Not even a week into "official" release too. Already saw people in Mor Dhona advertising their ilvl and/or what ilvl they wanted minimum before invite. I died a bit inside.
1) How else are you to know if someone can tackle the content? Seriously, they are like levels. You wouldn't invite a level 40 player to fight Ifrit.
2) It's only based on Weapon...
3) People are horribly geared coming out of the story. I don't blame anyone for this, as long as they themselves are appropriately geared. What was being advertised, anyway? 60 is the highest unless you have a relic, which is 70. It's a very simple system.
I've been parsing for my own betterment, and it brought to light HUGE gap in player contribution in the final fights and dungeons. For comparison, I am extremely well geared and averaged between 140 to 125 dps, while I've had a Monk who beat me in DPS (with normal weapons/gear while I have Ifrit's Bow and better than darklight armor) and another Monk who did 40 dps (n the same party) falling lower than the pld and war tanks in the fight. The worst was a BLM with 23 dps... It was all fine and dandy because it was the main story, but if these same people then try to fight Chimera right after....
I probably sound really elitist right now... but I would prefer not to carry dead weight through very hard content. It's hard enough without that, and it's definitely an important factor. As evidenced with the Monk, though, skill and situation are equally important. Monk on single target fights is godly, Bard with adds and aoe is equally godly. Edited, Sep 3rd 2013 10:28am by Louiscool