Pawkeshup the Meaningless wrote:
I think the primary cause of the recent weak launches is that console dominance of gaming is truly on the wane. People are still buying the consoles, for sure, but with the Steam boxes on the horizon, and all of the various anxiety of where gaming is headed is leading developers to sit out the release section, and wait to see who and how many adopt what platform before they go balls deep in developing a host of exclusives. Sure, you'll get the multi-platform games, but none of them will "make you want" X system over Y system.
Is that the popular opinion now? I'm wondering if people who share that sentiment want that to happen for their own personal reasons. Like PC gamers wanting consoles to die so they don't have to buy them for games like Final Fantasy, The last of us, Uncharted, or what ever console exclusives that don't make it to PC. PS4 having one of the largest launch sales in history shows that console dominance is on the wane? Both the Xbox and the Playstation dominated launch sales of their previous consoles. So I ask again, where does the the idea that consoles are dying come from? I'm sure I'm missing something, but the console and the PC experience are different worlds and it seems like people are still very interested in the former. I'd have accepted the reasoning behind consoles dying due to large development costs as a better reason that lackluster launch titles.
I'd say weak launches have to do with companies putting out their hard work at the end of a console cycle for the obvious reasons as there more console owners on the last gen. They use a smaller budget on launch titles because they're aware that not many people will have them early on. It's probably why games seem to increase in quality as time passes, because they they place more production value in the creation. (Though the popular opinion is that the devs got more familiar with the tech so they learn better ways to program. It's partly the reason but, I call BS on that being the main reason.) GTA V could have been in development for the xbox one and ps4 this whole time and we'd have seen one great launch title. However, they released on the old system for more sales. Can't hold that against them. So check this out, if more people bought launch consoles, would we then have better launch titles? Just something I pondered after reading some threads. A lot of the times, we usually ***** ourselves over with silly ideologies.
It's just amusing watching people justify over and over their reasons for not getting a new console. AMG the horrible 1% fail rate on both of them. Nothing good out yet, etc. No one is thinking any less of them for it. They'll get one soon as their favorite title drops.
I played my ps2 heavily through the first 3 years of the ps3. **** I started God of War in like 2009 (that made me very excited for GOW III and now I'm a huge fan) and was still catching up on ps2 titles I hadn't gotten around to playing. When I got a ps3 for FFXIII I had to play catch up with games like Uncharted, Infamous, and my beloved MGS4, which I didn't think warranted my 500-600 dollars yet. Now that I've experienced Infamous' great story, I have my ps4 ready for when It launches in the spring along side Metal Gear Solid: Ground Zeros. The 200 dollar less price tag made it a no brainer for me this time. Not to mention I'm in a better place in my life compared to when the ps3 launched. I'm sure I'm not the only one, as shown by the great launch sales of both consoles. As gamers mature, so does our spending power. This gen seems to be on point for both systems. I hope to see great things from them.