To resolve this issue, we will be performing maintenance from September 3, 2013, at 5:00 p.m. to September 4, 2013, at 3:00 a.m (PDT), for the purpose of increasing the number of available Worlds, reducing stress on the Duty Finder servers, and increasing the number of concurrent logins allowed for each server.
I think some posters are stating that the maintenance will fix all the login issues, when in reality SE is promising to improve them, not fix them completely.
I think it is safe to assume there will still be more players wanting to play on each server than will fit at one time.
Things not mentioned:
- Implementing an unlimited capacity login queue
- World Transfers
I think it's unrealistic to think that everything will be perfect by Wednesday. This is the first round of possible fixes with more to come after the results of this effort are clear.
This is a good point but perhaps the increased concurrent connections will make the queue limit more reasonable now, or at least somewhat. I think everyone understands that this is a WIP but we should see some kind of improvement I would think.