Well i would say you dont understand how duty finder "work"s either than. Filth.Sure tank0001 will find a party of people who dont have him blisted yet, and that party with 3 people who had him blisted may take longer to actually start... but isnt it worth waiting an extra 10 minutes or w/e it takes to get a group that is garunteed to not contain an afk tank?
Imagine a building with a bunch of lobbies and rooms in it. That's the DF. Everyone who queue's up for DF is basically standing in a line to get into the lobby and once their lobby is full, they enter their room(dungeon) in the building(server). Each lobby in the building allows for a certain combination of the right job roles. People line up outside the building and one by one, they enter in the order they queue'd up. That's pretty much how it works. First come, first served. DF in a nutshell.
Lets say 100+ people all blist tank0001 because he afk's in CM runs. Now 3 of those people join a queue and are added to a PT, and tank0001 queues up and he is skipped over for that party because 3 people in it already have him blisted.
There is no guarantee that you won't wait 10 mins and get another asshat in your group. The only guarantee is that you'll never be matched with that specific person again. There is enough of a stink being made about it that it's clearly not just the work of one person.
I'd also like to point out here that a blacklist system can(and will) be abused just like a vote-to-kick feature would be. If I scrape by in an instance that should have been a breeze because someone else wasn't pulling their weight, why wouldn't I blacklist them? In fact, why would I not just blacklist everyone but the great players. Then I'd have to wait longer for queues, but at least I'd know I was always matched up with pros....
It goes both ways.
I just fail to see your logic in how it would be detremental.
The logic is simple. Because of how the DF works(explained above), people would end up having an incredibly deflated pool of people to pick from for DF content. Instead of waiting 10 mins on the next available tank, you might sit there half an hour because of who other people in your group have on their black list.
Think beyond just yourself for a moment here. A blacklist would expand to every other member of your group. If you queue'd up and got stuck with me(elitist tank) who started blacklisting every scrub that stood in fire once, you'd be waiting an awfully long time to get a group. Not only that, but you'd have no idea why. Blacklisting doesn't address the issue, it just kicks the can. Eventually the problem will need to be addressed properly.
Removing difficult content from DF is still the best course of action in my opinion. All of the gear griping goes away once item level requirements are in place. Trolls are gonna troll and that's what vote-to-kick is for.
All this stuff has already been implemented in some form or another in other games. Why not stick to what's tested and already works well? Edited, Nov 5th 2013 8:54pm by FilthMcNasty