I wonder where XI would be today if Project Rapture was never announced. What if instead, SE decided to take all the money they spent developing XIV(money they had as a result of XI mind you) and invested it back into the game. What if they had applied the same philosophy they currently have with XIV to their first MMO...
My biggest fear would be Tanaka would still be at the helm, but I think some riding high on nostalgia would answer what they knew, but better in the old way. And in the end, I'm not sure if this figurative XI would've survived without adaptations you see present in XIV or even hitting XI now. I would imagine a graphical overhaul would've taken place. PS2 may have been begrudgingly dropped. PS3/4 version? Hard to say. Either way, the Final "Schedule My Life Around It To Play" Fantasy XI I played circa-2006 in endgame isn't really something I want to experience again. Finally getting sh*t was nice, but not and all the other related trials was certainly draining.
As for current XI, I'm surprised there isn't a split sub option with XIV. But there's also a part of me that sees this freebie campaign as SE experimenting with F2P and comparing returning players to how many actually wind up resubbing. If not many stay, I could see them looking at the F2P model more seriously since it's obvious people DID want to peek back. It'd just be a matter of better discerning what they want and would pay for. And in terms of development kismet, I do think XIV is due to pay for XI for a few years. Assuming they can maintain that rough 1.5m sub number, that's probably more than current XI makes in 6+ months.
You said so much in only two paragraphs,, LOL.
Anyway I do not think they are looking at free to play. I talked to a friend and he said with he start up of FFXIV allot of people have left FFXI. Think they are just trying to get people to play it. They have made their money there, but who knows maybe you are right.
FFXI had great stuff but in the end was becoming mediocre. I really was looking to move on.. Like I said 0-50 I had a lot of fun with FFXIV it was new and refreshing. How do you hold people long term is the real question?.. The more I play the more I start to see more problems with FFXIV.. FFXI had allot of good and should not be overlooked. Why not draw form what was successful from the other game.. Why not draw those people over that are still playing.. Cheaper to run one game vs two. I dont want this to be the exact same game either. Also if they would have done FFXI all over I would not want it to be the exact same game either. There is something about end game so far that just puts a bad taste in my mouth. I know allot of others are saying the same thing. This game was supposed to be more casual and to me it is not much more casual. Hopefully the patch solves some of that and it sounds like it will.. It will give people a better chance at tombs, that dont want to run dungeons all the time.
Example that happened last night and one of the reasons I have a bad taste in my mouth.. We ran WP 3 times for tombs last night.. The second round we had 4 different tanks. We had a DPS that had regular AF gear on. We could not bring down the second boss. The tank goes to the DD I think it is a gear check issue with you.. The dps goes I thought you ran this for Tombs to get better gear. Well the tank left. New tank comes in and someone dies in the hallway so he leaves. We had 4 tanks..I stayed and felt bad for the dude.. Really this is casual, you dont have good gear people dont want to play with you, you cant do a speed run tanks drop out. Last night My girlfriend accidentally agroed some mobs trying to avoid the giant tomberry in there and this dude start calling here a newbie and left, she felt so bad. You dont play a game to feel bad. If these isolated cases it would be different but it happens everyday. Were casual with this game way more than FFXI.. But rarely did I see people get treated like that in FFXI. We are pretty much your average player trying to make it through end game, we didn't rush to get there and enjoyed the story.. .. This game promotes this behavior. In FFXI the good players took pride in helping those coming up. You know everyone blames everyone else. Well the next rounds we ran in less than 30 min each so who were the bad people in these runs?
Another thing is all these people having to buy titan runs.. Some of them are really good players but they have to buy a titan run just to get a relic. something is wrong with a game that is that frustrating just to complete a titan run that people are willing to spend gil to beat it. You know what that makes me think, what chance do I have.. In FFXI I never felt like that, I felt eventually with time I would.. Well if they dont give another path...
I agree with you, I dont want my life to revolve around a game like it did around FFXI but I at least want that feeling of excitement about getting on the game. I remember I couldn't wait to get out of work to come and explore FFXI and I had that feeling for years. I loved researching and making to do lists etc. . I had somewhat that feeling in the beginning FFXIV but I dont have that pull and sometimes it almost feels like a chore now and the game is only a few months old. I know the game is new and there is more content coming but how fast will we get through this new content. Also content needs to be new and exciting. Some of it is more rehashed primal fight which I find more frustrating than hard.
Again keeping players is the hard part and keeping it so new players come into the game. New and different is the key. FFXI real problem was bring in new blood. If you are not bring in new players it is a slow death.. you have to provide a path for new players to catch up.. It sound like they may have a path to help with this too..
One of the biggest pluses I do like about FFXIV is I dont need a wiki for everything I do like crafting recipes.. Edited, Dec 12th 2013 12:03pm by Nashred Edited, Dec 12th 2013 12:13pm by Nashred