At first things sounded good. Then I realized this game needs more playable content way more than housing.
I don't understand this comment. I've been playing since P4 (P3 really) and don't even have one thing level 50 yet. I just downed story Garuda last night and now have access to Darkhold.
I feel that there is a LOT to do in this game.
I'm not complaining about the amount of content. I AM questioning if the resources spent on Housing and all the customization would be better spent on additional playable content for Lvl 50 players.
I just kinda gnaw at this game casually. I'm in a spot where Amador Keep
and Wanderer's Palace
are the best way forward for me. I like leveling horizontally, but as far as my goal attending some Bahamut's Coil runs, I need to gear up. (I want to see first hand the Story Line ending after Turn 5!). To gather this gear there are currently just two good dungeon choices for Mythology Stones.
Two dungeons to collect Mythology Stones. Two is not very many.
I would prefer more choices on how I will spend my night, something other than grinding the same two dungeons, and yet still feel as if I am progressing toward my ultimate goal (which is Bahamut's Coil). Patch 2.1 should help. Other gear options sound good. Looking forward to it!
Do I care about Housing? Meh, kinda, verging on not really. Would I prefer 10 new Lvl 50 dungeons and additional gear drops with varied stats that allow for some interesting gear builds? **** yes!
To me, that would be a better use of development resources. Edited, Oct 31st 2013 5:06pm by Gnu