Forum Settings
       
Reply To Thread

Anyone notice a real lack of quests at 45+?Follow

#1 Sep 03 2013 at 2:45 PM Rating: Default
*
249 posts
Ever since level 44-45 Ive been more and more having to do snoozer fates grinds or queue up for a dungeon (been doing fates since you cant queue while in a party.) And yes Ive done my hunt logs (like 99% done on it) and explored (like 95% done there). While there has been a few quests, you can count them on one hand. And there is no main story quests from 47-49. Anyone notice how much the game turns into a grindfest after 45? And while fate grinding is good xp it is so boring following the zerg and then running around mobs spamming miasma 2 so I can get gold. Is there a series of quests Im not seeing? Some super secret handshake area I dont know about? Or is there really not much to do 45-49?
#2 Sep 03 2013 at 2:49 PM Rating: Good
Needs More Smut
******
21,262 posts
If they're doing the releases for this like they do it in XI, they'll have another chunk of quests for the endgame levels in the first big patch. In the meantime, you should just do what you're doing, which is queuing up for dungeons and grinding FATES.

I think the dungeon queues will also improve once more people approach those levels. The bulk of players on most servers are in the 20s-40s on their main jobs and haven't gotten that far yet.
____________________________
FFXI: Catwho on Bismarck: Retired December 2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest and Taprara Rara on Lamia Server - Member of The Swarm
Curator of the XIV Wallpapers Tumblr and the XIV Fashion Tumblr
#3 Sep 03 2013 at 2:51 PM Rating: Decent
Avatar
*
79 posts
As you get higher I believe there is added incentive to play with others. Running quests all the way to level cap was never how SE envisioned the game.

I haven't reached the levels that you speak of, but as a level 25 player I spend way more time running dungeons, fates, leves, heists, etc with my buddies from my FC than running quests. As such I'm falling behind on the main quest and I'm sure it will run me right to level cap.

On the other hand I imagine if you are aiming at capping asap then you probably should expect a bit of a grind.
#4 Sep 03 2013 at 2:57 PM Rating: Good
**
589 posts
To answer your question yes. The dungeons that unlock at those levels will get you nearly 1/3 a level doing them.
#5 Sep 03 2013 at 2:58 PM Rating: Decent
*
249 posts
algorithm0r wrote:
As you get higher I believe there is added incentive to play with others. Running quests all the way to level cap was never how SE envisioned the game.

I haven't reached the levels that you speak of, but as a level 25 player I spend way more time running dungeons, fates, leves, heists, etc with my buddies from my FC than running quests. As such I'm falling behind on the main quest and I'm sure it will run me right to level cap.

On the other hand I imagine if you are aiming at capping asap then you probably should expect a bit of a grind.

Yes I did run mostly on quests all the way to 40's because yoshi stated there were enough quests to level one class to max. Im thinking he exagerated a bit on that, not that Im complaining. I just wanted to save "grinding" for additional classes.
#6 Sep 03 2013 at 3:00 PM Rating: Good
Scholar
***
3,825 posts
I've run across at least two quests that were locked and said the requirement was level 50, so there are a few out there at least
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#7 Sep 03 2013 at 3:04 PM Rating: Decent
Avatar
**
655 posts
ShadowofaDoubt wrote:


Yes I did run mostly on quests all the way to 40's because yoshi stated there were enough quests to level one class to max. Im thinking he exagerated a bit on that, not that Im complaining. I just wanted to save "grinding" for additional classes.


this was a bad idea on your part.. the first job was ment to lvl off Main story not side quests.. now when you lvl another job from that city you will ahve zero to do other than huntlogs and fates.. you pretty much jacked your future self .

I just hit 41 WHM and I have not touched a side quest since lvl 12, and i only farmed fates to get over the lvl gaps for main story line.
#8 Sep 03 2013 at 3:05 PM Rating: Decent
Avatar
*
123 posts
I kinda wish that quests were re-opened on new classes(like leveling archer etc from level 1 when you have a 50 already). Heck, even all quests re-opened at 75% or 50% of the original quests exp would be fine. Grinding is kinda meh for casuals :P
____________________________
Final Fantasy Radio
http://finalfantasyradio.co/
Amestra Blackoak Ultros Server
The Kraken Club

#9 Sep 03 2013 at 3:07 PM Rating: Decent
Needs More Smut
******
21,262 posts
This is Final Fantasy, can't make you repeat the same story more than once.
____________________________
FFXI: Catwho on Bismarck: Retired December 2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest and Taprara Rara on Lamia Server - Member of The Swarm
Curator of the XIV Wallpapers Tumblr and the XIV Fashion Tumblr
#10 Sep 03 2013 at 4:38 PM Rating: Default
*
249 posts
silverhope wrote:
ShadowofaDoubt wrote:


Yes I did run mostly on quests all the way to 40's because yoshi stated there were enough quests to level one class to max. Im thinking he exagerated a bit on that, not that Im complaining. I just wanted to save "grinding" for additional classes.


this was a bad idea on your part.. the first job was ment to lvl off Main story not side quests.. now when you lvl another job from that city you will ahve zero to do other than huntlogs and fates.. you pretty much jacked your future self .

I just hit 41 WHM and I have not touched a side quest since lvl 12, and i only farmed fates to get over the lvl gaps for main story line.

There is no way possible to level off of main story to lvl 50. **** there are no main story quests from 47-49.
#11 Sep 03 2013 at 4:43 PM Rating: Decent
Avatar
**
655 posts
ShadowofaDoubt wrote:


There is no way possible to level off of main story to lvl 50. **** there are no main story quests from 47-49.


So for 3 lvls.. you can do old quests (which I ahve 100% of since I didnt need to use them yet) or Fate grind or run dungeons, or finish guildhests.




Edited, Sep 3rd 2013 6:44pm by silverhope
#12 Sep 03 2013 at 4:44 PM Rating: Default
Scholar
***
1,948 posts
You are encouraged to run dungeons (optional included) from 45+ to get gears to prepare for end-game dungeons. Yes, end-game content requires reasonable gears to start with (at least iLvl 55 weapons and iLvl 50-55 armours + all accessories you could get your hands on). Going into those dungeons with iLvl 40ish you get from quest will make it harder for everyone to carry you and possibly you/others ragequit midway.
____________________________




#13 Sep 03 2013 at 4:46 PM Rating: Decent
*
249 posts
Khornette wrote:
You are encouraged to run dungeons (optional included) from 45+ to get gears to prepare for end-game dungeons. Yes, end-game content requires reasonable gears to start with (at least iLvl 55 weapons and iLvl 50-55 armours + all accessories you could get your hands on). Going into those dungeons with iLvl 40ish you get from quest will make it harder for everyone to carry you and possibly you/others ragequit midway.

I started ignoring you at ilevel.
#14 Sep 03 2013 at 4:46 PM Rating: Good
Avatar
*
79 posts
ShadowofaDoubt wrote:
silverhope wrote:
ShadowofaDoubt wrote:


Yes I did run mostly on quests all the way to 40's because yoshi stated there were enough quests to level one class to max. Im thinking he exagerated a bit on that, not that Im complaining. I just wanted to save "grinding" for additional classes.


this was a bad idea on your part.. the first job was ment to lvl off Main story not side quests.. now when you lvl another job from that city you will ahve zero to do other than huntlogs and fates.. you pretty much jacked your future self .

I just hit 41 WHM and I have not touched a side quest since lvl 12, and i only farmed fates to get over the lvl gaps for main story line.

There is no way possible to level off of main story to lvl 50. **** there are no main story quests from 47-49.


I think what he means is that the main story quest is sufficient with the other repeatable material to level your first job. That is, you should always be doing your hunting log (why leave low level log items for when you are capped?), be opportunistic about fates, unlock and do leves, unlock and do heists. All these things you can do for every job so you should be doing them for every job. Only rely on quests when you are looking for a quick boost over a hump.
#15 Sep 03 2013 at 4:48 PM Rating: Default
*
249 posts
silverhope wrote:
ShadowofaDoubt wrote:


There is no way possible to level off of main story to lvl 50. **** there are no main story quests from 47-49.


So for 3 lvls.. you can do old quests (which I ahve 100% of since I didnt need to use them yet) or Fate grind or run dungeons, or finish guildhests.




Edited, Sep 3rd 2013 6:44pm by silverhope

All my quests minus the other two starter area quests are done (well except the three I have for 47 right now waiting to be done). Ive done all the guildhests, they stop at lvl 40 and dont award any good xp after first run. You can either fate grind or dungeon run but not both as it wont let you queue in party. Thje xp is better fate running because it doesnt take an hour to get a group.
#16 Sep 03 2013 at 4:53 PM Rating: Decent
Avatar
**
655 posts
ShadowofaDoubt wrote:

All my quests minus the other two starter area quests are done (well except the three I have for 47 right now waiting to be done). Ive done all the guildhests, they stop at lvl 40 and dont award any good xp after first run. You can either fate grind or dungeon run but not both as it wont let you queue in party. Thje xp is better fate running because it doesnt take an hour to get a group.


if this is your first job.. it was not a good idea at all when u went and finished all your quests in every area when that was not needed.. what are you gonna do for your other classes? your worried about no quests now.. HA. you will be stuck fate farming everyjob you have now >.<
#17 Sep 03 2013 at 5:03 PM Rating: Decent
Scholar
***
1,948 posts
ShadowofaDoubt wrote:
Khornette wrote:
You are encouraged to run dungeons (optional included) from 45+ to get gears to prepare for end-game dungeons. Yes, end-game content requires reasonable gears to start with (at least iLvl 55 weapons and iLvl 50-55 armours + all accessories you could get your hands on). Going into those dungeons with iLvl 40ish you get from quest will make it harder for everyone to carry you and possibly you/others ragequit midway.

I started ignoring you at ilevel.


I started ignoring people who are obviously undergeared and ragequit midway. Seriously, please don't come to Aurum Vale with iLvl 40, no raise as a BRD and ragequit at Coincounter when it's everyone's first run. I can ignore the iLvl but at least spend time learning it like everyone else, or at least pay attention to what you do and don't draw 2 x more aggro into the fray and rage quit. Strangely enough, didn't have any problem running DF with JP even if they are undergeared and I can't talk to them.

And you can start ignoring iLvl all you want, the end-games are built around iLvl. There is a very clear gear progression.

Obtaining iLvl 55 isn't frigging hard either, Grand Company is all you need if you don't want to run dozens of dungeons to find your gears. There are whole lots of way to obtain seal and you only need to run certain dungeon ONCE to get 2nd Lieutenant after you finish your Main Story, which doesn't require iLvl yet. The Lieutenant weapons are also 1/3 the price it used to be, go QQ somewhere else.

At lvl 47 I could also find FOUR camps with at least 6 quests each. I don't know how could you even miss all those quests because you get the start quests running to those camps for free EXP right after Castrum Centril return cutscenes.

Edited, Sep 3rd 2013 7:09pm by Khornette
____________________________




#18 Sep 03 2013 at 5:25 PM Rating: Good
Scholar
**
787 posts
After reaching L.50, I can say that there are storyline quests that'll take you to 50 plus regional quests. Did you do your class's quests for your armor?
#19 Sep 03 2013 at 5:46 PM Rating: Good
silverhope wrote:
ShadowofaDoubt wrote:

All my quests minus the other two starter area quests are done (well except the three I have for 47 right now waiting to be done). Ive done all the guildhests, they stop at lvl 40 and dont award any good xp after first run. You can either fate grind or dungeon run but not both as it wont let you queue in party. Thje xp is better fate running because it doesnt take an hour to get a group.


if this is your first job.. it was not a good idea at all when u went and finished all your quests in every area when that was not needed.. what are you gonna do for your other classes? your worried about no quests now.. HA. you will be stuck fate farming everyjob you have now >.<


If you plan on leveling more than a couple of classes that high it isn't going to matter anyway. You can only do a quest once, so what happens to your third class after you spent your frugally saved quests for your second class? It's all going to come down to FATE parties, dungeons and Leves at some point regardless.
____________________________
FFXIV - Neo Geo (formerly Droxy Durango)
FFXI - Brit *Manly man on the Fairy server*
{Retired for good in 2010 after the server transfer and forced name change)

#20 Sep 03 2013 at 6:06 PM Rating: Excellent
Needs More Smut
******
21,262 posts
What the **** is this iLvl thing everyone keeps talking about? Smiley: dubious
____________________________
FFXI: Catwho on Bismarck: Retired December 2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest and Taprara Rara on Lamia Server - Member of The Swarm
Curator of the XIV Wallpapers Tumblr and the XIV Fashion Tumblr
#21 Sep 03 2013 at 6:13 PM Rating: Decent
Scholar
***
1,948 posts
It's Item Level, which determine gear ability, besides rarity. Green/blue/purple gear typically has higher iLvl than the lvl required to wear. Purple (Relic) > Blue > Green in terms of ability/rarity. It's actually easy to achieve reasonable gears for end-game with either GC Officer clothes + Officer Weapons or AF + GC Office Weapons, both of which are really easy to get and doesn't require more than ONE run of some dungeon like Dzemael Darkhold + completing Company Hunting Log + Main story.You certainly don't need to run Wander Palace or the like dozens of time.

Yoshi-P has already stated several times that end-game is heavily gear progression, especially Bahamut Dungeon (there are 5 levels of Coil atm).

It's funny how people think iLvl check is taboo. No, extremities like you must have Relic to do Relic quest is dumb, but attempting something like Primal Hard with white is also unreasonable. Much less if you can't even bother to do AF quests since it's entirely solo.

Edited, Sep 3rd 2013 8:16pm by Khornette
____________________________




#22 Sep 03 2013 at 6:24 PM Rating: Good
***
2,120 posts
Khornette wrote:
It's Item Level, which determine gear ability, besides rarity. Green/blue/purple gear typically has higher iLvl than the lvl required to wear. Purple (Relic) > Blue > Green in terms of ability/rarity. It's actually easy to achieve reasonable gears for end-game with either GC Officer clothes + Officer Weapons or AF + GC Office Weapons, both of which are really easy to get and doesn't require more than ONE run of some dungeon like Dzemael Darkhold + completing Company Hunting Log + Main story.You certainly don't need to run Wander Palace or the like dozens of time.
Edited, Sep 3rd 2013 8:16pm by Khornette

My current Maelstrom mission needed to rank up is sending me to Amdapor Keep. It looked like I needed that before being able to get the level 50 GC weapon. Unless I read it wrong.

Edited, Sep 3rd 2013 8:31pm by TwistedOwl
#23 Sep 03 2013 at 6:31 PM Rating: Good
Avatar
**
655 posts
again even if its a ilvl heavy game I still bring the Player > Gear. Much ratehr have somone who can move outta stuff and pay atention than someone with the right gear but cant do anything right.
#24 Sep 03 2013 at 6:34 PM Rating: Decent
Scholar
***
1,948 posts
I don't know the exact requirement for GC (already 2nd Lieut from 1.0, which required Dzemael and Castrum Novum), but it is only one successful run for the dungeon. I don't see how it's super hardcore to get one run.

silverhope wrote:
again even if its a ilvl heavy game I still bring the Player > Gear. Much ratehr have somone who can move outta stuff and pay atention than someone with the right gear but cant do anything right.


Sadly from my PUG DF experience, the one without reasonable ilvl tend to be the one who messed up and then ragequit midway leaving us stranded even before anyone say anything.

Funnily enough, to progress Main story early on, you have to have lvl 5+ gear in mainhand, head, body, hand, legs and feet slots. Oh noez, iLvl is taboo.

Edited, Sep 3rd 2013 8:36pm by Khornette
____________________________




#25 Sep 03 2013 at 6:41 PM Rating: Good
I just hope they bring back the 8man parties from 1.0 (or 6man from XI). I know those aren't everyone's cup of tea, but I enjoyed them once in awhile, just find a camp and slaughter. It's probably do-able in the game, just not sure of which area.
____________________________

#26 Sep 03 2013 at 6:52 PM Rating: Decent
Scholar
***
1,948 posts
I think Amdapor? Haven't got access to that yet, but lvl 49 Imperial Outpost Trial (Main story) requires full party (2 tank, 2 healer, 4 dps) and assuming the following two Main story Imperial dungeon would be the same.
____________________________




#27 Sep 03 2013 at 7:09 PM Rating: Good
***
2,120 posts
Khornette wrote:
I don't know the exact requirement for GC (already 2nd Lieut from 1.0, which required Dzemael and Castrum Novum), but it is only one successful run for the dungeon. I don't see how it's super hardcore to get one run.

I wasn't complaining or calling it super hardcore. I read part of what you said, "You certainly don't need to run Wanderer's Palace or the like" and responded to that. Amdapor Keep's on that level of difficulty. However, if your main point was that you didn't have to continually run it over & over again, then yea I'm not arguing there.
#28 Sep 03 2013 at 7:34 PM Rating: Decent
Scholar
***
1,948 posts
That's the whole point, you don't have to run WP for 10 times for a piece of DL gear to start doing end-game stuff. AF + Company Weapon or even Darklight Weapon (which is actually iLvl 55 green and has nothing to do with DL armour/accessories pieces) would have been a good start. How about someone doing lvl 46 dungeons and don't even have all accessories slot filled or (very odd) using lvl 41 white weapon? Heck the Main Story quest to that level would have at the very least give you an appropriate lvl WHITE weapon.

There are QQ on official forum about how FATES giving too much XP for almost doing nothing has destroyed the game. While I disagree with that, I'm starting to see more and more people who do FATES to level up, don't bother to get reasonable gear and does not want to spend time wiping to learn the fight and ragequit as soon as they died a few times on optional dungeons. I would appreciate it if you would have sticked to the dungeon until final minute even if it's futile, because at least you learn the mechanics of the fights.

Edited, Sep 3rd 2013 9:40pm by Khornette
____________________________




#29 Sep 03 2013 at 7:48 PM Rating: Decent
Scholar
Avatar
***
1,337 posts
Khornette wrote:
That's the whole point, you don't have to run WP for 10 times for a piece of DL gear to start doing end-game stuff. AF + Company Weapon or even Darklight Weapon (which is actually iLvl 55 green and has nothing to do with DL armour/accessories pieces) would have been a good start. How about someone doing lvl 46 dungeons and don't even have all accessories slot filled or (very odd) using lvl 41 white weapon? Heck the Main Story quest to that level would have at the very least give you an appropriate lvl WHITE weapon.


I agree on the iLVL front in that there really is a bare minimum needed (but nothing stupid like Relic weapons needed to get Relics, or Delve weapons needed to do Delve content, etc.).

That being said, I'm currently using a white weapon at level 50. Why? It's sadly better than anything else I've seen (not once have I gotten a Gladiator arm to drop), I'm on the last battle for the story mission (that unlocks the final rank for GC 50 weapons), and anything available on Sargatanas that actually has a higher damage rating than what I'm using is 2million or more.

The rest of my things? AF + HQ accessories (49, and a 50 neck) that are waiting for my crafting to catch up for melding.
#30 Sep 03 2013 at 7:53 PM Rating: Good
Scholar
***
1,948 posts
What is considered end-game is after the Main story anyway. You start getting serious gear check during Relic Quest/Primal Hard and Bahamut Coil.
____________________________




#31 Sep 03 2013 at 8:56 PM Rating: Decent
silverhope wrote:
ShadowofaDoubt wrote:


Yes I did run mostly on quests all the way to 40's because yoshi stated there were enough quests to level one class to max. Im thinking he exagerated a bit on that, not that Im complaining. I just wanted to save "grinding" for additional classes.


this was a bad idea on your part.. the first job was ment to lvl off Main story not side quests.. now when you lvl another job from that city you will ahve zero to do other than huntlogs and fates.. you pretty much jacked your future self .


I don't know how this was a bad idea for him though, because what if he wanted to do another class after that?

Eventually the side-quests will be completed and you will eventually want to level another class/job, so you might as well just do them when you want because in the end it's all the same.
#32 Sep 04 2013 at 4:05 AM Rating: Excellent
Avatar
**
491 posts
Regardless what people say, OP, it was intended for you to do the side quests along with the story quests. ****, a lot of them even tie into the main story quest you are doing at the time, which is why I feel that they locked a bunch until you've finished a certain story quest and also why I feel that people that don't do it that way are short changing themselves on some of the flavor of the main story.

With that said, it really boils down to what makes you happy and what you enjoy doing. Don't let anyone tell you are 'doing it wrong' and do not tell them likewise. It's a game and is intended to be done anyway you see fit (outside of taking advantage and promoting exploits, of course). I have the same problem that you do, although I'm not sure I'd call it a problem, as I'm Level 41 now and it's the only time I feel that I had to 'grind' for exp, and then it's only a half level or so. But that is the price you pay when picking up a game at release. Eventually, they will either adjust Exp to next level, boost Exp on current quests, or add new quests to compensate. Until then, I just go do leves or even help out FC mate and take a break, so when I get back to it, the little 'grind' won't get to me as much. Good luck.
#33 Sep 04 2013 at 6:59 AM Rating: Decent
Avatar
*
123 posts
Seems like I'll remake my character then lol since I did all quests while leveling instead of leaving them for secondary classes :S
____________________________
Final Fantasy Radio
http://finalfantasyradio.co/
Amestra Blackoak Ultros Server
The Kraken Club

Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 92 All times are in CDT
Adzieboy, Theonehio, Anonymous Guests (90)