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Squishy marauderFollow

#1 Sep 06 2013 at 10:05 AM Rating: Decent
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My marauder holds great emnity in dungeons but seems a little squishy. In the manor instance my healer had a Tough time keeping me alive. I've spread my points evenly between str and vit. Any tips to make me less squishy?
#2 Sep 06 2013 at 11:12 AM Rating: Excellent
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it all really depends, are you a lower level for the dungeon and how is your gear compared to your level? If you are just getting to that dungeon you will take a beating on GLD or MRD until you start to build up gear for that level.

What I do to help is pop Foresight and Convalescence at the beginning of every pull to make it easier on the healer, I just have it macroed in with Overpower. If you are in the manor then you should have the War job unlocked so having Wrath will help with the healing as well.

Just use you cooldowns, on MRD/WAR it is very easy to not use them since they aren't "required" to do our jobs, but your healer will love you for it.
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WAR has access to enough enmity gear and enough hate-inducing JA to aggro baby jesus.


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When I'm trying to decide what spell to cast I look at the mobs' weaknesses, check the day, check the weather and then calmly cast Thunder IV.
#3 Sep 06 2013 at 11:32 AM Rating: Decent
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Ok thanks for the tips. I'm only level 28 So I guess I'm just undergeared and under leveled. Our healer seemed inexperienced too as I had to Cast my own protect spell regularly. I use foresight and bloodbath as part of my rotations, the only real problem is the healer couldn't quite keep up. We got through it but not without some complaining from the dps that I was too squishy to maintain us. Ill just keep working the dungeon for gear drops with my fc and hopefully things will improve.
#4 Sep 06 2013 at 12:51 PM Rating: Good
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Yeah, 28 in the Manor is kind of low especially if you aren't geared for it. Just keep using your cooldowns and rotations and you will be fine.

You will really enjoy when you unlock WAR, the Defiance buff works wonders.
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WAR has access to enough enmity gear and enough hate-inducing JA to aggro baby jesus.


Quote:
When I'm trying to decide what spell to cast I look at the mobs' weaknesses, check the day, check the weather and then calmly cast Thunder IV.
#5 Sep 06 2013 at 5:41 PM Rating: Decent
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As a tank you need to get your hands on high DEF armour and lost of VIT bonus. That's all there is to it.
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#6 Sep 11 2013 at 11:05 AM Rating: Default
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Khornette wrote:
As a tank you need to get your hands on high DEF armour and lost of VIT bonus. That's all there is to it.

This is actually a pretty unhelpful post.
#7 Sep 11 2013 at 6:18 PM Rating: Good
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Rephrase that: Get your highest DEF and VIT bonus gear you can wear.

How is that unhelpful? There are a lot of gears drop that MRD can wear, but tank like MRD are expect to wear armours that specifically say GLD/PLD/MRD/WAR. Do not wear Disciple of WAR gears, those are tend to be DPS gears. For accessories get anything that give VIT/Parry instead of STR/Determination. Where to get them? Quest/Dungeon drop. It's pretty much handed to you.

If you are undergeared for your level, how can I tell you how to fix it apart from getting appropriate gear for your level?
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#8 Sep 13 2013 at 6:24 PM Rating: Excellent
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moonfroh wrote:
Ok thanks for the tips. I'm only level 28 So I guess I'm just undergeared and under leveled. Our healer seemed inexperienced too as I had to Cast my own protect spell regularly. I use foresight and bloodbath as part of my rotations, the only real problem is the healer couldn't quite keep up. We got through it but not without some complaining from the dps that I was too squishy to maintain us. Ill just keep working the dungeon for gear drops with my fc and hopefully things will improve.


Get rid of the protect spell and get convalescence from GLD, it will be more beneficial.

Reset the point to all VIT instead of STR.

I find an issue is the group not all focusing on killing one target at a time. If you pull a group of 3 then everyone should focus in on and burn that one down, then you only have 2 banging on you and easier to heal. When you have the DPS focusing on different targets it just takes longer to down them all and a LOT more stress on the healer to keep you healed. God forbid you have 3 mobs that pull a TP move at the same time, hard to keep you up on that.
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Quote:
WAR has access to enough enmity gear and enough hate-inducing JA to aggro baby jesus.


Quote:
When I'm trying to decide what spell to cast I look at the mobs' weaknesses, check the day, check the weather and then calmly cast Thunder IV.
#9 Sep 20 2013 at 10:53 AM Rating: Default
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Flip the above folks.

Get Str, not Vitality. So your self heals have more impact. By 50 I'm reading we want 20 Str, 10Vital, or 30 Str... debate open on which.

This is not a gladiator/paladin. Marauder/Warrior revels in taking damage.

Get used to being at 50-75% health - this class isn't meant to be topped off, just kept up.
At 28 the list of tools for self healing is small... But even Berserk and Mercy Stroke can be healers if applied at the right moments (such as right after Bloodbath).

Go 2 levels into Conjurer and get Cure - until you have better self healing, this is not a bad cross class to put in.

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#10 Sep 22 2013 at 2:35 PM Rating: Decent
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I've Long since solved this issue by levelling and gearing a bit better but I've found that I'm absolutely against putting all attribute points into vit. Str helps with threat and marauders have ridiculous Ammount of hp with or without the vit bonus. Just a preference but I find with convalescence and foresight the manor instance is perfectly managble. Thanks for all the advice tho
#11 Sep 22 2013 at 6:50 PM Rating: Good
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kichwas wrote:
Flip the above folks.

Get Str, not Vitality. So your self heals have more impact. By 50 I'm reading we want 20 Str, 10Vital, or 30 Str... debate open on which.

This is not a gladiator/paladin. Marauder/Warrior revels in taking damage.

Get used to being at 50-75% health - this class isn't meant to be topped off, just kept up.
At 28 the list of tools for self healing is small... But even Berserk and Mercy Stroke can be healers if applied at the right moments (such as right after Bloodbath).

Go 2 levels into Conjurer and get Cure - until you have better self healing, this is not a bad cross class to put in.



Wait till Titan HM. As WAR, you don't get 20% Damage reduction like PLD (Shield Oak) you need as much Hp as possible. 20 STR doesn't cut because self heal is pitiful, the amount of HP you get back from full blown Crit Berserk Inner Beast will be gone within seconds. Even as DPS Titan curb-stomp you 2k-3k every half a minute (increasing more toward the end and will do lots more if you don't finish it in time), and there is no way to avoid that. Tank doesn't have that luxury, toward the later half he will start dealing bigger unavoidable damage to tank every 20-30 seconds.

Prior to Titan you get Hydra, Triumvirate can do 4k-6k and even more if you didn't kill the Wyvern fast enough. And it can do Triumvirate VERY often.

Forget about red circle you get to run away from, higher level content do have a lot of unavoidable essential damage you need to take.

Edited, Sep 22nd 2013 8:52pm by Khornette
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#12 Sep 26 2013 at 11:50 AM Rating: Decent
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WHM get a bonus to their protect.

IMO every MRD/WAR tank should pick up Haymaker from Pugilist. The 20% slow means 20% fewer attacks while it is up, works really well against hard hitting slow mobs and doesn't interrupt your emnity rotation.

Edited, Sep 26th 2013 1:52pm by KingoGoodbomber
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