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You can get exp outside of questsFollow

#1 Aug 28 2013 at 11:09 AM Rating: Excellent
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I saw questions about this in shouts and it's come up a few times on this forum, so let me just say it now:

You can get exp outside of a quest, leves, or a dungeon, simply by bludgeoning monsters.

Your hunt log is a series of mini quests and is a good place to start. But if you're all caught up, you can just go out and smack things around your level. The exp from monsters scales somewhat as you level, too.

Step 1: Know what level you are. (Sometimes you've leveled up and missed it. I glanced down and I was level 9 on one character, when I thought I was still level 7.)

Step 2: Find monsters that same level. Monsters that are too low will not give any exp, and monsters that are too high will kill you. Monsters that are one level lower will be a bit easier, but will not give a chain bonus.

Step 3: Eat some food. 3% exp bonus is nothing to sneeze at.

Step 4: Go to an area of relatively low player population. To get the maximum chain bonus, you need to kill as fast as you can, and you can't do that if you're fighting other players for monsters.

Step 5: Start slaughtering. Mobs at your level or higher will give you a chain bonus, so although you only get 50 on the first kill, you'll be 300-400 after 4-5 chains. (The timing for chains gets punishing after that. I think I capped out at chain 6 once during beta.)

You'd be amazed at how quickly your exp ticks up after you've done a couple of chains. This process also teaches you to optimize your targeting and claiming.

I use this as a bridge between levels (so say I'm level 9, can't do the leves on this character yet, but can't do the level 10 quests just yet either) and also to tip me over the level point if I'm really close. (In that case, just kill the nearest thing that gives you exp.)

In short, this is a Final Fantasy game. Go forth and commence the slaughtering.
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#2 Aug 28 2013 at 11:11 AM Rating: Excellent
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Also keep an eye out for fates - they give pretty decent exp if you're the right level.

I know a lot of people prefer the quest leveling, but keep in mind if you're running past monsters looking for quests, you aren't actually leveling any faster. You're leveling way way way way slower, because 0 exp is less than whatever you'd be getting if you just smacked a few monsters.

Edited, Aug 28th 2013 10:14am by Olorinus
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#3 Aug 28 2013 at 11:26 AM Rating: Excellent
<3 FATEs. I've gained most of my levels doing just them. EXP is great from them.
ATM the only quest I've been doing is story (so I can go change class), and class (stay somewhat geared..wish sets didnt change so fast..i look odd multi colored)
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#4 Aug 28 2013 at 11:30 AM Rating: Excellent
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Sandinmygum the Stupendous wrote:
<3 FATEs. I've gained most of my levels doing just them. EXP is great from them.
ATM the only quest I've been doing is story (so I can go change class), and class (stay somewhat geared..wish sets didnt change so fast..i look odd multi colored)


Definitely.

Unless I'm in the middle of a guildleve, I'll drop what I'm doing any time I encounter a level appropriate Fate. The exp is too good to pass up.
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#5 Aug 28 2013 at 11:40 AM Rating: Excellent
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Catwho wrote:
Step 4: Go to an area of relatively low player population. To get the maximum chain bonus, you need to kill as fast as you can, and you can't do that if you're fighting other players for monsters.


I noticed that you can still get exp sharing a mob with other players as long as you get enough damage done to it... roughly 33% or so...

So if I am on chain 5, and I only have a few seconds left... I will look for a mob thats already "claimed" and help with it... got chain 6 many times this way!
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#6 Aug 28 2013 at 11:50 AM Rating: Excellent
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Don't forget Sanctuary Bonus whenever possible!
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#7 Aug 28 2013 at 12:45 PM Rating: Excellent
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Hairspray wrote:

I noticed that you can still get exp sharing a mob with other players as long as you get enough damage done to it... roughly 33% or so...


I've used this method for some quick exp gain as well. I find a place with mobs of the level that I want to target that also happen to be quest mobs. I let the person on the quest tag the mobs, then deal as much damage as I can, as quickly as I can. I occasionally miss out on the exp, but more often than not, I don't

In the end, it helps me and the other players.

Edited, Aug 28th 2013 2:46pm by Pickins
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#8 Aug 28 2013 at 1:45 PM Rating: Good
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It's weird. I'm currently 21 on my lancer and I have never done a single quest past the main storyline + my class quests. I also did every guildhest and a single guildleve... How do people complain about not having enough quests? I only did 'grinding' for levels by completing my hunting log, never grinding mobs.
#9 Aug 28 2013 at 1:59 PM Rating: Decent
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There is a really big issue with this suggestion.

Exp in here works on a different type of claim system. Whoever attacks first (mobs name is red to you) gets 100% of the exp no matter how much dmg you do. This will be how power leveling works honestly, 1 person/a group claims a lot, someone else comes in and kills them all.

Anyone else who helps and does over 33%(or w/e the % is) dmg gets proportional amounts of exp as well. The mobs name will be purple/blueish to you.

I dont know if you can chain off other peoples mobs but helping other people doesn't hurt, they wont lose exp or loot. So in they end they got faster exp, and you got some exp as well.
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