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Is it my turn to rant? Go away FATE zergs!Follow

#1 Sep 20 2013 at 11:28 PM Rating: Excellent
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I find the FATE zergs to be obnoxious beyond description. They pour across the zones like Abu Hassan and the Forty Thieves, screaming, waving their weapons around atop their mounts, and slaughtering everything in sight. When they find a FATE, they steal all the contribution, leaving you with none.

Go away FATE zergs.

Here's a clip of a FATE zerg in Southern Thanalan.

http://www.youtube.com/watch?feature=player_detailpage&v=DKav6Y3xi0U#t=352
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#2 Sep 21 2013 at 12:46 AM Rating: Good
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Smiley: lol Thank you Gare...I needed the laugh.
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#3 Sep 21 2013 at 4:36 AM Rating: Good
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thats why i tend to FATE in the mornings when its empty or in empty zones like camp overlook or the wineport side of costa del sol =D

FATEs can be fun, if theyre not zerged.
#4 Sep 21 2013 at 6:28 AM Rating: Decent
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Ya, I'm just looking to be able to get off a single DOT before something dies, but even that can be too hard. I guess there's always the duty finder.
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#5 Sep 21 2013 at 6:30 AM Rating: Excellent
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This thread is gonna lead you straight to Guru status.

Thankfully, I don't take FATEs all that seriously and just stick to certain ones that most people don't bother with because it's too tedious, or surrounded by tons of non fate aggro mobs.

And while it supports your joke, the youtube video is an ACCURATE way to describe how fast FATEs end.

Edited, Sep 21st 2013 8:32am by TwilightSkye
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#6 Sep 21 2013 at 7:00 AM Rating: Excellent
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The slow short timed escort guy walking north of Dragon head is one of the funny ones. It starts at 6 ppl then 20,50 and then100+ while people still be coming at the end because its in the middle of the map. Casting a spell is to slow Carby has to attack mobs in the mass of people. You know the Fate is over when you here the wind blowing and it's just six people around again.Smiley: lol
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#7 Sep 21 2013 at 8:01 AM Rating: Excellent
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Ha, that video link was a perfect representation.

To be honest though, I am usually one of those Zerg, loves me a good zegling rush. Granted, I only do FATEs when I'm leveling a low level job and am waiting on my FC/LS to set up an event, or waiting for duty finder to find me a group.
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#8 Sep 21 2013 at 8:22 AM Rating: Good
Join one of them FATE parties :D
I have this problem as a healer, if you heal people, you do not seem to get the cred as if you tried to nuke stuff. So what I did was keybind a button that targets nearest mob (can find it in your key binds), and then cast Aero (it is basically instant) and run around hitting the Next Mob button and hit aero. So far it has worked for me :D
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#9 Sep 21 2013 at 10:51 AM Rating: Good
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Apropos of nothing, I thought it was Ali Baba and the Forty Thieves. Luckily, the zerg army doesn't often keep my thaumaturge from getting a swiftcast blizzard II or two in so I can usually rely on getting some kind of contribution credit. Still, I do try to join the fate groups if I'm gonna be in a zone for more than about thirty minutes.
#10 Sep 21 2013 at 11:04 AM Rating: Good
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Seriously, nothing in the last 30+ years can stand up to the awesomeness of Popeye.

Maybe Darkwing Duck. Maybe.
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#11 Sep 21 2013 at 11:08 AM Rating: Good
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Is it sad that I actually have that on VHS XD

On topic, I see this all the times during FATEs, and by the time I target a mob, it's either dead or I have enough time to hit it once. But as a GLD/PLD or any class you can put flash to, spamming flash can net me full contribution, and if possible, some Fast=>Riot for MP. =)
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#12 Sep 21 2013 at 11:11 AM Rating: Decent
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Warmech wrote:
The slow short timed escort guy walking north of Dragon head is one of the funny ones. It starts at 6 ppl then 20,50 and then100+ while people still be coming at the end because its in the middle of the map. Casting a spell is to slow Carby has to attack mobs in the mass of people. You know the Fate is over when you here the wind blowing and it's just six people around again.Smiley: lol


A tip I discovered while playing my ACN (no AOEs for now), If you cast cure on the NPC being escorted right as he is aggroed by a wave of mobs, you can claim all of them. Really helps up your score and gives you claim xp from all the mobs.

Otherwise, i have a hard time getting gold by trying to DoT tag as many mobs as I can. It's a bit ridiculous.

Honestly, I'd prefer to be running dungeons if the xp/time was close to matching Fates.
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#13 Sep 21 2013 at 11:24 AM Rating: Good
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Hallertau wrote:
Seriously, nothing in the last 30+ years can stand up to the awesomeness of Popeye.

Maybe Darkwing Duck. Maybe.


Only when he turns evil, if you remember that episode. :)
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#14 Sep 21 2013 at 12:14 PM Rating: Excellent
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You asked and somebody delivered. ^^

http://www.reddit.com/r/ffxiv/comments/1mswm8/alternative_leveling_grind_not_fates_ffxiesque/
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#15 Sep 21 2013 at 3:23 PM Rating: Decent
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Good luck convincing others to try something new.

I agree with the OP, I hate them too and these people are likely players leveling up a second or third class/job and with no quest available they go to the only means of leveling at this point.
#16 Sep 21 2013 at 3:32 PM Rating: Good
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I was seriously considering a tank job, but I burned all my quests on lancer and mnk. I guess they are banking on people to rely on the dailies to take up 3rd, 4th, 5th jobs.
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#17 Sep 21 2013 at 3:33 PM Rating: Good
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Oops double post.

Edited, Sep 21st 2013 5:33pm by TwilightSkye
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#18 Sep 21 2013 at 5:13 PM Rating: Good
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what i noticed and found really hillarious, is that people don't even care if it's a fate mob or not. If it's in the way, it's getting mowed down.
#19 Sep 21 2013 at 5:44 PM Rating: Decent
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Warmech wrote:
The slow short timed escort guy walking north of Dragon head is one of the funny ones. It starts at 6 ppl then 20,50 and then100+ while people still be coming at the end because its in the middle of the map. Casting a spell is to slow Carby has to attack mobs in the mass of people. You know the Fate is over when you here the wind blowing and it's just six people around again.Smiley: lol

I'm actually leveling ACN right now to 34 for my WHM cross class spells. I've found that the instant cast DOT is all I can get off, just like CNJ with Aero. I just tab from mob to mob dotting them up.

Sandinmygum the Stupendous wrote:
Join one of them FATE parties :D
I have this problem as a healer, if you heal people, you do not seem to get the cred as if you tried to nuke stuff. So what I did was keybind a button that targets nearest mob (can find it in your key binds), and then cast Aero (it is basically instant) and run around hitting the Next Mob button and hit aero. So far it has worked for me :D

As a WHM I almost never heal someone in a FATE unless they're gonna die.

Prandiol wrote:
Apropos of nothing, I thought it was Ali Baba and the Forty Thieves. Luckily, the zerg army doesn't often keep my thaumaturge from getting a swiftcast blizzard II or two in so I can usually rely on getting some kind of contribution credit. Still, I do try to join the fate groups if I'm gonna be in a zone for more than about thirty minutes.

It is, but this version seems to use Abu Hassan.

Hallertau wrote:
Seriously, nothing in the last 30+ years can stand up to the awesomeness of Popeye.

Maybe Darkwing Duck. Maybe.

I think I'm beyond my monthly allowance of mentioning MLP here on a non MLP forum, but My Little Pony: Friendship is Magic is really **** good. The people who make it seem to have grown up on late 80s-mid 90s cartoons. I will say that this episode of Popeye is probably superior to pony in its wit and old timey charm.

Demonadrastos wrote:


Is it sad that I actually have that on VHS XD

On topic, I see this all the times during FATEs, and by the time I target a mob, it's either dead or I have enough time to hit it once. But as a GLD/PLD or any class you can put flash to, spamming flash can net me full contribution, and if possible, some Fast=>Riot for MP. =)

I grew up on whatever I had on VHS. This included.


Keysofgaruda wrote:
what i noticed and found really hillarious, is that people don't even care if it's a fate mob or not. If it's in the way, it's getting mowed down.

I half expect the trees to be torn down and burning, and the grass to be trampled.

Pickins wrote:
Warmech wrote:
The slow short timed escort guy walking north of Dragon head is one of the funny ones. It starts at 6 ppl then 20,50 and then100+ while people still be coming at the end because its in the middle of the map. Casting a spell is to slow Carby has to attack mobs in the mass of people. You know the Fate is over when you here the wind blowing and it's just six people around again.Smiley: lol


A tip I discovered while playing my ACN (no AOEs for now), If you cast cure on the NPC being escorted right as he is aggroed by a wave of mobs, you can claim all of them. Really helps up your score and gives you claim xp from all the mobs.

Otherwise, i have a hard time getting gold by trying to DoT tag as many mobs as I can. It's a bit ridiculous.

Honestly, I'd prefer to be running dungeons if the xp/time was close to matching Fates.

That's a good trick. I should just roll HOTs on the escort NPCs.

Edited, Sep 21st 2013 7:46pm by garethrogue
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#20 Sep 21 2013 at 6:51 PM Rating: Good
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http://www.youtube.com/watch?v=zfl279o_Cko skip to 4:00

just a video to keep this alive as its such a good thread.

Edited, Sep 21st 2013 8:52pm by MitArgento
#21 Sep 21 2013 at 7:02 PM Rating: Good
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MitArgento wrote:
http://www.youtube.com/watch?v=zfl279o_Cko skip to 4:00

just a video to keep this alive as its such a good thread.

Edited, Sep 21st 2013 8:52pm by MitArgento

That's EXACTLY what it looks like!
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#22 Sep 21 2013 at 7:40 PM Rating: Good
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Keysofgaruda wrote:
what i noticed and found really hillarious, is that people don't even care if it's a fate mob or not. If it's in the way, it's getting mowed down.


As mindless and scrambling as can be -- that's a FATE. Smiley: frown
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#23 Sep 21 2013 at 11:51 PM Rating: Good
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I recently started healing npcs in FATES and unless i'm in a mindless mob I don't do it. Every nearby mob that doesn't have hate targets you, it's very very painful.
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#24 Sep 22 2013 at 5:59 AM Rating: Good
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Keysofgaruda wrote:
what i noticed and found really hillarious, is that people don't even care if it's a fate mob or not. If it's in the way, it's getting mowed down.

LOL.

That and people trying not to be killed by non fate mobs.
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#25 Sep 23 2013 at 2:43 PM Rating: Excellent
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Keysofgaruda wrote:
what i noticed and found really hillarious, is that people don't even care if it's a fate mob or not. If it's in the way, it's getting mowed down.


I was using this last night to my advantage. I am switching from WAR to PLD and I was leveling up CNJ to 15 for the prerequisites. As we all know, leveling up a CNJ can be the epitome of slloooooowww, so when I would see a FATE pop up near me, I would just start tagging the non-involved enemies in the area and just let the zerg deal with them for me. I got a half a level doing this last night, and it was fun to watch as I would drag new and unrelated mobs over to the group, watch em get hosed, and then bring a couple more. I don't even think anyone noticed.
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#26 Sep 23 2013 at 2:48 PM Rating: Good
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You can actually sense the FATE zerg appoaching by the lag shockwave that precedes them. no joke.
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#27 Sep 23 2013 at 2:54 PM Rating: Good
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If you can't beat them join them.

It's not like there are lots of efficient ways to level after quests are finished. Seems like the best way to level a DPS class. Beats spending an hour trying to find a duty.

IMO:

Tank/Healer = level easy through duty finder (first time guildhests and dungeons, not fastest but instant pops and good loot)
DPS = quests (story/secondary)/FATE grinding (fast and efficient but no loot)
#28 Sep 23 2013 at 2:56 PM Rating: Decent
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Well maybe with the rest of subs kicking in next week or so the zrgs will get smaller. Its a stark difference from Beta when you couldnt find people to do fates.
#29 Sep 23 2013 at 3:31 PM Rating: Excellent
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KingoGoodbomber wrote:
If you can't beat them join them.

It's not like there are lots of efficient ways to level after quests are finished. Seems like the best way to level a DPS class. Beats spending an hour trying to find a duty.

IMO:

Tank/Healer = level easy through duty finder (first time guildhests and dungeons, not fastest but instant pops and good loot)
DPS = quests (story/secondary)/FATE grinding (fast and efficient but no loot)


I started to join them too. The XP is so juicy you can't let it go by. I'm saving side questies for next classes.

I play as CNJ (now WHM) and ALWAYS gold medal... Here's how on PS3. Sorry PC players, you'll have to figure out what the translation is on KB/Mouse.

So, bind Aero to something on the R2 hotbar. Mine is R2+Square. Don't ever let go of R2. Now, hit L1. This will ONLY target mobs. So I just have R2 held down and hit Square, L1, Square, L1, Square, L1. Aero, swap, Aero, swap, Aero, swap, Aero, etc etc ad infinitum. Just swap and cast as fast as you can. Of course, I'll drop a heal on a party member if need be and if they're in range. And Raise anyone during the FATE that drops.

You do need to pay a tiny bit of attention if you want to not cast on a non-FATE mob. But like someone above said, it doesn't really matter as the mob will probably be dead or chasing someone else shortly afer you cast anyway.

Good Luck!

Edited, Sep 23rd 2013 2:33pm by LebargeX
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#30 Sep 23 2013 at 3:32 PM Rating: Default
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How I picture most FATES http://www.youtube.com/watch?v=5qZJ85MdS-g
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#31 Sep 24 2013 at 1:56 AM Rating: Decent
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Glad others share their my contempt for FATEs. They are massively spoiling the game at the minute and at first i loved them when only 5-20 people would show up. Now all i see,especially in quarry mill is a massive trail of people maybe 40-50+ strong destroying everything in sight and spamming the chat "LFG fate" "looking for fate group" "please invite me"

Only 3 options i see is to

1) nerf the XP gain to make it more inline with other ways of leveling
2) boost the XP for other ways of leveling
3) reduce the appearance of FATEs to make them more special (added side effect is that reduces the XP/hr which stops the zerg fest train)

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#32 Sep 24 2013 at 4:21 AM Rating: Decent
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Aleport is for real gangstah G's yo. Regulators! Mount up!
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#33 Sep 24 2013 at 6:48 AM Rating: Decent
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Isn't this just the same as a roaming EXP party in FFXI?
#34 Sep 24 2013 at 7:23 AM Rating: Good
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nonameoflevi wrote:
Isn't this just the same as a roaming EXP party in FFXI?

Depends on which "era". Before VoA, or after? :)
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#35 Sep 24 2013 at 9:28 AM Rating: Good
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Ah man, I remember the KRT monk-burns prior to Abyssea.

The camp held an absolute maximum of 12 people, and was really more comfortable with 6. Three monks, a red mage, a white mage, and a bard. Everyone traveled around the loop, killing stuff as it repopped. If you were stuck in the small loop you could carefully time it and infinichain it, and get about 12K/hour, and if you had - and could handle - the entire area by yourself, you could break 15K/hour. It was only eventually beaten out by the pink birds of ToAU and Mamool Ja Staging Point (both places could break 20K/hour with a COR and the place to yourself.)

Just be glad that you can attack other's monsters in XIV.
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#36 Sep 24 2013 at 10:12 AM Rating: Good
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Catwho wrote:
Ah man, I remember the KRT monk-burns prior to Abyssea.

The camp held an absolute maximum of 12 people, and was really more comfortable with 6. Three monks, a red mage, a white mage, and a bard. Everyone traveled around the loop, killing stuff as it repopped. If you were stuck in the small loop you could carefully time it and infinichain it, and get about 12K/hour, and if you had - and could handle - the entire area by yourself, you could break 15K/hour. It was only eventually beaten out by the pink birds of ToAU and Mamool Ja Staging Point (both places could break 20K/hour with a COR and the place to yourself.)

Just be glad that you can attack other's monsters in XIV.


Oh I remember MNK burns... As much as I hated grinding, those were actually fun!

I liked that way more then Sky weapon parties...

ToAU did kind of kill the MNK Burn didn't it? I used to get all sorts of invites as a BB MNK in the pre-ToAU days....

Kind of made up for the lolMNK mentality early on.... it made no sense that people were fighting crabs and other high defense mobs... WHY? WHY???
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#37 Sep 24 2013 at 11:01 AM Rating: Good
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ToAU made MNK burns seem like Ule Range demon exp.
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#38 Sep 24 2013 at 12:41 PM Rating: Decent
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Yeah ToAU exp had much more potential than the King Ranperre's Tomb MNK burns, but that was also because of the introduction of Corsair with ToAU and corsair's roll, which gave a nice exp bonus.

So it was like {moon} (5K/hour),{sky} (6-7K/hour), Lufaise Meadows (8K/hour), KRT (10-15K/hour), pink birds one camp (10K/hour), pink birds two camps (15-20K/hour), Mamool Ja Staging Point 1 camp (10K/hour), Mamool Ja Staging Point entire lower and/or upper camp (15-25K/hour, perhaps 30K/hour with an exception party and no mistakes. I think we did that once.)

Then Abyssea came out and we could hit 100-300K an hour in an alliance and it was all over.
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#39 Sep 24 2013 at 2:15 PM Rating: Decent
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Hairspray wrote:

Kind of made up for the lolMNK mentality early on.... it made no sense that people were fighting crabs and other high defense mobs... WHY? WHY???


because they weren't particularly strong offensively. hence less dangerous. hence more boring. people are so lame sometimes.
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#40 Sep 24 2013 at 2:41 PM Rating: Decent
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The attitude of the players changed from "It's not hitting me as hard, therefore it is safer to fight" to "It's hitting me hard but we're hitting it harder so the fight will be over faster, therefore it is safer to fight" and finally to "This little IT- is not hitting me hard, I'm hitting it very hard, AND we'll finish killing four of them in the time it would take us to kill a single IT++ and nobody even gets hurt." Hence the infinichain bird party was born.

The game didn't change so much as we learned to play it better.
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FFXI: Catwho on Bismarck: Retired December 2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest and Taprara Rara on Lamia Server - Member of The Swarm
Curator of the XIV Wallpapers Tumblr and the XIV Fashion Tumblr
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