I will reface this post by saying, if I happen to make myself sound like a big fat noob, well...it's because I am. I did play FFXI casually for a good while, but am still adjusting to the changes to XIV.
I remember reading (...I think) that the first player to attack a mob gets 100% of xp and items regardless if someone else joins in, correct? Any player who jumps in on a battle may be rewarded if he or she helps out enough. If I am understanding everything correctly, it would seem that this system is set up to make on-the-fly "parties" while doing the plethora of "kill these monsters and collect these things from them" quests, where anyone can jump in on a fight. Yet, every time I run into other players during these quests they always attack separate mobs. There have been times when 2/3 people have been standing around waiting for more punching bags to pop up; but wouldn't it be more efficient to work together and all receive a copy the item from each mob instead of splitting the group and waiting for pops? I like to help out people randomly so I guess I just wanted to make sure I wasn't being rude or "stealing" any conditions for the various quests. Thoughts?