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Crafting Tips, Tricks, and Fun StoriesFollow

#1 Aug 29 2013 at 9:15 AM Rating: Excellent
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Ok, I'm addicted to crafting. Seriously. I freaking love it. Just the way that the HQ system works, and how crafts are intertwined but most mats can still be bought from vendors, the whole thing is just perfect imo. I've already level armorer to 25, goldsmith and weaver to 21, and blacksmith to 10. I've pretty much foregone my Marauder for the time being because I'm just having too much fun crafting. So far my favorite story has been crafting a cotton kurta for the GC supply turn-in. Two times in a row I crafted my normal procedure, only to end up with an HQ version when quality was like 15-25%. The cool thing is, one was actually an upgrade for me, and the other I turned in an got a pretty decent bonus which netted me an extra 3k xp and 100 seals. Huzzah for HQs!

Anyone else out there liking the crafting? Post some of your favorite stories or tips or whatever else.

Edited, Aug 29th 2013 9:25pm by BartelX
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#2 Aug 29 2013 at 9:17 AM Rating: Good
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BartelX wrote:
...and I'm addicted to crafting. Seriously. I freaking love it. Just the way that the HQ system works, and how crafts are intertwined but most mats can still be bought from vendors, the whole thing is just perfect imo. I've already level armorer to 25, goldsmith and weaver to 21, and blacksmith to 10. I've pretty much foregone my Marauder for the time being because I'm just having too much fun crafting. So far my favorite story has been crafting a cotton kurta for the GC supply turn-in. Two times in a row I crafted my normal procedure, only to end up with an HQ version when quality was like 15-25%. The cool thing is, one was actually an upgrade for me, and the other I turned in an got a pretty decent bonus which netted me an extra 3k xp and 100 seals. Huzzah for HQs!

Anyone else out there liking the crafting? Post some of your favorite stories or tips or whatever else.


With my limited playtime I have not made it a focus yet since EA started... I have been focusing what little time I do get on my LNC. I was kind of disappointed to find out that I cannot meld materia as a culinarian... I'm the only profession that cannot do this!

I may need to level some other craft now too I guess.
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#3 Aug 29 2013 at 9:19 AM Rating: Decent
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I'm the total opposite. In every MMO I've played I've only picked gathering professions or nothing at all. Well, except Fishing. I always max out Fishing.
#4 Aug 29 2013 at 9:20 AM Rating: Good
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Yup, my first class to reach 15 was actually carpenter. I have been doing those daily gc turn ins and when I get an HQ I feel like squealing. I took a break from crafting to get as far as I could into story quests and will be picking it up again this weekend. I hope to have carpenter to 25 weave to 20 and the gatherers as close to 25 as I can....maybe not fishing that high just yet. Those bonuses are insane...helped me reached serpent sergeant second class and almost at first class.
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#5 Aug 29 2013 at 9:21 AM Rating: Good
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I have been having a blast crafting away as well. My only craft so far is 20 WVR but it is great leveling it in tandem with my 21 BTN. Everything I have needed I have gathered and/or farmed. Haven't purchased anything yet.

BTN gathers materials for WVR who HQ's equipment that makes my gathering better and also some gear that increases crafting stats. It is fairly easy starting gathering with BTN for HQ base materials, using those HQ base materials and turning them into HQ recipe items, then take the HQ recipe items and make HQ gear!

So far my favourite piece of crafted gear is an HQ hat I made for BTN. It has a good chunk of perception on it and looks cool to boot! Loving it!
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#6 Aug 29 2013 at 9:27 AM Rating: Decent
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Crafting and gathering are quite fun! The intertwining of mats from the various crafting classes well done, you have to work on the various classes to gather multiple times, but then again, you can just by them mats if you'd like. The gathering part really gets you out in the world, furthermore, being that nodes aren't shared makes it a lot less frustrating when gathering. Well done SE.

On a side note,is there a way to change the quantity of an item being made? For example if I wanted to make X amount of maple logs, can I change it to X or do I have to do each log individually?

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#7 Aug 29 2013 at 9:27 AM Rating: Good
I haven't messed with crafting or gathering yet, but I want to. I've done a little fishing in phase 4 but that's it. I wanted to try to get Dragoon to 50 first, but I may dabble in gathering and crafting before that happens. I just enjoy being in the world no matter what im doing!
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#8 Aug 29 2013 at 9:28 AM Rating: Good
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hmm can't delete posts? lol

Edited, Aug 29th 2013 11:29am by crazy0taku
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#9 Aug 29 2013 at 9:29 AM Rating: Decent
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you can by using quick craft but you get liek a third of the xp you would get from doing it by hand and has a cap of 60 items.

Its great if you just want to make a stack of buff food to sell. load er up and go make dinner or something.
#10 Aug 29 2013 at 9:29 AM Rating: Good
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I got leather to 15 maybe higher its a lot of fun unlocked a few other ones just so I could eventually lvl them ..... one job ability I'm not sure of just yet is the observ optu on I don't know why I would have to use it if any one could shed some light on that I would greatly appreciate it
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#11 Aug 29 2013 at 9:31 AM Rating: Good
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You can get levels easily by just having the class unlocked and being part of a GC. You will get other class exp depending on the things you turn in for the daily provisions.

On a second note...are img bb code tags different on this forum? Always thought they were [img][/img] but doesn't seem to be working.

Edited, Aug 29th 2013 11:32am by crazy0taku
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#12 Aug 29 2013 at 9:48 AM Rating: Good
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Taisae wrote:
you can by using quick craft but you get liek a third of the xp you would get from doing it by hand and has a cap of 60 items.

Its great if you just want to make a stack of buff food to sell. load er up and go make dinner or something.


The cap is 99. And as far as I can tell, you gain the same amount of XP as you would if you straight crafted with no quality improvement. It's incredibly useful for making a ton of low level stuff like copper/bronze ingots. Get the mats, set it to make 99, and go do laundry or something.
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#13 Aug 29 2013 at 9:51 AM Rating: Decent
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You want to eat Materia?
#14 Aug 29 2013 at 9:57 AM Rating: Excellent
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Getting weaver to 15 is essential for every crafter. You will get rich with goldsmith. Choose crafting jobs that complement your class. I'm THM (Black Mage) so I went weaver to make my robes and goldsmith to work on my rods. And along the way make some silver stuff. And considering I just shelled 7500 gil for 5 units of black dye, I am thinking alchemy is the way to financial future.

Also, playing the markets is essential. Swap your prices if your goods arent selling. Lowball and undercut. Buy stuff that is essential to quests but is not easily found. Then find the shop where that is sold (usually 3 feet from the market board) then put it up on the market for 3x what you paid.
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#15 Aug 29 2013 at 10:29 AM Rating: Decent
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BartelX wrote:
Taisae wrote:
you can by using quick craft but you get liek a third of the xp you would get from doing it by hand and has a cap of 60 items.

Its great if you just want to make a stack of buff food to sell. load er up and go make dinner or something.


The cap is 99. And as far as I can tell, you gain the same amount of XP as you would if you straight crafted with no quality improvement. It's incredibly useful for making a ton of low level stuff like copper/bronze ingots. Get the mats, set it to make 99, and go do laundry or something.


oh? grilled trout told me max of 60.

and yeah that's what i meant though. if you're straight grinding the item to sell its worth it. if you want to do that for xp its not. an extra like 20 seconds for 2/3 more xp is worth it.
#16 Aug 29 2013 at 10:32 AM Rating: Good
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Im with you, im addicted to crafting aswell, i love the HQ systum. I leveled goldsmithing to level 21, now im leveling leatherworking and armouring, plus i just got down my materia method i farm hides and skins and turn all my rings into materia once they get 100% then i just craft new ones. My main goal in this game is to have all my gear HQ with materia on it. All in all i love crafting!
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#17 Aug 29 2013 at 10:52 AM Rating: Good
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This is my favorite crafting experience so far out of all the mmos I've played.
#18 Aug 29 2013 at 11:11 AM Rating: Decent
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Taisae wrote:
BartelX wrote:
Taisae wrote:
you can by using quick craft but you get liek a third of the xp you would get from doing it by hand and has a cap of 60 items.

Its great if you just want to make a stack of buff food to sell. load er up and go make dinner or something.


The cap is 99. And as far as I can tell, you gain the same amount of XP as you would if you straight crafted with no quality improvement. It's incredibly useful for making a ton of low level stuff like copper/bronze ingots. Get the mats, set it to make 99, and go do laundry or something.


oh? grilled trout told me max of 60.

and yeah that's what i meant though. if you're straight grinding the item to sell its worth it. if you want to do that for xp its not. an extra like 20 seconds for 2/3 more xp is worth it.


It's possible that you might have only had the materials to make 60 of them, hence the 60 item max. I can reaffirm Bartel's statement regarding the 99 quick synth item max.
#19 Aug 29 2013 at 11:14 AM Rating: Decent
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Fatz23 wrote:
I got leather to 15 maybe higher its a lot of fun unlocked a few other ones just so I could eventually lvl them ..... one job ability I'm not sure of just yet is the observ optu on I don't know why I would have to use it if any one could shed some light on that I would greatly appreciate it


I believe you're asking about the observe skill for crafting?

If so.. I would like to be enlightened on it's use. Up until lvl 25 Armorer, I still haven't found a situation where observe would be useful.
#20 Aug 29 2013 at 11:20 AM Rating: Good
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kwenzeler wrote:
Fatz23 wrote:
I got leather to 15 maybe higher its a lot of fun unlocked a few other ones just so I could eventually lvl them ..... one job ability I'm not sure of just yet is the observ optu on I don't know why I would have to use it if any one could shed some light on that I would greatly appreciate it


I believe you're asking about the observe skill for crafting?

If so.. I would like to be enlightened on it's use. Up until lvl 25 Armorer, I still haven't found a situation where observe would be useful.



Its to change the Condition of the item, if Condition is "good" you can observe is and it could change to "excalent" or back to "normal" or if the condition is "poor" you can observe it and it will change to "normal" it comes in handy when tryin to HQ some times.
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#21 Aug 29 2013 at 11:24 AM Rating: Good
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kwenzeler wrote:
Taisae wrote:
BartelX wrote:
Taisae wrote:
you can by using quick craft but you get liek a third of the xp you would get from doing it by hand and has a cap of 60 items.

Its great if you just want to make a stack of buff food to sell. load er up and go make dinner or something.


The cap is 99. And as far as I can tell, you gain the same amount of XP as you would if you straight crafted with no quality improvement. It's incredibly useful for making a ton of low level stuff like copper/bronze ingots. Get the mats, set it to make 99, and go do laundry or something.


oh? grilled trout told me max of 60.

and yeah that's what i meant though. if you're straight grinding the item to sell its worth it. if you want to do that for xp its not. an extra like 20 seconds for 2/3 more xp is worth it.


It's possible that you might have only had the materials to make 60 of them, hence the 60 item max. I can reaffirm Bartel's statement regarding the 99 quick synth item max.


Yep, this is exactly what I was going to post. Also, pro-tip for those new to crafting, the lev. 15 skill from weaver, Careful Synthesis,is one of the best skills in the game. It's a 100% success chance, and gives about 5 less progress than what standard synth does. So if you only have 10% durability left, you are guaranteed to complete the craft if your progress takes it to 100%. Rapid synthesis, the 15 armorer skill, is also incredibly useful for anything that has a very high progress bar (90+). It is basically like a triple standard synth, but at only 40% success. If you combine it with steady hand however, it bumps up to 70% and becomes incredibly valuable for saving progress for HQ attempts.

Just some food for thought.
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#22 Aug 29 2013 at 11:51 AM Rating: Good
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BartelX wrote:
Taisae wrote:
you can by using quick craft but you get liek a third of the xp you would get from doing it by hand and has a cap of 60 items.

Its great if you just want to make a stack of buff food to sell. load er up and go make dinner or something.


The cap is 99. And as far as I can tell, you gain the same amount of XP as you would if you straight crafted with no quality improvement. It's incredibly useful for making a ton of low level stuff like copper/bronze ingots. Get the mats, set it to make 99, and go do laundry or something.



From my experience, I think it is in this ratio, generally:

1 : 0.5 : 0.25
manual with quality improvement : manual with no quality improvement : Quick Synth

You do get nearly double the xp when manual crafting with no quality improvement as opposed to quick synthing.
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#23 Aug 29 2013 at 11:51 AM Rating: Good
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me too just click my link lol im leveling all crafting and gathering i'll white mage... someday but for now zinc ore
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#24 Aug 29 2013 at 11:53 AM Rating: Excellent
BartelX wrote:
kwenzeler wrote:
Taisae wrote:
BartelX wrote:
Taisae wrote:
you can by using quick craft but you get liek a third of the xp you would get from doing it by hand and has a cap of 60 items.

Its great if you just want to make a stack of buff food to sell. load er up and go make dinner or something.


The cap is 99. And as far as I can tell, you gain the same amount of XP as you would if you straight crafted with no quality improvement. It's incredibly useful for making a ton of low level stuff like copper/bronze ingots. Get the mats, set it to make 99, and go do laundry or something.


oh? grilled trout told me max of 60.

and yeah that's what i meant though. if you're straight grinding the item to sell its worth it. if you want to do that for xp its not. an extra like 20 seconds for 2/3 more xp is worth it.


It's possible that you might have only had the materials to make 60 of them, hence the 60 item max. I can reaffirm Bartel's statement regarding the 99 quick synth item max.


Yep, this is exactly what I was going to post. Also, pro-tip for those new to crafting, the lev. 15 skill from weaver, Careful Synthesis,is one of the best skills in the game. It's a 100% success chance, and gives about 5 less progress than what standard synth does. So if you only have 10% durability left, you are guaranteed to complete the craft if your progress takes it to 100%. Rapid synthesis, the 15 armorer skill, is also incredibly useful for anything that has a very high progress bar (90+). It is basically like a triple standard synth, but at only 40% success. If you combine it with steady hand however, it bumps up to 70% and becomes incredibly valuable for saving progress for HQ attempts.

Just some food for thought.


I'm a crafting addict as well. Haven't even gotten around to doing the starting dungeons yet, too busy harvesting and crafting. I would add the Leatherworker skill Waste Not is great for when you are trying to bump up your HQ percentage. It cuts the durability hit in half so you can get twice the touch attempts. I'm also a big fan of Great Strides, doubles the effect of your next touch action and lasts for three turns so you don't have to use the touch right away.
#25 Aug 29 2013 at 11:53 AM Rating: Excellent
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Even at low levels, you're not getting the most out of your war and magic jobs if you aren't crafting. I've got some rare/ex gear from boss fights and coffers and such, but I'm also wearing some HQ'd stuff I crafted myself that you can't buy from any NPCs. Just rocking GSM right now, too, and it's been totally worth it. My highest job is actually fishing.

Fishing's insanely easy to level up at this point, so I'd say if you care about fishing, go do it now before they nerf it later on. No other job gets that much exp that much of the time with that little gil investment.
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#26 Aug 29 2013 at 2:19 PM Rating: Good
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BartelX wrote:


Yep, this is exactly what I was going to post. Also, pro-tip for those new to crafting, the lev. 15 skill from weaver, Careful Synthesis,is one of the best skills in the game. It's a 100% success chance, and gives about 5 less progress than what standard synth does. So if you only have 10% durability left, you are guaranteed to complete the craft if your progress takes it to 100%. Rapid synthesis, the 15 armorer skill, is also incredibly useful for anything that has a very high progress bar (90+). It is basically like a triple standard synth, but at only 40% success. If you combine it with steady hand however, it bumps up to 70% and becomes incredibly valuable for saving progress for HQ attempts.

Just some food for thought.


Which classes can Careful Synthesis be shared between? This sounds incredibly useful-- thanks for the info.!
#27 Aug 29 2013 at 2:21 PM Rating: Decent
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IMFW wrote:
kwenzeler wrote:
Fatz23 wrote:
I got leather to 15 maybe higher its a lot of fun unlocked a few other ones just so I could eventually lvl them ..... one job ability I'm not sure of just yet is the observ optu on I don't know why I would have to use it if any one could shed some light on that I would greatly appreciate it


I believe you're asking about the observe skill for crafting?

If so.. I would like to be enlightened on it's use. Up until lvl 25 Armorer, I still haven't found a situation where observe would be useful.



Its to change the Condition of the item, if Condition is "good" you can observe is and it could change to "excalent" or back to "normal" or if the condition is "poor" you can observe it and it will change to "normal" it comes in handy when tryin to HQ some times.


I thought the condition status was dictated by the durability percentage. If so, does observing have the potential of increasing/decreasing the durability?
#28 Aug 29 2013 at 2:44 PM Rating: Good
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kwenzeler wrote:
IMFW wrote:
kwenzeler wrote:
Fatz23 wrote:
I got leather to 15 maybe higher its a lot of fun unlocked a few other ones just so I could eventually lvl them ..... one job ability I'm not sure of just yet is the observ optu on I don't know why I would have to use it if any one could shed some light on that I would greatly appreciate it


I believe you're asking about the observe skill for crafting?

If so.. I would like to be enlightened on it's use. Up until lvl 25 Armorer, I still haven't found a situation where observe would be useful.



Its to change the Condition of the item, if Condition is "good" you can observe is and it could change to "excalent" or back to "normal" or if the condition is "poor" you can observe it and it will change to "normal" it comes in handy when tryin to HQ some times.


I thought the condition status was dictated by the durability percentage. If so, does observing have the potential of increasing/decreasing the durability?



Im now sure what causes condition to change, i just know observe dosent use any durability just CP, and that it changes the condition i dont know how often it works, some times ill Observe when its "normal" and it dosent change, it just stays "normal" but sometimes it changed to "good"
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#29 Aug 29 2013 at 5:18 PM Rating: Decent
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IMFW wrote:
kwenzeler wrote:
IMFW wrote:
kwenzeler wrote:
Fatz23 wrote:
I got leather to 15 maybe higher its a lot of fun unlocked a few other ones just so I could eventually lvl them ..... one job ability I'm not sure of just yet is the observ optu on I don't know why I would have to use it if any one could shed some light on that I would greatly appreciate it


I believe you're asking about the observe skill for crafting?

If so.. I would like to be enlightened on it's use. Up until lvl 25 Armorer, I still haven't found a situation where observe would be useful.



Its to change the Condition of the item, if Condition is "good" you can observe is and it could change to "excalent" or back to "normal" or if the condition is "poor" you can observe it and it will change to "normal" it comes in handy when tryin to HQ some times.


I thought the condition status was dictated by the durability percentage. If so, does observing have the potential of increasing/decreasing the durability?



Im now sure what causes condition to change, i just know observe dosent use any durability just CP, and that it changes the condition i dont know how often it works, some times ill Observe when its "normal" and it dosent change, it just stays "normal" but sometimes it changed to "good"


Interesting. I wish the action tooltip would do a better job at explaining it's purpose. Furthermore, I have had my game tips toggled on since I started the game and I don't recall any tips regarding the condition outside of durability talk. I might have just missed it though.
#30 Aug 29 2013 at 6:20 PM Rating: Excellent
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kwenzeler wrote:
BartelX wrote:


Yep, this is exactly what I was going to post. Also, pro-tip for those new to crafting, the lev. 15 skill from weaver, Careful Synthesis,is one of the best skills in the game. It's a 100% success chance, and gives about 5 less progress than what standard synth does. So if you only have 10% durability left, you are guaranteed to complete the craft if your progress takes it to 100%. Rapid synthesis, the 15 armorer skill, is also incredibly useful for anything that has a very high progress bar (90+). It is basically like a triple standard synth, but at only 40% success. If you combine it with steady hand however, it bumps up to 70% and becomes incredibly valuable for saving progress for HQ attempts.

Just some food for thought.


Which classes can Careful Synthesis be shared between? This sounds incredibly useful-- thanks for the info.!

All. Every Level 15 ability (if you check the tooltip) is "Disciple of the Hand" requirement, rather than GSM/WVR etc. Some are definitely more useful than others (with the WVR one probably topping the list, allowing you to squeeze the most out of that last 10 durability), but it's quite worth getting them all up. All of the <15 crafts can be done with mats bought from the guild vendor solely, or if you are willing to travel you can pick up the "base" components from other guilds. E.g. working on GSM last night, they use buttloads of copper ingots at low levels - past about level 10, it's a waste of time to do yourself (but fairly easy to HQ, if you're after quality components for HQ gear) - but go to the LTW guild, and they sell copper ingots for 9 gil each (as they're needed in a handful of lower LTW recipes). Leather circles can be bought from the GSM guild in return (reciprocal arrangements, ya know?).

Of course, this peters out around 15 - but by this stage, you're actually spending significant time out in the field gathering mats. On MNR, I blew through 1 - 10 in about 1 1/2 hours (even then, it was easy paced), so my window of getting copper ore (while it was exp-worthwhile) was small. Much rather pay 6 gil for 3 ores into an ingot, or 9 gil for a finished product, than take 30 sec to find pull out 3 ores, for about 50 exp total. 10 - 15 was slower, so I worked on the iron veins outside Copperbell Mines, working in an occasional leve to ding. Consequently, I have about 2 stacks of Iron Ore, for when I move up the ARM/BSM ranks. Higher level gathering means more time in each tier of materials, means more materials.

Funnily enough, I'm not hugely concerned with endgame at the moment (a first for me in an MMO), as I'll be leveling a battle class (LNC -> DRG), it's subs (MRD & PGL), a crafter (probably GSM) & a gatherer (MNR - from GSM of course), and they'll be roughly concurrent. It may take a while ... Smiley: rolleyes
#31 Aug 29 2013 at 6:22 PM Rating: Excellent
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kwenzeler wrote:
IMFW wrote:
kwenzeler wrote:
IMFW wrote:
kwenzeler wrote:
Fatz23 wrote:
I got leather to 15 maybe higher its a lot of fun unlocked a few other ones just so I could eventually lvl them ..... one job ability I'm not sure of just yet is the observ optu on I don't know why I would have to use it if any one could shed some light on that I would greatly appreciate it


I believe you're asking about the observe skill for crafting?

If so.. I would like to be enlightened on it's use. Up until lvl 25 Armorer, I still haven't found a situation where observe would be useful.



Its to change the Condition of the item, if Condition is "good" you can observe is and it could change to "excalent" or back to "normal" or if the condition is "poor" you can observe it and it will change to "normal" it comes in handy when tryin to HQ some times.


I thought the condition status was dictated by the durability percentage. If so, does observing have the potential of increasing/decreasing the durability?



Im now sure what causes condition to change, i just know observe dosent use any durability just CP, and that it changes the condition i dont know how often it works, some times ill Observe when its "normal" and it dosent change, it just stays "normal" but sometimes it changed to "good"


Interesting. I wish the action tooltip would do a better job at explaining it's purpose. Furthermore, I have had my game tips toggled on since I started the game and I don't recall any tips regarding the condition outside of durability talk. I might have just missed it though.

When you first get Observe on a Hand class (Level 13), you get a help tip pop up explaining (quite poorly though) about condition. I missed it in P3, and also wondered why you would use Observe. I twigged around 18, at it was great (once you have a Standard Touch). Do you wait to try and buff condition for a big Standard Touch, or suck it up & take 2 Basic Touches instead, maybe getting lucky with the 2nd one?
#32 Aug 29 2013 at 6:27 PM Rating: Good
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Observe is great for poor conditions if you have the extra cp. Whenever I hit excellent and its still far off from being good enough to HQ...I hit observe to get rid of poor and be back up to normal. I don't really find it that useful for other times what with the amount of cp you can have right now.
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#33 Aug 29 2013 at 7:16 PM Rating: Good
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carmelita wrote:
10 - 15 was slower, so I worked on the iron veins outside Copperbell Mines, working in an occasional leve to ding. Consequently, I have about 2 stacks of Iron Ore, for when I move up the ARM/BSM ranks. Higher level gathering means more time in each tier of materials, means more materials.



FYI, you're going to want a lot more than 2 stacks of Iron Ore for armorer alone. And as much HQ Iron as you can possibly get your hands on. It's used from basically level 13-30 with iron ingot/plate/rivet/ring right into steel ingot/plate/rivet/ring. Iron is a precious commodity, much as it should be. Smiley: nod
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Bartel Hayward--- Ultros Server
The Kraken Club <ZAM>
50 WAR • 50 MNK • 50 MIN • 50 GSM • 50 ARM • 50 LTW • 50 CUL • 50 WVR
thekrakenclub.shivtr.com
#34 Aug 29 2013 at 7:22 PM Rating: Good
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BartelX wrote:
carmelita wrote:
10 - 15 was slower, so I worked on the iron veins outside Copperbell Mines, working in an occasional leve to ding. Consequently, I have about 2 stacks of Iron Ore, for when I move up the ARM/BSM ranks. Higher level gathering means more time in each tier of materials, means more materials.



FYI, you're going to want a lot more than 2 stacks of Iron Ore for armorer alone. And as much HQ Iron as you can possibly get your hands on. It's used from basically level 13-30 with iron ingot/plate/rivet/ring right into steel ingot/plate/rivet/ring. Iron is a precious commodity, much as it should be. Smiley: nod


You should be grabbing a ton of iron ore by leveling up miner anyways. I got 3 stacks and 1 stack of hq ore just getting my miner to 17. Gonna get a ton more trying to lvl it up to 20.

IMO you shouldn't use leves on gatherers if you are also leveling up crafting. All that extra time invested into gaining materials is worth it in exchange for that quick boost of exp. Leves should be used on gc to get seals faster if anything.

Edited, Aug 29th 2013 9:24pm by crazy0taku
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#35 Aug 29 2013 at 7:23 PM Rating: Good
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Bartel, I feel as though you should change the title of this thread to get more people to discuss crafting in here. I believe we have the beginning of a quality crafting thread going, and considering the complete lack of crafting threads on the forums, I think we should keep running with it. There's some quality info. in here!

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All. Every Level 15 ability (if you check the tooltip) is "Disciple of the Hand" requirement, rather than GSM/WVR etc. Some are definitely more useful than others (with the WVR one probably topping the list, allowing you to squeeze the most out of that last 10 durability), but it's quite worth getting them all up. All of the <15 crafts can be done with mats bought from the guild vendor solely, or if you are willing to travel you can pick up the "base" components from other guilds. E.g. working on GSM last night, they use buttloads of copper ingots at low levels - past about level 10, it's a waste of time to do yourself (but fairly easy to HQ, if you're after quality components for HQ gear) - but go to the LTW guild, and they sell copper ingots for 9 gil each (as they're needed in a handful of lower LTW recipes). Leather circles can be bought from the GSM guild in return (reciprocal arrangements, ya know?).


Such as this. I had not noticed that each disciple of hand class obtained sharable skills at 15 and ~37 or so. This has opened another dimension of crafting for me (like it wasn't addicting enough in the first place!).

It saddens me to see the lack of attention people are paying to crafting and gathering. Yoshi and his development team did an outstanding job making this portion of the game interesting and rewarding-- something that you don't often see with crafting and gathering in mmo's.

Edit: added a missed thought.

Edited, Aug 29th 2013 9:25pm by kwenzeler
#36 Aug 29 2013 at 7:26 PM Rating: Good
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kwenzeler wrote:
Bartel, I feel as though you should change the title of this thread to get more people to discuss crafting in here. I believe we have the beginning of a quality crafting thread going, and considering the complete lack of crafting threads on the forums, I think we should keep running with it. There's some quality info. in here!


Agreed. I went ahead and changed the title to hopefully gather some more interest.
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Bartel Hayward--- Ultros Server
The Kraken Club <ZAM>
50 WAR • 50 MNK • 50 MIN • 50 GSM • 50 ARM • 50 LTW • 50 CUL • 50 WVR
thekrakenclub.shivtr.com
#37 Aug 29 2013 at 7:35 PM Rating: Decent
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This site has a easily navigate-able page on all classes with a rundown of all their skills. I found it useful for comparing abilities across classes under all disciplines-- check it out if you're interested!
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