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Is anyone else running into total @sshole tanks?Follow

#1 Aug 30 2013 at 3:55 PM Rating: Default
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I haven't had any of this @&#% happen with any party member other than tanks.

You finally get assigned to a group after waiting a half hour or longer and as soon as you join the tank just disbands or plays along for all of 10 minutes before suddenly having something come up and leaving.

Tanks being able to get a group almost as soon as the queue up is creating a generation of prima donna jack@sses that cherry pick their random groups as they join them. Sure they may get hit with a 15 minute penalty for leaving early but as soon as that timer runs out they're back in a fresh group while everyone else that got left behind is waiting another 30-45+ minutes for a new tank to show up.
#2 Aug 30 2013 at 3:56 PM Rating: Decent
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Havent had that happen. Have had some bad tanks though.
#3 Aug 30 2013 at 3:56 PM Rating: Excellent
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havent had this yet but most I have partyed with cant hold aggro off a healer..
#4 Aug 30 2013 at 3:59 PM Rating: Decent
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This is why I never roll dps.
#5 Aug 30 2013 at 4:01 PM Rating: Decent
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I've only done one dungeon and the first group I was with the tank walked because - according to him he wasn't being healed -we were only fighting the level 15 bats at the entrance lol.
The second group I got was great - no-one talked but we got the job done ^^
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#6 Aug 30 2013 at 4:04 PM Rating: Decent
im sitting in Q right now to kill last boss.
2 DPS and a Tank.

Been almost 5min.

For be, this dungeon, it has been the Healer..who left..because 2 of us DCed.
Now we wait to kill this Giga :o
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#7 Aug 30 2013 at 4:05 PM Rating: Decent
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PlanckZero wrote:
I haven't had any of this @&#% happen with any party member other than tanks.

You finally get assigned to a group after waiting a half hour or longer and as soon as you join the tank just disbands or plays along for all of 10 minutes before suddenly having something come up and leaving.

Tanks being able to get a group almost as soon as the queue up is creating a generation of prima donna jack@sses that cherry pick their random groups as they join them. Sure they may get hit with a 15 minute penalty for leaving early but as soon as that timer runs out they're back in a fresh group while everyone else that got left behind is waiting another 30-45+ minutes for a new tank to show up.


Actually this happened this morning. Got a party then the Tank leaves. Waited some, got another party got inside the Tank dies, he comes back and can't hold argro.
#8 Aug 30 2013 at 4:09 PM Rating: Decent
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I think you just came across some **** suckers is all. No reason to throw all tanks under the bus. Seems to me like you should make a tank if you're so worried about instant ques. If there are more tanks, there are less instant ques for tanks. You were probably doing something dumb as the dps to make the tank leave. That, or maybe their significant other went into labor/cardiac arrest/the twilight zone? Sorry about your luck buddy.
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#9 Aug 30 2013 at 4:10 PM Rating: Good
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This suddenly sounds like FFXI after all. Smiley: lol
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#10 Aug 30 2013 at 4:16 PM Rating: Good
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I was doing my first Tam Tara, and our tank dropped party without a word after he won lot on two pieces of gear. I still remember his name. He ****** me off.
#11 Aug 30 2013 at 4:20 PM Rating: Decent
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I am lucky my pal is a tank. But he can't play for a few days so I am screwed.
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#12 Aug 30 2013 at 4:29 PM Rating: Decent
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Being a tank I guess not but I have entered PTs who are more than halfway into dung or even at boss, so I guess I have partied with a couple groups who have experienced bad tanks, no keyboard so don't really ask what happened lol
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#13 Aug 30 2013 at 4:39 PM Rating: Good
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I haven't had any "@sshole" tanks, but 9/10 tanks I've come across are either bad or not trying at all.

The problem is that DPS are waiting for an hour for their queue and they're ready to go and they want that run they waited for to go perfectly... and the tank who queued up for less than 1 second doesn't really give a sh*t.

Most tanks don't mark, don't really bother to hold hate, ignore adds altogether, will let the healer die.. etc. Pretty much why I started playing a tank. And I make sure when I get into a queue where everyone's been waiting in line forever that I do my best.

Edited, Aug 30th 2013 6:40pm by Killua125
#14 Aug 30 2013 at 4:42 PM Rating: Decent
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Killua125 wrote:
I haven't had any "@sshole" tanks, but 9/10 tanks I've come across are either bad or not trying at all.

The problem is that DPS are waiting for an hour for their queue and they're ready to go and they want that run they waited for to go perfectly... and the tank who queued up for less than 1 second doesn't really give a sh*t.

Most tanks don't mark, don't really bother to hold hate, ignore adds altogether, will let the healer die.. etc. Pretty much why I started playing a tank. And I make sure when I get into a queue where everyone's been waiting in line forever that I do my best.

Edited, Aug 30th 2013 6:40pm by Killua125


i want more tanks like u
#15 Aug 30 2013 at 4:43 PM Rating: Excellent
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I haven't had that problem because my husband is my tank, but in other games I do not like tanks at all. They tend to be really selfish and/or dumb, or just plain do not understand how teamwork is conducted.

I had a tank in another game who kept running way too far ahead of the party, off-course, and died and started cursing at the healer (which was me) because I wasn't being his slave while he was doing the wrong things. :T
#16 Aug 30 2013 at 4:49 PM Rating: Good
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I was tanking for a group and lost my power, and couldn't get back on. I wonder if they all felt this way, :(

Also, as a tank, I have been trying to teach people hate mechanics. I do not get for the life of me why everyone attacks all different things. Just because flash is AoE and is a hate move doesn't mean its safe to go bonkers. Arcanists and Thautamurge tend to do this.

Another thing... It does not take "2 seconds" to find a group. I have waited 30-45 min average.

Edited, Aug 30th 2013 6:54pm by Stilivan
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#17 Aug 30 2013 at 5:44 PM Rating: Good
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It's probably not a good idea to have me tanking after 12am. By then I'm pretty plowed and probably nodding off.
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#18 Aug 30 2013 at 5:47 PM Rating: Decent
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Sandinmygum the Stupendous wrote:
im sitting in Q right now to kill last boss.
2 DPS and a Tank.

Been almost 5min.

For be, this dungeon, it has been the Healer..who left..because 2 of us DCed.
Now we wait to kill this Giga :o


For some reason that dungeon inspires AFKs, I dunno what it is. I've run it four times and three of those people have just gone afk without any notice whatsoever.
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#19 Aug 30 2013 at 5:52 PM Rating: Decent
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Better start respecting us tanks. were the most important members of your team. if u dont put the work in to protect us the we are leaving. Best recognize



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#20 Aug 30 2013 at 6:02 PM Rating: Good
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Kreytos wrote:

Better start respecting us tanks. were the most important members of your team. if u dont put the work in to protect us the we are leaving. Best recognize



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I just finished a Duty where our Tank left half way through, we managed just fine thanks to our HEALER. Smiley: tongue
#21 Aug 30 2013 at 6:02 PM Rating: Excellent
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Kreytos wrote:

Better start respecting us tanks. were the most important members of your team. if u dont put the work in to protect us the we are leaving. Best recognize



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You know what being part of a team means you all have to work together.
The most important person in the team is the healer.
I as an Arcanist can tank, heal or dps, If you want to throw a Prima Dona and leave do so - I will take your roll and pull out my topaz carby and have him tank.
IMO 4 Arcanist can pull off any early dungeon
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#22 Aug 30 2013 at 6:10 PM Rating: Excellent
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I'm far more concerned about the WoW Wrath Baby mentality of "one wipe and I'm leaving", and that goes for everyone, not just tanks.
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#23 Aug 30 2013 at 6:15 PM Rating: Good
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I've done a lot of runs and to be honest never had a person run out on me. Had bad tanks yea. Tanks that didn't even try to be better even after we were telling them how to tank. But overall I had good people with me in my runs.
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#24 Aug 30 2013 at 6:24 PM Rating: Excellent
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As a tank, I pride myself on making the run go smooth, but damage dealing classes cause their fair share of problems. While marking is available for everyone (if your tank isn't marking you can do it as well!) Most of the time you can see what the tank is hitting, and several times when I mark targets people still hit other targets. Another popular method is a lot of healers will dot up everything with Aero before they start dropping heals. This means they are generating double threat at the start of a fight, which is a surefire way to have monsters barreling your way. I love it when I get Thams and Conjurers who use sleep & repose. Makes regular monsters a walk in the park. Much love to the DPS & Heals that do that :).
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#25 Aug 30 2013 at 6:33 PM Rating: Good
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Kreytos wrote:

Better start respecting us tanks. were the most important members of your team. if u dont put the work in to protect us the we are leaving. Best recognize



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Actually, every role is equally important. It's just that there's more DPS classes.
#26 Aug 30 2013 at 6:38 PM Rating: Excellent
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Catwho wrote:
This suddenly sounds like FFXI after all. Smiley: lol


Yes. Guess who is going to be leveling Conjurer/Sch?

KissMyPixel wrote:
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IMO 4 Arcanist can pull off any early dungeon


I bet. As long as people know how to play with pets Arcanist is a very strong class. I just lay off the DPS and let my summon take the hate - I can easily do it with emerald carby too.

Edited, Aug 30th 2013 5:40pm by Olorinus
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