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Is there a way to...Follow

#1 Aug 29 2013 at 4:51 PM Rating: Decent
4,945 posts
make it easier to tell if the damage numbers that pop up in a fight are yours or the mobs? for example when Im fighting a mob thats my height or smaller and i see "dodge" pop up its hard for me to tell if it was me that dodged or the mob.. its easy to tell when youre fighting something huge (like that clay golem boss fight in Uldah) So is there an easier way to see the difference?

Also can you set markers on the map or waypoints on your compass (they are making the game easier after all so i would think a function like that would be perfect) i hate having to keep the map up as I run to my next destination when with a way point i could just follow the compass/minimap.

Whats Spiritbound and how does it work?
#2 Aug 29 2013 at 4:54 PM Rating: Good
3,407 posts
Outgoing numbers scroll upwards. Incoming numbers scroll downwards.

So when you're being punched in the face, the red damage number will scroll down. When you punch something in the face, that number goes up. Same for incoming and outgoing buffs and debuffs.
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#3 Aug 29 2013 at 5:29 PM Rating: Good
491 posts
You could also turn off damage numbers for mobs. You don't need to know exactly how bad they hurt you to know that you need healed ASAP! :P
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