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#52 Sep 01 2013 at 12:46 PM Rating: Excellent
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flashbolt wrote:


Are they running this game on a 4 year old laptop? 5000 per server lol

I'm pretty sure the stormrage server in wow has around 20k characters (and is old as dirt) and these guys can do 5000....what a joke.

Edited, Sep 1st 2013 2:22pm by flashbolt

And WoW has millions of players. No **** they have better servers.
#53 Sep 01 2013 at 12:48 PM Rating: Good
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NaughtyWord wrote:
OhimeKowai wrote:
The idle timer won't work since they have an auto-run feature. All you would need to do is go into the inn and auto-run against a wall since hitting a wall doesn't stop movement.

Edit: Never mind, I see two other people already thought of the same exact thing as me. If three people in this thread alone thought up the very same thing many others will too, and just think how creative and out-of-the-box others will get when desperation sets in and they have to find a way around the idle-timer.

Edited, Sep 1st 2013 2:32pm by OhimeKowai



Idle timers don't depend on if your character is actually moving but rather if you are pushing buttons.


So simply running into a wall with autorun won't prevent you from logging out.

I mean, I'm being slightly presumptuous. If Blizzard, the folks that made SWToR, and a whole slew of other MMO's could figure it out, so can SE.

-NW


Or you put a gamepad upside down that's pushing the joystick forward (or weight on the keyboard button). Point being that idle time out won't stop the AFKers who everyone complains about taking up slots, would only kick out those few who get triggered unexpectedly for things like quickly getting up to go to the bathroom.
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#54 Sep 01 2013 at 12:52 PM Rating: Decent
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TirithRR wrote:
NaughtyWord wrote:
OhimeKowai wrote:
The idle timer won't work since they have an auto-run feature. All you would need to do is go into the inn and auto-run against a wall since hitting a wall doesn't stop movement.

Edit: Never mind, I see two other people already thought of the same exact thing as me. If three people in this thread alone thought up the very same thing many others will too, and just think how creative and out-of-the-box others will get when desperation sets in and they have to find a way around the idle-timer.

Edited, Sep 1st 2013 2:32pm by OhimeKowai



Idle timers don't depend on if your character is actually moving but rather if you are pushing buttons.


So simply running into a wall with autorun won't prevent you from logging out.

I mean, I'm being slightly presumptuous. If Blizzard, the folks that made SWToR, and a whole slew of other MMO's could figure it out, so can SE.

-NW


Or you put a gamepad upside down that's pushing the joystick forward (or weight on the keyboard button). Point being that idle time out won't stop the AFKers who everyone complains about taking up slots, would only kick out those few who get triggered unexpectedly for things like quickly getting up to go to the bathroom.


This little trick has also been figured out by literally dozens of game companies.

I'm sure the folks at SE are clever enough to implement industry standards.

Also, if it takes you 30 minutes to go to the bathroom, perhaps you should stop playing and go see a doctor.

-NW


Edited, Sep 1st 2013 11:54am by NaughtyWord
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#55 Sep 01 2013 at 12:53 PM Rating: Good
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TirithRR wrote:
Or you put a gamepad upside down that's pushing the joystick forward (or weight on the keyboard button). Point being that idle time out won't stop the AFKers who everyone complains about taking up slots, would only kick out those few who get triggered unexpectedly for things like quickly getting up to go to the bathroom.

Agreed.

Bottom line is, there shouldn't be 'slots'. Anyone should be able to login at any time and at worst, be faced with a queue to get in. AFK auto-logout is just a band-aid, not a solution to a problem.
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30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#56 Sep 01 2013 at 12:56 PM Rating: Decent
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FilthMcNasty wrote:
TirithRR wrote:
Or you put a gamepad upside down that's pushing the joystick forward (or weight on the keyboard button). Point being that idle time out won't stop the AFKers who everyone complains about taking up slots, would only kick out those few who get triggered unexpectedly for things like quickly getting up to go to the bathroom.

Agreed.

Bottom line is, there shouldn't be 'slots'. Anyone should be able to login at any time and at worst, be faced with a queue to get in. AFK auto-logout is just a band-aid, not a solution to a problem.



AFK logout actually has several other great benefits.


Which is why it's pretty much a industry standard. Even with games that have more-exercised servers like WoW.

-NW
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#57 Sep 01 2013 at 12:57 PM Rating: Excellent
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Catwho wrote:


Also GO DAWGS BEAT CLEMSON


Um, yea...about that...so sorry

I'm just glad my Razorbacks are looking better than they were last year. Hopefully we'll get back to a bowl game.

Edited, Sep 1st 2013 2:57pm by PhrozenFFXI
#58 Sep 01 2013 at 12:58 PM Rating: Decent
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Or use an app:) loads of remote desktop apps you can use on a smart phone sure you cant go off and party but you can run round town and chat to your ls.
Best of all if you do crash out you can log back in and as the keyborad is on you at all times you are no longer afk.
#59 Sep 01 2013 at 1:02 PM Rating: Good
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ferrari15 wrote:
Or use an app:) loads of remote desktop apps you can use on a smart phone sure you cant go off and party but you can run round town and chat to your ls.
Best of all if you do crash out you can log back in and as the keyborad is on you at all times you are no longer afk.



3rd party aps (see: bots) are universally against the ToS of any game.


You see this is the crux of the issue.

People can't play because loads of folks are AFK. How dare I propose a fix to allow people who actually want to play to you know. . .do so.


Oh the audacity!

-NW
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#60 Sep 01 2013 at 1:03 PM Rating: Good
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NaughtyWord wrote:
AFK logout actually has several other great benefits.


Is it useful? Yes. Is it practical? Sure.

Is it a solution to this problem? **** no.
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#61 Sep 01 2013 at 1:05 PM Rating: Decent
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FilthMcNasty wrote:
NaughtyWord wrote:
AFK logout actually has several other great benefits.


Is it useful? Yes. Is it practical? Sure.

Is it a solution to this problem? **** no.



I would love to hear how freeing up slots by removing AFK players doesn't fix. . .wait for it. . .not having enough slots on a server.


This should be good.

-NW
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#62 Sep 01 2013 at 1:06 PM Rating: Good
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NaughtyWord wrote:
ferrari15 wrote:
Or use an app:) loads of remote desktop apps you can use on a smart phone sure you cant go off and party but you can run round town and chat to your ls.
Best of all if you do crash out you can log back in and as the keyborad is on you at all times you are no longer afk.



3rd party aps (see: bots) are universally against the ToS of any game.


He's talking about an App that lets your remote access your PC, and have your PC running the game. Not bots. Similar to remote play on the Vita/PS3.
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#63 Sep 01 2013 at 1:10 PM Rating: Decent
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Tried running the game with LogMeIn and my Internet connection was't up to snuff. DSL choked out bad.
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#64 Sep 01 2013 at 1:15 PM Rating: Decent
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KojiroSoma wrote:
Yes, it's a **** move, but i havent been able to play for more than an hour since last wednesday. Why? Because no one logged out to make room. I doubt there would even be a problem if everyone simply logged out of the game.

I finally got in yesterday night before i called it a night. No way i'm going to play the login lottery again in the morning.

I'd rather be part of the problem than not be able to play the game at all.


This...
#65 Sep 01 2013 at 1:20 PM Rating: Default
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Catwho wrote:
Tried running the game with LogMeIn and my Internet connection was't up to snuff. DSL choked out bad.



Tired of Aaron Murray yet?
#66 Sep 01 2013 at 1:28 PM Rating: Decent
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NaughtyWord wrote:
FilthMcNasty wrote:
NaughtyWord wrote:
AFK logout actually has several other great benefits.


Is it useful? Yes. Is it practical? Sure.

Is it a solution to this problem? **** no.



I would love to hear how freeing up slots by removing AFK players doesn't fix. . .wait for it. . .not having enough slots on a server.


This should be good.

Answer one question for me, then if you're still unclear I'll spell it out for you...

Why is it that people are not logging out and staying in game AFK in the first place?

Surely you can put this together on your own.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#67 Sep 01 2013 at 1:32 PM Rating: Decent
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FilthMcNasty wrote:
NaughtyWord wrote:
FilthMcNasty wrote:
NaughtyWord wrote:
AFK logout actually has several other great benefits.


Is it useful? Yes. Is it practical? Sure.

Is it a solution to this problem? **** no.



I would love to hear how freeing up slots by removing AFK players doesn't fix. . .wait for it. . .not having enough slots on a server.


This should be good.

Answer one question for me, then if you're still unclear I'll spell it out for you...

Why is it that people are not logging out and staying in game AFK in the first place?

Surely you can put this together on your own.


No, no, no, you don't get to run away from your claim and then ask me to justify it.

Would booting afk players open up slots? Yes or no. It's relatively easy to answer.

-NW
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#68 Sep 01 2013 at 1:38 PM Rating: Decent
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NaughtyWord wrote:
FilthMcNasty wrote:
NaughtyWord wrote:
FilthMcNasty wrote:
NaughtyWord wrote:
AFK logout actually has several other great benefits.


Is it useful? Yes. Is it practical? Sure.

Is it a solution to this problem? **** no.



I would love to hear how freeing up slots by removing AFK players doesn't fix. . .wait for it. . .not having enough slots on a server.


This should be good.

Answer one question for me, then if you're still unclear I'll spell it out for you...

Why is it that people are not logging out and staying in game AFK in the first place?

Surely you can put this together on your own.


No, no, no, you don't get to run away from your claim and then ask me to justify it.

Would booting afk players open up slots? Yes or no. It's relatively easy to answer.

-NW


Good god you're dense.

Kicking AFK players out does NOT solve the problem. Once again, kicking AFK players does NOT solve the problem. AFK. NOT THE PROBLEM.

There are several issues here. The root of those issues is not enough server capacity. Not enough space on your servers leads to several other issues. Forgive me for repeating myself, but you seem to be a bit thick to penetrate.

If you increase server capacity, you reduce congestion and possibly eliminate the need to worry about people being AFK. AFK is not the root. Do you get it? Good.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#69 Sep 01 2013 at 1:40 PM Rating: Decent
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There's a simple answer to the OP's statement.

The Golden Rule of life is dead. R.I.P.

I was raised by parents who believed in that philosophy but even they admit, in their golden years, that it's antiquated and following it basically opens you up for pain and suffering.

The new rule is Look Out for #1

Now this doesn't mean you have to be vindictive or harmful but when all things are equal you're better off taking care fo yourself and your family first because the vast majority of people wll not only do the same but an increasing number will ***** anyone over to benefit themselves.

So as far as staying logged in goes.. more power to you. We didn't create the environment, we're just adapting to it.



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#70 Sep 01 2013 at 1:41 PM Rating: Good
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NaughtyWord wrote:
OhimeKowai wrote:
The idle timer won't work since they have an auto-run feature. All you would need to do is go into the inn and auto-run against a wall since hitting a wall doesn't stop movement.

Edit: Never mind, I see two other people already thought of the same exact thing as me. If three people in this thread alone thought up the very same thing many others will too, and just think how creative and out-of-the-box others will get when desperation sets in and they have to find a way around the idle-timer.

Edited, Sep 1st 2013 2:32pm by OhimeKowai



Idle timers don't depend on if your character is actually moving but rather if you are pushing buttons.


So simply running into a wall with autorun won't prevent you from logging out.

I mean, I'm being slightly presumptuous. If Blizzard, the folks that made SWToR, and a whole slew of other MMO's could figure it out, so can SE.

-NW

A rubber band and a controller, then. Or a heavy item on your run key. Whatever you keyboard users use.
#71 Sep 01 2013 at 1:41 PM Rating: Decent
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NaughtyWord wrote:
ferrari15 wrote:
Or use an app:) loads of remote desktop apps you can use on a smart phone sure you cant go off and party but you can run round town and chat to your ls.
Best of all if you do crash out you can log back in and as the keyborad is on you at all times you are no longer afk.



3rd party aps (see: bots) are universally against the ToS of any game.


You see this is the crux of the issue.

People can't play because loads of folks are AFK. How dare I propose a fix to allow people who actually want to play to you know. . .do so.


Oh the audacity!

-NW

As it only runs your desktop the TOS is not broken in anyway as you are running your game on your pc the only thing the app does it act as a long range wireless keyboard with screen.

Now if you got an built in wireless card(dongles wont do it)you can use the wake on lan (included in most if not all bios setting)to turn on your computer with one app then with the remote desktop app log into the game from anywhere not sure how well you could play due to delay from the pc to the phone(got to be at least a tenth of a second more if your not on 4g).

To be honest I dont think there is that many afkers the servers are full you could have 4000 playing and 1000 afk if you still got 5000 odd trying to log on still people are going to be upset thing is no one knows the numbers.
Only thing we know for sure is there is a lot more people playing the game than SE thought was going to its going to get sorted sorted at some point:)
#72 Sep 01 2013 at 1:44 PM Rating: Default
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ferrari15 wrote:
NaughtyWord wrote:
ferrari15 wrote:
Or use an app:) loads of remote desktop apps you can use on a smart phone sure you cant go off and party but you can run round town and chat to your ls.
Best of all if you do crash out you can log back in and as the keyborad is on you at all times you are no longer afk.



3rd party aps (see: bots) are universally against the ToS of any game.


You see this is the crux of the issue.

People can't play because loads of folks are AFK. How dare I propose a fix to allow people who actually want to play to you know. . .do so.


Oh the audacity!

-NW

As it only runs your desktop the TOS is not broken in anyway as you are running your game on your pc the only thing the app does it act as a long range wireless keyboard with screen.

Now if you got an built in wireless card(dongles wont do it)you can use the wake on lan (included in most if not all bios setting)to turn on your computer with one app then with the remote desktop app log into the game from anywhere not sure how well you could play due to delay from the pc to the phone(got to be at least a tenth of a second more if your not on 4g).

To be honest I dont think there is that many afkers the servers are full you could have 4000 playing and 1000 afk if you still got 5000 odd trying to log on still people are going to be upset thing is no one knows the numbers.
Only thing we know for sure is there is a lot more people playing the game than SE thought was going to its going to get sorted sorted at some point:)



When I can manage to get in game I see, collectively, HUNDREDS of players huddled around sanctuary areas in the same spot for HOURS.

That doesn't include those that take the time to go to inns, etc.

If you don;t think large numbers of people are taking advantage of the NO AFK boot then queue the harp music for a dream sequence.
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#73 Sep 01 2013 at 1:44 PM Rating: Default
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FilthMcNasty wrote:
NaughtyWord wrote:
FilthMcNasty wrote:
NaughtyWord wrote:
FilthMcNasty wrote:
NaughtyWord wrote:
AFK logout actually has several other great benefits.


Is it useful? Yes. Is it practical? Sure.

Is it a solution to this problem? **** no.



I would love to hear how freeing up slots by removing AFK players doesn't fix. . .wait for it. . .not having enough slots on a server.


This should be good.

Answer one question for me, then if you're still unclear I'll spell it out for you...

Why is it that people are not logging out and staying in game AFK in the first place?

Surely you can put this together on your own.


No, no, no, you don't get to run away from your claim and then ask me to justify it.

Would booting afk players open up slots? Yes or no. It's relatively easy to answer.

-NW


Good god you're dense.

Kicking AFK players out does NOT solve the problem. Once again, kicking AFK players does NOT solve the problem. AFK. NOT THE PROBLEM.

There are several issues here. The root of those issues is not enough server capacity. Not enough space on your servers leads to several other issues. Forgive me for repeating myself, but you seem to be a bit thick to penetrate.

If you increase server capacity, you reduce congestion and possibly eliminate the need to worry about people being AFK. AFK is not the root. Do you get it? Good.


Simply screaming like a querulous little girl does not make your statement true.

Booting AFK players would have--at the very least--alleviated problems during launch until they could properly gauge server capacity. Right now, in reality, there are very few slots relative to the number of players. Until server capacity is increased, AFK players ARE THE PROBLEM dolt.

If you don't want to admit that, it's cool with me.

Considering how much of a monumental failure this game has been since day one, none of this really shocks me.

What shocks me is this isn't SE's first rodeo and they botched it this badly is very telling of the developmental team.

-NW
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#74 Sep 01 2013 at 2:36 PM Rating: Decent
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NaughtyWord wrote:
FilthMcNasty wrote:
NaughtyWord wrote:
FilthMcNasty wrote:
NaughtyWord wrote:
FilthMcNasty wrote:
NaughtyWord wrote:
AFK logout actually has several other great benefits.


Is it useful? Yes. Is it practical? Sure.

Is it a solution to this problem? **** no.



I would love to hear how freeing up slots by removing AFK players doesn't fix. . .wait for it. . .not having enough slots on a server.


This should be good.

Answer one question for me, then if you're still unclear I'll spell it out for you...

Why is it that people are not logging out and staying in game AFK in the first place?

Surely you can put this together on your own.


No, no, no, you don't get to run away from your claim and then ask me to justify it.

Would booting afk players open up slots? Yes or no. It's relatively easy to answer.

-NW


Good god you're dense.

Kicking AFK players out does NOT solve the problem. Once again, kicking AFK players does NOT solve the problem. AFK. NOT THE PROBLEM.

There are several issues here. The root of those issues is not enough server capacity. Not enough space on your servers leads to several other issues. Forgive me for repeating myself, but you seem to be a bit thick to penetrate.

If you increase server capacity, you reduce congestion and possibly eliminate the need to worry about people being AFK. AFK is not the root. Do you get it? Good.


Simply screaming like a querulous little girl does not make your statement true.

Booting AFK players would have--at the very least--alleviated problems during launch until they could properly gauge server capacity. Right now, in reality, there are very few slots relative to the number of players. Until server capacity is increased, AFK players ARE THE PROBLEM dolt.

If you don't want to admit that, it's cool with me.

Considering how much of a monumental failure this game has been since day one, none of this really shocks me.

What shocks me is this isn't SE's first rodeo and they botched it this badly is very telling of the developmental team.

-NW


What in the name of the Twelve am I reading here? FMcN is right, you know. It's simple cause and effect. People are AFKing and staying logged in overnight BECAUSE there's not enough room for everyone, and if you logout, you run the risk of having to wait hours, even days before you can get back in. We've all seen the various login errors by now due to overcrowding. So, it naturally stands to reason that if SE gives a major boost to login capacity, the errors will go away, and the AFK problem will solve itself, because people will no longer fear having to fight for hours to enter the game.

Why fight so vehemently for what is a temporary fix at best, when we can have a permanent and lasting solution implemented instead? Also, even if SE did implement an AFK timer, people would simply turn it off (I haven't ran into a game yet that didn't allow you to turn off auto-boot due to being AFK).

Edited, Sep 1st 2013 4:43pm by Arcari
#75 Sep 01 2013 at 2:43 PM Rating: Decent
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Arcari wrote:

What the in the name of the Twelve am I reading here? FMcN is right, you know. It's simple cause and effect. People are AFKing and staying logged in overnight BECAUSE there's not enough room for everyone, and if you logout, you run the risk of having to wait hours, even days before you can get back in. We've all seen the various login errors by now due to overcrowding. So, it naturally stands to reason that if SE gives a major boost to login capacity, the errors will go away, and the AFK problem will solve itself, because people will no longer fear having to fight for hours to enter the game.

Why fight so vehemently for what is a temporary fix at best, when we can have a permanent and lasting solution implemented instead? Also, even if SE did implement an AFK timer, people would simply turn it off (I haven't ran into a game yet that didn't allow you to turn off auto-boot due to being AFK).



I'm not disagreeing however if this is going to be an ongoing problem for the foreseeable future then something has to be done to address people eating up valuable slots while they are sleeping, at work, w/e.

The fact I've not been able to play this game since Wednesday is testament to how poorly this whole thing was thought through.

The current problem, among a long list of problems, is people sitting AFK disallowing me to play at all.

So yes, boot AFK with a vengeance. It isn't right people aren't even playing but eating up valuable slots disallowing other people to play because they want to AFK.

Quote:
Why fight so vehemently for what is a temporary fix at best, when we can have a permanent and lasting solution implemented instead?


Why not both? Fix the immediate problem now with simple code until you can get the hardware figured out.

Generally software is cheaper than hardware.

-NW

Edited, Sep 1st 2013 1:44pm by NaughtyWord
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#76 Sep 01 2013 at 2:59 PM Rating: Good
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Rimesume here's just jealous that those AFKers are playing and he isn't. That's all it boils down to, even basically admitted it in his post, wanting revenge against those players.

But what you fail to account for is those players are afking during off times and playing/active during the peak times that you want on. These are people that log in at 3am when relatively few people are playing, and then play at 5pm when they get out of work. So really the same number of people would still be swamping the game during those peak hours.
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#77 Sep 01 2013 at 3:06 PM Rating: Default
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Even if you boot every afker your still not going to have enough slots for everyone to get on the only way thats fair is to boot everyone after 3 hours afk or not and not able to log in for 24 hours then everyone will be up in arms but everyone get a fair shot at it
#78 Sep 01 2013 at 3:19 PM Rating: Excellent
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Bottom line is, it's time spent working on something that doesn't actually fix the issue. Why would you spend time working on a temporary fix when you're already aware of how to solve the issue? It's like putting a band-aid on a gaping wound when you know it's going to require stitches.
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#79 Sep 01 2013 at 3:27 PM Rating: Decent
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FilthMcNasty wrote:
Bottom line is, it's time spent working on something that doesn't actually fix the issue. Why would you spend time working on a temporary fix when you're already aware of how to solve the issue? It's like putting a band-aid on a gaping wound when you know it's going to require stitches.



Why? Simple.

So you don't have large swaths of your player base unable to play for days on end while you figure out something that should have been abundantly clear from the get go.

That's why.

-NW
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#80 Sep 01 2013 at 3:30 PM Rating: Good
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NaughtyWord wrote:
FilthMcNasty wrote:
Bottom line is, it's time spent working on something that doesn't actually fix the issue. Why would you spend time working on a temporary fix when you're already aware of how to solve the issue? It's like putting a band-aid on a gaping wound when you know it's going to require stitches.



Why? Simple.

So you don't have large swaths of your player base unable to play for days on end while you figure out something that should have been abundantly clear from the get go.

That's why.

-NW


Except you still would, because people would still be trying to log in, still be swamped servers. The only difference is that _you_ might have a better chance to be one that is in playing, instead of Mr AFK#170 who logged in at 3am and is now playing at the time you want to play.
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#81 Sep 01 2013 at 3:38 PM Rating: Good
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When I logged on early today almost everyone was just standing there afk...
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#82 Sep 01 2013 at 3:39 PM Rating: Decent
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i got 90k today a few times but I kept getting back in after no longer than an hour.. is everyone just trying once than giving up?
#83 Sep 01 2013 at 3:40 PM Rating: Default
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Nashred wrote:
When I logged on early today almost everyone was just standing there afk...


I understand full well what's going on.


Hundreds if not thousands of slots eaten up by AFK.


And then to say it isn't in issue is laughable at best.

-NW
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#84 Sep 01 2013 at 3:40 PM Rating: Good
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Nashred wrote:
When I logged on early today almost everyone was just standing there afk...


You only think they were all AFK cause they weren't doing anything directly visible. I've sat in Quicksand on the chairs by the tables and just talked on my Linkshell for an hour.
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#85 Sep 01 2013 at 4:00 PM Rating: Decent
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TirithRR wrote:
Nashred wrote:
When I logged on early today almost everyone was just standing there afk...


You only think they were all AFK cause they weren't doing anything directly visible. I've sat in Quicksand on the chairs by the tables and just talked on my Linkshell for an hour.


Ok so you were one.. Woopty doo.
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#86 Sep 01 2013 at 4:04 PM Rating: Good
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NaughtyWord wrote:
Also, if it takes you 30 minutes to go to the bathroom, perhaps you should stop playing and go see a doctor.


Hmmm... maybe I need to find a new favorite Mexican restaurant around here, because a few hours after partaking in amazing (but not really authentic) Mexican I'm ready to sit until my thighs go numb.
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#87 Sep 01 2013 at 4:06 PM Rating: Good
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Some more hairy individuals have to spent a great deal of time cleaning themselves afterward.
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#88 Sep 01 2013 at 4:08 PM Rating: Decent
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TirithRR wrote:
Some more hairy individuals have to spent a great deal of time cleaning themselves afterward.



Luckily for them razorblades, beard-trimmers, and other body hair removal supplies are a thing.

-NW
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#89 Sep 01 2013 at 4:09 PM Rating: Good
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NaughtyWord wrote:
TirithRR wrote:
Some more hairy individuals have to spent a great deal of time cleaning themselves afterward.



Luckily for them razorblades, beard-trimmers, and other body hair removal supplies are a thing.

-NW


I tend to keep sharp objects away from that area of my body.
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#90 Sep 01 2013 at 4:11 PM Rating: Decent
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TirithRR wrote:
NaughtyWord wrote:
TirithRR wrote:
Some more hairy individuals have to spent a great deal of time cleaning themselves afterward.



Luckily for them razorblades, beard-trimmers, and other body hair removal supplies are a thing.

-NW


I tend to keep sharp objects away from that area of my body.



A man's gatta do what a man's gatta do. Smiley: laugh

-NW

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#91 Sep 01 2013 at 4:14 PM Rating: Good
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TirithRR wrote:
NaughtyWord wrote:
TirithRR wrote:
Some more hairy individuals have to spent a great deal of time cleaning themselves afterward.



Luckily for them razorblades, beard-trimmers, and other body hair removal supplies are a thing.

-NW


I tend to keep sharp objects away from that area of my body.


Too much info...
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#92 Sep 01 2013 at 5:25 PM Rating: Default
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NaughtyWord wrote:
Nashred wrote:
When I logged on early today almost everyone was just standing there afk...


I understand full well what's going on.


Hundreds if not thousands of slots eaten up by AFK.


And then to say it isn't in issue is laughable at best.

-NW

Why dont you just go afk? problem solved.
#93 Sep 01 2013 at 5:53 PM Rating: Decent
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Not sure if this post will see the light of day since I've been rated into oblivion.

You all make excellent points. But the only real point is this:

Those who stay logged into the game just to avoid the 1017, are selfish and lames as ****.

Do I blame you? No. But at least acknowledge your being selfish, and kind of a prick. And justifying your deeds make you no better than the complainers on ZAM.

Confess to your ratchet behavior and feel better about yourselves.
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#94 Sep 01 2013 at 6:02 PM Rating: Good
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TirithRR wrote:
NaughtyWord wrote:
TirithRR wrote:
Some more hairy individuals have to spent a great deal of time cleaning themselves afterward.



Luckily for them razorblades, beard-trimmers, and other body hair removal supplies are a thing.

-NW


I tend to keep sharp objects away from that area of my body.


You have to manscape a little bit, you don't want it looking like Pinocchio joined the Taliban.
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#95 Sep 01 2013 at 6:51 PM Rating: Default
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TheOneFin wrote:
Not sure if this post will see the light of day since I've been rated into oblivion.

You all make excellent points. But the only real point is this:

Those who stay logged into the game just to avoid the 1017, are selfish and lames as ****.

Do I blame you? No. But at least acknowledge your being selfish, and kind of a prick. And justifying your deeds make you no better than the complainers on ZAM.

Confess to your ratchet behavior and feel better about yourselves.


You can go afk yourself problem solved or are getting all bent out of shape as you cant ?
Even if there was no afkers you would not be able to get on as demand is more than the server can take (SE have so)go afk keep you place on the server and if you cant stop going on about people who can.

We are all in the same boat.
#96 Sep 01 2013 at 7:31 PM Rating: Decent
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I should have stayed logged in all weekend much harder than I did, just to spite this thread.

But seriously, apart from Saturday night when I was, you know, sleeping. I didn't feel at all guilty not logging out to go to the shops, play hockey, etc. The hours I lost on the weekend from 9000 errors and etc. kind of make up for it IMHO. (oh and waiting an hour and a half for duty finder while ******* around with other suff).

Bring on the server fixes!

Edited, Sep 2nd 2013 1:32am by blowfin
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#97 Sep 01 2013 at 7:41 PM Rating: Decent
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blowfin wrote:
I didn't feel at all guilty not logging out to go to the shops, play hockey, etc. The hours I lost on the weekend from 9000 errors and etc. kind of make up for it IMHO.

Make up for what? You realize that by staying logged in you didn't ***** SE out of anything, just other people like you who were getting the same errors. Why do they call it 'common sense' when it's really not all that common? Smiley: oyvey
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#98 Sep 01 2013 at 7:52 PM Rating: Good
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FilthMcNasty wrote:
blowfin wrote:
I didn't feel at all guilty not logging out to go to the shops, play hockey, etc. The hours I lost on the weekend from 9000 errors and etc. kind of make up for it IMHO.

Make up for what? You realize that by staying logged in you didn't ***** SE out of anything, just other people like you who were getting the same errors. Why do they call it 'common sense' when it's really not all that common? Smiley: oyvey


Ha, why would I care about ******** SE, if anything I'd like to personally thank them for making such a great game that I feel compelled to stay logged in all weekend.

Important to note that I lost plenty of time yesterday with 90000 errors (during instances of course, which I had to repeat) and not being able to log back in for several hours. I had to spam to get back in just like everyone else.

Honestly, at the moment, get in while you can and stay there for as long as you can (or until you get 90000). I don't begrudge anyone else doing the same thing.
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#99 Sep 01 2013 at 7:56 PM Rating: Default
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I have NEVER been so frustrated with log in issues. I am almost ready to say **** it and go play another game. but i wont....

Man this suck, ******* log off you **** smokers. I want to play
#100 Sep 01 2013 at 8:05 PM Rating: Decent
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blowfin wrote:
FilthMcNasty wrote:
blowfin wrote:
I didn't feel at all guilty not logging out to go to the shops, play hockey, etc. The hours I lost on the weekend from 9000 errors and etc. kind of make up for it IMHO.

Make up for what? You realize that by staying logged in you didn't ***** SE out of anything, just other people like you who were getting the same errors. Why do they call it 'common sense' when it's really not all that common? Smiley: oyvey


Ha, why would I care about ******** SE, if anything I'd like to personally thank them for making such a great game that I feel compelled to stay logged in all weekend.

Important to note that I lost plenty of time yesterday with 90000 errors (during instances of course, which I had to repeat) and not being able to log back in for several hours. I had to spam to get back in just like everyone else.

Honestly, at the moment, get in while you can and stay there for as long as you can (or until you get 90000). I don't begrudge anyone else doing the same thing.



Oh crap really I had one after the ifrit fight today,,,,, I had it after hitting the exit,,. I was hoping I would not have to do it over,
Which means the 9000 errors are not fixed during instances either even though they claimed they were..


Edited, Sep 1st 2013 10:06pm by Nashred
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#101 Sep 01 2013 at 8:15 PM Rating: Excellent
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Nashred wrote:
Oh crap really I had one after the ifrit fight today,,,,, I had it after hitting the exit,,. I was hoping I would not have to do it over,
Which means the 9000 errors are not fixed during instances either even though they claimed they were..


90000 is just a server disconnect error. As long as the servers exist, and you can be disconnected from them, the 90000 error will exist.

What they fixed was the instability in the Duty server that caused you to get a 90000 error because the server thought you were already in a Duty and refused to let you in another.
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