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Population loss with the start of subscriptions?Follow

#1 Sep 20 2013 at 8:23 AM Rating: Decent
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Will you be subscribing to FFXIV?
I will or have already subscribed!:198 (91.2%)
I'll only sub once they add PVP.:1 (0.5%)
I won't be subscribing at all! :11 (5.1%)
I won't subscribe until they add more content. :7 (3.2%)
Total:217


Curious how many people are going to drop and how many are going to carry on playing in another week.

I've played quite a lot of mmos now and people seem to be get bored around the 3-4 week mark, subs also seem to take a large chunk of players.

For PVP players, here is a PVP video of the upcoming pvp system.

http://www.youtube.com/watch?v=J521U0pfujo
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#2 Sep 20 2013 at 8:34 AM Rating: Excellent
Great idea for a poll!

PvP looks really cool, although I'm not much of a PvP fan. I really love the decision to give separate PvP abilities, so the dev team can work on balancing PvP abilities without negatively impacting the rest of the game. The coliseum for PvP looks really nice... makes me sad they never really utilized the coliseum of Aht Urghan the same way in FFXI. Once the PvP of XIV is balanced, I imagine it could be a nice diversion for a lot of players.
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#3 Sep 20 2013 at 8:37 AM Rating: Decent
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I was wondering this as I've seen a decline in people around popular gatherings spots on my server. I figured its either the 1.0 players getting charged or GTA.
#4 Sep 20 2013 at 8:38 AM Rating: Good
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If the population declines, won't those people not be around to answer the poll?
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#5 Sep 20 2013 at 8:40 AM Rating: Excellent
No bsphil, only people who LOVE this game hang out on these forums.

Didn't you learn anything in the aftermath of the 1.x launch?

Edited, Sep 20th 2013 7:40am by Thayos
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#6 Sep 20 2013 at 8:42 AM Rating: Good
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Thayos wrote:
No bsphil, only people who LOVE this game hang out on these forums.
Totally.
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#7 Sep 20 2013 at 8:45 AM Rating: Good
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I assumed the place would be a lot less populated due to the new Grand Theft Auto game coming out as well as free time running out for people. I was a little surprised to see areas swamped with people doing FATE parties and leveling just like before.
I subbed for 90 days a while back and I plan on playing for a long time. I'm having fun on my Conjurer currently and looking forward to leveling several other classes.

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#8 Sep 20 2013 at 8:52 AM Rating: Good
The mornings have been quieter, but evenings are still busy. Aleport was packed with a few FATE parties last night. Helps that there isn't 50 AFKers standing around.
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#9 Sep 20 2013 at 8:53 AM Rating: Excellent
Of course there will be at least a small drop-off... that's only natural. In the case of ARR, I'm guessing part of the reason why that drop off is difficult to notice is because of two reasons:

- Recent resumption of digital sales, so as some people leave, they're being replaced.
- Zone maps are smaller, but more packed with things to do at various levels, so there isn't that feeling of isolation that's so common in other MMOs.
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#10 Sep 20 2013 at 9:04 AM Rating: Default
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Oh i thought this was an actual PvP video but its just some lame "testing" from P4 without actual PvP mechanics in yet. Pretty lol vid. Team of dudes completely relying on the sleep mechanic to win in what clearly isn't a balanced or finished system. At least they sort of got coordinated towards the end. Pretty silly.

Nice to see the battlefield at least. For a non-objective based PvP system, it could be worse. Time to kill is quite long, which i hope doesn't change. I did notice some possible issues with LoSing, ie it didn't seem to function.


also, with regards to population, I had to fight the 1017 boss again last night on Excalibur. They opened it up for new characters and people clearly swarmed it.

Edited, Sep 20th 2013 11:06am by Llester
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#11 Sep 20 2013 at 9:07 AM Rating: Default
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I haven't even reupped my free 30 days. I fear the time synch is too much for me.
#12 Sep 20 2013 at 9:17 AM Rating: Decent
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what time synch are you referring to exactly?
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#13 Sep 20 2013 at 9:24 AM Rating: Good
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I think a few people who had legacy have not paid just yet because of GTA V. They'll finish that game, and then reconsider whether they want to pay money. Then again, for the legacy players for whom the fee is only $10 for multiple characters, they may have gone ahead and just paid up front. I paid for 90 days.

Other non-legacy people will finish GTA V before subs start, and might be jonesin' enough to pay right away. We'll see!

(Considering I was 87 in queue to get into Lamia 45 minutes after maintenance ended, it's obviously not affecting people too much on non-legacy servers. Got into Balmung with no queue, though.)
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#14 Sep 20 2013 at 9:25 AM Rating: Good
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Squander wrote:
I haven't even reupped my free 30 days. I fear the time sink is too much for me.


Fixed

Llester wrote:
what time synch are you referring to exactly?


Play nice now!
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#15 Sep 20 2013 at 9:27 AM Rating: Decent
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who's not playing nice?
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#16 Sep 20 2013 at 9:55 AM Rating: Excellent
Quote:
what time synch are you referring to exactly?


To be fair, I was also incredibly confused at first when I saw the usage of "synch."

I blame it on needing my morning coffee.
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#17 Sep 20 2013 at 10:03 AM Rating: Excellent
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I'm looking forward to playing more, but at the time feel that the content is too linear. I don't want to plow to level cap and then move up the instance ladders which, while certainly fine for launch, doesn't much appeal to me.

Once subsequent patches flesh out (and introduce) some of the other activities -- such as crafting and gathering, and hopefully a support class -- and add some more lateral content, I plan to be there at an unhealthily obsessed level. I'd also like to set some kind of insanely long-term goal (that isn't something as arbitrary as "get everything to fifty") and chip away at it for a year or two.

Here's hoping I have cause to see you chaps (read: argue and be generally snarky with you chaps) for a while to come!
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#18 Sep 20 2013 at 10:45 AM Rating: Good
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Can you still drink posion potions to cancel out sleep?
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#19 Sep 20 2013 at 10:54 AM Rating: Excellent
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I am currently not subbed. Painful for me but I'm waiting till I get paid at the end of the month so I can do the 180 day subscription. I want all the veteran rewards.
#20 Sep 20 2013 at 10:58 AM Rating: Default
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Llester wrote:
what time synch are you referring to exactly?

He meant time SINK, as in he wastes too much time playing games :p
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#21 Sep 20 2013 at 10:59 AM Rating: Decent
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Why the **** has this been sub-defaulted? Of course no poll will be accurate, this is a forum specific to one video-game. It's still interesting. Smiley: oyvey
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#22 Sep 20 2013 at 11:03 AM Rating: Good
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Catwho wrote:
I think a few people who had legacy have not paid just yet because of GTA V. They'll finish that game, and then reconsider whether they want to pay money. Then again, for the legacy players for whom the fee is only $10 for multiple characters, they may have gone ahead and just paid up front. I paid for 90 days.

Other non-legacy people will finish GTA V before subs start, and might be jonesin' enough to pay right away. We'll see!

(Considering I was 87 in queue to get into Lamia 45 minutes after maintenance ended, it's obviously not affecting people too much on non-legacy servers. Got into Balmung with no queue, though.)


This is nearly my exact situation. I just set up the subscription today because I hadn't logged in since Monday because of GTA.
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#23 Sep 20 2013 at 12:55 PM Rating: Excellent
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PhoenixOmbre wrote:
Why the **** has this been sub-defaulted? Of course no poll will be accurate, this is a forum specific to one video-game. It's still interesting. Smiley: oyvey


Because it's preludes and every single post by him has been along the lines of:

  • It's just a mass of corridors.
  • The maps are too small.
  • It's not going to last.

It's basically Killua's older brother.
#24 Sep 20 2013 at 1:03 PM Rating: Decent
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I would play another month but with Rune Factory 4 and Pokemon X and Y coming out soon, I think i might be best if I take a one month break. Might give SE time to sort everything out with the servers too. I honestly wonder how many will sub with that many games coming out in the next month? Especially Pokemon.
#25 Sep 20 2013 at 2:02 PM Rating: Excellent
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KaneKitty wrote:
I'm looking forward to playing more, but at the time feel that the content is too linear. I don't want to plow to level cap and then move up the instance ladders which, while certainly fine for launch, doesn't much appeal to me.

Once subsequent patches flesh out (and introduce) some of the other activities -- such as crafting and gathering, and hopefully a support class -- and add some more lateral content, I plan to be there at an unhealthily obsessed level. I'd also like to set some kind of insanely long-term goal (that isn't something as arbitrary as "get everything to fifty") and chip away at it for a year or two.

Here's hoping I have cause to see you chaps (read: argue and be generally snarky with you chaps) for a while to come!



Although I'm planning on sticking around and running dungeons at endgame (a first for me), I agree and hope that there is more horizontal content. Honestly there's a lot there already within the various "logs" but I'd like to see real NMs, sidegames, player created dungeons (a la Moblin Maze Mongers) and just side quests until the/(an) expansion comes out.

However I do think Yoshi has thought about all of this and I think for the most part a lot of this will be addressed.

I'm still waiting for Ishgard, a THF and NIN class, housing, and whatever else is in store. And if and when the expansion comes I'm hoping for an 8 or 24 man LB quest to continue leveling. It doesn't have to be that hard, but since most people will be at 50 and the DF should be optimized, things like these should be a lot easier logistically than they were in FFXI. And that was more than half the battle.

#26 Sep 20 2013 at 6:25 PM Rating: Excellent
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PhoenixOmbre wrote:
Why the **** has this been sub-defaulted? Of course no poll will be accurate, this is a forum specific to one video-game. It's still interesting. Smiley: oyvey

Viertal hit on the gist of it, but also consider his choice of thread title. It wasn't so much in the context of the poll, but more the assumption that the majority of people will be quitting. And while I'm of the mind forums are never truly indicative of the silent majority, the overwhelming output so far should at least suggest some decent retention for now.
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#27 Sep 20 2013 at 6:31 PM Rating: Excellent
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Please add an option to the poll "I will definitely be subbing as soon as SE allows me to pay!" lol
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#28 Sep 20 2013 at 7:31 PM Rating: Good
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i already paid for 6 months.
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#29 Sep 20 2013 at 8:41 PM Rating: Good
Worst. Title. Ever!
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Looks like no one cares about PVP. Smiley: smile
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#30 Sep 20 2013 at 9:51 PM Rating: Good
I''ve subed. will play until I hit current cap and see what is up with current "end game". If I do not like it, ill leap frog with WoW (the just had big patch the other week with new raid). I do wish PvP was there at the start, I didn't like it at all in FFXI, curious how it will be in XIV
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#31 Sep 20 2013 at 11:11 PM Rating: Default
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All I can say is.. The billing system pretty much WONT allow me to play, so I don't know if there are any others in my shoes, but it's not a stretch of the imagination to think so.
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#32 Sep 21 2013 at 3:04 AM Rating: Decent
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I really HATE PVP, so once they implement that, and rather make it mandatory for gear, i'm out.

I did subscribe already, but i half regret it already. Constant RMT spam, Bots rampant that SE doesnt stop either. Something has to change, or a lot of people are stepping out of the game, i'm sure.
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#33 Sep 21 2013 at 3:35 AM Rating: Decent
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lolgaxe wrote:
Thayos wrote:
No bsphil, only people who LOVE this game hang out on these forums.
Totally.


The cool kids say 'totz' sir ;)
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#34 Sep 21 2013 at 4:26 AM Rating: Decent
Haven't subbed yet and most likely won't until they release 2.1 patch
#35 Sep 21 2013 at 5:18 AM Rating: Excellent
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KojiroSoma wrote:
I really HATE PVP, so once they implement that, and rather make it mandatory for gear, i'm out.

I did subscribe already, but i half regret it already. Constant RMT spam, Bots rampant that SE doesnt stop either. Something has to change, or a lot of people are stepping out of the game, i'm sure.


I've been rather lucky on Hyperion, it seems. Bots get squelched and killed rather quickly, so I don't see them popping up more than a few times a day now. I know they're getting caught by SE, because I've been spoken to by a GM a few times while mining for a few hours in the same location (I REALLY wanted silver, that's all!) I'm fairly certain that people are used to muting and ignoring RMT spammers in MMO's anyway, so I don't see more than a handful of annoyed people stepping away because of that, only to go to another MMO with more RMT spam. ****, the other day I logged into WoW to get green fire for a friend, and I got more RMT spam in the brief time I was in Org setting up macros than I got in Ul'Dah leveling up GSM. I think quitting MMO's in general are the only way to truly kill RMT bots.
#36 Sep 21 2013 at 6:35 AM Rating: Good
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Im also out the door if they implement PVP to be Aion-like.

And I thought people would leave after "free trial" was over too, but I was proven wrong, and happy about that.

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#37 Sep 21 2013 at 8:03 AM Rating: Good
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KojiroSoma wrote:
I really HATE PVP, so once they implement that, and rather make it mandatory for gear, i'm out.

I did subscribe already, but i half regret it already. Constant RMT spam, Bots rampant that SE doesnt stop either. Something has to change, or a lot of people are stepping out of the game, i'm sure.


Pvp gear wont effect pve. Most if not all good gear from pvp will have something called morale. Its pretty much an awsome state that only will only be used in colosseum.
#38 Sep 21 2013 at 8:15 AM Rating: Excellent
Lefein wrote:
All I can say is.. The billing system pretty much WONT allow me to play, so I don't know if there are any others in my shoes, but it's not a stretch of the imagination to think so.


o.O?
How is the billing system stopping you from playing? I remember many options on how to pay.
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#39 Sep 21 2013 at 3:35 PM Rating: Good
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Sandinmygum the Stupendous wrote:
Lefein wrote:
All I can say is.. The billing system pretty much WONT allow me to play, so I don't know if there are any others in my shoes, but it's not a stretch of the imagination to think so.


o.O?
How is the billing system stopping you from playing? I remember many options on how to pay.


Error 601.
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#40 Sep 21 2013 at 9:49 PM Rating: Good
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TwilightSkye wrote:
Sandinmygum the Stupendous wrote:
Lefein wrote:
All I can say is.. The billing system pretty much WONT allow me to play, so I don't know if there are any others in my shoes, but it's not a stretch of the imagination to think so.


o.O?
How is the billing system stopping you from playing? I remember many options on how to pay.


Error 601.


Tried using the Ultimate Game Card? You can get them just about anywhere and I know they work. A friend of mine plays and he started from 1.0 so he subbed already. Said he didn't have any issues with using these cards. If you do get one select crysta as your payment. The card actually buys crysta and then you apply that to your account. If you need better instructions PM me. I can ask him exactly how to do it for you.
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#41 Sep 21 2013 at 10:35 PM Rating: Decent
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Already paid for 6 months of game time. I think I'll be around for a while.
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#42 Sep 22 2013 at 12:06 PM Rating: Decent
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I didn't see an option to pay ahead more then a month... how are people paying for 6 months in advance? That was a main reason why I haven't joined yet. I have never liked month to month billing - at least not for a video game smh...
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#43 Sep 22 2013 at 12:09 PM Rating: Excellent
Thee is a setting in the mog station web site that lets you pay for three or six months. I am on three-month blocks.

No population drop off yet, which is nice! Even with GTA out, I am still getting small (and very quick) login queues.
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#44 Sep 22 2013 at 12:56 PM Rating: Decent
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TirithRR wrote:
Looks like no one cares about PVP. Smiley: smile


I don't think the results are any indication of people's feelings towards PvP. It simply means that PvP isn't the only driving factor influencing their sub decision.

With that said, I had the flu for the last few weeks and my trial ran out during that time. However, I just subbed up for 90 days, as I feel much better now and have begun the slow grind up the crafting ladder.
#45 Sep 22 2013 at 1:03 PM Rating: Excellent
The online FF crowd is a bit different than the average MMO crowd. We were raised on PvE accomplishments, not PvP. No Final Fantasy game has ever prominently featured PvP to the scale of games like WoW or Guild Wars... it's just not really part of the culture.

I'm excited to see how it's implemented into the game, but other things will do far more to make FFXIV successful over time.
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#46 Sep 22 2013 at 1:35 PM Rating: Excellent
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DragonBourne wrote:
TirithRR wrote:
Looks like no one cares about PVP. Smiley: smile


I don't think the results are any indication of people's feelings towards PvP. It simply means that PvP isn't the only driving factor influencing their sub decision.

With that said, I had the flu for the last few weeks and my trial ran out during that time. However, I just subbed up for 90 days, as I feel much better now and have begun the slow grind up the crafting ladder.

Comparing it to how well PvP seems be received and nurtured in other games, however, I'm inclined to strongly believe that PvP isn't a driving interest for the majority in the west. It's tricky for reasons tied to balance, reward, and ease of access. OP FotM classes obviously make things not-fun if you're getting killed constantly. Make rewards too good an people who dislike PvP will feel pressured into participating, and doubly so if such things have no alternative source or counterpart. Access also requires things like good ladders or an outright exclusion of gear or other bonuses to keep people on a level playing field and truly leaving it more a matter of skill than how much time you've played and grinded out superior stats. And given the competitive nature of some and the freedom of anonymity, the trash talking that goes on can also scare off people. So, while there are PvP games out there some like and adore, I can't really say a game has yet to nail PvP in the sense PvE succeeds.
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#47 Sep 22 2013 at 3:09 PM Rating: Good
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I still slam face first into queue walls when logging into famfrit.

Nice to know my server is still super full to the brim and finally appearing into the world still equal quantum leaping into the lag void beyond.

But yeah population loss and stuffs.
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#48 Sep 22 2013 at 8:53 PM Rating: Decent
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Thayos wrote:
The online FF crowd is a bit different than the average MMO crowd. We were raised on PvE accomplishments, not PvP. No Final Fantasy game has ever prominently featured PvP to the scale of games like WoW or Guild Wars... it's just not really part of the culture.

I'm excited to see how it's implemented into the game, but other things will do far more to make FFXIV successful over time.


They've been slipping PvP into FF titles on mobile gaming platforms in the past few years. The DS version of FFIV has PvP (Whyt vs Whyt fight). The PSP's FFTactics: The War of the Lions has PvP (Coliseum mode). The Dissidia Final Fantasy series is literally a couple of fighting games which is all about PvP. It might not have started as a thing, but it's becoming a thing.
#49 Sep 22 2013 at 11:14 PM Rating: Default
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There are still queues to log into Diabolos.
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#50 Sep 23 2013 at 3:49 PM Rating: Decent
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TwilightSkye wrote:
I still slam face first into queue walls when logging into famfrit.

Nice to know my server is still super full to the brim and finally appearing into the world still equal quantum leaping into the lag void beyond.

But yeah population loss and stuffs.

Me too sometimes up to 19 or so but usually only 2-5. There are always [usually multiple] FATE parties in every popular zone at ever hour.
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