Comprehensive List of Upcoming Version Updates

Square-Enix lays out detailed plans for future updates

Today, The Lodestone published a detailed list of their plans to improve FFXIV.  Not only for the November and December updates, but a look at their first 2011 major content update as well.  Many players have been anxiously awaiting many of these changes, and it looks as though SE is going to deliver! /joy! 

Lodestone Link.

View the details of the updates and discuss this on the ZAM forums!

Comments

Post Comment
Can't wait
# Nov 15 2010 at 8:25 AM Rating: Decent
As long as they fix the targeting, i'm set... All of the other stuff i can tolerate until further patches... I'm just sick of having trouble targeting a mob that's 2 feet in front of me ><... I have faith that SE will do the right thing.
Skill points needed to rank 20
# Nov 12 2010 at 7:11 AM Rating: Decent
Scholar
37 posts
I love the idea of all the updates they present, and looking forward to this.

I've spent quite some time playing during the last 2 months, and spread my effort around several jobs, now having one 24, 21, 20, 18, 3x16 and 3x15.
If they are to "greatly reduce the amount needed to reach rank 20", I will consider this a punishment to those that have actually made a good effort reaching rank 20 to be able to do the class quests and so.
This seems like a way to easy way to give the game "more" content early on, just making it easier to reach the content that already exists, in stead of adding new content.

I reckoned that they would greatly reduce the amount needed come the PS3-release to balance out so that new players where able to catch up at some time, but I never saw it coming as early as it does. And once again: I see this as a way of punishing those that have put down a lot of effort during the last 2 months.
____________________________
Tamlin Vangar - Palamecia
I'll bet you people trust politicians, too.
# Nov 11 2010 at 7:04 PM Rating: Default
There's nothing to get excited about until everything is implemented and, more importantly, shows that it's been tested and improves gameplay. Promises mean absolutely nothing, especially coming from SE. You can't play a to-do list.
hmm
# Nov 11 2010 at 1:53 PM Rating: Decent
15 posts
Whats really funny to me is there was an open beta. So, because there was a chance to try the game out completely free, anyone who bought the game and is 'disappointed' purely after purchase is a moron in my eyes.

You literally could have seen everything the game was for free, and figured out if you should have spent money on it. IMO anyone who bought the game and was 'surprised' should get charged twice as a 'sucker' penalty.
hmm
# Nov 15 2010 at 9:18 PM Rating: Default
**
588 posts
This post is ridiculous...

I signed up for open beta i got account i created char slots etc and then i tried to download the client and for 4 weeks it got to 25% the day before close of open beta....

Not everyone even had a chance to try it even if they got accepted.

I personally love the game people who ragequit dont need to be here anyways they obviously want a easier game that hands everything to you.

This game practically hands you everything but it makes you work a little for it. A Little hard work goes a long way.

Scardonicus wrote:
Whats really funny to me is there was an open beta. So, because there was a chance to try the game out completely free, anyone who bought the game and is 'disappointed' purely after purchase is a moron in my eyes.

You literally could have seen everything the game was for free, and figured out if you should have spent money on it. IMO anyone who bought the game and was 'surprised' should get charged twice as a 'sucker' penalty.



Edited, Nov 15th 2010 10:19pm by cornyboob
____________________________


Cornyboob Funnyname Wutai Phys 50 Conj 49 Weaver 49 LW 34 Alch 28 Pug 22 Archer 20 Glad 19 Thaum 20 GS 11 Bot 9 Miner 8 Shield 44 Maur 3

hmm
# Nov 11 2010 at 5:01 PM Rating: Decent
11 posts
Scardonicus wrote:
Whats really funny to me is there was an open beta. So, because there was a chance to try the game out completely free, anyone who bought the game and is 'disappointed' purely after purchase is a moron in my eyes.

You literally could have seen everything the game was for free, and figured out if you should have spent money on it. IMO anyone who bought the game and was 'surprised' should get charged twice as a 'sucker' penalty.


Yes, there was an open beta, no not everyone who wanted to get a key was able to do so. Not to mention SE said they had content unavailable for beta that would be available come release and most people who have experience with being a beta tester knows that the feedback they give is usually put into the game before release. That's the point of beta testing. Not to try out a game for free. Feedback from beta is normally taken into account and changes are made, not this time. There is a reason why it's called beta, not preview, and it's because the game when you play it in beta isn't suppose to be in it's release form.

I don't think many people expect a game of this size to be perfect at release, and I think most realize that tweaks will be needed along the way. But the frustration was there was a beta and a lot of these issues were brought up during beta and it wasn't until the subscribers dropped off that they are being addressed.

I'm glad they are listening to the players though and trying to give us what we know this game can be.

Edited, Nov 11th 2010 6:07pm by Nandani
still no AH, or Goal...or anything.
# Nov 11 2010 at 1:35 PM Rating: Default
26 posts
Just checking back to see if my CE version is worth more than being a $80 coaster and doorstop.

Nope... not yet. Maybe next month.

Nice try though.
heh
# Nov 11 2010 at 1:11 PM Rating: Default
7 posts
SE is just completely and absolutely out of touch with their priorities. Just look at some of the upcoming "improvements":

Quote:
The splitting of Attributes & Gear into two separate menu options

What? Really? So now putting on gear to see if it's an upgrade will require me to:
  • Open the main menu
  • Open attributes menu and record my current stats
  • Close attributes menu
  • Open the main menu
  • Open the Gear menu
  • Dig through my inventory to find the new piece
  • Equip it
  • Close gear menu
  • Open main menu
  • Open attributes menu and observe new stats
  • Decide whether or not the gear is an upgrade

Quote:
A feature allowing players to change their retainers' equipment

This feature seems a lot more important than say... "The addition of an "/assist" text command" which isn't coming out until the "2011 Update" (whenever that will be)

Many of the improvements also seem blatantly vague:
  • Adjustments to classes
  • Adjustments to macro functionality
  • Adjustments to item durability

Most of the changes are good, but honestly SE should be embarrassed that these features weren't released with the game to begin with.
ummm
# Nov 11 2010 at 3:37 PM Rating: Decent
Scholar
18 posts
SevenStorms wrote:
SE is just completely and absolutely out of touch with their priorities. Just look at some of the upcoming "improvements":

Quote:
The splitting of Attributes & Gear into two separate menu options

What? Really? So now putting on gear to see if it's an upgrade will require me to:
  • Open the main menu
  • Open attributes menu and record my current stats
  • Close attributes menu
  • Open the main menu
  • Open the Gear menu
  • Dig through my inventory to find the new piece
  • Equip it
  • Close gear menu
  • Open main menu
  • Open attributes menu and observe new stats
  • Decide whether or not the gear is an upgrade

Quote:
A feature allowing players to change their retainers' equipment

This feature seems a lot more important than say... "The addition of an "/assist" text command" which isn't coming out until the "2011 Update" (whenever that will be)

Many of the improvements also seem blatantly vague:
  • Adjustments to classes
  • Adjustments to macro functionality
  • Adjustments to item durability

Most of the changes are good, but honestly SE should be embarrassed that these features weren't released with the game to begin with.


No idea we don't know how the menu looks 1st but i don't think they would make it worse thats the whole point of the patch. You prob can compare without doing all that or maybe multiple windows at a time. can't tell or actually have an impact if we never saw how it looks.
____________________________

my 2 cents
# Nov 11 2010 at 12:42 PM Rating: Default
4 posts
I wonder if they've tested the updates...or listened to the testers feedback...
finally
# Nov 11 2010 at 10:04 AM Rating: Default
6 posts
so they finaly admit that novamber will be the real release day of the pc version of ffxiv. how about they throw in the free trial again . that way we can all pretand that thse past 2 months never happened.
Hoping
# Nov 11 2010 at 9:37 AM Rating: Decent
*
246 posts
We will get the airships and chocobos in time. Hopefully they won't make us wait too long. I'm glad they they seem to be addressing the issues we are having with this game. Yeah, we shouldn't have had some of these problems to begin with. They should have waited to release it when they had more of the bugs fixed. But, I am surprised with how quickly they are going about fixing these problems. Yeah, I know other companies are more responsive when fixing issues. Yet, we all know SE's track record with FFXI. Its taking longer than it should, but its a move in the right direction for SE.

I wish they were more clear as to what is going to be in the November update. Could say what they are %100 sure is going to be in the update. I don't care much for the vagueness that they normally do. I know they don't want to promise A and B for November update and end up only being able to actually implement half of A and none of B. Would cause even more problems. Having a concrete list of some of what will be in it will calm down a number of us.

Either way, it made me feel a bit better after reading what they had to say. I'm really liking the company thing they are talking about. Having our own building and ship sounds really cool. Didn't really think SE would do something like this. I really want a moghouse though. Or just a plain house or cottage. I want a place to make my own. I really miss that from FFXI. They really spoiled us with that and I hope they plan on giving us housing.
____________________________
Hope
# Nov 11 2010 at 9:17 AM Rating: Good
Scholar
37 posts
I suppose late is better than never but one wonders why they felt they had/could to release the game so early when they would have never released one of their console games in such a buggy state.
____________________________
Leknaat Phoenix [Figaro]
Leknaat Leivonen [Saronia]

Leknaat [Phoenix] Sandoria 10 [ 85 BRD / Gjallarhorn / Maat's Cap ]
Enelia [Phoenix] Bastok 10 [ 85 DRK BLM BLU / 84 RDM / 83 WHM / Aegis ]
:D
# Nov 11 2010 at 7:28 AM Rating: Good
12 posts
SE answers all the hate! Now hopefully they deliver with quality. I am looking forward to these changes, especially companies!!!! Very interesting idea. oh and to the above poster, those things will come with time. SE has a a lot on its plate right now, let them handle the most important stuff first :)
____________________________


Updates, but where are these???
# Nov 11 2010 at 5:48 AM Rating: Decent
Scholar
26 posts
I don't know about anyone else,but I miss having a place to go and personalize and furnish(carpenters can make furniture etc.). Namely my mog house. I think they need the residential areas like in XI. Also, airships and the chocobos. These don't seemed to be mentioned at all in any of the updates. I know there are in-game references to these like the stables and mysterious docks and airships flying overhead.I just feel these are basic features know matter what version of Final Fantasy you're creating.
Hope
# Nov 11 2010 at 4:50 AM Rating: Good
Scholar
*
97 posts
Still keeping the dream!
Post Comment

Free account required to post

You must log in or create an account to post messages.