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Just how good is Byregot's Blessing?Follow

#1 Oct 14 2013 at 8:41 AM Rating: Good
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Is it good enough that I should take Carpenter to 50 next?

I was considering Leatherworker next, but I keep hearing about Byregot's Blessing... which has me wondering if I shouldn't change that to Carpenter.

Does anyone here have it yet? Can you elaborate on just how awesome it really is?

Thanks!

Edited, Oct 14th 2013 10:42am by Hairspray
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#2 Oct 14 2013 at 8:46 AM Rating: Excellent
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I have Steady Hand II, Ingenuity II and Innovation, I'm CRP32, so 18 levels away from being able to do this.



Then 13 levels from Capping Culinarian for a 90% chance of recovering all materials from a broken synth. Smiley: cool

Edited, Oct 14th 2013 10:46am by SolomonGrundy
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#3 Oct 14 2013 at 9:23 AM Rating: Good
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SolomonGrundy wrote:
I have Steady Hand II, Ingenuity II and Innovation, I'm CRP32, so 18 levels away from being able to do this.



Then 13 levels from Capping Culinarian for a 90% chance of recovering all materials from a broken synth. Smiley: cool

Edited, Oct 14th 2013 10:46am by SolomonGrundy


Yeah I saw that on Reddit today, which got me thinking about it... I really had no interest in Carpenter before reading just about every guide on crafting including Byregot's Blessing...

I'm going to do 15-50 on that next Smiley: grin
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#4 Oct 14 2013 at 9:29 AM Rating: Good
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The hard part is getting all the materia needed attached so you can complete in one standard synth, as well as having high enough control to max your quality per synth output...
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#5 Oct 14 2013 at 9:58 AM Rating: Good
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The way BB works, with GS + Inno + ~6 stacks of IQ you have a move that basically a garunteed Excellent (15-100% in one move).

Of all the 50 abilities its the most redonk so far. It makes HQing everything so much less luck based.
#6 Oct 14 2013 at 4:58 PM Rating: Decent
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It's very worth getting carpenter to 50 for it. It give a 90% chance of 100% quality increase with a 20% bonus for everytime you've increases quality with inner quiet activated. With the recipes that have 80 durability, I can easily get a 200% quality boost by the time I have to finish the synth.
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#7 Oct 14 2013 at 11:21 PM Rating: Decent
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The thing that nobody is telling you and the description doesn't come out and say is that it takes Inner Quiet away when you use it, so you really only get one good shot with it per synth. That said, it can be one **** of a shot.

There is a small bug with it, at least I'm assuming it's a bug. After you use it, your control doesn't drop back down to base level, but it also doesn't increase with each touch. So if you got 5 steps in with inner quiet and used byregot's, you're still sitting at 200% control. Using Inner Quiet again does reset you to your base, I tried it already hoping it might multiply.
#8 Oct 15 2013 at 3:18 AM Rating: Decent
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Yeah i found it quite odd that the description didnt say it. Initially i was planing to just spam brygots 3-4 times after you hit +5 stacks of IQ.

Issue) Once you hit 5-6 stacks, a single GS - innovation - BB usually finishes you, so there is no need to use it more than once

#9 Oct 15 2013 at 6:54 AM Rating: Good
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dustinfoley wrote:
Yeah i found it quite odd that the description didnt say it. Initially i was planing to just spam brygots 3-4 times after you hit +5 stacks of IQ.

Issue) Once you hit 5-6 stacks, a single GS - innovation - BB usually finishes you, so there is no need to use it more than once



I just unlocked Innovation when I hit Goldsmith 50 last night, so I can stack Innovation and Byregot's Blessing?

Holy crap!
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#10 Oct 15 2013 at 7:04 AM Rating: Good
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yeah you can, heck you can do great strides + innovation + byregot`s
#11 Oct 15 2013 at 7:11 AM Rating: Good
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MitArgento wrote:
yeah you can, heck you can do great strides + innovation + byregot`s


5 x Inner Quiet stack then Ingenuity II → Great Strides → Innovation → Byregot's Blessing → Joygasm

If you get Waste Not II for Leatherworker 50 then you should be able to churn out HQ Rose Gold and Darksteel nuggets with ridiculous ease.

Edited for clarification

Edited, Oct 15th 2013 9:13am by SolomonGrundy
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#12 Oct 15 2013 at 7:19 AM Rating: Good
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SolomonGrundy wrote:
MitArgento wrote:
yeah you can, heck you can do great strides + innovation + byregot`s


5 x Inner Quiet stack then Ingenuity II → Great Strides → Innovation → Byregot's Blessing → Joygasm

If you get Waste Not II for Leatherworker 50 then you should be able to churn out HQ Rose Gold and Darksteel nuggets with ridiculous ease.

Edited for clarification

Edited, Oct 15th 2013 9:13am by SolomonGrundy

Hey there, quick question regarding this process. When you say "5 x Inner Quiet Stack", what are you referring to when you say "Stacking".

Thanks :)
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#13 Oct 15 2013 at 7:27 AM Rating: Good
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LebargeX wrote:
SolomonGrundy wrote:
MitArgento wrote:
yeah you can, heck you can do great strides + innovation + byregot`s


5 x Inner Quiet stack then Ingenuity II → Great Strides → Innovation → Byregot's Blessing → Joygasm

If you get Waste Not II for Leatherworker 50 then you should be able to churn out HQ Rose Gold and Darksteel nuggets with ridiculous ease.

Edited for clarification

Edited, Oct 15th 2013 9:13am by SolomonGrundy

Hey there, quick question regarding this process. When you say "5 x Inner Quiet Stack", what are you referring to when you say "Stacking".

Thanks :)


Inner Quiet grats a bonus to control with each successful synth, I think it's been parsed about 12%, so successful synth increase quality exponentially. The description for Byregot's Blessing reads:

Efficiency: 100% plus 20% for each bonus to control granted by Inner Quiet

So 5 successful synths with Inner Quiet up = 100% bonus to control.
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#14 Oct 15 2013 at 7:32 AM Rating: Decent
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Each time you successfully complete a touch action after triggering inner quiet, inner quiet grows. By itself inner quiet is useless. however, by simply completing any touch, you get a quality bonus from inner quiet for each action you complete. If I remember correctly, Byregots gives a 20% bonus per inner quiet, starting at 100% quality. So, with 5 inner quiets (5 successful touches), you get 200% quality for a successful Byregots. If you can make it to 10 inner quiets you would get 300% quality.

As far as I can tell, you do not get the quality bonus that inner quiet gives you, so, it takes about 6-8 successful inner quiets before Byregots becomes better than Advanced touch (and it does cost 1/2 as much as advanced touch in CP). So I typically save up for one Great Strides and an advanced touch followed by a Great Strides and Byregots to get the biggest bang for my CP.
#15 Oct 15 2013 at 7:40 AM Rating: Good
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rfolkker wrote:
As far as I can tell, you do not get the quality bonus that inner quiet gives you, so, it takes about 6-8 successful inner quiets before Byregots becomes better than Advanced touch (and it does cost 1/2 as much as advanced touch in CP). So I typically save up for one Great Strides and an advanced touch followed by a Great Strides and Byregots to get the biggest bang for my CP.


This is exactly why you should stack Ingenuity II (Lowers recipe level three below current level for the next three steps), Great Strides (Doubles efficiency of next "Touch" action. Effect active for three steps) and Innovation (Increases control by 50% for the next three steps) before using it for a sickeningly high leap in quality. It wouldn't hurt to have Reclaim (Increases the chance materials will not be lost after botched synthesis to 90%) either as Byregots Blessing is 90% (I'm unsure if applying Steady Hand before would make this 100%, maybe someone else can confirm)?
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#16 Oct 15 2013 at 10:18 AM Rating: Good
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SolomonGrundy wrote:
Byregots Blessing is 90% (I'm unsure if applying Steady Hand before would make this 100%, maybe someone else can confirm)?


My assumption is yes, at least I hope so. That's why I'm levelling Carpenter next.

Edited, Oct 15th 2013 12:18pm by Hairspray
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#17 Oct 15 2013 at 5:18 PM Rating: Decent
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rfolkker wrote:
Each time you successfully complete a touch action after triggering inner quiet, inner quiet grows. By itself inner quiet is useless. however, by simply completing any touch, you get a quality bonus from inner quiet for each action you complete. If I remember correctly, Byregots gives a 20% bonus per inner quiet, starting at 100% quality. So, with 5 inner quiets (5 successful touches), you get 200% quality for a successful Byregots. If you can make it to 10 inner quiets you would get 300% quality.

As far as I can tell, you do not get the quality bonus that inner quiet gives you, so, it takes about 6-8 successful inner quiets before Byregots becomes better than Advanced touch (and it does cost 1/2 as much as advanced touch in CP). So I typically save up for one Great Strides and an advanced touch followed by a Great Strides and Byregots to get the biggest bang for my CP.

Inner Quiet by itself is far from useless. Doing a 1 star recipe earlier I didn't use Ingenuity, only Hasty/Basic Touch. First one to land was 105, 11th one to land was 279.

Byregot's Blessing does count in the +20% per step quality bonus, as well as the +20% per step efficiency.

Innovation doesn't work as well as it sounds; you get +50% (one place in game says +30%, but it's +50%) bonus to your base control. So 5 steps of Inner Quiet and you are at 200% control. Use Innovation and it's 250% control, not 300%. It's still 2.5 steps of Inner Quiet for 3 moves, but another slight disappointment after I hit 50 in a craft.
#18 Oct 15 2013 at 5:21 PM Rating: Good
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Hairspray wrote:
SolomonGrundy wrote:
Byregots Blessing is 90% (I'm unsure if applying Steady Hand before would make this 100%, maybe someone else can confirm)?


My assumption is yes, at least I hope so. That's why I'm levelling Carpenter next.

Yes, it works that way for all success rates in crafting. Steady Hand II makes Basic Touch 100%, Steady Hand 1 & 2 make Standard/Advanced Touch and Basic/Standard/Advanced Synthesis 100%.
#19 Oct 15 2013 at 5:26 PM Rating: Good
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Ingenuity (II) isn't necessary when you're going crazy on Quality.

You only want it when you need to (drastically) increase Progress.
#20 Oct 15 2013 at 9:42 PM Rating: Good
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Ravashack wrote:
Ingenuity (II) isn't necessary when you're going crazy on Quality.

You only want it when you need to (drastically) increase Progress.

Pretty much, they are the same for quality gain, but that extra 12 CP can be the difference between 2 Careful II or 1 Standard and 1 Careful II to complete a synth. You should base it on what syntheses you need to complete the recipe, nothing else.
#21 Oct 16 2013 at 6:00 AM Rating: Good
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SolomonGrundy wrote:
LebargeX wrote:
SolomonGrundy wrote:
MitArgento wrote:
yeah you can, heck you can do great strides + innovation + byregot`s


5 x Inner Quiet stack then Ingenuity II → Great Strides → Innovation → Byregot's Blessing → Joygasm

If you get Waste Not II for Leatherworker 50 then you should be able to churn out HQ Rose Gold and Darksteel nuggets with ridiculous ease.

Edited for clarification

Edited, Oct 15th 2013 9:13am by SolomonGrundy

Hey there, quick question regarding this process. When you say "5 x Inner Quiet Stack", what are you referring to when you say "Stacking".

Thanks :)


Inner Quiet grats a bonus to control with each successful synth, I think it's been parsed about 12%, so successful synth increase quality exponentially. The description for Byregot's Blessing reads:

Efficiency: 100% plus 20% for each bonus to control granted by Inner Quiet

So 5 successful synths with Inner Quiet up = 100% bonus to control.

Ah, gotcha. I thought this might be what you meant. Thanks for clarifying :)
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#22 Oct 16 2013 at 6:14 AM Rating: Decent
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Erm I think IQ was parsed at 20% control per stack.

That being said

bb = 1 + 0.2 per iq / 24 cp


HT 1.0 (0 cp)
BT 1.0 (18cp)
1 iq = bb 1.2
ST 1.25 (32 cp)
2 iq = bb 1.4
AT = 1.5 (48cp)
3 iq = bb 1.6
5iq = bb 2.0


As you can see it takes 3 IQ for BB to be better than AT, not 6-8 (well say 7 for average so 2.4). Typically, you need 6-8 IQ stacks to get to ~15-16%. At which point GS-inno-BB combo will give you the 2.5 quality multiplier * 2.4 BB = 6.0, aka the same as if you did 6 HT/BT, aka better than an excellent, aka YOU DONE!

Now if you happen to get a good/excellent on BB, its going to well OVER finish you.
#23 Oct 16 2013 at 8:21 AM Rating: Good
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If Inner Quiet is ~12% increase in quality per action, that means that Advanced Touch @ 5x Inner Quiet would be ~210%, while Byregots would be at 200. At 6, Advanced Touch would be at 222, while Byregots Blessing would be at 220. At 7, Advanced Touch would be at 236, while Byregots would finally pass it at 240.

You are forgetting that Inner Quiet gives a bonus to quality to all touch actions while it is in effect. The benefit to Byregots only begins to be useful after 5x, as it's success rate is lower, but it's CP cost is also lower. Ideally you will be @5+ when doing a material synth, and 8-10+ when doing a final ingredient synth.

@5 it is a CP balancing question. Which is why I typically do one Advanced Touch before I do a Byregots. Since Great Strides + Byregots = 56 CP, and Advanced Touch = 48. I can target 104 as my bare minimum CP for 25-30 Durability, with the ideal number being 136-154 (possibly adding a Great Strides on the Advanced Touch, and innovation being a ultimately nice to have).

(Had the wrong CP count for Innovation)

Edited, Oct 16th 2013 9:23am by rfolkker
#24 Oct 16 2013 at 8:35 AM Rating: Good
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dustinfoley wrote:
Erm I think IQ was parsed at 20% control per stack.



I went back over some old articles I've bookmarked and it looks like you are right, it's 20%. Here is the graph from a Reddit post showing the difference in quality over time.

Screenshot
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#25 Oct 16 2013 at 9:09 AM Rating: Good
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stouter wrote:
rfolkker wrote:
Each time you successfully complete a touch action after triggering inner quiet, inner quiet grows. By itself inner quiet is useless. however, by simply completing any touch, you get a quality bonus from inner quiet for each action you complete. If I remember correctly, Byregots gives a 20% bonus per inner quiet, starting at 100% quality. So, with 5 inner quiets (5 successful touches), you get 200% quality for a successful Byregots. If you can make it to 10 inner quiets you would get 300% quality.

As far as I can tell, you do not get the quality bonus that inner quiet gives you, so, it takes about 6-8 successful inner quiets before Byregots becomes better than Advanced touch (and it does cost 1/2 as much as advanced touch in CP). So I typically save up for one Great Strides and an advanced touch followed by a Great Strides and Byregots to get the biggest bang for my CP.

Inner Quiet by itself is far from useless. Doing a 1 star recipe earlier I didn't use Ingenuity, only Hasty/Basic Touch. First one to land was 105, 11th one to land was 279.

Byregot's Blessing does count in the +20% per step quality bonus, as well as the +20% per step efficiency.

Innovation doesn't work as well as it sounds; you get +50% (one place in game says +30%, but it's +50%) bonus to your base control. So 5 steps of Inner Quiet and you are at 200% control. Use Innovation and it's 250% control, not 300%. It's still 2.5 steps of Inner Quiet for 3 moves, but another slight disappointment after I hit 50 in a craft.

I apologize for the mis-understanding. I meant that Inner Quiet itself doesn't do anything. But, with Inner Quiet up, your touch abilities begin to build on themselves, showing the real benefit to it. Then, once you reach the breaking point, Byregots becomes impressive (I have been able to get over 1500 quality on a single Byregots, with Great Strides, Innovation, and the condition for the synth was good, my record for Advanced touch was around 1300).

As for innovation, that is why I use it as a "If I have the CP", The highest touch action (which includes Byregots), followed by Great Strides are the most important. Innovation is a nice to have, as it does a nice increase to quality, but rarely will be a make or break. At best it could be the difference between 94% and 100% quality. Where I have seen a difference in ~50% quality with the use of Great Strides, and Byregots/Advanced Touch I have seen as high as 60%.
#26 Oct 16 2013 at 7:26 PM Rating: Decent
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My personal best quality gain came from a Basic Touch, it was over 1800. I was using a macro to synth leve turn-ins (I think applejuice) and the macro was essentially 5 basic touch, GS > Innovation > Basic > GS > Byregot's.

That red basic hit an Excellent on one synth and filled up the last 75% of my synth.
#27 Oct 17 2013 at 8:50 AM Rating: Good
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MitArgento wrote:
yeah you can, heck you can do great strides + innovation + byregot`s


I've got the wvr to 50 for the careful synth II, the gsm to 50 for the innovation, and carp to 45... I use Inner Quiet > GS > Innovation > Advanced Synth x3 all day long. With 1 to 2 Careful Synthesis II added I can automate a macro that never fails, and HQs most to all 80 durability items. I had not even read about Byregots. Wow. I was just leveling crp to make crap for people's houses. This news is very promising...

Edited, Oct 17th 2013 9:51am by Valkayree
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#28 Oct 17 2013 at 1:56 PM Rating: Excellent
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I love this reddit guide I found, HQ'ing is trivial now.

http://ns.reddit.com/r/ffxiv/comments/1no9mn/the_journey_to_hqing_anything_guide/
#29 Oct 18 2013 at 2:27 AM Rating: Good
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Hit CRP 50 last night, took about 8 attempts to HQ Rosewood Lumber for the final quest. BB rocks my socks, but it's still no guarantee as you really need to stack materia on HQ gear to get the kind of results in the video I posted earlier, I did manage to HQ the one star bow easily (it really shines on 80 durability items), but it's still tricky trying to reliably HQ materials, you absolutely need to stack about 7 or 8 Inner Quiet synths before using BB, and then you have to worry about having enough durability to finish the synth and CP is an issue after using waste not and manipulation a few times. It looks like Waste Not II may be needed next.... will it never end!?!
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#30 Oct 18 2013 at 6:06 AM Rating: Good
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SolomonGrundy wrote:
Hit CRP 50 last night, took about 8 attempts to HQ Rosewood Lumber for the final quest. BB rocks my socks, but it's still no guarantee as you really need to stack materia on HQ gear to get the kind of results in the video I posted earlier, I did manage to HQ the one star bow easily (it really shines on 80 durability items), but it's still tricky trying to reliably HQ materials, you absolutely need to stack about 7 or 8 Inner Quiet synths before using BB, and then you have to worry about having enough durability to finish the synth and CP is an issue after using waste not and manipulation a few times. It looks like Waste Not II may be needed next.... will it never end!?!


From what I've been reading, it is pretty important to get certain cross class skills. It's all but designed so that your best to chance is to have everything leveled up.

And yes, it will end when you have them all to 50 lol.... but not after they raise the level cap hahaha
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#31 Oct 18 2013 at 7:21 AM Rating: Good
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SolomonGrundy wrote:
Hit CRP 50 last night, took about 8 attempts to HQ Rosewood Lumber for the final quest. BB rocks my socks, but it's still no guarantee as you really need to stack materia on HQ gear to get the kind of results in the video I posted earlier, I did manage to HQ the one star bow easily (it really shines on 80 durability items), but it's still tricky trying to reliably HQ materials, you absolutely need to stack about 7 or 8 Inner Quiet synths before using BB, and then you have to worry about having enough durability to finish the synth and CP is an issue after using waste not and manipulation a few times. It looks like Waste Not II may be needed next.... will it never end!?!


Congratulations on CRP 50!

I got sidetracked, just as I was about to start taking CRP from 15-50... I decided to open Botany since I was in Gridania, and started doing that thinking that the logs would help me with CRP...

Got to 10 BTN and then started mining and before you know it I need to get back to CRP again this weekend... ADD is a *****! Smiley: grin
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#32 Oct 18 2013 at 7:27 AM Rating: Good
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Hairspray wrote:
SolomonGrundy wrote:
Hit CRP 50 last night, took about 8 attempts to HQ Rosewood Lumber for the final quest. BB rocks my socks, but it's still no guarantee as you really need to stack materia on HQ gear to get the kind of results in the video I posted earlier, I did manage to HQ the one star bow easily (it really shines on 80 durability items), but it's still tricky trying to reliably HQ materials, you absolutely need to stack about 7 or 8 Inner Quiet synths before using BB, and then you have to worry about having enough durability to finish the synth and CP is an issue after using waste not and manipulation a few times. It looks like Waste Not II may be needed next.... will it never end!?!


Congratulations on CRP 50!

I got sidetracked, just as I was about to start taking CRP from 15-50... I decided to open Botany since I was in Gridania, and started doing that thinking that the logs would help me with CRP...

Got to 10 BTN and then started mining and before you know it I need to get back to CRP again this weekend... ADD is a *****! Smiley: grin


45-50 was actually the quickest XP I've ever done. Instead of doing a triple leave (was just going to do the Mahogany Spinning Wheel one 40-50) I found a leve that you turn into Coerthas for 41k XP - a Cobalt Lance if I remember, so 1 HQ turn in was like 123k, so I made 12 and burned through the leves (I actually got Bloody Bow head as a reward 4 times), and then finished it off with the Mahogony Lumber leve and 2 of the Cobalt Trident leves (level 45).
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#33 Oct 18 2013 at 9:33 AM Rating: Good
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Yeah, i you have the leves to burn, single turn ins can be B I G xp.
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#34 Oct 18 2013 at 10:03 AM Rating: Good
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LebargeX wrote:
Yeah, i you have the leves to burn, single turn ins can be B I G xp.


Yes, that's how I did ARM and GSM from 40-50... burned a lot of leves though...

Switched to triple turn-ins after burning through almost all of my singles.
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#35 Oct 18 2013 at 10:33 AM Rating: Good
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SolomonGrundy wrote:

45-50 was actually the quickest XP I've ever done. Instead of doing a triple leave (was just going to do the Mahogany Spinning Wheel one 40-50) I found a leve that you turn into Coerthas for 41k XP - a Cobalt Lance if I remember, so 1 HQ turn in was like 123k, so I made 12 and burned through the leves (I actually got Bloody Bow head as a reward 4 times), and then finished it off with the Mahogony Lumber leve and 2 of the Cobalt Trident leves (level 45).


I second that. I love it when they reward 60 shards for each turn in, so I get 180 shards on top of the leve. Someone put up about 25 HQ mahogany lumber last night for about 400 each so I snapped them up and went level 46-48 (with my own 10 hq and 50 regular lumber) in about 5 minutes.
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#36 Oct 18 2013 at 11:18 AM Rating: Good
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Valkayree wrote:
SolomonGrundy wrote:

45-50 was actually the quickest XP I've ever done. Instead of doing a triple leave (was just going to do the Mahogany Spinning Wheel one 40-50) I found a leve that you turn into Coerthas for 41k XP - a Cobalt Lance if I remember, so 1 HQ turn in was like 123k, so I made 12 and burned through the leves (I actually got Bloody Bow head as a reward 4 times), and then finished it off with the Mahogony Lumber leve and 2 of the Cobalt Trident leves (level 45).


I second that. I love it when they reward 60 shards for each turn in, so I get 180 shards on top of the leve. Someone put up about 25 HQ mahogany lumber last night for about 400 each so I snapped them up and went level 46-48 (with my own 10 hq and 50 regular lumber) in about 5 minutes.

I have everything 30-32 right now, so my next push is to 35. I usually just make one of everything and use a leve or 2 to make up the gaps. I went from 31-32 GSM this morning just making a few ingots and crafting some jewelry and lures. I MB the HQ's, NPC the NQ's and retainer stuff I'll need later. I already have my level 35 HQ magnifiers waiting for me :)

I also buy next to nothing and gather everything I need. It's only if I'm short an HQ ingredient for a piece of crafting/gathering gear I want to make that I ever turn to the MB's to pick up crafting mats. I've also never bought the turn in items.... mostly cuz I'm cheap lol
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#37 Oct 18 2013 at 11:49 AM Rating: Excellent
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LebargeX wrote:
Valkayree wrote:
SolomonGrundy wrote:

45-50 was actually the quickest XP I've ever done. Instead of doing a triple leave (was just going to do the Mahogany Spinning Wheel one 40-50) I found a leve that you turn into Coerthas for 41k XP - a Cobalt Lance if I remember, so 1 HQ turn in was like 123k, so I made 12 and burned through the leves (I actually got Bloody Bow head as a reward 4 times), and then finished it off with the Mahogony Lumber leve and 2 of the Cobalt Trident leves (level 45).


I second that. I love it when they reward 60 shards for each turn in, so I get 180 shards on top of the leve. Someone put up about 25 HQ mahogany lumber last night for about 400 each so I snapped them up and went level 46-48 (with my own 10 hq and 50 regular lumber) in about 5 minutes.

I have everything 30-32 right now, so my next push is to 35. I usually just make one of everything and use a leve or 2 to make up the gaps. I went from 31-32 GSM this morning just making a few ingots and crafting some jewelry and lures. I MB the HQ's, NPC the NQ's and retainer stuff I'll need later. I already have my level 35 HQ magnifiers waiting for me :)

I also buy next to nothing and gather everything I need. It's only if I'm short an HQ ingredient for a piece of crafting/gathering gear I want to make that I ever turn to the MB's to pick up crafting mats. I've also never bought the turn in items.... mostly cuz I'm cheap lol


I used to make one of everything, then I realized that it took so long to level up compared to just spamming Leves...

So now I skip to the Leves as soon as possible.
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#38 Oct 18 2013 at 12:25 PM Rating: Good
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Hairspray wrote:

I used to make one of everything, then I realized that it took so long to level up compared to just spamming Leves...

So now I skip to the Leves as soon as possible.


I concur, and not just because it's faster. It's also cheaper to do it this way, and involves many fewer different materials.

I treat the log completion bonus as just that: a bonus.
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#39 Oct 18 2013 at 1:33 PM Rating: Good
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Pickins wrote:
Hairspray wrote:

I used to make one of everything, then I realized that it took so long to level up compared to just spamming Leves...

So now I skip to the Leves as soon as possible.


I concur, and not just because it's faster. It's also cheaper to do it this way, and involves many fewer different materials.

I treat the log completion bonus as just that: a bonus.

Maybe I'll try it on a couple this time around. But a lot of the triple turn ins at 30 are pretty high on ingredients too. Certainly the BSM and ARM ones. What would you suggest at my leve level? (30)
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#40 Oct 18 2013 at 1:48 PM Rating: Good
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My prefered level path for bsm/arm was as follows, typically you only need to do 3 leves to go up 5 levels as long as you are making all of the sub components (plates, ingots, rivets) and at least using a macro to boost the exp on them (15% chance to hq in 1 macro = 250% exp bonus), you will spend 2+ levels making the subs, and then just hand in 3 levels worth. Also for the 45, you can do high mythril armor, but cobalt ore is so cheap on the market, i can buy the HQ cobalt ore, use a macro to HQ in 6 steps and never fail, and still net a profit on the hand ins.

All things said, i highly recommend you level all crafters at once, so you can make your own leathers, siltstones, etc for a fraction of the cost.

ARM
30 - jackboots
35 - steel plated caligae
40 - mythril elmo
45 cobalt ingot

For BSM:
30 steel scythe
35 wrapped steel culinary knife
40 mythril file
45 cobalt sledge hamer
#41 Oct 18 2013 at 1:53 PM Rating: Decent
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Random tips:

1) Aldgoat horns are easy to farm and not worth 500g (my server) each, and horn glue is a low level recipie and no reason it should be 1k+ gil each

2) With a few exceptions, i farmed all of my skins/sinews/items i needed etc for about 1 hr each to get enough to do 5 levels worth of leves. The only one that sticks out is the pudding flesh, that is just a stupid POS and i wasn't wasting time on it.

3) Check xivdb before you buy anything, if you can farm it, dont be lazy, save the money and farm it yourself, if your worried about repair costs either go naked or buy some gear you can convert to materia and sell for a profit.

Components i like to avoid:
Diremite thread (sinew is actually pretty cheap)
fleece (or wool/felt by products)
pudding flesh
shark oils (or anything that depends on fishing, red coral etc)



Edited, Oct 18th 2013 3:55pm by dustinfoley
#42 Oct 18 2013 at 2:15 PM Rating: Good
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dustinfoley wrote:
My prefered level path for bsm/arm was as follows, typically you only need to do 3 leves to go up 5 levels as long as you are making all of the sub components (plates, ingots, rivets) and at least using a macro to boost the exp on them (15% chance to hq in 1 macro = 250% exp bonus), you will spend 2+ levels making the subs, and then just hand in 3 levels worth. Also for the 45, you can do high mythril armor, but cobalt ore is so cheap on the market, i can buy the HQ cobalt ore, use a macro to HQ in 6 steps and never fail, and still net a profit on the hand ins.

All things said, i highly recommend you level all crafters at once, so you can make your own leathers, siltstones, etc for a fraction of the cost.

ARM
30 - jackboots
35 - steel plated caligae
40 - mythril elmo
45 cobalt ingot

For BSM:
30 steel scythe
35 wrapped steel culinary knife
40 mythril file
45 cobalt sledge hamer


Thanks for the tips. I do actually have all my crafts and gaterhing classes at 30-32, so I'll definitely be making/gathering my own stuff.

I don't use a macro, but I do obsess over every quality increase I can get, so I do squeeze every xp I can out of every synth.
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#43 Oct 18 2013 at 3:13 PM Rating: Excellent
My method for BSM and ARM was making the ingots on BSM then turning them in for the ARM leve. The final 5 levels of BSM was Mythril Files as I had a ton of ingots and leather.
#44 Oct 19 2013 at 11:33 AM Rating: Good
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SolomonGrundy wrote:

Then 13 levels from Capping Culinarian for a 90% chance of recovering all materials from a broken synth. Smiley: cool

Does this have any impact on forbidden melding?
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#45 Oct 19 2013 at 11:35 AM Rating: Good
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stouter wrote:
Innovation doesn't work as well as it sounds; you get +50% (one place in game says +30%, but it's +50%) bonus to your base control. So 5 steps of Inner Quiet and you are at 200% control. Use Innovation and it's 250% control, not 300%. It's still 2.5 steps of Inner Quiet for 3 moves, but another slight disappointment after I hit 50 in a craft.

Innovation + Great Strides is always a better boost to Quality than Great Strides alone. I'm not sure how the percentages play in but since hitting 50 I haven't need any HQ mats with this strategy.

OK now I am second guessing myself thinking about gear upgrades...

Edited, Oct 19th 2013 1:37pm by ErikHighwind
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#46 Oct 19 2013 at 8:54 PM Rating: Good
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ErikHighwind wrote:
SolomonGrundy wrote:

Then 13 levels from Capping Culinarian for a 90% chance of recovering all materials from a broken synth. Smiley: cool

Does this have any impact on forbidden melding?

Nope, the ability only affects crafting, not melding. And don't feel bad about melding, I am still a little mad I went broke getting my 5x meld 2.0, and now it is so easy to do it makes me a little depressed. But, that was my goal before the end of 1.0, because there were rumors of multiple slots being available, and some achievements going away.
#47 Oct 20 2013 at 2:37 AM Rating: Good
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Had a laugh the other day when a friend randomly did a request meld on me with an 8% chance. 1/1. Will probably never happen again. Otherwise, I'd say anyone shooting for meld achievements should just grab a junk item to meld up and use the +1 resist materia and other things that sell for pennies. Blew like 300k the other morning getting my accessories and HQ AF hat melded up, but the price you pay for climbing toward reliable HQs, I guess.
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#48 Oct 21 2013 at 1:59 PM Rating: Good
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Seriha wrote:
Had a laugh the other day when a friend randomly did a request meld on me with an 8% chance. 1/1. Will probably never happen again.

Someone had to balance me out. I busted 10 melds in a row where I had anywhere between 45% and 55% chance of success each time.
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#49 Oct 21 2013 at 2:26 PM Rating: Decent
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Seriha wrote:
Had a laugh the other day when a friend randomly did a request meld on me with an 8% chance. 1/1. Will probably never happen again. Otherwise, I'd say anyone shooting for meld achievements should just grab a junk item to meld up and use the +1 resist materia and other things that sell for pennies. Blew like 300k the other morning getting my accessories and HQ AF hat melded up, but the price you pay for climbing toward reliable HQs, I guess.

How can you be upset about profitability in one thread and blow more money in a few minutes than I've made yet in another?

lol
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#50 Oct 21 2013 at 3:50 PM Rating: Excellent
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LebargeX wrote:
Seriha wrote:
Had a laugh the other day when a friend randomly did a request meld on me with an 8% chance. 1/1. Will probably never happen again. Otherwise, I'd say anyone shooting for meld achievements should just grab a junk item to meld up and use the +1 resist materia and other things that sell for pennies. Blew like 300k the other morning getting my accessories and HQ AF hat melded up, but the price you pay for climbing toward reliable HQs, I guess.

How can you be upset about profitability in one thread and blow more money in a few minutes than I've made yet in another?

lol

I would say that 300k is an attempt to invest in his ability to make more money down the line.
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#51 Oct 21 2013 at 5:29 PM Rating: Good
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svlyons wrote:
LebargeX wrote:
Seriha wrote:
Had a laugh the other day when a friend randomly did a request meld on me with an 8% chance. 1/1. Will probably never happen again. Otherwise, I'd say anyone shooting for meld achievements should just grab a junk item to meld up and use the +1 resist materia and other things that sell for pennies. Blew like 300k the other morning getting my accessories and HQ AF hat melded up, but the price you pay for climbing toward reliable HQs, I guess.

How can you be upset about profitability in one thread and blow more money in a few minutes than I've made yet in another?

lol

I would say that 300k is an attempt to invest in his ability to make more money down the line.

Bit of that, but I could also point out a lot of my gil came from running WP with some friends before the recent patch as well as story gil prior. Selling the relic mats could be anywhere from 20-40k apiece. This isn't really viable now since the market is more saturated. The posts he's referencing also have me calling into question that the gil pay outs of dungeons are perhaps too high when you also consider the quality of gear you pick up relative to crafted goods and the harsh expense of materia for the top stuff. Some didn't like the fact I actually dared to do a gil per hour comparison, too. Basically, the craft economy's deflating and will continue to do so as more crafters level and more dungeon gear hits the servers. Profits are slim for NQ goods, maybe even losses for some. With a static pay out from dungeons, there is a point where even considering to craft is folly when you could just be doing them instead. Exceptions exist for 1-2 star gear for now, but they're also not so readily made and are presently only preserved by rarity. I have no doubt Crystal Tower will hurt their worth even if their potential is higher with top melds.

Basically we're looking at yet another MMO that's trivialized crafting compared to the dungeon game. What's worse is XIV has tried to make a bigger deal out of the crafts. Mind you, I have no qualms with dungeons paying out enough to cover repairs, but present is probably 5x more than you need per run assuming no deaths. Compare this, then, to NPC values being sh*t for pretty much everything and a crafter can't even hoover materials out of the economy to convert to vendor fodder and make a buck. Thank the RMT phantom for that, I guess. ****, he wants to get snarky at me for wanting more bang for my buck, but overall I'm not blind to the fact that more people will find blowing up monsters more fun than playing a bean counter. Even I have my limits there. Still doesn't change the fact crafting needs help, and not just in the gil generation aspect.

Edited, Oct 21st 2013 7:35pm by Seriha
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