb0mxcpPOU XD
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#3nocashtoday, Posted: Aug 28 2013 at 10:16 AM, Rating: Sub-Default, (Expand Post) FFXIV ARR has detrimental effect on potency, mind, intelligence, dexterity, vitality and list goes on.
#4 Aug 28 2013 at 1:56 PM Rating: Decent
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Dr. Strangelove =)
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#5 Aug 28 2013 at 4:21 PM Rating: Excellent
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Lamneth of the Seven Seas wrote:

How does potency translate into damage?

100 potency =100% of a normal damage attack. So, True Thrust (150 potency) hits 1.5 times as hard as a normal swing,

Quote:
What are the rates stats convert into potency?

False kinda question. Each attack/ability has an individual potency. In terms of damage calcs, GLD/MRD/LNC/PGL use STR, ACH uses DEX, and all attack magics use INT.

Quote:
How useful is determination?

I don't have a DR or weighting curve, if that's what your after. From the tooltip, it is a boost to all damage and healing abilities. I read some spreadsheet work from P3, showed that there was a DTR modifier in every calculation for damage & healing. Not huge, but consistent bang for your buck.

Quote:
Is there a way to increase mana/tp regeneration?

No, with a handful of ability exceptions. THM has Umbral Ice buff (massive MP regen boost), ACN has Aetherflow (20% MP recovery), WHM has Shroud of Saints (Refresh). LNC has Invigorate (400 TP return). THM is part of the class mechanics - Blizzard is not cross-classable. Aetherflow & SoS are class/job locked. Invigorate is cross-classable (and LNC gets a trait to boost it to 500 TP).

Quote:
How is threat currently calculated?
What are the mechanics behind provoke?

http://eorzeareborn.com/enmity/ is a good starting guide. Long story short, @ 50 a solid tank should have NO problems holding threat, with some of the massive modifiers on certain abilities. And Provoke is an auto "top threat +1" boost i.e. no point using it if your top of the list, but if a healer is under fire it's time for it.
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