By the time someone hits level 50 they should have some slightest clue as to how to play their job right?
Apparently leveling as a tank in this game is so ridiculously easy that some people can't be bothered to learn some of the simpler mechanics. I just had to leave three level 50 dungeons in a row because each tank was so entirely clueless it was a wonder they had made it out of their very first dungeon.
Marking an enemy should be a simple matter right? Each and every time none of these people could be bothered to toss out even a single mark on their focused target. I ended up having to assume the initial target they pulled each time was their focus and half of the time they would suddenly switch targets a few seconds in and the mob starts running after whichever DD had started to build the most hate.
That brings us into afk tanking. In what world is this considered even slightly appropriate? Each time I or another DD would end up on the wrong mob and pull hate the tank wouldn't budge an inch. At first I figure that they're just focused on the other mob but then when that one too goes running after someone each tank was left staring off into space while everyone else is kiting around the room or spamming cures for the next minute or two until the tank realized there was nothing in front of them anymore.
SE seriously needs to look at the balance of this game and how easily tank jobs are getting pushed along that people can get as far as they have without having a clue or even really caring about how they're playing.