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Letter from the Producer LIVE Part IX Q&A Summary 10/30/13Follow

#1 Oct 30 2013 at 1:55 PM Rating: Good
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http://forum.square-enix.com/ffxiv/threads/113554

Ill let someone else post the data. Its the Q and A answers in English.
#2 Oct 30 2013 at 2:23 PM Rating: Excellent
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At first things sounded good. Then I realized this game needs more playable content way more than housing.


Edited, Oct 30th 2013 5:20pm by Gnu
#3 Oct 30 2013 at 2:25 PM Rating: Decent
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But what about...
Quote:

1:50:35
Q: Are you looking into mini-games or other elements where free company members can gather and play?
A: I think some staff members are starting to think about a card game…


And what does this mean?

Quote:
1:53:09
Q: What are the advantages of making things in your underground workshop?
A: You'll be able to build airships and go adventuring with them. We were stuck on deciding whether to go with boats or airships, but we decided to go with airships first. We'd also like to do boats, but for now crafters will be able to gather together and build airships in these underground workshops. We'd like to introduce this before the first expansion.



Edited, Oct 30th 2013 4:26pm by WFOAssassin
#4 Oct 30 2013 at 3:02 PM Rating: Good
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I'm a little unsure what he means by inner beast for self healing is a bad thing. I understand the 15% curing bonus, but that is what that skill is for. I hit convalecense, then my str+20% ability...inner beast can do like 1400 dmg, so it's a self heal/spike dmg in one ability. Assuming that the 1400 is not just hp restored, but also dmg dealt.
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#5 Oct 30 2013 at 3:32 PM Rating: Decent
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Quote:
There are users who have been streaming while using illegal third-party tools, and even though we've addressed this making them no longer useable, there have been reports of players who are still able to use them. Honestly, this is an obstruction of our operation. Players who see this kind of behavior are becoming increasingly worried, and although we tried to play down the issue at first, we will take steps to address this before it gets out of hand. We do not permit the streaming or posting of videos with players using illegal tools, so please avoid doing this.


So does this mean it's illegal to stream/post videos while using cheats, or illegal to steam/post videos of people using cheat?
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#6 Oct 30 2013 at 3:41 PM Rating: Good
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Teneleven wrote:
I'm a little unsure what he means by inner beast for self healing is a bad thing. I understand the 15% curing bonus, but that is what that skill is for. I hit convalecense, then my str+20% ability...inner beast can do like 1400 dmg, so it's a self heal/spike dmg in one ability. Assuming that the 1400 is not just hp restored, but also dmg dealt.


Provided I'm not misreading your comment, I believe the way Inner Beast works is that it heals the user three times the amount of damage it deals.
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Then, I realised it was a black garbage bag left out for pick up.

#7 Oct 30 2013 at 3:45 PM Rating: Good
Pawkeshup the Meaningless wrote:
Quote:
There are users who have been streaming while using illegal third-party tools, and even though we've addressed this making them no longer useable, there have been reports of players who are still able to use them. Honestly, this is an obstruction of our operation. Players who see this kind of behavior are becoming increasingly worried, and although we tried to play down the issue at first, we will take steps to address this before it gets out of hand. We do not permit the streaming or posting of videos with players using illegal tools, so please avoid doing this.


So does this mean it's illegal to stream/post videos while using cheats, or illegal to steam/post videos of people using cheat?


I read it as "Don't post videos of other people cheating." They just want us to report it and maybe send video to them, but not to youtube and other media sites.
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#8 Oct 30 2013 at 3:56 PM Rating: Decent
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Hmm, that's what I thought they were saying. I'm not really sure why that is an issue, it pretty much provides 100% solid proof of cheating, but I guess they dislike the PR black eye it gives.
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#9 Oct 30 2013 at 4:06 PM Rating: Excellent
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Pawkeshup the Meaningless wrote:
Hmm, that's what I thought they were saying. I'm not really sure why that is an issue, it pretty much provides 100% solid proof of cheating, but I guess they dislike the PR black eye it gives.


If that's so... perhaps they've never heard of the Steisand Effect
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#10 Oct 30 2013 at 4:11 PM Rating: Decent
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Archmage Callinon wrote:
Pawkeshup the Meaningless wrote:
Hmm, that's what I thought they were saying. I'm not really sure why that is an issue, it pretty much provides 100% solid proof of cheating, but I guess they dislike the PR black eye it gives.


If that's so... perhaps they've never heard of the Steisand Effect


I never said it was a smart decision, I just figure that's the only reason why they'd be all snippy about it. It's blatantly stupid, never works, and just further ruins a company's reputation.
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#11 Oct 30 2013 at 4:15 PM Rating: Good
Agreed. They at least want you to think that cheating is HARD and therefor not worth the effort.
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#12 Oct 30 2013 at 4:22 PM Rating: Decent
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Pawkeshup the Meaningless wrote:
Archmage Callinon wrote:
Pawkeshup the Meaningless wrote:
Hmm, that's what I thought they were saying. I'm not really sure why that is an issue, it pretty much provides 100% solid proof of cheating, but I guess they dislike the PR black eye it gives.


If that's so... perhaps they've never heard of the Steisand Effect


I never said it was a smart decision, I just figure that's the only reason why they'd be all snippy about it. It's blatantly stupid, never works, and just further ruins a company's reputation.


I think its just a matter of people being put off because they see people cheating. In FFXI these activities ruined the economy. I would have to think twice it if the only information I saw was someone cheating.
#13 Oct 30 2013 at 4:26 PM Rating: Decent
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It isn't hard, but it is risky, requiring that you install some lovely mystery box of software that requires internet connectivity, so if it intends on sharing any information on your PC, it will. But then, anyone with half a brain that's played any game in the last ten years should know that PC games are easy to cheat at. What I think they see as worse is that it showcases their failures in an unremovable way, aside from threatening perfectly TOS-abiding players to keep the dirty little secret.

Regardless, I'll leave my two videos up. Ban me, and see what I do then lol
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#14 Oct 30 2013 at 5:09 PM Rating: Good
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WFOAssassin wrote:
Pawkeshup the Meaningless wrote:
Archmage Callinon wrote:
Pawkeshup the Meaningless wrote:
Hmm, that's what I thought they were saying. I'm not really sure why that is an issue, it pretty much provides 100% solid proof of cheating, but I guess they dislike the PR black eye it gives.


If that's so... perhaps they've never heard of the Steisand Effect


I never said it was a smart decision, I just figure that's the only reason why they'd be all snippy about it. It's blatantly stupid, never works, and just further ruins a company's reputation.


I think its just a matter of people being put off because they see people cheating. In FFXI these activities ruined the economy. I would have to think twice it if the only information I saw was someone cheating.


Quite possible, though I think the odds of people ONLY finding videos of cheating when searching for general information about FFXIV are remote.

Edited, Oct 30th 2013 6:09pm by Callinon
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#15 Oct 30 2013 at 5:20 PM Rating: Good
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Archmage Callinon wrote:
WFOAssassin wrote:
Pawkeshup the Meaningless wrote:
Archmage Callinon wrote:
Pawkeshup the Meaningless wrote:
Hmm, that's what I thought they were saying. I'm not really sure why that is an issue, it pretty much provides 100% solid proof of cheating, but I guess they dislike the PR black eye it gives.


If that's so... perhaps they've never heard of the Steisand Effect


I never said it was a smart decision, I just figure that's the only reason why they'd be all snippy about it. It's blatantly stupid, never works, and just further ruins a company's reputation.


I think its just a matter of people being put off because they see people cheating. In FFXI these activities ruined the economy. I would have to think twice it if the only information I saw was someone cheating.


Quite possible, though I think the odds of people ONLY finding videos of cheating when searching for general information about FFXIV are remote.

Edited, Oct 30th 2013 6:09pm by Callinon


I read it as more to keep otherwise legitimate players from trying cheats themselves after seeing a how-to, and creating more of an overall bad image of the game while keeping "legitimate" cheating to manageable levels to enforce. When guides and downloads start becoming popular to cheat a game, a company can become buried quickly unless they're quicker on the fix, and the fix isn't always quick or easy without breaking other things. The less information out there on how to cheat, the less volume of players that'll be tempted by the low-hanging fruit, so to speak.
#16 Oct 31 2013 at 3:32 AM Rating: Good
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QSlick wrote:
Teneleven wrote:
I'm a little unsure what he means by inner beast for self healing is a bad thing. I understand the 15% curing bonus, but that is what that skill is for. I hit convalecense, then my str+20% ability...inner beast can do like 1400 dmg, so it's a self heal/spike dmg in one ability. Assuming that the 1400 is not just hp restored, but also dmg dealt.


Provided I'm not misreading your comment, I believe the way Inner Beast works is that it heals the user three times the amount of damage it deals.

Yeah, so i don't quite understand this:
Quote:
There's also the matter of Wrath and the use of Inner Beast. I believe that a lot of players are using Inner Beast to self-cure when taking a large amount of damage, but after becoming infuriated with five stacks of Wrath, players receive a 15% curing bonus, so instead of using Inner Beast right after taking heavy damage, I think it would be better to wait for heals from a white mage or scholar.
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#17 Oct 31 2013 at 4:31 AM Rating: Excellent
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I have to say, this annoyed me:

Square Enix wrote:

0:38:41
Q: How do you plan to address network lag in Europe
A: We've been receiving a lot of feedback on the EU forums about trouble with ISPs and network setups using WiFi. I believe information has already been shared by the European Community Team, but we would like players experiencing these issues to post further details that indicate the network card they are using, their provider, and any other pertinent information regarding their connections. Once we can define the issue, we would like to contact European providers to address connectivity problems, and we appreciate your cooperation in helping us.


That first sentence is utter tosh. Most of the complaints have been centered around the fact that SE has EU players use a Data Centre in Canada to play a very network timing sensitive game, nothing to do with our own ISPs or internet networks. The latency induced by the hops out of EU to US and then into Canada just put too much of a delay to reliably dodge AOEs.
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#18 Oct 31 2013 at 5:10 AM Rating: Good
Teneleven wrote:
QSlick wrote:
Teneleven wrote:
I'm a little unsure what he means by inner beast for self healing is a bad thing. I understand the 15% curing bonus, but that is what that skill is for. I hit convalecense, then my str+20% ability...inner beast can do like 1400 dmg, so it's a self heal/spike dmg in one ability. Assuming that the 1400 is not just hp restored, but also dmg dealt.


Provided I'm not misreading your comment, I believe the way Inner Beast works is that it heals the user three times the amount of damage it deals.

Yeah, so i don't quite understand this:
Quote:
There's also the matter of Wrath and the use of Inner Beast. I believe that a lot of players are using Inner Beast to self-cure when taking a large amount of damage, but after becoming infuriated with five stacks of Wrath, players receive a 15% curing bonus, so instead of using Inner Beast right after taking heavy damage, I think it would be better to wait for heals from a white mage or scholar.


I could be misreading it also, but what I got out of that was that Warriors were not meant to gather their 5 wraths then use it automatically for "Inner Beast" but were meant to keep those 5 wraths for the 15% healing for a s long as feasible. Maybe using up the 5 wraths only when it is safe to, when you can use Infuriate right away, or when the fight is near the end anyway.

#19 Oct 31 2013 at 5:23 AM Rating: Excellent
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WFOAssassin wrote:
But what about...
Quote:

1:50:35
Q: Are you looking into mini-games or other elements where free company members can gather and play?
A: I think some staff members are starting to think about a card game…


And what does this mean?
Edited, Oct 30th 2013 4:26pm by WFOAssassin


Triple Triad from FF8! <YES PLEASE!>
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#20 Oct 31 2013 at 7:07 AM Rating: Good
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RyanSquires wrote:
WFOAssassin wrote:
But what about...
Quote:

1:50:35
Q: Are you looking into mini-games or other elements where free company members can gather and play?
A: I think some staff members are starting to think about a card game…


And what does this mean?
Edited, Oct 30th 2013 4:26pm by WFOAssassin


Triple Triad from FF8! <YES PLEASE!>


I think I would become a professional player if that happened. I can't wait to see what they bring us. Although Tetra Master was a fun game I really, REALLY hope its Triple Triad too.
#21 Oct 31 2013 at 7:31 AM Rating: Good
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Gnu wrote:
At first things sounded good. Then I realized this game needs more playable content and stable servers way more than housing.


Edited, Oct 30th 2013 5:20pm by Gnu


borrowed and edited to reflect my growing rage
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#22 Oct 31 2013 at 8:00 AM Rating: Good
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RyanSquires wrote:
WFOAssassin wrote:
But what about...
Quote:

1:50:35
Q: Are you looking into mini-games or other elements where free company members can gather and play?
A: I think some staff members are starting to think about a card game…


And what does this mean?
Edited, Oct 30th 2013 4:26pm by WFOAssassin


Triple Triad from FF8! <YES PLEASE!>


is that anything like the card game in ff9 which was my fav
#23 Oct 31 2013 at 8:59 AM Rating: Good
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Gnu wrote:
At first things sounded good. Then I realized this game needs more playable content way more than housing.


Edited, Oct 30th 2013 5:20pm by Gnu


I don't understand this comment. I've been playing since P4 (P3 really) and don't even have one thing level 50 yet. I just downed story Garuda last night and now have access to Darkhold.

I feel that there is a LOT to do in this game.
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#24 Oct 31 2013 at 9:05 AM Rating: Decent
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Wow, it is literally just "house house house," huh?

We need content, and strangely lounging in a hammock is not my idea of content.
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#25 Oct 31 2013 at 9:12 AM Rating: Good
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agree, but i'm more concerned with how server lag is making what little endgame content (coil) there is kind of borderline not worth doing, at least for me. Last night i was getting hit by repelling cannons before the red aoe even showed up, then passed a rot to someone (without imnmunity) who didn't get it even though my character was clearly on top of theirs facehumping them....ugh it's just getting ridiculous and I'm pretty sure at least some of my FC thinks i suck at the game when its the game that sucks at working correctly.


apologies for rant just....man its frustrating.
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#26 Oct 31 2013 at 9:20 AM Rating: Good
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domice wrote:
RyanSquires wrote:
WFOAssassin wrote:
But what about...
Quote:

1:50:35
Q: Are you looking into mini-games or other elements where free company members can gather and play?
A: I think some staff members are starting to think about a card game…


And what does this mean?
Edited, Oct 30th 2013 4:26pm by WFOAssassin


Triple Triad from FF8! <YES PLEASE!>


is that anything like the card game in ff9 which was my fav


Well, FFIX's card game is called Tetra Master and FFVIII's is called Triple Triad. It has similarities but is much different. Here: http://www.youtube.com/watch?v=264wi-_Yxmw It is a little simpler but I has a lot of strategy too. I just like it more. There is a debate over what card game is better and I'm sure Yoshi will take that into consideration. Its possible they create a new card game too, maybe? Either way, one group will be upset but in the end we will all like the results. Ill play either I just like the mechanics and gathering of Triple Triad. That's me though.

Edited, Oct 31st 2013 11:22am by WFOAssassin
#27 Oct 31 2013 at 1:11 PM Rating: Excellent
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Louiscool wrote:
Wow, it is literally just "house house house," huh?

We need content, and strangely lounging in a hammock is not my idea of content.


Quote:
...in patch 2.1 we'll be adding three new dungeons, extreme mode primal battles, Crystal Tower, beastmen daily quests, and treasure hunts...


And let's not forget PvP. There's content coming. Also, Yoshi-P DID warn ahead of time that this LIVE letter was mainly going to be focused on housing, so you really can't complain there if it's all just "house house house."

On a side note...

Quote:
We often hear opinions that Titan is too hard, but looking a people who were participating in the Titan Challenge we held at multiple events, not only dragoons, but everyone in general had their cameras zoomed in quite a bit. I believe this is because in FFXI and FFXIV 1.0 you couldn't zoom out very far, but in order to dodge different attacks in high level encounters in FFXIV: ARR, it’d be best if you zoom your camera out to the maximum distance.


And...

Quote:
Also, as a melee DPS, I think it's difficult to avoid bomb boulders while focusing on your attacks, but ranged DPS and healers can maintain a fair bit of distance and there may be other players in your party who are good at dodging, so if you don't know where to go you can follow these players to stay safe. Of course it's important to memorize the patterns, but quick decisions are also critical.


I freaking love this guy. He's subtly telling players to suck less at his game. If only he would just go all the way to just outright say it. :p


Edited, Oct 31st 2013 3:12pm by Arcari
#28 Oct 31 2013 at 3:05 PM Rating: Decent
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LebargeX wrote:
Gnu wrote:
At first things sounded good. Then I realized this game needs more playable content way more than housing.



I don't understand this comment. I've been playing since P4 (P3 really) and don't even have one thing level 50 yet. I just downed story Garuda last night and now have access to Darkhold.

I feel that there is a LOT to do in this game.


I'm not complaining about the amount of content. I AM questioning if the resources spent on Housing and all the customization would be better spent on additional playable content for Lvl 50 players.

I just kinda gnaw at this game casually. I'm in a spot where Amador Keep and Wanderer's Palace are the best way forward for me. I like leveling horizontally, but as far as my goal attending some Bahamut's Coil runs, I need to gear up. (I want to see first hand the Story Line ending after Turn 5!). To gather this gear there are currently just two good dungeon choices for Mythology Stones.

Two dungeons to collect Mythology Stones. Two is not very many.

I would prefer more choices on how I will spend my night, something other than grinding the same two dungeons, and yet still feel as if I am progressing toward my ultimate goal (which is Bahamut's Coil). Patch 2.1 should help. Other gear options sound good. Looking forward to it!

Do I care about Housing? Meh, kinda, verging on not really. Would I prefer 10 new Lvl 50 dungeons and additional gear drops with varied stats that allow for some interesting gear builds? **** yes!

To me, that would be a better use of development resources.


Edited, Oct 31st 2013 5:06pm by Gnu
#29 Oct 31 2013 at 3:09 PM Rating: Excellent
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Gnu wrote:
LebargeX wrote:
Gnu wrote:
At first things sounded good. Then I realized this game needs more playable content way more than housing.



I don't understand this comment. I've been playing since P4 (P3 really) and don't even have one thing level 50 yet. I just downed story Garuda last night and now have access to Darkhold.

I feel that there is a LOT to do in this game.


I'm not complaining about the amount of content. I AM questioning if the resources spent on Housing and all the customization would be better spent on additional playable content for Lvl 50 players.

I just kinda gnaw at this game casually. I'm in a spot where Amador Keep and Wanderer's Palace are the best way forward for me. I like leveling horizontally, but as far as my goal attending some Bahamut's Coil runs, I need to gear up. (I want to see first hand the Story Line ending after Turn 5!). To gather this gear there are currently just two good dungeon choices for Mythology Stones.

Two dungeons to collect Mythology Stones. Two is not very many.

I would prefer more choices on how I will spend my night, something other than grinding the same two dungeons, and yet still feel as if I am progressing toward my ultimate goal (which is Bahamut's Coil). Patch 2.1 should help. Other gear options sound good. Looking forward to it!

Do I care about Housing? Meh, kinda, verging on not really. Would I prefer 10 new Lvl 50 dungeons and additional gear drops with varied stats that allow for some interesting gear builds? **** yes!

To me, that would be a better use of development resources.


Edited, Oct 31st 2013 5:06pm by Gnu


This is quoted partially in the post right above yours, but I'm putting the rest of the sentence here:

Quote:
When it comes to acquiring Allagan tomestones, we realize there are only a handful of options for obtaining them at the moment, but in patch 2.1 we'll be adding three new dungeons, extreme mode primal battles, Crystal Tower, beastmen daily quests, and treasure hunts, all of which will allow players to obtain Allagan tomestones. Although there are currently a mix of players who want to run through content efficiently to obtain tomestones and those who want to progress at their own pace which causes tension in Duty Finder parties, we feel this problem will be resolved when we add more methods to tomestones.

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Teneleven wrote:
We secretly replaced your tank wemelchor with Foldgers Crystal's. Let's see what happens.

#30 Oct 31 2013 at 3:25 PM Rating: Excellent
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Kordain wrote:
I have to say, this annoyed me:

Square Enix wrote:

0:38:41
Q: How do you plan to address network lag in Europe
A: We've been receiving a lot of feedback on the EU forums about trouble with ISPs and network setups using WiFi. I believe information has already been shared by the European Community Team, but we would like players experiencing these issues to post further details that indicate the network card they are using, their provider, and any other pertinent information regarding their connections. Once we can define the issue, we would like to contact European providers to address connectivity problems, and we appreciate your cooperation in helping us.


That first sentence is utter tosh. Most of the complaints have been centered around the fact that SE has EU players use a Data Centre in Canada to play a very network timing sensitive game, nothing to do with our own ISPs or internet networks. The latency induced by the hops out of EU to US and then into Canada just put too much of a delay to reliably dodge AOEs.

Pfft, what, put EU-centric services actually IN Europe? Bah, what nonsense! Clearly, you all just have ****** NICs and terrible ISPs. lern2netwerk EU n00bs.




If you cannot tell the above is sarcasm, you are either working for SE or clearly an idiot
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#31 Oct 31 2013 at 3:49 PM Rating: Good
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Arcari wrote:


On a side note...

Quote:
We often hear opinions that Titan is too hard, but looking a people who were participating in the Titan Challenge we held at multiple events, not only dragoons, but everyone in general had their cameras zoomed in quite a bit. I believe this is because in FFXI and FFXIV 1.0 you couldn't zoom out very far, but in order to dodge different attacks in high level encounters in FFXIV: ARR, it’d be best if you zoom your camera out to the maximum distance.


And...

Quote:
Also, as a melee DPS, I think it's difficult to avoid bomb boulders while focusing on your attacks, but ranged DPS and healers can maintain a fair bit of distance and there may be other players in your party who are good at dodging, so if you don't know where to go you can follow these players to stay safe. Of course it's important to memorize the patterns, but quick decisions are also critical.


I freaking love this guy. He's subtly telling players to suck less at his game. If only he would just go all the way to just outright say it. :p



I was thinking the same thing. Why change the game mechanics to help the people who don't know how to play. Its tactics, smart thinking under different circumstances and reacting effectively. Yoshi really knows what he's doing. We are in good hands.
#32 Oct 31 2013 at 7:22 PM Rating: Decent
WFOAssassin wrote:
domice wrote:
RyanSquires wrote:
WFOAssassin wrote:
But what about...
Quote:

1:50:35
Q: Are you looking into mini-games or other elements where free company members can gather and play?
A: I think some staff members are starting to think about a card game…


And what does this mean?
Edited, Oct 30th 2013 4:26pm by WFOAssassin


Triple Triad from FF8! <YES PLEASE!>


is that anything like the card game in ff9 which was my fav


Well, FFIX's card game is called Tetra Master and FFVIII's is called Triple Triad. It has similarities but is much different. Here: http://www.youtube.com/watch?v=264wi-_Yxmw It is a little simpler but I has a lot of strategy too. I just like it more. There is a debate over what card game is better and I'm sure Yoshi will take that into consideration. Its possible they create a new card game too, maybe? Either way, one group will be upset but in the end we will all like the results. Ill play either I just like the mechanics and gathering of Triple Triad. That's me though.

Edited, Oct 31st 2013 11:22am by WFOAssassin


What people think is better aside. I think triple triad better for an mmo simply becuase it's much faster to play on the fly. It's addictive and has the neccessary strategy levels. It's just a better fit for like.. something to do in between fats etc. Most games only last 30 seconds to 2 minutes.
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#33 Oct 31 2013 at 7:33 PM Rating: Excellent
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WFOAssassin wrote:
RyanSquires wrote:
WFOAssassin wrote:
But what about...
Quote:

1:50:35
Q: Are you looking into mini-games or other elements where free company members can gather and play?
A: I think some staff members are starting to think about a card game…


And what does this mean?
Edited, Oct 30th 2013 4:26pm by WFOAssassin


Triple Triad from FF8! <YES PLEASE!>


I think I would become a professional player if that happened. I can't wait to see what they bring us. Although Tetra Master was a fun game I really, REALLY hope its Triple Triad too.

Yeah, my free time would vanish if TT was introduced. Then again, I spent most of my time in FF8 manipulating the rules in each city so that it was "Open" only. Time consuming, and a lot of resets, but it was all part of my "break the game, 9999HP/255 All base stats/130+ Speed/Junction+4/Auto-Haste" on all 6 characters.

I still remember 1 game in space, with no open, same/plus/same wall, and an 8-2 lead became a 9-1 loss on the last card ... don't think I played that save for a few days after that Smiley: disappointed
#34 Oct 31 2013 at 9:10 PM Rating: Decent
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I'm a little torn on this. Yeah, he's focusing on housing. They've put a lot of detail into content that is outside of the "level and raid" category. I like this because it attracts players of varying interests and keeps the community alive.

I absolutely love the fact that they're upping the exp for dungeons. I'm the kind of player who prefers to level in dungeons than in FATEs: meet new people, experience new things, learn to play differently, etc. FATEs are just hubs of antisocial behavior it seems...which is OK because their focus is to level as quickly as possible without much concern for less. I was afraid they would keep it as is which would cause less and less interest in dungeons.

That's nice that we'll be receiving 3 new dungeons but after grinding heroics in WoW (where you often had 8~13 to choose from), I can tell you that it's just as repetitive after a while.

Here's the rub (as it has been discussed many times before): you simply cannot expect to release enough content fast enough to please the hardcore/semi-hardcore group. If you are grinding (like I am), it's probably because you went too fast through the game. That's ok if you are interested in the cutting edge.

Now here's my concern: the cutting edge is very dull at the moment. The challenge is currently Twintania. Turn 1-4 can be run in under an hour. The rewards for Twintania are a little blah as well (at least from my perspective).

That's all we have right now. And this patch is supposedly due in December to add in CT I think? Maybe I read it wrong. But, there is a ton of time between now and December. In just a month, I've been able to level 4 jobs to max and nearly obtain 5 relics. I am probably more of the semi-hardcore group.

At this rate, I will be done with combat jobs in another few weeks. I can't gear these other jobs because mythology cap prevents me from doing so. Coil only drops 6 pieces of loot divided amongst many different jobs (unless you are also downing Twintania). You're most likely not going to be able to gear an alt through coil unless it's a job no one mains.

What do I do then? Level an alt and go through it all over? :X I know some of you expected this type of response for those of us who rushed to the front line. ****, I should know better considering 11 didn't have much of an endgame until the NA release popped up. But it still feels like there is a potential that people will leave because they have nothing to do, raiding-wise.

On the other hand, if we're given previews of CT things may persuade us to change (and to gear up like we are currently doing) in preparation for it.

So from my perspective, things are becoming monotonous too quickly but I can also understand that this was inevitable when you rush through the game. What do you do to bide your time, then? :D
#35 Nov 01 2013 at 8:15 AM Rating: Good
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LebargeX wrote:
This is quoted partially in the post right above yours, but I'm putting the rest of the sentence here:

Quote:
When it comes to acquiring Allagan tomestones, we realize there are only a handful of options for obtaining them at the moment, but in patch 2.1 we'll be adding three new dungeons, extreme mode primal battles, Crystal Tower, beastmen daily quests, and treasure hunts, all of which will allow players to obtain Allagan tomestones. Although there are currently a mix of players who want to run through content efficiently to obtain tomestones and those who want to progress at their own pace which causes tension in Duty Finder parties, we feel this problem will be resolved when we add more methods to tomestones.



Just for the sake of clarifying my opinion here, what I'm saying is I would rather have that whole paragraph of content x2, rather than that paragraph + housing.

Not complaining, just stating a preference.
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