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Media sites SLAM ARR relaunch, call it a "disaster"Follow

#1 Sep 02 2013 at 7:56 PM Rating: Sub-Default
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"You'd think the company that sent out a press release back in July boasting its game had over a million beta registrations would have prepared for a similar number of actual players, instead of letting this bullsh*t happen."

I couldn't agree more.

http://kotaku.com/okay-yeah-final-fantasy-xivs-relaunch-is-a-disaster-1237985246

Edited, Sep 2nd 2013 10:10pm by Killua125

Edited, Sep 2nd 2013 10:10pm by Killua125
#2 Sep 02 2013 at 8:05 PM Rating: Excellent
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Killua125 wrote:
"You'd think the company that sent out a press release back in July boasting its game had over a million beta registrations would have prepared for a similar number of actual players, instead of letting this bullsh*t happen."

I couldn't agree more.

http://kotaku.com/okay-yeah-final-fantasy-xivs-relaunch-is-a-disaster-1237985246


It's really just been Kotaku, and everyone knows they're generally full of vitriol. The article is pretty much on par with a lot of the threads on here. i.e. attention seeking and sensationalist.

He claims that there's not enough information out there, yet we know when the maintenance will be.

He's stated the main forums are raging. He doesn't mention the average maturity level of the official forums.

But in general, yeah, not a useful article and not particularly great journalism. Hopefully by tomorrow evening it will look as ridiculous as it should, when we look back and realise how ridiculous it was to get wound up over not being able to play properly for a week or so.

Edited, Sep 3rd 2013 2:07am by blowfin
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#3Killua125, Posted: Sep 02 2013 at 8:07 PM, Rating: Sub-Default, (Expand Post) He does make a good point though. They boasted about breaking records with their beta participation.
#4 Sep 02 2013 at 8:09 PM Rating: Good
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Killua125 wrote:
"You'd think the company that sent out a press release back in July boasting its game had over a million beta registrations would have prepared for a similar number of actual players, instead of letting this bullsh*t happen."

I couldn't agree more.

http://kotaku.com/okay-yeah-final-fantasy-xivs-relaunch-is-a-disaster-1237985246


Oh no, that blog posted something mean! Must post it to Zam to try to prove some point! Toll harder dude.
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#5 Sep 02 2013 at 8:09 PM Rating: Excellent
Killua125 wrote:
He does make a good point though. They boasted about breaking records with their beta participation.

Why were they apparently so blindsided by sales then? They pretty much knew the level of interest.


You pluralized "sites", so please link more than one.
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#6 Sep 02 2013 at 8:13 PM Rating: Good
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Killua125 wrote:
He does make a good point though. They boasted about breaking records with their beta participation.

Why were they apparently so blindsided by sales then? They pretty much knew the level of interest.


To be honest I believe the official line, they simply didn't expect the amount of sales.

I'm probably a good example, I played FFXI a lot (for 8 years). I quit about 18 months ago now. I played the Beta of XIV 1.0, I dropped it like a hot potato.

I wanted ARR to be good, and when I heard great (not just good) word of mouth, I was always planning to give it a go. I think that's the key there, good word of mouth, it's one of the greatest marketing tools out there.
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#7 Sep 02 2013 at 8:35 PM Rating: Excellent
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I find it amusing how last week you were trashing kotaku as being a site that almost no one cares about, and now you are stealing quotes and articles from them. That's a pretty sad trolling attempt if you ask me. I guess it must just be because you can't come up with anything original of your own, so you have to take articles from somewhere else or complain about stuff that you saw on the beta forums, so you can pretend like it's "not just you" that feels this way.
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#8 Sep 02 2013 at 8:49 PM Rating: Excellent
Oh hai Killua. The new servers are going live in a couple days and they should be fixing the issues caused by the duty finder sharing servers as well. Things are looking good. We'll update you as we find more promising information.

Screenshot


Quote:
Why were they apparently so blindsided by sales then? They pretty much knew the level of interest.


Totally agree with this though. I'd rather put up with a week of this than have dead servers a month after launch. As weird as that is to people.



Edited, Sep 2nd 2013 10:52pm by Transmigration
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#9 Sep 02 2013 at 9:00 PM Rating: Default
blowfin wrote:
To be honest I believe the official line, they simply didn't expect the amount of sales.


So basically they felt they would only be marginally successful and planned accordingly. Did they not even believe in their own product? Why even bother with that mentality?

I think this massively successful franchise has been going on for almost 26 years now? Let's then look at their rough pre-order numbers, along with the fact that it's their JOB to plan for these things with a relative level of proficiency.

They have already had one go at launching this game in 2010 (which led to epic failure), and a long running MMO prior to that so they are not strangers to this business.

blowfin wrote:
I wanted ARR to be good, and when I heard great (not just good) word of mouth, I was always planning to give it a go. I think that's the key there, good word of mouth, it's one of the greatest marketing tools out there.


I agree with you on the word of mouth marketing, which is why this re-launch is terrible for them, regardless of the excuses/reasons.
#10 Sep 02 2013 at 9:01 PM Rating: Good
Well, as a company you have to take risk vs reward into account. If it flopped a second time after flopping the first, as a business I would want to minimize my losses. Also keep in mind that the dev team isn't fully to blame here -- their budget is approved by a board of directors who are only there for their own financial interests. Not our interests at all.
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#11 Sep 02 2013 at 9:06 PM Rating: Good
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chovexani wrote:
blowfin wrote:
To be honest I believe the official line, they simply didn't expect the amount of sales.


So basically they felt they would only be marginally successful and planned accordingly. Did they not even believe in their own product? Why even bother with that mentality?

I think this massively successful franchise has been going on for almost 26 years now? Let's then look at their rough pre-order numbers, along with the fact that it's their JOB to plan for these things with a relative level of proficiency.

They have already had one go at launching this game in 2010 (which led to epic failure), and a long running MMO prior to that so they are not strangers to this business.


Gee, could it possibly be the fact that 1.0 was the most colossal flop in SE history? No, that certainly wouldn't have anything to do with why the company wouldn't divert extra resources to the relaunch...

Yes, they grossly underestimated the number of people that would be playing. And yes, it really does stink that not everyone can get on currently. However, they are working feverishly to fix the situation, and have a 10 hour maintenance tomorrow to alleviate the issue. They are clearly trying to right the ship as quickly as they possibly can, and while I'm incredibly frustrated at not being able to login whenever I want, I'm also incredibly encourage by their responses and attempts to fix the issue. If you have any patience in you, I ask that you use it in this instance, and give them a chance to fix the problems.

Edited, Sep 2nd 2013 11:07pm by BartelX
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#12 Sep 02 2013 at 9:16 PM Rating: Good
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Umm,

The article goes on to say that when you can play, the game is actually rather good.

The server issues wont last forever, but the games quality will keep people playing.

(I keep telling myself this because the server issues really have taken the jam out of my donut).
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#13 Sep 02 2013 at 9:18 PM Rating: Decent
BartelX wrote:
chovexani wrote:
So basically they felt they would only be marginally successful and planned accordingly. Did they not even believe in their own product? Why even bother with that mentality?


Gee, could it possibly be the fact that 1.0 was the most colossal flop in SE history? No, that certainly wouldn't have anything to do with why the company wouldn't divert extra resources to the relaunch...


darexius2010, Goblin in Disguise wrote:
Well, as a company you have to take risk vs reward into account. If it flopped a second time after flopping the first, as a business I would want to minimize my losses. Also keep in mind that the dev team isn't fully to blame here -- their budget is approved by a board of directors who are only there for their own financial interests. Not our interests at all.


I wasn't literally asking those questions they were just to illustrate the point. I understand "how" those things happen, it doesn't make them correct. Again, if the higher ups did not have faith in this then DON'T DO IT. Nothing cripples a company starting up by NOT giving them the adequate funding they needed and were promised, or even worse strangling them over time by just giving them enough capital to get to the next stop, so they can never plan or grow effectively and trip over their own feet like they are doing right now. Since you both seem to have business acumen, you should know these things happen ALL THE TIME.

BartelX wrote:
Yes, they grossly underestimated the number of people that would be playing. And yes, it really does stink that not everyone can get on currently. If you have any patience in you, I ask that you use it in this instance, and give them a chance to fix the problems.


I personally am being patient (the fact I will try to login for hours each day since Early Maintenance Access is a testament to patience with these guys hah), but we are allowed to discuss how things that affect us are being handled aren't we? That and some reasonable venting is all people are doing here.



Edited, Sep 2nd 2013 11:20pm by chovexani
#14 Sep 02 2013 at 9:24 PM Rating: Excellent
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HallieXIV wrote:
Umm,

The article goes on to say that when you can play, the game is actually rather good.

The server issues wont last forever, but the games quality will keep people playing.

(I keep telling myself this because the server issues really have taken the jam out of my donut).


"Who took the jam outta your doughnut?"

"You took the f***ing jam outta my doughnut, Tommy. You did!"

#15 Sep 02 2013 at 9:27 PM Rating: Good
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Seems kind of stupid to rate a launch and ignore the actual game and focus on the fact that its too **** popular and difficult to get in.

Its certainly not a smooth launch. But the fact that the game is polished and bug free weighs heavy on the launch being a non-disaster.

MMOs that have actual disaster launches take years to recover...mostly due to the actual game being the mess...though some have log in issue and the game is a hot mess.

Compare this launch to AOC. AOC had connection issues, server crashes ect. It was a pain to get on. but also....ALSO...no content after level 20 (surprise) and there were just a whole host of bugs and issues in the game. Took the game a year and a half to get to a good state and by then few played.

This game on the other hand...had serious connection issues...once they fix that, and the fix is easy (unfortunately not instant though)...once they fix the capacity issue...the game itself is great. Most will have forgotten that it took an hour to connect to a server and focus on the actual game, which is good.

Forgive me though. I realize that for many of you this is your first mmorpg ever and this might seem like the end of the world....well I assume based on your attitude about this issue at least.

But moving forward. This is a common issue for mmos, especially good mmorpgs that people want to play. In the future, if this games launch made you angry. Do yourself a favor and give any new game you intend to buy a good week to marinate. Will save you that "end of the world is near" feeling that seems to be expressed in forums posts. Hey then you might get lucky and decide a game isn't worth buying...its win win.

If you are ok with possible issues, then you probably are not raging over the minor issues this game is having.
#16 Sep 02 2013 at 9:44 PM Rating: Good
HallieXIV wrote:
Umm,

(I keep telling myself this because the server issues really have taken the jam out of my donut).


Haha, I'm totally stealing this.
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#17 Sep 02 2013 at 9:48 PM Rating: Good
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Killua125 wrote:
"You'd think the company that sent out a press release back in July boasting its game had over a million beta registrations would have prepared for a similar number of actual players, instead of letting this bullsh*t happen."

I couldn't agree more.

http://kotaku.com/okay-yeah-final-fantasy-xivs-relaunch-is-a-disaster-1237985246


Media sites? You don't even have 2 sites. And he didn't exactly slam the relaunch. He said "From an unfinished mess that no one wanted to play to a highly-polished gem that nobody can access in just under three years. Way to relaunch, Square Enix," and went on to say that the login situation was frustrating because it's a good game people should be playing, not because the whole thing sucks, as per your opinion for the past half year.

So far reviewers have been positive about the game:

4.3 / 5 - Cheat Code
4 / 5 - Gameblog (french site)
#18 Sep 02 2013 at 10:01 PM Rating: Good
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Killua125 wrote:
"You'd think the company that sent out a press release back in July boasting its game had over a million beta registrations would have prepared for a similar number of actual players, instead of letting this bullsh*t happen."

I couldn't agree more.

http://kotaku.com/okay-yeah-final-fantasy-xivs-relaunch-is-a-disaster-1237985246

Edited, Sep 2nd 2013 10:10pm by Killua125

Edited, Sep 2nd 2013 10:10pm by Killua125


This is just one of the multitude of reasons that there is a fine line between media and media professionals.
#19 Sep 02 2013 at 10:09 PM Rating: Decent
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Transmigration the Charming wrote:
HallieXIV wrote:
Umm,

(I keep telling myself this because the server issues really have taken the jam out of my donut).


Haha, I'm totally stealing this.


Feel free - I stole it myself :-)
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#20 Sep 02 2013 at 11:07 PM Rating: Excellent
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I must be the luckiest person in the world, but I've gotten on past the 1017 error all 3 times I tried in the past week. It took about an average of 20-30 minutes to eventually get on.

I think a lot of the rage is by people who only want to play this game. And since its the only thing they can do and can't it just magnifies their anger.

As far as the article is concerned, yes the launch was a pretty big ***** up but SE should hopefully be close in finding a solution this week.

It also looks as though they're extending the "free trial."

And most importantly the game on the other side is very solid.

SE is not going to let this game fail. And in a couple of months when this all dies down the haters will either leave or forget that they were haters in the first place and just enjoy the game. Like I said in another post, gamer's attention spans in matters like these are short and easily quelled when you give them what they want.

#21 Sep 02 2013 at 11:26 PM Rating: Good
blowfin wrote:
He's stated the main forums are raging.


It sucks because anyone not familiar with that particular forum will see it as a bad thing. Anyone who has followed the game for more than 2 weeks will just LOL.

Killua125 wrote:
He does make a good point though. They boasted about breaking records with their beta participation.

Why were they apparently so blindsided by sales then? They pretty much knew the level of interest.


In regard to this "Over 1 million beta registrations": How many people here applied for the beta with more than 1 email address? How many people in all of the game do you think did the same thing? I myself used 3 different emails after I didn't get into phase 1. It's a twist on the numbers and I'm sure they knew it. They used it for marketing, then took a liberal chunk out of that number to estimate the true numbers. They obviously guessed wrong, but don't think they saw 1 million beta registrations and thought they could just budget for a lower amount, all willy-nilly.

chovexani wrote:
So basically they felt they would only be marginally successful and planned accordingly. Did they not even believe in their own product? Why even bother with that mentality?

^
darexius2010, Goblin in Disguise wrote:
Well, as a company you have to take risk vs reward into account. If it flopped a second time after flopping the first, as a business I would want to minimize my losses. Also keep in mind that the dev team isn't fully to blame here -- their budget is approved by a board of directors who are only there for their own financial interests. Not our interests at all.


Edited, Sep 3rd 2013 1:27am by IKickYoDog
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#22 Sep 02 2013 at 11:27 PM Rating: Good
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Killua125 wrote:
"You'd think the company that sent out a press release back in July boasting its game had over a million beta registrations would have prepared for a similar number of actual players, instead of letting this bullsh*t happen."

I couldn't agree more.

http://kotaku.com/okay-yeah-final-fantasy-xivs-relaunch-is-a-disaster-1237985246

I was having a hard time believing that there were over a million beta registrations. And then I remembered reading various posts by people saying that they had registered for the beta on multiple emails to improve the chances that they would be able to get a beta key.

I wouldn't be surprised if SE had assumed some percentage of those beta registerations were duplicates, and used a reduced figure to base their server needs while at the same time using the raw number to toot their own horn in a press release. That sounds very much like something a business would do.
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#23 Sep 02 2013 at 11:31 PM Rating: Good
svlyons wrote:
Killua125 wrote:
"You'd think the company that sent out a press release back in July boasting its game had over a million beta registrations would have prepared for a similar number of actual players, instead of letting this bullsh*t happen."

I couldn't agree more.

http://kotaku.com/okay-yeah-final-fantasy-xivs-relaunch-is-a-disaster-1237985246

I was having a hard time believing that there were over a million beta registrations. And then I remembered reading various posts by people saying that they had registered for the beta on multiple emails to improve the chances that they would be able to get a beta key.

I wouldn't be surprised if SE had assumed some percentage of those beta registerations were duplicates, and used a reduced figure to base their server needs while at the same time using the raw number to toot their own horn in a press release. That sounds very much like something a business would do.


We posted the same thing at the same time Smiley: lol
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#24WasteOfSpace, Posted: Sep 02 2013 at 11:40 PM, Rating: Sub-Default, (Expand Post) Nor the fact there's a horde of white knights on there ready to fall on their swords for the game and Yoshi-P.
#25 Sep 02 2013 at 11:56 PM Rating: Excellent
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WasteOfSpace wrote:
blowfin wrote:

He's stated the main forums are raging. He doesn't mention the average maturity level of the official forums.

Edited, Sep 3rd 2013 2:07am by blowfin


Nor the fact there's a horde of white knights on there ready to fall on their swords for the game and Yoshi-P.

I love going over there and smacking the hornets nest once in awhile to kill some time when I can't login. I can't be the only one that does it.


Trolling the official forums has been a past time of many people since they opened back in the days of FFXI. So was annoying Rog, but that's another story.
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#26 Sep 03 2013 at 1:43 AM Rating: Good
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HallieXIV wrote:
Umm,

The article goes on to say that when you can play, the game is actually rather good.

The server issues wont last forever, but the games quality will keep people playing.


This is it. Launch issues aside.. is that really gonna keep people away from playing what is becoming known as one of the best MMORPG games released in 10 years? If your answer it yes, then you are a fool. A fool I say!
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#27 Sep 03 2013 at 1:55 AM Rating: Decent
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The launch was a disaster. I'm not sure how anyone could come to any other conclusion. This article isn't about the game, just the launch. To be fair, the best quote from the article gives the game a lot of credit...

Kotaku wrote:
This is a game MMORPG fans should play. They just can't.


Sums it up pretty nicely.
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#28 Sep 03 2013 at 5:28 AM Rating: Decent
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I don't think the launch was a disaster. It was normal. There are always network problems. There are also missed sales forecasts, sometimes too high, sometimes too low. I played when WoW launched, the server couldn't stay up for more than a couple hours without crashing.

More recently, I played Guild Wars 2 at launch. A lot of people like to use it as a good launch. They don't remember that the first day of EA it crashed almost immediately and did not come back for 4-5 hours. They don't remember that the auction house was unavailable for weeks.

A couple good examples the other way are Rift and SWTOR. Both games overestimated how much space they would need (in varying degrees) and ended up with dead servers. Rift started turning servers into "New Player servers" cause there was no one on them. SWTOR, well most people who play MMOs will probably be familiar with that problem. Too many servers leading to low pop on each, ON TOP OF a game that had problems. PVP where you didn't have to PVP and huge connection issues at launch.

This is par for the course. Is this one just as bad as the others in some regards, yes. Is is better than some others? Yes. The game actually kicks ***, and they are making fixes later today. Tho it is a little despairing to know that I can't even log on at 6am EST.

Go server maintenance!
#29 Sep 03 2013 at 5:41 AM Rating: Default
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This is what happens when you aren't prepared. I am not surprised.

What also doesn't surprise me is some people are in PURE DENIAL.

Edited, Sep 3rd 2013 7:43am by Mopdaddy
#30 Sep 03 2013 at 6:00 AM Rating: Default
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How can anyone say it's not fair to knock an MMO on connectivity issues?

It's a purely online experience, the inability to connect should be one of the BIGGEST things to effect a score/rating/opinion.

The game can be a masterpiece, but no one gives a rat's *** if they can't connect.

That's the only thing that I can't wrap my head around. It's ABSOLUTELY fair to lower a games score or what not based on things like connectivity, especially since one can't play without the ability to connect.

Baffling.



Edited, Sep 3rd 2013 8:07am by WasteOfSpace
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#31 Sep 03 2013 at 6:29 AM Rating: Good
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It is beyond me why anyone STILL gives this guy attention.

Just ignore him, he obviously wants the game to fail by spreading FALSE propaganda.
#32 Sep 03 2013 at 6:54 AM Rating: Good
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Killua125 wrote:
I couldn't agree more.


Which is why you're sub-defaulted. Consistently.

For someone who hates ARR so much, you sure do play it a lot. You sent me a tell the other night on Migard asking if I wanted to do a dungeon. What makes you think I would want to do a dungeon with someone so negative and viral?

I've already blacklisted you and warned my FC about you.

For those of you interested in his in-game name, feel free to PM me.
#33 Sep 03 2013 at 7:08 AM Rating: Default
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And FF fanboi rate down in 3...2...1

Seems about right games good pity most cant play it.
On the bright side a lot of the nut job fanbois are cant play too:)
#34 Sep 03 2013 at 7:28 AM Rating: Excellent
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To be honest, i've not seen anything of the downright slamming or disaster calling in ANY of the reviews i've read, even the one the OP posted.

They're all saying the game is absolutely brilliant, the design is breathtaking and that it's an absolute MUST-PLAY.

The only thing they're mentioning is that SE didnt forsee the amount of people that wanted to play it (true), and that a lot of people simply cannot play it despite wanting to (also true).

Not anywhere have i seen anything along the lines of "You shouldnt buy this game, it's crap, they ruined it, no one likes it, etc...". Just praises with some discontent about the server accesability...
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#35Killua125, Posted: Sep 03 2013 at 7:41 AM, Rating: Sub-Default, (Expand Post) 1. I never /tell'd you. You clearly have anger issues and you freak out every time I post. The only person on here I've tried to contact is ShindaUsagi.
#36 Sep 03 2013 at 9:15 AM Rating: Excellent
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HitomeOfBismarck wrote:
Killua125 wrote:
I couldn't agree more.


Which is why you're sub-defaulted. Consistently.

For someone who hates ARR so much, you sure do play it a lot. You sent me a tell the other night on Migard asking if I wanted to do a dungeon. What makes you think I would want to do a dungeon with someone so negative and viral?

I've already blacklisted you and warned my FC about you.

For those of you interested in his in-game name, feel free to PM me.


This I won't allow. If I find out anyone is using these forums to harass/blacklist Killua in game, there will be repercussions.

You guys badmouth him all the time and he takes it like a champ, rarely if ever losing his temper while you guys rage and gnash your teeth about him. I may not like what he posts either but he's allowed to have his point of view. If he bothers you this much, ignore him and move on.
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#37 Sep 03 2013 at 9:19 AM Rating: Decent
ferrari15 wrote:
And FF fanboi rate down in 3...2...1

Seems about right games good pity most cant play it.
On the bright side a lot of the nut job fanbois are cant play too:)


Hey there! How's it going? Did you sue SE yet? How about your disputes -- Did you get your money back from SE and ZAM? Did your Senior Vice President of AMEX help you out with your disputes? I haven't seen her online at work, nor does she exist.

You were muted once. Muted again permanently. I'm hoping this third time leads you to a permanent IP ban.

Quote:
IP / Name Posts / Total Flags Score

xx.xxx.xx.xxx 1 / 1 unresolved
vahlmyth 212 / 212 MUTE 1.24417592918021
FFXIV4Evah 1 / 1 NOPOST 1.16666666666667

Evading a mute is a bannable offense. Consider the mute permanent. Also, don't bother creating another account, I can ban them faster than you can make new e-mail accounts. Also, the whole that being a violation of At&t Internet Services terms of service and all.


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#38 Sep 03 2013 at 9:21 AM Rating: Decent
Wint wrote:
HitomeOfBismarck wrote:
Killua125 wrote:
I couldn't agree more.


Which is why you're sub-defaulted. Consistently.

For someone who hates ARR so much, you sure do play it a lot. You sent me a tell the other night on Migard asking if I wanted to do a dungeon. What makes you think I would want to do a dungeon with someone so negative and viral?

I've already blacklisted you and warned my FC about you.

For those of you interested in his in-game name, feel free to PM me.


This I won't allow. If I find out anyone is using these forums to harass/blacklist Killua in game, there will be repercussions.

You guys badmouth him all the time and he takes it like a champ, rarely if ever losing his temper while you guys rage and gnash your teeth about him. I may not like what he posts either but he's allowed to have his point of view. If he bothers you this much, ignore him and move on.


You know it's funny, but when you consider what he posts and why he posts it, ignoring the sensationalized titles he uses for his threads, he's actually a well put together poster. I see no reason with a slight adjustment to verbage he'd be a Sage here.

Alas, I digress.
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Current: FFXIV | EVE Online (again)
Former: FFXI | The Matrix Online (FOREVER!!!) | STO | SW:TOR | EQ2 | WoW | Florensia | RF Online

FFXI :: Valefor :: Dareknight, Darexius
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#39 Sep 03 2013 at 9:23 AM Rating: Excellent
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Wint wrote:
HitomeOfBismarck wrote:
Killua125 wrote:
I couldn't agree more.


Which is why you're sub-defaulted. Consistently.

For someone who hates ARR so much, you sure do play it a lot. You sent me a tell the other night on Migard asking if I wanted to do a dungeon. What makes you think I would want to do a dungeon with someone so negative and viral?

I've already blacklisted you and warned my FC about you.

For those of you interested in his in-game name, feel free to PM me.


This I won't allow. If I find out anyone is using these forums to harass/blacklist Killua in game, there will be repercussions.

You guys badmouth him all the time and he takes it like a champ, rarely if ever losing his temper while you guys rage and gnash your teeth about him. I may not like what he posts either but he's allowed to have his point of view. If he bothers you this much, ignore him and move on.


He is quite the adamant pessimist, isn't he? A perpetual negative outlook is something I see in people every day. People I know personally. That's why I leave him alone most of the time.

Except that one time when he got personal and said there was something wrong with another poster because they couldn't beat Titan in two tries.

Edited, Sep 3rd 2013 11:25am by Teracide
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#40 Sep 03 2013 at 9:31 AM Rating: Excellent
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We're monitoring that one. The wording is similar, the IP's aren't. We'll see if theres a crossover later. For now though please let admins handle the sockpuppets if they are. Sometimes different people use coincidental wording unintentionally.
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#41 Sep 03 2013 at 10:32 AM Rating: Default
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Well its not me in that post not in the game of making other accounts I'll leave it up to you if you wanna ban me or not.
#42 Sep 03 2013 at 11:57 AM Rating: Good
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660 posts
Wint wrote:
HitomeOfBismarck wrote:
Killua125 wrote:
I couldn't agree more.


Which is why you're sub-defaulted. Consistently.

For someone who hates ARR so much, you sure do play it a lot. You sent me a tell the other night on Migard asking if I wanted to do a dungeon. What makes you think I would want to do a dungeon with someone so negative and viral?

I've already blacklisted you and warned my FC about you.

For those of you interested in his in-game name, feel free to PM me.


This I won't allow. If I find out anyone is using these forums to harass/blacklist Killua in game, there will be repercussions.

You guys badmouth him all the time and he takes it like a champ, rarely if ever losing his temper while you guys rage and gnash your teeth about him. I may not like what he posts either but he's allowed to have his point of view. If he bothers you this much, ignore him and move on.


Will this also hide threads he creates? If so I'm on board with this. **** I'm doing it anyway.
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#43 Sep 03 2013 at 12:07 PM Rating: Excellent
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reptiletim wrote:
Wint wrote:
HitomeOfBismarck wrote:
Killua125 wrote:
I couldn't agree more.


Which is why you're sub-defaulted. Consistently.

For someone who hates ARR so much, you sure do play it a lot. You sent me a tell the other night on Migard asking if I wanted to do a dungeon. What makes you think I would want to do a dungeon with someone so negative and viral?

I've already blacklisted you and warned my FC about you.

For those of you interested in his in-game name, feel free to PM me.


This I won't allow. If I find out anyone is using these forums to harass/blacklist Killua in game, there will be repercussions.

You guys badmouth him all the time and he takes it like a champ, rarely if ever losing his temper while you guys rage and gnash your teeth about him. I may not like what he posts either but he's allowed to have his point of view. If he bothers you this much, ignore him and move on.


Will this also hide threads he creates? If so I'm on board with this. **** I'm doing it anyway.


The way I understand it works is you will not see any of his posts, threads or anything. I don't use it because I need to see what you knuckleheads are up to. However this won't block anyone quoting him of course.
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#44 Sep 03 2013 at 12:15 PM Rating: Decent
Screenshot


This is what it looks like when someone is blocked. You'll still see their threads, too, when they make new ones.
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Current: FFXIV | EVE Online (again)
Former: FFXI | The Matrix Online (FOREVER!!!) | STO | SW:TOR | EQ2 | WoW | Florensia | RF Online

FFXI :: Valefor :: Dareknight, Darexius
FFXIV :: Valefor :: Dare Knight
EVE Online :: Dare Knight, Hazel Knight, Rex Knight
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