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Cutscenes in Story DungeonsFollow

#1 Sep 06 2013 at 11:06 AM Rating: Good
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I would like to know how many others have had conflict in their parties relating to this very topic.

Praetorium or Castrum Meridianum each have 10-20 cutscenes, which some folks insist on watching to their completion when they can see them later in their inn. Nothing is worse than skipping the cutscene to save time on the timer and coming out of the cutscene to find yourself locked in instabattle with something large and only 3 of the 8 people in your party present. It just drops you in the battle.

I personally wait hours as a dd to enter duty finder, and I don't want conflict. I hate waiting that long only to have two or three in the 8 man group insist on watching every cutscene like reading a pleasure novel, followed by two or three who vehemantly oppose such action and repeatedly post in all caps. Flaming ensues, people leave, and I have to 2 hour queue the duty finder again.

I seriously believe that it is a design flaw in the coding to have the timer run while anyone is in a cutscene, and the game should never drop you into a battle directly out of a cutscene without an opportunity to regroup and strategize. Changes in this manner by the programmers could eliminate a lot of pain and suffering.

Edited, Sep 6th 2013 12:11pm by Valkayree

Edit - Dammit I am not an elitist who wants to do speed runs. I want to beat the quest once and never run it again. It is only applying to the last two story dungeons, not every dungeon. You dont even get any good loot from Praetorium or Castrum Meridianum, why would I want to run them twice? I wanted to see if everyone felt that a change was needed to the timer system during cutscenes. Maybe I should have not stated my personal stance...

Edited, Sep 6th 2013 2:35pm by Valkayree

Oh and Spoiler Text I guess...

Edited, Sep 6th 2013 2:51pm by Valkayree
#2 Sep 06 2013 at 11:19 AM Rating: Excellent
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People shouldn't get upset when someone is running a dungeon for the first time and watches the scenes as they unfold. If you want to skip them and break up the narrative, that is good for you. But some people like to enjoy the storieS of the world.

The game has been out for two weeks. People that rush content shouldn't complain when someone else doesn't.
#3 Sep 06 2013 at 11:22 AM Rating: Default
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DmitryOnIfrit wrote:
People that rush content shouldn't complain when someone else doesn't.
If it's like the OP says and you can just watch the cutscenes at an inn at your leisure, then it's more in everyone's best interest just to skip them while trying to accomplish an objective of some sort.
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#4 Sep 06 2013 at 11:24 AM Rating: Excellent
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Valkayree wrote:
I personally wait hours as a dd to enter duty finder, and I don't want conflict. I hate waiting that long only to have two or three in the 8 man group insist on watching every cutscene like reading a pleasure novel, followed by two or three who vehemantly oppose such action and repeatedly post in all caps. Flaming ensues, people leave, and I have to 2 hour queue the duty finder again. Truly and utterly annoying.

Personally I skip cutscenes for the better respect of the folks around me. I will watch the scenes later in my own time. But I will not become upset unless we have 20 minutes on the clock, we have already invested an hour and 40 minutes, and we have three forms of Ultima remaining.

I seriously believe that it is a design flaw in the coding to have the timer run while anyone is in a cutscene, and the game should never drop you into a battle directly out of a cutscene without an opportunity to regroup and strategize. Changes in this manner by the programmers could eliminate a lot of pain and suffering.

It sounds like they should extend the amount of time needed to clear the dungeon, or tweak the difficulty of the dungeon so that you can comfortably clear it without having to skip CSs. And there should be a delay between a CS and engaging a mob since not everyone is guaranteed to be done with a CS at the same time.

If you want to skip the CSs and watch them later, that's your call. But it would be unreasonable to expect everyone else to do the same unless the group agrees to that practice at the start of the run. Watching the CSs later in the inn doesn't have the same impact as experiencing the story while doing the content. Players should be allowed to experience the story properly, the way it was designed to be experienced.

And this speaks to a community / player issue. Even if SE made all of the changes you describe, there will still be players that want to clear the dungeon as fast as possible so that they can move on to other things. Unfortunately, that's the risk you take when joining a random group of people. The best way to experience a dungeon the way that you want to experience (either taking your time and watching all of the CSs, or skipping them all to maximize your chance at clearing) is to find like minded players on your server and group up with them for the dungeon.
#5 Sep 06 2013 at 11:25 AM Rating: Excellent
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Oh hey I just killed Sephiroth and for some reason there's all this green stuff and a meteor... and why isn't Aerith in my party anymore?
Let me go back an hour later and watch this spoiled narrative.
#6 Sep 06 2013 at 11:32 AM Rating: Good
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You're one of those people, huh?

No respect for others, just want to speed run, insult others who watch the CS. Yeah, I've had "you're kind" in my party before. Telling me how we barely have enough time to finish without me watching the cutscenes and then we finish with 40 minutes remaining WITH me watching them.

It's the conclusion of the storyline and people want to know WHY they are fighting something through the progress of the story, not find out later at the inn. If you cant respect that, then maybe you shouldn't be speed running the story mission, and gear up better and move on to Wanderer's or Amdapor, which have better drops and tomes/hr rates.

I had absolutely no issue completing both dungeons while watching the cutscenes, and even a few wipes on bosses. Respect others, don't be so greedy.
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#7 Sep 06 2013 at 11:39 AM Rating: Default
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Louiscool wrote:
No respect for others, just want to speed run, insult others who watch the CS.

[...]

Respect others, don't be so greedy.
What about the people with limited playtime that just want to complete the content? Do they not deserve respect? How about the damage dealers that have been sitting around for hours just to do that content? It behooves them to get in, finish, and get back into queue. Do they not deserve respect? And how about the people that have done the content itself a dozen times already? Why should any these people suffer because someone is being greedy and wants to slow everyone else down?

Should discuss it before starting the run.
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#8 Sep 06 2013 at 11:41 AM Rating: Excellent
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If you're queueing up on Duty Finder with the intention of doing a speed run, it seems pretty silly to be upset when you find out that other members in your random group did not show up for a speed run.
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#9 Sep 06 2013 at 11:44 AM Rating: Good
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lolgaxe wrote:
Louiscool wrote:
No respect for others, just want to speed run, insult others who watch the CS.

[...]

Respect others, don't be so greedy.
What about the people with limited playtime that just want to complete the content? Do they not deserve respect? How about the damage dealers that have been sitting around for hours just to do that content? It behooves them to get in, finish, and get back into queue. Do they not deserve respect? And how about the people that have done the content itself a dozen times already? Why should any these people suffer because someone is being greedy and wants to slow everyone else down?

Should discuss it before starting the run.


Well this is my point. The content is story-related. If you want to run it to farm, you should expect that people will be doing it for the first time and want to experience it, right? There are more efficient ways to earn Tomes, and the Tome reward is mainly to encourage people to help out players doing it for the first time, as the dungeon has no other drops.

Even skipping the cutscenes, it's less tomes/hr than wanderers, and Amdapor has 80 philosophy and 40 mythic. CLEARLY, Ampdapor is the best place to go. If you want to speed run the story, don't solo-queue in the duty finder. Shout for a party or something.

It really ruined what was a great conclusion to the story for me, having 2 people ***** out the other 6 for watching the conclusion to the 30-hour campaign.
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#10 Sep 06 2013 at 11:56 AM Rating: Excellent
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Valkayree wrote:
Stuff with spoilers: "Ultima" fight


Yeah.... uh thanks for the lack of a spoiler warning... I hate when spoilers are spoiled by warnings.

On topic:

Im clearly not on the Castrums yet, and wasn't aware there were that many CSs in them. I initial stance was to just deal with the people watching the CSs they paid for, but in light of the sheer number, the variable rate at which people read, and the lengthy dungeon run and limited timer, I think I've just changed camps.

Though if it's clear at the beginning of the run that people will or will not be watching CSs, perhaps time won't be wasted over argueing and rage quitting.


Edited, Sep 6th 2013 2:01pm by diiablo
#11 Sep 06 2013 at 11:59 AM Rating: Excellent
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Final Fantasy has always been about the story. You want to just take that away?
#12 Sep 06 2013 at 12:02 PM Rating: Good
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diiablo wrote:
Valkayree wrote:
Stuff with spoilers: "Ultima" fight


Yeah.... uh thanks for the lack of a spoiler warning... I hate when spoilers are spoiled by warnings.

On topic:

Im clearly not on the Castrums yet, and wasn't aware there were that many CSs in them. I initial stance was to just deal with the people watching the CSs they paid for, but in light of the sheer number, the variable rate at which people read, and the lengthy dungeon run and limited timer, I think I've just changed camps.

Though if it's clear at the beginning of the run that people will or will not be watching CSs, perhaps time won't be wasted over argueing and rage quitting.

Edited, Sep 6th 2013 1:56pm by diiablo

Edited, Sep 6th 2013 2:00pm by diiablo


Yeah OP let out a few major spoilers. I did the final fight last night. Read ALL CS as well as everyone else who was there for the first time. Finished the fight and had plenty of time on the clock. There is no need to rush this one at all. You get what 120 minutes? Yeah, that plenty of time for everyone. Anyone starting should see that timer and go O I'mma be here a gooooooood while.

Edit: put in spoiler alert

Edited, Sep 6th 2013 2:11pm by nonameoflevi
#13 Sep 06 2013 at 12:05 PM Rating: Decent
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nonameoflevi wrote:
Yeah OP let out a few major spoilers. I did the final fight last night. Read ALL CS as well as everyone else who was there for the first time. Finished the fight and had plenty of time on the clock. There is no need to rush this one at all. You get what 120 minutes? Yeah, that plenty of time for everyone. Anyone starting should see that timer and go O I'mma be here a gooooooood while.


OK, if I know there's plenty of time to finish, then I firmly agree with watching CSs for those who want to.

BTW, I edited my post to remove the spoiler in my rant on spoilers, would be great if you could update my quote to not perpetuate the spoiling?
#14 Sep 06 2013 at 12:07 PM Rating: Good
Valkayree wrote:
I seriously believe that it is a design flaw in the coding to have the timer run while anyone is in a cutscene, and the game should never drop you into a battle directly out of a cutscene without an opportunity to regroup and strategize. Changes in this manner by the programmers could eliminate a lot of pain and suffering.


I thought your post was well worded. Not a rant but instead descriptive about the problem. Can't deny it is an issue. Dropping CS skippers straight into battle HAS to be fixed.

I feel guilty watching the cutscenes knowing that the other players do not want to. Some games have a kind of voting system where if majority wants to skip then it force skips. I'm ok with that.

Instead of having to go to the Inn, I would suggest that players have the option to watch the entire dungeon worth of cut scenes right when they exit (after loot is determined).

Watch Skipped Cut Scenes?
- No, exit.
- Yes.

I really want to watch them! As the events unfold preferably, but after the other players are gone would be an acceptable compromise.

Edited, Sep 6th 2013 2:07pm by Gnu
#15 Sep 06 2013 at 12:10 PM Rating: Good
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Gnu wrote:
Valkayree wrote:
I seriously believe that it is a design flaw in the coding to have the timer run while anyone is in a cutscene, and the game should never drop you into a battle directly out of a cutscene without an opportunity to regroup and strategize. Changes in this manner by the programmers could eliminate a lot of pain and suffering.


I thought your post was well worded. Not a rant but instead descriptive about the problem. Can't deny it is an issue. Dropping CS skippers straight into battle HAS to be fixed.

I feel guilty watching the cutscenes knowing that the other players do not want to. Some games have a kind of voting system where if majority wants to skip then it force skips. I'm ok with that.

Instead of having to go to the Inn, I would suggest that players have the option to watch the entire dungeon worth of cut scenes right when they exit (after loot is determined).

Watch Skipped Cut Scenes?
- No, exit.
- Yes.

I really want to watch them! As the events unfold preferably, but after the other players are gone would be an acceptable compromise.

Edited, Sep 6th 2013 2:07pm by Gnu


These are really meant to be watched as the Fights unfold. I would really hate for someone to miss out on them.
#16 Sep 06 2013 at 12:11 PM Rating: Good
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Louiscool wrote:
If you want to run it to farm, you should expect that people will be doing it for the first time and want to experience it, right?
Likewise, if it's your first time you should expect that people will be doing it to farm or have legitimate reasons to want to just finish. And that expectation should grow as the game continues. That's not being disrespectful on their parts, nor greedy, like you implied. The only solution is to discuss it before the run starts. I mean, if this were XI I'd say that's their problem because it took an act of God just to rewatch cutscenes and I'm going to watch it right f'in now, like it or not, but here they sound like the scenes easily accessible. You should not just dismiss the group that wants to speed through. That is disrespectful and greedy.

Like I said though, the only correct method is to discuss it before hand instead of just expecting the other group to do as you say.
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#17 Sep 06 2013 at 12:17 PM Rating: Good
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wow such backlash over a few min wait. Just let people do what they want they payed for the game they should enjoy the story. If you dont wanna wait than make your own pt. If somone afks for 10 min for no reason than thats a issue but a simple cutsceen.. you guys are over reacting . If you dont finish an instance with 20-40 min left than there is a bigger issue than a simple cutsceen watcher.
#18 Sep 06 2013 at 12:19 PM Rating: Decent
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I always watch the CS during my first run through of a dungeon. Don't like it? I'll drop the dungeon and i"m sure my SCH will find another PUG before the time you finish typing your all caps response to tell me to hurry up.

I fully understand that if i'm in a PUG that there are people that are going through the first, as a matter of fact, it tells you in the very begining: "hey, jackass, there are players here on their first time through, chill the @#%^ out and wait". Of course, I'm paraphrasing but still.

If your in that big of a hurry, don't do PUGs. Go find some friends that are just as impatient as you are and run dungeons to your hearts content.

Edited, Sep 6th 2013 2:21pm by RyanSquires
#19 Sep 06 2013 at 12:22 PM Rating: Default
Valkayree wrote:
I would like to know how many others have had conflict in their parties relating to this very topic.

Praetorium or Castrum Meridianum each have 10-20 cutscenes, which some folks insist on watching to their completion when they can see them later in their inn. Nothing is worse than skipping the cutscene to save time on the timer and coming out of the cutscene to find yourself locked in instabattle with something large and only 3 of the 8 people in your party present. It just drops you in the battle. And the cutscenes are so long and so frequent that you barely have time to finish the quest. I beat Praetorium last night with 12 minutes left, and only after two cs watching dps were flamed by the tank, then weren't raised by the healers, then proceeded to quit, but fortunately were replaced by two good dd during the ultima battle and we managed to come out on top. Before that, my entire party broke up because the tank was watching and both healers left.

I personally wait hours as a dd to enter duty finder, and I don't want conflict. I hate waiting that long only to have two or three in the 8 man group insist on watching every cutscene like reading a pleasure novel, followed by two or three who vehemantly oppose such action and repeatedly post in all caps. Flaming ensues, people leave, and I have to 2 hour queue the duty finder again. Truly and utterly annoying.

Personally I skip cutscenes for the better respect of the folks around me. I will watch the scenes later in my own time. But I will not become upset unless we have 20 minutes on the clock, we have already invested an hour and 40 minutes, and we have three forms of Ultima remaining.

I seriously believe that it is a design flaw in the coding to have the timer run while anyone is in a cutscene, and the game should never drop you into a battle directly out of a cutscene without an opportunity to regroup and strategize. Changes in this manner by the programmers could eliminate a lot of pain and suffering.


Edited, Sep 6th 2013 12:11pm by Valkayree

Wow you are an elitist *******. I dont care if it takes time, Im watching the cs the first time I encounter it, dont like it? Tough. You can flame or harass me all you want Ill just report you for griefing.
#20 Sep 06 2013 at 12:28 PM Rating: Good
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svlyons wrote:

If you want to skip the CSs and watch them later, that's your call. But it would be unreasonable to expect everyone else to do the same unless the group agrees to that practice at the start of the run. Watching the CSs later in the inn doesn't have the same impact as experiencing the story while doing the content. Players should be allowed to experience the story properly, the way it was designed to be experienced.


True, if there was no time limit, it would not matter. But what good is watching a cutscene going to do if it means that you and 7 other unhappy people have to restart the dungeon because you run out of time? That's a wasted two hours for people who might not have two hours to waste. They developers simply dont give enough time to watch the cutscenes in full and beat the missions without taking it right down to the wire. Meaning you can't wipe, al all.

And the story is great, and not all of it is available in the inn. I love the story, I want to watch it too. Ultimately you can't blame the player, it is a design issue. We were not allowed to get this far in beta or early access, so no one really got an opportunity to test the drawbacks that these cutscenes would have while the timer would run.

A patch should be implemented, bottom line.

A. No one should be able to any skip cutscenes in story missions OR the timer should not run while you are in them
B. It should never drop you into a battle directly out of a cutscene

These seem like simple fixes to a problem that the player base will not solve. Personally, when I am at the store, crossing the street, and see a car wanting to drive by, I hurry my butt up and stop admiring the scenery because I live by the golden rule: "Do onto others as you would have them do onto you". Sadly, I still find myself driving and find that person who wants to take 35 mintues and baby steps to walk across the street when they are perfectly capable of walking faster. Or that lady who parks her basket in front of your peanut butter and acts like you arent there. In real life we are polite and don't say anythign but "excuse me" but online, people tend to talk in all caps due to a lack of repercussion.

I am just the topic neutral here. I do have a stance, but I am equally addressing all sides of the debate. I dont care if you want to watch the story, but read fast and press the X button faster, please, for the sake of the others as well...

Edited, Sep 6th 2013 1:37pm by Valkayree

Edited, Sep 6th 2013 1:37pm by Valkayree
#21 Sep 06 2013 at 12:30 PM Rating: Good
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lolgaxe wrote:
Louiscool wrote:
If you want to run it to farm, you should expect that people will be doing it for the first time and want to experience it, right?
Likewise, if it's your first time you should expect that people will be doing it to farm or have legitimate reasons to want to just finish. And that expectation should grow as the game continues. That's not being disrespectful on their parts, nor greedy, like you implied. The only solution is to discuss it before the run starts. I mean, if this were XI I'd say that's their problem because it took an act of God just to rewatch cutscenes and I'm going to watch it right f'in now, like it or not, but here they sound like the scenes easily accessible. You should not just dismiss the group that wants to speed through. That is disrespectful and greedy.

Like I said though, the only correct method is to discuss it before hand instead of just expecting the other group to do as you say.


Yeah, discussing it beforehand is perfectly acceptable. What's not perfectly acceptable is then stomping your feet like a little baby and spending the entire run using /p as your personal soapbox to insult the members who are watching it, after you've all agreed to watch them.

Maybe I'm a bit over-angry on this subject, but the duty finder is full situations like the one I had.

We take care to avoid spoiling the story for others, right? How is skipping the CS to see the final boss any different? It's a spoiler. I only skipped one CS at the end because I was tired of the remarks, and I was completely confused as to what happened to the Black Wolf and why was I now fighting "the Ascien guy" (not even gonna mention his name in the spoiler tag).

My experience ended with one party member saying they hoped I contracted the AIDs virus and another hoping I drowned in a river. So no, I didn't have a good time.
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#22 Sep 06 2013 at 12:32 PM Rating: Excellent
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ShadowofaDoubt wrote:


Wow you are an elitist @#%^. I dont care if it takes time, Im watching the cs the first time I encounter it, dont like it? Tough. You can flame or harass me all you want Ill just report you for griefing.


Strong difference between an elitist on his 35th run who is **** about speed and me, who on his first try just wants to finish the damn two hour quest one time without running out of time and having to repeat duty finder for two hours. My stance is that I really don't need any more RL aggro from my family. So sit down son, when you have kids I'm sure you will understand. RL > Game

Edited, Sep 6th 2013 1:32pm by Valkayree
#23 Sep 06 2013 at 12:33 PM Rating: Decent
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RyanSquires wrote:
I always watch the CS during my first run through of a dungeon. Don't like it? I'll drop the dungeon and i"m sure my SCH will find another PUG before the time you finish typing your all caps response to tell me to hurry up.

I fully understand that if i'm in a PUG that there are people that are going through the first, as a matter of fact, it tells you in the very begining: "hey, jackass, there are players here on their first time through, chill the @#%^ out and wait". Of course, I'm paraphrasing but still.

If your in that big of a hurry, don't do PUGs. Go find some friends that are just as impatient as you are and run dungeons to your hearts content.

Edited, Sep 6th 2013 2:21pm by RyanSquires


You healers are getting spoiled with instaqueue... And it is not impatience, it is rl family aggro sayign no more 2 hour unavailability. Big difference. I shouldn't have to wait to finish my quest because you can run it again later... All I'm saying.

Edited, Sep 6th 2013 1:34pm by Valkayree

Edited, Sep 6th 2013 1:34pm by Valkayree
#24 Sep 06 2013 at 12:37 PM Rating: Good
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How many times have player ran outta time running these things? That is the first item up for discussion. I assume the time is amp enough for everyone, even those with slower connections and slow reading levels to read and watch the CS and fight through the dungeon. If people are finding that leads to a lot of times up dungeon runs, then SE needs to adjust the timers or as Valk suggests, pause the timer during cutscenes. If people finish the dungeons just fine even with 2-5 minutes left, it was still completed - in that case, then fault lies with impatient players trying to rush through yet another part of the game to get to some pot of gold that doesn't actually exist. It is about the story, in Final Fantasy, every time - that is where the gold resides.
#25 Sep 06 2013 at 12:37 PM Rating: Good
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Valkayree wrote:
RyanSquires wrote:
I always watch the CS during my first run through of a dungeon. Don't like it? I'll drop the dungeon and i"m sure my SCH will find another PUG before the time you finish typing your all caps response to tell me to hurry up.

I fully understand that if i'm in a PUG that there are people that are going through the first, as a matter of fact, it tells you in the very begining: "hey, jackass, there are players here on their first time through, chill the @#%^ out and wait". Of course, I'm paraphrasing but still.

If your in that big of a hurry, don't do PUGs. Go find some friends that are just as impatient as you are and run dungeons to your hearts content.

Edited, Sep 6th 2013 2:21pm by RyanSquires


You healers are getting spoiled with instaqueue... And it is not impatience, it is rl family aggro sayign no more 2 hour unavailability. Big difference. I shouldn't have to wait to finish my quest because you can run it again later... All I'm saying.

Edited, Sep 6th 2013 1:34pm by Valkayree

Edited, Sep 6th 2013 1:34pm by Valkayree


If you don't want to wait, join a FC or LS that will help you so you can hurry up and get back to your RL. I shouldn't have to rush because your RL is rushing you.

EDIT: I will correct my tone somewhat, I'm fully understanding that people have a limited time to play due to RL issues. Granted, i feel that we are just arguing the same point to a degree, you shouldn't have to wait for me due to RL restraints and i shouldn't have to rush for you due to lack of free time. I do agree with your idea to stop the timer during CS but i promise there will still be people ******** to hurry up.


Edited, Sep 6th 2013 2:42pm by RyanSquires
#26 Sep 06 2013 at 12:39 PM Rating: Excellent
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I, for one, watch the cutscenes if it is my first time in the dungeon. I do feel a little guilty, though, knowing that there are probably people waiting for me.

I understand some people want to get it done fast, but first timers have every right to watch every cutscene. You might argue that you can rewatch it back in your inn, but for some people that's besides the point. I'm talking about immersion. I'm one of those people who enjoy the actual journey to lvl 50 just as much as the destination itself. Rewatching it in the inn destroys the immersion for me.

I know some people feel the same way I do, and I know some people beg to differ. There is no right or wrong in this situation, but know that that is an online game where you play with others. If someone wants to watch the story unfold, they have every right to.

Edit: They could make it so that the time limit freezes as long as someone is in a cutscene.

2gil

Edited, Sep 6th 2013 1:41pm by Threx
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