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#1 Sep 12 2013 at 3:01 AM Rating: Good
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Subject has all.

Also, there is now 30 NA worlds and 31 JP worlds. Wasn't it 24 and 25 before?
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#2 Sep 12 2013 at 3:05 AM Rating: Decent
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I'm just hoping I can actually finish dungeon crawls, now. I haven't had one disconnectless run in the past week. I was just happy to not have 1017s, but the Guildhest Finder was rather screwed up as a result somehow.
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#3 Sep 12 2013 at 3:10 AM Rating: Good
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Speed running AK has been patched apparently, and auto-logout implemented.

Quote:
-Changes have been made to the behavior and mechanics of the enemies found within the “The Wanderer’s Palace” and “Amdapor Keep” dungeons to counteract instances of players running through the dungeon without engaging enemies on the way to bosses.
As advancing through dungeons without defeating enemies is not an intended strategy, we plan to continue making further changes in the future to discourage this type of behavior.
-In instance dungeon “The Wanderer's Palace” and “Amdapor Keep”, we have increased the amount of AllaganCoins that can be obtained from a treasure chest.


Edited, Sep 12th 2013 5:11am by SolomonGrundy
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#4 Sep 12 2013 at 3:20 AM Rating: Decent
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where are the full patch notes?
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#5 Sep 12 2013 at 3:21 AM Rating: Good
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SolomonGrundy wrote:
Speed running AK has been patched apparently, and auto-logout implemented.


Waiting for people to complain that now repair cost is the same because it takes twice (or thrice) the time to do AK run despite the repair cost dwindle by half.

Oh and also complain about people need to level a craft to run dungeon non-stop because DM5 is so cheap now :p
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#6 Sep 12 2013 at 3:22 AM Rating: Decent
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Any idea how (bad) the timer for the auto-kick is?
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#7 Sep 12 2013 at 3:24 AM Rating: Decent
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garethrogue wrote:
where are the full patch notes?


Here

Quote:
Any idea how (bad) the timer for the auto-kick is?


30 minutes.

Edited, Sep 12th 2013 9:24am by blowfin
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#8 Sep 12 2013 at 3:25 AM Rating: Good
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KojiroSoma wrote:
Any idea how (bad) the timer for the auto-kick is?


Thirty of your earth minutes.
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#9 Sep 12 2013 at 3:37 AM Rating: Excellent
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I wonder how long it'll take them to realize that their ending credits are longer than 30 minutes, and it's booting people after them, causing their main story quest chain to bug out.

Edited, Sep 12th 2013 5:51am by garethrogue
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Check out the Dream Network, a Twitch.tv community for XIV fans, featuring notable streamers like Mr. Happy, MTQcapture, Rahhzay, and Slyakagreyfox! http://dreamnetwork.tv/forum/index.php
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#10 Sep 12 2013 at 3:44 AM Rating: Good
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Buffylvr wrote:
Subject has all.

Also, there is now 30 NA worlds and 31 JP worlds. Wasn't it 24 and 25 before?


I think when the game first came out, it was 25 JP and 25 NA/EU. The first update added a server for each region so it was 26 JP and 27 NA/EU. So I guess JP got 5 more while NA/EU got 3 more. Not too shabby.
#11 Sep 12 2013 at 3:56 AM Rating: Good
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garethrogue wrote:
I wonder how long it'll take them to realize that their ending credits are longer than 30 minutes, and it's booting people after them, causing their main story quest chain to bug out.

Edited, Sep 12th 2013 5:51am by garethrogue


Simply hit a key or something every so often. If coded properly, it should reset the timer.
#12 Sep 12 2013 at 7:30 AM Rating: Good
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wow, really, 30 minutes? the duty finder takes 3 times that long for DPS on some dungeons....
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#13 Sep 12 2013 at 7:34 AM Rating: Excellent
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Skaditoo wrote:
wow, really, 30 minutes? the duty finder takes 3 times that long for DPS on some dungeons....


Being in Duty Finder doesn't mean you can't do anything else, craft, mine, fate, farm, almost anything can be done except join a party or another instance.
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#14 Sep 12 2013 at 7:38 AM Rating: Good
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SolomonGrundy wrote:
Speed running AK has been patched apparently, and auto-logout implemented.

Quote:
-Changes have been made to the behavior and mechanics of the enemies found within the “The Wanderer’s Palace” and “Amdapor Keep” dungeons to counteract instances of players running through the dungeon without engaging enemies on the way to bosses.
As advancing through dungeons without defeating enemies is not an intended strategy, we plan to continue making further changes in the future to discourage this type of behavior.
-In instance dungeon “The Wanderer's Palace” and “Amdapor Keep”, we have increased the amount of AllaganCoins that can be obtained from a treasure chest.


Edited, Sep 12th 2013 5:11am by SolomonGrundy


Well crap. As if the bosses werent hard enough, now I have to wait 30 minutes to die to them Smiley: tongue
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#15 Sep 12 2013 at 7:39 AM Rating: Good
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garethrogue wrote:
I wonder how long it'll take them to realize that their ending credits are longer than 30 minutes, and it's booting people after them, causing their main story quest chain to bug out.

Edited, Sep 12th 2013 5:51am by garethrogue


I just skipped em.
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#16 Sep 12 2013 at 7:39 AM Rating: Good
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blowfin wrote:
garethrogue wrote:
where are the full patch notes?


Here

Quote:
Any idea how (bad) the timer for the auto-kick is?


30 minutes.

Edited, Sep 12th 2013 9:24am by blowfin


Should have been 60.
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- Blue Mage? FTW? -
#17 Sep 12 2013 at 8:33 AM Rating: Good
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Valkayree wrote:
blowfin wrote:
garethrogue wrote:
where are the full patch notes?


Here

Quote:
Any idea how (bad) the timer for the auto-kick is?


30 minutes.

Edited, Sep 12th 2013 9:24am by blowfin


Should have been 60.

Yeah, definitely should have been longer
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