I was really hoping it would be like Rifts macro system. You press the button and if the skill on your macro list is available it casts.
The macro system in this game is more of a hand off approach where you click the button and it does what you types.
Problem is wait time. Most macros are set to 2.5 second wait times as that is the default GCD. However theres a lot a stuff that effects the GCD in the skill speed stat. The skill speed stat is a number that gets higher that doesn't quite reflect the actual time it reduces the GCD. Also food often carries a skill speed buff.
What ends up happening is that It seems to be faster to cast by clicking. Even spending a lot of time tinkering with the macros on dummies, on the field the macro would gum up, hang, or just not work right.
Im not huge on using macros, other than the fact they spare me an early case of arthritis.
Was really disappointed with the in game macro system after some thorough testing then use in a dungeon, I actually had to swap my skills back on the hotbar so I could see when it screwed up and manually click the combo finisher ect..that's when I noticed that the macro was waiting too long at 2.5 seconds...attempting to lower it seemed to cause the macro not to cast skills.
Either way, I much prefer a list style approach where you click the button for each command...and to be honest with you, I kinda need macros set since ill need a 3 skill combo, behind enemy combo, flank combo...and still have room for all my non combo skills ect. The reason I want macros more than anything is to keep easy reach keys available, as stretching fingers for extended periods of time to use other combos comes with a lot of needless finger fatigue.
I was curious if anyone else has issue with the macro system, and any suggestion on it. Seems when I bring this up in game people get REALLY defensive for some reason. Not looking for easy mode here, just looking to combine 3 combos worth of keys into 3 buttons.
Edited, Sep 5th 2013 9:06pm by Strangerous