Site Update #1

Plenty of site updates for the month of December. We're still adding more info for Laurion's Song so stick around.

Click Read More to see all of the updates.

Game Update 12-12-2023

Source

 

December 12, 2023
_____________________


*** Items ***

- Added the proper armor class value to the Aura of Preservation XVI tribute benefit.
- Laurion Inn Voucher and Shalowain's Private Reserve alternate currencies now have description text.


*** Quests & Events ***

- Corrected an issue that caused monster missions, such as those offered by Old Man McKenzie, to check the minimum level incorrectly.
- Updated the Calendar events for Laurion's Song raids with correct descriptions.


*** Spells ***

- Faycite shards for many Laurion's Song abilities are available from Lauren Festule, Victor Pedalfoot, and Charice Malfor, who can be found on the second floor of the Laurion Inn.


*** AA ***

- Rogue - Adjusted the Class AA, Anatomy, ranks 37-40, to correctly target enemies at least 1 level lower than the required level of the AA.


*** Miscellaneous ***

- Laurion's Song zones will now spawn pick zones when appropriate.
- Corrected an issue with the Legacy Character experience bonus not applying to alternate advancement experience.


- The EverQuest Team

Laurion's Song and Site Updates

The new expansion Laurion's Song is here folks. I've been busy working on all the info since beta kicked off.

I've opened up the wiki for everyone. Take a look https://everquest.allakhazam.com/wiki/eq:Laurions_Song_Overview

Items were just uploaded today so it'll take a bit for us to get everything tagged and attached where they need to go. I gave all items a Laurion's Song expansion tag so it's at least searchable for now if you're using the advanced item search.

Tradeskill recipes can be found on the wiki for now until we can get them all created via the database.

Merchants should have all of their items attached except for the group and raid currency vendors, we'll get that taken care of soon.

There are still some items were missing that'll need to be uploaded via sod's item collector. We appreciate sod for having an open item export so we can import items into our site.

 

Click Read More to see all of the updates from November.

Game Update 11-15-2023

Source

 

November 15, 2023
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*** Tradeskills ***

- The recipe for Song: Pests of the Piper Rk. II should now make much more sense.


*** Quests & Events ***

- Fixed a bug where rewards from shroud missions wouldn't display properly and were unable to be selected.


*** AA ***

- Added an additional rank of Disruptive Persecution to the Terror of Luclin AAs, available at level 120, that procs Knight's Yaulp VI.


*** Overseer ***

- Optimized UX for starting quests and improved performance.


*** Miscellaneous ***

- Updated /camp to accept the 'fast' parameter which allows camping immediately in zones that allow fast camping. This can be used in conjunction with existing parameters.
- The /follow command will no longer consider player corpses as potential targets when a name is provided.


*** UI ***

- Adjusted the color of the health bar in the Target of Target window and the window's default position.
- Windows using the new UI engine can no longer be resized if they are locked.
- Fixed a bug where duplicate buffs would always display the last caster as the caster of the buff.
- Created a new chat filter for Raid Victory Messages to reduce system messages spam.
- Converted the Casting Window to the new UI.
- Added commas to the display of guild tribute amount.
- Fixed an issue where the Respawn Window could become unresponsive.

- Added -
CastingWindow.html


- Changed -
EQUI_TributeBenefitWnd.xml
EQUI_TributeMasterWnd.xml
TargetOfTargetWindow.html
index.html
main.css


- The EverQuest Team

Site Update #10

Click on Read More to see all of the updates for the month of October.

Also, we're busy working on the beta for Laurion's Song so stay tuned...

Game Update 10-18-2023

October 18, 2023
_____________________


*** Highlights ***

- Removed True Box from Mangler, Aradune, Mischief, and Thornblade.
- The Target of Target window has been converted to the new UI engine.


*** Items ***

- Marked the following as quest items:
-- Fractured, Warped, Distorted, and Phased Primeval and Coeval Luminessence and Incandessence
-- Palladium, Iridium, and Rhodium Encrusted Clays
-- Coin, Emblem, and Amulet of Brell
- Crucible Steel two-handed weapon ornaments will now work on two-handed blunt weapons.


*** Quests & Events ***

- Corrected an issue where lockout modifiers would not affect shared task lockouts if you left the task or went offline before it was finished.


*** Spells ***

- Heal and damage over time spells are now affected by Heal Amount and Spell Damage modifiers, respectively.


*** AA ***

- Bard - Updated all ranks of Troubadour's Synergy to focus the last 2 spells in both the Insult and Disdain lines.


*** Overseer ***

- The confirmation box when starting an Overseer quest has been removed.


*** Progression Servers ***

- Randomized Old Man McKenzie loot on randomized loot servers.
- Removed True Box from Mangler, Aradune, Mischief, and Thornblade.
- Added the no encounter lock flag to various NPCs.
- Character transfers from Ragefire to Mangler are now allowed.


*** Miscellaneous ***

- Corrected an issue where instance lockouts could sometimes double.
- Modified the /follow command to ignore "%t" as a parameter, as following the current target is the default behavior.
- Corrected an issue that could allow a raid to request an expedition while already having one active.
- Shrouding will now close multiple windows that may become unusable in your new form.


*** UI ***

- Corrected an issue where achievement chat filters would not save their settings when turned off.
- Corrected an issue where messages from another player drinking alcohol would not go to the Food and Drink Messages filter.
- The Target of Target window has been converted to the new UI engine.
- Fixed item icons lingering in the inventory after being donated for Tribute.
- Fixed items sometimes not highlighting in the inventory.
- Viral spells now show Viral Range and Spread Time in the Spell Display window.
- Resized columns in Alt. Currency will be saved after logging out.


- Added -

- TargetOfTargetWindow.html


- The EverQuest Team

Site Update #9

Click on Read More for all of the updates for September.

Game Update 9-20-2023

Here are the patch notes for the September 2023 game update.

 

Source

 

September 20, 2023
_____________________


*** Highlights ***

- Improved the loading time of Overseer agent windows.


*** Quests & Events ***

- Pit Fight (Raid) - The event will only message you about failing the Unshattered achievement once, and will no longer do so when you have not failed that achievement.


*** Spells ***

- Bard - Corrected the spell timer for Nord's Disdain.
- Magician - Corrected an issue that prevented Remorseless Servant (Level 105) from being properly focused by Enhanced Minion XXV.
- Necromancer - Corrected an issue that prevented Call Skeleton Mob (Level 105) from being properly focused by Enhanced Minion XXV.
- Player spells with Stun and SpinStun effects that do not have explicit level caps set in data will now stun targets up to level 55 in all zones, rather than level 52 in some zones and level 55 in others.
- - The stun levels will be more clearly displayed in their spell descriptions.


*** Overseer ***

- Improved the loading time of Overseer agent windows.


*** Progression Servers ***

- Encounter Locked NPCs will now properly check whether they should attack a player's charmed pet.
- Encounter Locked NPCs will no longer unlock, when picking a target outside their lock group, if someone on their hate list can still attack them.
- NPCs spawned with a loot lock on servers with the Encounter Lock ruleset will now also be Encounter Locked to the person that spawned them.
- Fixed an issue where the Legacy Experience Bonus was reduced after losing a level, even though the account still had at least 10 max level characters.


*** Miscellaneous ***

- The /follow command now supports the name of another player, as an argument, in place of targeting that player.
- Added the /swarm command with arguments "qattack", "attack", and "leave".
- - These commands have identical effects as the /pet qswarm, /pet swarm, and /pet swarmleave commands.
- Fixed an issue where elemental damage was not being applied appropriately with ranged attacks.
- Added the /extralife command that will open your browser to the Darkpaw Games team page for Extra Life.


*** UI ***

- Fixed an issue that would cause slow loading of items in tradeskill containers when experimenting.
- Fixed an issue that would cause items in the hotbar to not update properly.
- Added a Reset button to the Barter Search window that clears the search text.
- Added a search box to the Dragon's Hoard window.
- Fixed an issue where UI windows moved with the right-click arrange options were not saving their new positions.
- Split the Achievements chat filter into Achievements (You) and Achievements (Others).
- Added a chat filter for Food and Drink messages.
- Added item quantity to the confirmation message when looting a stack of NO TRADE items.

- Changed -

EQUI_BarterSearchWnd.xml
EQUI_DragonHoardWnd.xml


*** Previously Updated ***

- Fixed an issue that prevented the Stone Cold Summer event from running on some eligible progression servers.
- Fixed a client crash when closing the Parcel window.
- Added a replay timer of 2.5 days to all Agent of Change instances.


- The EverQuest Team

Site Update #8

Click on Read More to see all of the updates for the month of August.

Game Update 8-16-2023

August 16, 2023
_____________________


*** Highlights ***

- Added an option to use the old UI instead of the new UI. See the UI section for more details.
- The expansion requirement for purchasing and using custom Guild Halls and Guild Trophy Tribute has been reduced from Veil of Alaris to House of Thule.


*** Items ***

- Added the quest flag to Humming Finsternacht Rune, Whirring Clockwork Rune, Glowing Prismatic Rune, Humming Fleshwrought Rune, Whirring Archaen Rune, Glowing Entropic Rune, Scintillating Obsidianite Rune, Sparkling Precandescent Rune, and Twinkling Hyperfiligreed Rune.
- The Ice Encrusted Katar, Velium Threaded Katar, Luclinite Ensanguined Katar and the Phantasmal Luclinite Katar have all had Sympathetic Vampiric Draw added to them.


*** Tradeskills ***

- Fixed a client crash caused by running out of inventory space while tradeskilling with Make All.
- Tradeskill combines completed with Make All now place items directly into your bags instead of being automatically put away from your cursor. If you run out of room while using Make All, the items will be placed on your cursor. If you are holding item(s) when it's time for a new combine, they will be placed into your bags.
- If the zone and client go out of sync when doing tradeskill combines with Make All, there should no longer be a 12 second delay.


*** Quests & Events ***

- Rallos Returns: Both tasks will now lock once Rallos Zek is defeated. Also, the Council will do less damage and Rallos will do a bit more damage.
- One of Our Own (Task): Added a 30 minute replay timer.
- Pit Fight (Raid): No non-grimlings will gain the benefits of being within Hargil Bloodpoint's aura. Achievement failure messages will be given when the first failure happens.


*** Spells ***

- The various guild and fellowship banner spells will no longer stack with each other.
- Refined the description for the Superior Standard of Power.
- Increased pet HP for the following swarm pet spell lines at all ranks:
- - Bard - Pests of the Piper
- - Beastlord - Bark at the Moon
- - Shaman - Pack of Aina
- - Monk - Cloud of Fists
- - Necromancer - Call Skeleton Swarm
- Updated the focused pets for the following swarm pet spell lines. They are once again more powerful than the unfocused pets.
- - Beastlord - Bark at the Moon
- - Necromancer - Call Skeleton Swarm
- Fixed many spell descriptions that were incomplete or inaccurate.
- Added messages that will indicate when your pets are summoned with the benefit of a pet focus.
- Adjusted the damage values of Mana Recursion spell line to make up for the twinproc changes.


*** AA ***

- Increased pet HP for the following swarm pet AAs at all ranks:
- - Bard - Song of Stone
- - Beastlord - Attack of the Warder (renamed from "Attack of the Warders")
- - Druid - Spirit of Nature (renamed from "Spirits of Nature")
- - Magician - Host of the Elements
- - Necromancer - Rise of Bones
- - Necromancer - Swarm of Decay
- Increased max pet count for the following swarm pet AAs:
- - Ranger - Pack Hunt (max pet count is now 2 starting at rank 4)
- - Shadow Knight - Chattering Bones (max pet count is now 2 starting at rank 13)
- - Shaman - Spirit Call (max pet count is now 2 starting at rank 2)
- - Wizard - Call of Xuzl (max pet count is now 2 starting at rank 3)


*** Overseer ***

- Overseer event quests are now shorter! Specifically, duration timers now range from 3 - 6 hours. This change applies to all Overseer event quests, including the new quests for Stone Cold Summer, Feast of Giving, and next years Tempest Festival in addition to the previously released quests for EQ's Anniversary, Scorched Skies, Nights of the Dead, and Frostfell.


*** Progression Servers ***

- Davorre Bloodthorn is available starting in classic.
- Living Legacy will now be available on servers with Secrets of Faydwer unlocked.
- Corrected an issue that could cause stationary NPCs to not regain the ability to proximity aggro players after being Encounter Locked.
- Updated how Kalim`Kar the Gold (in Seeds of Destruction) and Dwekvard Gravelpick execute their spell rune exchange.


*** Miscellaneous ***

- Corrected multiple issues that could cause an NPC's death to be credited to someone that didn't actually do the most damage to it.
- Fixed several issues related to the spell buff windows that could cause the client to crash if a spell is attributed to a corpse or a player that's not in the current zone.
- The expansion requirement for purchasing and using custom Guild Halls and Guild Trophy Tribute has been reduced from Veil of Alaris to House of Thule.


*** UI ***

- Fixed an issue where the quantity window would initialize partially off-screen.
- Resolved an issue that would cause items in bags to flicker constantly. Flickering still may occur if you have many, many bags open, but should be less obvious.
- Fixed item power source bars to show in all bags/banks.
- Fixed the mail icon on the selector window always showing unread mail when using the older UI.
- Tweaked the quantity window so it can now be escaped.
- Added an option to use the old UI instead of the new UI. You can enable it by either checking the appropriate box in the display tab of the options window, or by adding UseNewUIEngine=0 in the Defaults section of your eqclient.ini. Please note that you MUST restart your client for the change to take effect!
- When holding an item (or hot button or spell gem) and zoning, the attached icon should now be much closer to your cursor instead of at the top left of the screen.
- Fixed typos and consistency mistakes in Inventory Stats and Mercenary tooltips.


- Changed -
EQUI_Inventory.xml
EQUI_OptionsWindow.xml
EQUI_TradeskillWnd.xml


- The EverQuest Team