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End game headachesFollow

#1 Sep 24 2013 at 8:56 AM Rating: Default
I love this game, but in lieu of end game I feel bound to level 50's and get ready for the 'real' endgame. Why you ask? Well I feel bound to rerun speed runs of Castrum as Wanderers Palace and especially the Keep have about a 50% failure rate. My main complaint is there shouldn't be this easy 100 tome farm as it helps people be retarded as it comes to dungeons and roles. I have beat wanderer's palace with 3 fresh 50's and yet I just lost with a group of three OMG darklight/relic l33tz members. As a healer you get a lot of time to see what people decide to do and I honestly think that they get dumbedown by the speed runs and anything that involves strategy is hard for them. I wanted to hit the summoner so hard his strategos helmet would fall off as he doesn't deserve it, you can't just stick to the boss, this isn't the chick in the white armor. Think of how much better players would be if they had to run Wanderer's Palace for an hour each time, for the gear as opposed to gang rape a cinematic heavy dungeon. Again I love the game and I'm not mad at SE(besides not figuring on speed runs, or who knows may bee they want us to) but the player base is jaw droppingly dumb half the time.

And to all of you good players I need to start utilizing my friend list as I NEED you guys to queque with.
#2 Sep 24 2013 at 9:11 AM Rating: Good
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2,550 posts
gweenteam wrote:
I love this game, but in lieu of end game I feel bound to level 50's and get ready for the 'real' endgame. Why you ask? Well I feel bound to rerun speed runs of Castrum as Wanderers Palace and especially the Keep have about a 50% failure rate. My main complaint is there shouldn't be this easy 100 tome farm as it helps people be retarded as it comes to dungeons and roles. I have beat wanderer's palace with 3 fresh 50's and yet I just lost with a group of three OMG darklight/relic l33tz members. As a healer you get a lot of time to see what people decide to do and I honestly think that they get dumbedown by the speed runs and anything that involves strategy is hard for them. I wanted to hit the summoner so hard his strategos helmet would fall off as he doesn't deserve it, you can't just stick to the boss, this isn't the chick in the white armor. Think of how much better players would be if they had to run Wanderer's Palace for an hour each time, for the gear as opposed to gang rape a cinematic heavy dungeon. Again I love the game and I'm not mad at SE(besides not figuring on speed runs, or who knows may bee they want us to) but the player base is jaw droppingly dumb half the time.

And to all of you good players I need to start utilizing my friend list as I NEED you guys to queque with.


As a blm, i love wanderers palace. The slimes are perfect for blizzard 2 spam, and I love killing the tonberry adds at the final boss so I can wait unitl the very end and lb the whole crew when they eventually become overwhelming. Really fun map.
#3 Sep 24 2013 at 9:30 AM Rating: Good
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I generally liked the Wanderer's Palace. The dungeon itself was really fun, and i loved the Tonberry stalking. It seemed like a really easy place though, first time i did it we breezed through it, and i wasnt wearing much more than my AF really back then as the tank. Only reason i didnt do it a second time was because the rewards were pretty meager compared to CM and AK. Atleast, that was what i noticed from it all.

But yeah, endgame. There's a reason i simply started crafting opposed to jumping in yet another roulette roll of maybe getting nice people, maybe getting complete jerks. Doing the same dungeon over and over just so you can progress on the Hard Mode Primals got really boring, really quick.
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