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#1 Nov 02 2013 at 10:33 AM Rating: Good
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So after playing FFXIV for 2 months now and using standard controls on PC, I had basically come to the conclusion that I was a bad player and had somehow lost my touch. I was constantly the idiot that would die first, or wipe the group, or just generally mess up every time. I was failing solo story instances. I was almost never able to dodge red circles or floor aoes. I was depressed about it because this was never the case before in any game, online or off, I was never the best but certainly above average. I went so far as to reconfigure my controls, test my ping because I thought it was lag, and practice on trash mobs out in the world zones. I was nearly ready to "retire" to DoH/DoL jobs only because I really enjoy the game but was struggling so much in fights.

I was running AK with a group and after failing 10 or so times on the wall (my fault usually) I was pretty much ready to quit because I decided I just didn't have what it took in XIV. I knew the pattern, but still couldn't dodge. As I'm bemoaning my inability to dodge, someone says "Switch to legacy." Not knowing this exists, I ask and then find it in menu, switch to legacy, and clear the wall immediately.

Needless to say, my mind was blown. Since then, I haven't had any problems at all. But I'm pissed off. WTF is this crap control scheme that has you pivoting, slow-walking backward, switching directions when casting spells and all kinds of just utter garbage that makes it near impossible to dodge in a game that focuses its battle mechanic on dodging????

tl;dr Switch to legacy controls as soon as you create your character
#2 Nov 02 2013 at 10:55 AM Rating: Decent
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Wow, thanks for posting this and reminding me. I just showed my fiancee this not long ago, and wanted to post up about it.

Legacy controls > Standard controls
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#3 Nov 02 2013 at 11:51 AM Rating: Excellent
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Yeah, I switched to Legacy soon after launch, and haven't looked back since.

I didn't really like how the camera moved at first, but I've gotten used to it.

Edited, Nov 2nd 2013 11:52am by Kirby
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#4 Nov 02 2013 at 12:23 PM Rating: Good
Funny thing is, controller defaults to the good controls. When I switched to keyboard I was thinking, wtf!? This is going to be horrible for primals and boss fights. Figured there was an option somewhere, checked that off and it worked. Not sure why SE made that the default, but it's god awful.
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#5 Nov 02 2013 at 1:07 PM Rating: Good
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The controls help a ton but that doesn't seem to be the only thing for certain people. For those on PC simply lowering your graphics settings will let you see when enemies are readying skills when they are actually using them as opposed to seing them 1 or 2 seconds late. One of my friends who swore he was stunning ifrit's erruptions before the cast bar was finished would only actually stun it 50% of the time. He was confused as hell when i started stunning ifrit before he even saw the cast bar, but on my screen i saw it 1 or 2 seconds before him. After turning his graphics down that solved his problem.

This is the problem a lot of people i think are attributing to lag when it is really their own PC that isn't capable of running the game at the settings they want.
#6 Nov 02 2013 at 1:57 PM Rating: Excellent
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It probably is graphics for some, I agree. Definitely not the case in my situation cause I have a beast of a PC and my ping is 40 ms.

The frustration I had was because I would see the graphic, instantly try to move, and my character would slowly pivot to the side, the camera would swing wide, my character would backpedal, or a spell would go off and I'd move back into the red toward the mob and get nailed. Dodging stuff w/ standard controls is crazy hard because your only option is to strafe. In the defaults W moves you toward the mob, S sloooowwwwwly backpedals and A, D rotates your character before you move. Its kinda manageable but frustrating in early stuff even up to 50 (I was 50, done with the story before I knew) but I'd challenge anyone to do HM Ifrit or Titan with standard controls. You simply don't have the mobility.
#7 Nov 02 2013 at 3:54 PM Rating: Good
What is Legacy Controls vs Standard? I play on PC, so movement doesn't seem to odd.

Edited, Nov 2nd 2013 5:00pm by Sandinmygum
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#8 Nov 02 2013 at 4:03 PM Rating: Decent
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Standard controls have it set so that your movement is based on your character's directions. IE, forward moves in the direction they face, backwards causes them to slowly back away. Legacy is identical to FFXI, where your movement is based on where the camera is. So left is left, right is right, up is up, down is down, regardless of where your character faces.

The trick is that difference between the slow backpedal when you are in Standard versus the total about face and full run when using Legacy.
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#9 Nov 02 2013 at 9:03 PM Rating: Decent
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Pawkeshup the Meaningless wrote:
The trick is that difference between the slow backpedal when you are in Standard versus the total about face and full run when using Legacy.


FWIW no one should have a button they press for walking forward or backward as well as turning left or right. Those are all keys better bound to something worthwhile. You can simply press both mouse buttons to walk forward. Walking backward is useless when you can just as easily turn your camera and press both mouse buttons. If you needed to keep LoS for some reason then you can simply turn and strafe. There is really no reason to use any other keybinds for movement other than strafe left and strafe right.

Does the camera auto-pan after your character moves in a certain direction in legacy mode? Smiley: dubious

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Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#10 Nov 02 2013 at 9:41 PM Rating: Good
FilthMcNasty wrote:

Does the camera auto-pan after your character moves in a certain direction in legacy mode? Smiley: dubious



Didn't seem to. Basically have to control camera while moving.
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#11 Nov 02 2013 at 11:22 PM Rating: Default
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Sandinmygum the Stupendous wrote:
FilthMcNasty wrote:

Does the camera auto-pan after your character moves in a certain direction in legacy mode? Smiley: dubious



Didn't seem to. Basically have to control camera while moving.

I guess it doesn't really matter. It's probably a matter of preference, but the most efficient way to walk backward is to either:

1) Hold RMB, turn 90 degrees and strafe to the side(this way if you need to keep LoS)

or

2) Hold RMB, turn 180 degrees and then just click the LMB to move

I'd rather have Q, W, E and S keys bound for ability or spell usage. I'm greedy like that Smiley: wink
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#12 Nov 03 2013 at 2:14 AM Rating: Good
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I just don't like relying on the mouse for dodging, I'd rather keep it all on the left hand.
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#13 Nov 03 2013 at 5:27 AM Rating: Good
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Character setting > character tab > limited or turn off other player special effects. God im not gonna have seizurez in fates now and hell it really helps with fps!
#14 Nov 03 2013 at 10:13 PM Rating: Good
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FilthMcNasty wrote:
Pawkeshup the Meaningless wrote:
The trick is that difference between the slow backpedal when you are in Standard versus the total about face and full run when using Legacy.


FWIW no one should have a button they press for walking forward or backward as well as turning left or right. Those are all keys better bound to something worthwhile. You can simply press both mouse buttons to walk forward. Walking backward is useless when you can just as easily turn your camera and press both mouse buttons. If you needed to keep LoS for some reason then you can simply turn and strafe. There is really no reason to use any other keybinds for movement other than strafe left and strafe right.

Does the camera auto-pan after your character moves in a certain direction in legacy mode? Smiley: dubious



I agree. I use two sets of controls depending on where I am playing. At home I use my gamepad, and at work I use Keyboard and Mouse. My controls are currently set to non-legacy, but it doesn't bother me, since I use the mouse buttons for movement, not WSAD. using Ifrit HM or AK as an example, it is actually quite easy to dodge attacks. I simply hold the right mouse button and point my character in the direction I know will be safe, then I just click the left button when the AoE is triggered.
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#15 Nov 04 2013 at 8:34 AM Rating: Good
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move with left hand on WASD, activate all skills with thumb on right hand mouse

also, in beta 1 or 2 we didn't have legacy movement, and it sucked. Amusingly as the game didn't have much of its dodging requirements in, the main reason for the complaining was because the backpedalling just looked so dumb. Legacy movement is the same controls for movement as 1.0 (and XI) and it was added back in and titled that way. It just so happened that it is also far better movement mechanically as well.
#16 Nov 04 2013 at 9:05 AM Rating: Excellent
Keysofgaruda wrote:
The controls help a ton but that doesn't seem to be the only thing for certain people. For those on PC simply lowering your graphics settings will let you see when enemies are readying skills when they are actually using them as opposed to seing them 1 or 2 seconds late. One of my friends who swore he was stunning ifrit's erruptions before the cast bar was finished would only actually stun it 50% of the time. He was confused as hell when i started stunning ifrit before he even saw the cast bar, but on my screen i saw it 1 or 2 seconds before him. After turning his graphics down that solved his problem.

This is the problem a lot of people i think are attributing to lag when it is really their own PC that isn't capable of running the game at the settings they want.


Wow. I forgot about this. Someone had mentioned this, maybe it will help with Titan HM.

Actually, I'm pretty sure it will. Thanks!
#17 Nov 04 2013 at 9:14 AM Rating: Decent
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FilthMcNasty wrote:

I guess it doesn't really matter. It's probably a matter of preference, but the most efficient way to walk backward is to either:

1) Hold RMB, turn 90 degrees and strafe to the side(this way if you need to keep LoS)

or

2) Hold RMB, turn 180 degrees and then just click the LMB to move

I'd rather have Q, W, E and S keys bound for ability or spell usage. I'm greedy like that Smiley: wink


this is definitely the way to kb/mouse, been doing it for awhile. but i went full controller for xiv.
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#18 Nov 04 2013 at 9:28 AM Rating: Good
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Gnu wrote:
Keysofgaruda wrote:
The controls help a ton but that doesn't seem to be the only thing for certain people. For those on PC simply lowering your graphics settings will let you see when enemies are readying skills when they are actually using them as opposed to seing them 1 or 2 seconds late. One of my friends who swore he was stunning ifrit's erruptions before the cast bar was finished would only actually stun it 50% of the time. He was confused as hell when i started stunning ifrit before he even saw the cast bar, but on my screen i saw it 1 or 2 seconds before him. After turning his graphics down that solved his problem.

This is the problem a lot of people i think are attributing to lag when it is really their own PC that isn't capable of running the game at the settings they want.


Wow. I forgot about this. Someone had mentioned this, maybe it will help with Titan HM.

Actually, I'm pretty sure it will. Thanks!


I really wish I'd read this before trying Aurum Vale at the weekend there, I got the win, but kinda feel like the party carried me due to several deaths from mob tp moves.
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