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I'm only L24 and I spend most of my time grinding FATEs...Follow

#1 Oct 09 2013 at 12:46 PM Rating: Good
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... Am I missing something? Is there another good source of EXP to level on? (I'm a 24 ARC btw)

Quests are great, but they are sparse. It seems most quest lines just end abruptly after I finish fetching a few widgets and killing a handful of critters, with no more quests in sight.

Story line is also great, but I've fallen a few levels behind because I spend what little playtime I have waiting in queue on the "Duty Finder"

Class quests are great for a bit of exp every 5 levels, but I'm caught up on those.

Leves are great, until you run out of allowance (or get tired of killing mobs in the same spot).

I'm trying to keep a positive attitude, but running around a zone (I don't have a mount yet!) going to the same 5 spots to do the same super-easy quests with 50 other people is almost worse than standing in the same place and grinding one mob at a time a la FFXI. I'm only L24 so I can imagine what higher levels are going to be like if there is nothing but FATEs to level on.

I've improved the situation somewhat by putting on my fishing gear and fishing while I wait for FATEs to spawn, but still gets very tedious.

Please help me see what I'm missing!

Edited, Oct 9th 2013 2:47pm by Jordster

Edited, Oct 9th 2013 2:47pm by Jordster
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#2 Oct 09 2013 at 12:57 PM Rating: Decent
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Best EXP is when you team up for fates. If you do that, the levels should really breeze by.

I dont know what you might be doing wrong. If you do what you are mentioning you're doing, you would be 50 in under 3 days >.>
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#3ShadowofaDoubt, Posted: Oct 09 2013 at 1:03 PM, Rating: Sub-Default, (Expand Post) In B4 someone tells you, you are doing it wrong
#4 Oct 09 2013 at 1:05 PM Rating: Excellent
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KojiroSoma wrote:
Best EXP is when you team up for fates. If you do that, the levels should really breeze by.

I dont know what you might be doing wrong. If you do what you are mentioning you're doing, you would be 50 in under 3 days >.>


Under 3 days?

Do you mean under 72 hours of /played time? (How do you check played time on this game, anyway?)

72 hours of circling zones doing FATEs sounds ... like ... a ... VERY ... boring ... grind.

There has to be something else?!?
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#5 Oct 09 2013 at 1:22 PM Rating: Good
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Quests will easily take one class to 50. Do your hunting logs as well. You may have missed a lower level quest in town or one of your cities camps which triggers the next teir. You shouldn't have to grind more than 1 out 5 levels.
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#6 Oct 09 2013 at 1:23 PM Rating: Excellent
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Yeah I've hit level 40 with almost no grinding, I'm not sure what you're missing there Smiley: confused
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#7 Oct 09 2013 at 1:27 PM Rating: Excellent
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Quests are the best source of EXP the first time around IMO, and don't feel anywhere near as grindy as FATE's do. If you don't have any in your country, try catching up in the others. Also, you can turn on Recommendations and run zone to zone to see if there are a few quests you may have missed.

Another option is to get a group of people together to EXP chain on world mobs that are higher level than you. Get a party of 8 and do this and it's actually really fun, and a pretty high exp/hour rate. You just need to make sure everyone is around your level and the mobs are higher level than the group to ensure that you can keep the chain going.

I did FATE's only when they appeared nearby while I was questing, until level 46. I didn't FATE grind until then.. and even then there are a few quests spread across the world, you just have to seek them out.

Edited, Oct 9th 2013 2:30pm by Ryklin
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#8 Oct 09 2013 at 1:29 PM Rating: Excellent
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I sympathize with you on the duty finder wait times, but your first job should really be leveled mostly through the main story line, other quests and the random Fate here and there. This will reward you with quick xp, gil and level appropriate gear.

Save the grinding for your secondary classes.

Edit: I forgot to mention your Hunting Log. This is a great source of additional XP (and it leads you to some places you may not be familiar with).

Edited, Oct 9th 2013 3:46pm by Pickins
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#9 Oct 09 2013 at 2:01 PM Rating: Excellent
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Story line is also great, but I've fallen a few levels behind because I spend what little playtime I have waiting in queue on the "Duty Finder"


maybe i'm missing something, but how is duty finder preventing you from advancing storyline? you don't *need* dungeon level drops to complete most storyline missions, and very few missions at your level require duty finder

for a first character I'd reccommend: log in, do crafting dailies and/or craft materials for any leves you wanna do (having duty finder pop in the middle of a craft sucks), que for whatever dungeon you want/need, then start doing your missions, while doing any FATES/hunting log that happen to be around your current location

Don't join FATE parties since that will kick you out of finder which will hurt for those missions that actually require dungeons, and remember that any instance battle kicks you out of finder so re-que after

fate parties are more xp than fates solo, but doing both missions and getting your que time out of the way makes up for quite a bit of that whereas w/ a fate party all you can do is fate grind.

FATE parties are great xp, but accomplishing missions is actually more important than gaining levels on your first character, really you shouldn't be focusing on those until your 3rd class: 1st class - missions huntlog dungeons, 2nd class - sidequests first time guildhests huntlog dungeons, 3rd+ class - fate party huntlog
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#10 Oct 09 2013 at 2:17 PM Rating: Excellent
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sscearcev wrote:
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Story line is also great, but I've fallen a few levels behind because I spend what little playtime I have waiting in queue on the "Duty Finder"


maybe i'm missing something, but how is duty finder preventing you from advancing storyline? you don't *need* dungeon level drops to complete most storyline missions, and very few missions at your level require duty finder

for a first character I'd reccommend: log in, do crafting dailies and/or craft materials for any leves you wanna do (having duty finder pop in the middle of a craft sucks), que for whatever dungeon you want/need, then start doing your missions, while doing any FATES/hunting log that happen to be around your current location

Don't join FATE parties since that will kick you out of finder which will hurt for those missions that actually require dungeons, and remember that any instance battle kicks you out of finder so re-que after

fate parties are more xp than fates solo, but doing both missions and getting your que time out of the way makes up for quite a bit of that whereas w/ a fate party all you can do is fate grind.

FATE parties are great xp, but accomplishing missions is actually more important than gaining levels on your first character, really you shouldn't be focusing on those until your 3rd class: 1st class - missions huntlog dungeons, 2nd class - sidequests first time guildhests huntlog dungeons, 3rd+ class - fate party huntlog


You need to use the DF to finish dungeons to advance in the story.
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#11 Oct 09 2013 at 2:38 PM Rating: Good
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By level 24 that's .... Sastasha, Tamtara, Copper Bell, and Toto Rok? Halatali is optional.

Sadly, dungeons themselves are a solid source of exp, and it's just a shame the wait times are so horrid for most DDs. Makes me want to level a tank class next go round...
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#12 Oct 09 2013 at 2:46 PM Rating: Excellent
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What server are you on?

If it happens to be Siren, look me up (Miss Pickins) and I can assist you in getting dungeons done, and invite you to our FC, which is full of helpful people.

This is the best way to get around duty finder wait times (team up with friends).
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#13 Oct 09 2013 at 2:57 PM Rating: Excellent
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One other thing about quests. Sometimes they don't pop until you reach a certain level. You may have had a ton of quests pop in other zones already, and you just don't know it yet.
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#14 Oct 09 2013 at 3:45 PM Rating: Good
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Do the story quests more then anything. They usually give you enough exp to progress through the game at a moderate pace. They also lead you into dungeons, which is another good source of EXP. Though it may be a bit slower then FATE grinding, you're learning valuable lessons that FATE's are not going to teach you. If you spend the entirety of your grind from 1-50 doing only FATE's, there is a pretty good chance that you are not going to a valuable player once you get to the endgame, as FATE's teach you absolutely nothing in the way of how to play the game. Most FATE's end so fast, that you will hardly ever have a chance to learn your class. Most dungeons will also drop loot that you will probably want more so then whatever you can buy from vendors or collect from quest rewards. Do dungeons, over and over and over.
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#15 Oct 09 2013 at 3:51 PM Rating: Good
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Yeah, lack of choco tells me you're behind on your story quests. It might not solve your FATE gripe, but it'll make travel quicker, progress you in the story a bit, and maybe even unluck some more quests for you.
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#16 Oct 09 2013 at 3:52 PM Rating: Decent
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Thanks for all the feedback.. I haven't really ventured much to other regions. I finally did when my Hunting Log led me there. Also there were some story quests. I didn't see many quests on offer but I will look more carefully.

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#17 Oct 09 2013 at 3:58 PM Rating: Good
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Even though DF for DD's can have brutal wait times it is typically worth it in my opinion. The gear, as someone else above said, isn't necessary, but it's a far cry better than what quests will typically give you. With dungeon gear equipped you can almost always select the money reward from quests fattening your pockets. Plus you don't have to worry about spending gil on dyes (if you're inclined to do so). On top of that, the gear is typically good enough to carry you until the next major dungeon encounter. Just food for thought.
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#18 Oct 09 2013 at 3:58 PM Rating: Good
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The story actually leads you to areas that have level appropriate quests, too. Once you do a mission quest that has you talk to an NPC, that NPC will often have a little task for you immediately afterward. I'm a bit behind myself, as I'm level 28 and just now hitting the level 25 quests and missions. But I got to level 28 simply by doing quests as I encountered them, knocking out hunting log monsters as I found them, and doing FATES whenever I ran into them.
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#19 Oct 09 2013 at 5:37 PM Rating: Good
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This is a list of the main story line quests:

http://ffxiv.gamerescape.com/wiki/Category:Main_Scenario_Quest

If you're not on one of the quests on that list, figure out which one you left off at, and figure out from there or googling where they next step is.

There are only a few times when you will 'fall off' the storyline quests - when you finish too many for your level and don't qualify for the next one. I do not think you're likely to be at point being a 24 with no chocobo - but its possible (the chocobo is a side quest I think).

Guildleve's are a very solid source of XP also, especially the first time you do one. Its also the one place tanks have a queue... which implies that for a DPS it might be a faster queue than dungeons are. If I don't get one instantly as a tank, it typically takes about 5-10 minutes.

By 20, you can also unlock your grand company, and then start doing grand company leve's. But again that is part of the main story quests.
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#20 Oct 10 2013 at 6:48 AM Rating: Excellent
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Well I managed to get a friend who is a tank to queue with me last night and got into Tam-Tara Deepcroft within 5 minutes (as opposed to the last time I tried to Q myself, when I was in Q for 40 minutes before I gave up because I was running out of play time). We got through it easily enough. Got me up to 25.. Felt good!

Now I can work my way through the story ... until the next time I have to queue for something :P

Thanks again for all the insight. I'm enjoying this game more than I've enjoyed a game in a long time, and I was starting to feel stuck.
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#21 Oct 10 2013 at 6:51 AM Rating: Good
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You've got Copper Bell coming up in about five cutscenes. Then you get a break until Ifrit.
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#22 Oct 10 2013 at 6:59 AM Rating: Excellent
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@OP
Your personal title is obviously misleading. ^^
#23 Oct 10 2013 at 7:55 AM Rating: Excellent
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First play through you can get to 50 quickly and easily using: Main story, FATE's you walk by, side quests, class quests, hunting log, guild leves, regular leves, dungeons.

Second play through you've burned your main story so you're left with: Odd side quest you missed (not significant but I'll mention it), class quests, hunting log, FATE's, regular leves only (because guild leves are only worthwhile once for initial bonus and only to level 45), dungeons again but now randomly and rarely because they're not rolled into quests anymore.

Third play through you definitely don't have sh*t all in way of side quests so once you wear away everything your XP sources are as follows, in no particular order:

  • Class quests
  • FATEs
  • Hunting logs
  • Dungeons (again randomly and rarely as they don't factor in to quest progression)
  • Leves


That being said, here's some unsolicited advice from me to you. Leveling is boring. Is that bad? No. Just boring. Plenty of life is boring, it'll be ok. Levels 1 through 20 can be done a bit on your own from your class quests and then with FATEs exclusively. 20-50 rotate around in a group to the popular FATE camps. It's rather quick. I work for a living unlike some people I know and even given that, I managed 1-50 WHM (not my first class), in a few days (less than a week) of playing in the evenings only grinding FATEs. Remember to take a break for the sake of your sanity, not from the game because that'd be a waste of time, but from the FATEs, every 10 levels to catch up on your hunting log, your class quests, and to re-gear yourself.

Alternatives that you shouldn't waste your time on (if you want to get to 50 and fun doesn't take primacy over getting it done) when pursuing your second class on-wards: Dungeons - Don't bother. You'll get stuck in DF parties that are learning the mechanics of lower level dungeons. Is that bad? Again no, but it slows you down, the point here being 'get to 50'. Leves - Don't use them for this. They are extremely valuable if you intend to use them for gathering / crafting, even more so for gathering because that's well and truly boring and really slow since you don't get to trip into 50 like you can with 125k XP HQ turn ins on a crafting class or the very efficient 3x3 turn ins that aren't heavy consumers of leve allowances.

All this said, do you have to pursue FATEs like a robot to jam your way to 50? Of course not, pursue 50 in whatever way makes you happy. Will your path to happiness get you to 50 faster than hammering FATEs? No, it won't. There's nothing negative about any of this, you just have to be at peace with it if you choose not to pursue the FATE route that you won't be getting to 50 anytime soon.

Edited, Oct 10th 2013 9:56am by Furiousnixon
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#24 Oct 10 2013 at 8:14 AM Rating: Decent
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Just reached 50 last night basically doing quests, leve's, Duties and then Fates when they popped up. Just got the Garuda 44 Duty so I still have all quests from 44-50 left which is a TON. I will now only do the story quests and save the rest doing when the cap is raised. If people are running out of quests they are doing something wrong.
#25 Oct 10 2013 at 8:17 AM Rating: Good
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You do not have quests to fall back on for second class on. If you run out on first that is kind of off.
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#26 Oct 10 2013 at 8:18 AM Rating: Excellent
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Doing the main storyline opens up new quests in each area... you will be unable to see or take them until you have caught up on the story.
#27 Oct 10 2013 at 10:47 AM Rating: Good
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@OP
Your personal title is obviously misleading. ^^


I gave up my elite awesomeness to become a husband, father and professional. Worthwhile trade-off. I'm OK with NO LONGER playing better than YOU.

;)

(Seriously, though, I always thought that the admins were kind of mean-spirited when they came up with it. Obviously didn't think highly of me or the countless helpful posts and guides I've posted within my way-too-high post count, and focused more on my unfortunate tendency to be a snob).

Edited, Oct 10th 2013 1:52pm by Jordster
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#28 Oct 10 2013 at 10:48 AM Rating: Decent
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uadarthmaul wrote:
Doing the main storyline opens up new quests in each area... you will be unable to see or take them until you have caught up on the story.


That's very good to know - thanks!
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#29 Oct 10 2013 at 10:48 AM Rating: Excellent
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I think your title is better than mine.
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#30 Oct 10 2013 at 10:52 AM Rating: Decent
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Furiousnixon wrote:
Leveling is boring. Is that bad? No. Just boring.


If gaming is a hobby, and you are ok with being bored while engaging in your hobby, you have more time on your hands than me. I have a real life with enough boring moments in it.

Luckily, I generally don't find it boring. :)
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#31 Oct 10 2013 at 11:41 AM Rating: Good
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Catwho wrote:
I think your title is better than mine.


But your title is amazing.
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#32 Oct 10 2013 at 11:54 AM Rating: Excellent
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Furiousnixon wrote:

Alternatives that you shouldn't waste your time on (if you want to get to 50 and fun doesn't take primacy over getting it done) when pursuing your second class on-wards: Dungeons - Don't bother. You'll get stuck in DF parties that are learning the mechanics of lower level dungeons. Is that bad? Again no, but it slows you down, the point here being 'get to 50'.


I agree with the vast majority of what you posted, but not this bit.

I feel you should run through dungeons periodically with all you classes to help you learn the mechanics of the job. Nobody likes the guy/gal that rushed to 50 with no idea what half their abilities do, and no idea as to the preferred ability rotations.

Of course, subsequent classes of a specific role (tank/dps/heal) will require much less practice, but you should still practice the intricacies of the class in a non-fate party.
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#33 Oct 10 2013 at 12:03 PM Rating: Default
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Pickins wrote:
Furiousnixon wrote:

Alternatives that you shouldn't waste your time on (if you want to get to 50 and fun doesn't take primacy over getting it done) when pursuing your second class on-wards: Dungeons - Don't bother. You'll get stuck in DF parties that are learning the mechanics of lower level dungeons. Is that bad? Again no, but it slows you down, the point here being 'get to 50'.


I agree with the vast majority of what you posted, but not this bit.

I feel you should run through dungeons periodically with all you classes to help you learn the mechanics of the job. Nobody likes the guy/gal that rushed to 50 with no idea what half their abilities do, and no idea as to the preferred ability rotations.

Of course, subsequent classes of a specific role (tank/dps/heal) will require much less practice, but you should still practice the intricacies of the class in a non-fate party.


There are so few abilities and the game is so easy, that running two dungeons no your way to 50 is more than enough...
#34 Oct 10 2013 at 12:04 PM Rating: Good
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I think your title is better than mine.


But your title is amazing.


It would have been more amazing if the story had a happy ending and I'd actually managed to publish my book. Smiley: frown
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#35 Oct 10 2013 at 12:13 PM Rating: Good
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so I have every DoW and DoM class above 20 now, almost no grinding. I do some leve quests while queued and when fates pop I'll go to them, but not otherwise. I avoided all non story quests while my main is running the story, and then save the side quests for my alt classes.

Doing it this way your alt classes have a 50% exp boost, I can get 1-10 in about an hour, 10-15 in an hour, and 15-20 in 2 hours. slowly bringing everyone up to 30 now and a little slower, but not by much.
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#36 Oct 10 2013 at 5:38 PM Rating: Good
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uadarthmaul wrote:
Pickins wrote:
Furiousnixon wrote:

Alternatives that you shouldn't waste your time on (if you want to get to 50 and fun doesn't take primacy over getting it done) when pursuing your second class on-wards: Dungeons - Don't bother. You'll get stuck in DF parties that are learning the mechanics of lower level dungeons. Is that bad? Again no, but it slows you down, the point here being 'get to 50'.


I agree with the vast majority of what you posted, but not this bit.

I feel you should run through dungeons periodically with all you classes to help you learn the mechanics of the job. Nobody likes the guy/gal that rushed to 50 with no idea what half their abilities do, and no idea as to the preferred ability rotations.

Of course, subsequent classes of a specific role (tank/dps/heal) will require much less practice, but you should still practice the intricacies of the class in a non-fate party.


There are so few abilities and the game is so easy, that running two dungeons no your way to 50 is more than enough...


I hate to say it but that's bs. That line of thinking is why people still don't know basic game mechanics by the level 41 main dungeon... Simple things like dodging... sleeping adds, and correct positioning. It might work for you, but I think it's nice to be able to work with people who know what they're doing. Dungeons are supposed to be a fun integral way of help you better your playing skill as a class.

All fates do is just give you exp while you're coddled on your way to 50, but really have little practical value.
#37 Oct 11 2013 at 9:01 AM Rating: Good
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TamerofCows wrote:
uadarthmaul wrote:
Pickins wrote:
Furiousnixon wrote:

Alternatives that you shouldn't waste your time on (if you want to get to 50 and fun doesn't take primacy over getting it done) when pursuing your second class on-wards: Dungeons - Don't bother. You'll get stuck in DF parties that are learning the mechanics of lower level dungeons. Is that bad? Again no, but it slows you down, the point here being 'get to 50'.


I agree with the vast majority of what you posted, but not this bit.

I feel you should run through dungeons periodically with all you classes to help you learn the mechanics of the job. Nobody likes the guy/gal that rushed to 50 with no idea what half their abilities do, and no idea as to the preferred ability rotations.

Of course, subsequent classes of a specific role (tank/dps/heal) will require much less practice, but you should still practice the intricacies of the class in a non-fate party.


There are so few abilities and the game is so easy, that running two dungeons no your way to 50 is more than enough...


I hate to say it but that's bs. That line of thinking is why people still don't know basic game mechanics by the level 41 main dungeon... Simple things like dodging... sleeping adds, and correct positioning. It might work for you, but I think it's nice to be able to work with people who know what they're doing. Dungeons are supposed to be a fun integral way of help you better your playing skill as a class.

All fates do is just give you exp while you're coddled on your way to 50, but really have little practical value.


I don't disagree re: the failure to properly learn mechanics by not running dungeons but that's another consideration that doesn't enter into the calculation of getting to 50 asap. Also, most of my perspective is based on "not your first class". That kind of negates a chunk of the learning curve in my opinion because you should be familiar with (at least from a 2nd hand perspective) what classes do. Throw a few AK runs into it to smooth that understanding out and you're good to go. This makes another assumption I should be clear about, you fell into a full set of gear for your other class while on your first class in way of surplus philo tokens and mountains of AK runs for token farming giving you near a full set of AK gear and some darklight maybe, add to that the possibility of having one or more rando primal weapons collecting dust to use on this alt class at 50. If you're new to the game grinding to 50 through FATEs alone absolutely does not impart a useful education in how to play the actual game, couldn't agree more.
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- The artist usually known as Angrynixon
#38 Oct 11 2013 at 9:07 AM Rating: Good
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Jordster wrote:
Furiousnixon wrote:
Leveling is boring. Is that bad? No. Just boring.


If gaming is a hobby, and you are ok with being bored while engaging in your hobby, you have more time on your hands than me. I have a real life with enough boring moments in it.

Luckily, I generally don't find it boring. :)


I don't have an excess of time on my hands and I wouldn't call it a hobby so much as a thing that consumes time (and is relatively inexpensive compared to a great many other things that consume time). Also I don't attach a negative connotation to being bored which is why I mentioned it wasn't a bad thing. I don't find games in general to be something that rises to the level of "exciting". Many genres of game could be considered attention intensive, like an FPS game where things happen quickly and so require your focus, MMO's don't fall into that category. Their are small moments that require more than my passing attention like during a boss fight. Most of it - crafting, gathering, travelling some place, all the trash in most dungeons, FATEs etc... can be done while reading a news paper. Which is good actually, because literacy is never a bad thing and keeping abreast of current events is also a good thing. I actually take being bored in an MMO most of the time as an opportunity to split my attention which is a nice perk. An opportunity to play a game, chat with friends on vent, blacklist gold sellers, and read the news - bonus.

Edited, Oct 11th 2013 11:09am by Furiousnixon
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- The artist usually known as Angrynixon
#39 Oct 13 2013 at 6:25 PM Rating: Good
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I'm over the hump now ... Thanks for the insight.

Following the story has opened so many more quest lines for me. I was stuck on dungeons because I was an ARC and I don't usually get long enough play-times to wait 45 minutes in queue for a dungeon and then spend 45 minutes in a dungeon.

Instead, I leveled my CNJ and got I got instant queue pops and got through the 3 dungeons quickly :)
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Trubbles Stormborn - 25 ARC / 22 CNJ ... 18 FSH / 14 CUL

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