Thaumaturge (FFXIV)  

Contents [hide]
Final Fantasy XIV
Wikibase™
Classes

In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection.

To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium -- a natural stone imbued with magical properties. The guild is centered at the Arrzaneth Ossuary in Ul'dah, within those hallowed halls are said to reside powers of life, death, and the beyond.

Role

One of the many available classes in Eorzea, the Thaumaturge is a Disciple of Magic. Thaumaturges are unparalleled in their powers of destruction, eclipsing even the Disciples of War.

By enfeebling enemies and enhancing allies, thaumaturgy can prove to be an invaluable asset, particularly in battles of attrition.

Guild

Arrzaneth Ossuary (Thaumaturges' Guild)
Arrzaneth Ossuary (Thaumaturges' Guild)
Located in Ul'dah, the Thaumaturges' Guild can be found in the Arrzaneth Ossuary,in the western-most area of the Merchant Strip(Level 1).
Coordinates: (4, 5)

For more information about the Thaumaturges' Guild, please refer to the Thaumaturges' Guild wiki page by clicking here:
Thaumaturges' Guild

Abilities, Traits, & Weapon Skills

Not all abilities, traits, and weapon skills are acquired automatically. Some have to be purchased from the Thaumaturges' Guild using Guild Marks earned from quests. The ability to purchase these may have requirements as well, usually a guild quest available at a certain rank. The minimum level for obtaining the abilities, traits, and weapon skills is listed below, however they may suffer from a reduced effect, increased recast, or shortened duration if you are not at or above the optimal rank for them. In addition, a reduced effect, increased recast, and shortened duration may be experienced by any non-thaumaturge class when using Gladiator abilities, traits, and weapon skills. This side-effect can be offset by increasing your Thaumaturge affinity, through traits, or other means.

Abilities

Traits

Traits are passive abilities that are always active for your class.

Level
Acquired
Name Effect
8 Enhanced Magic Potency Increases attack magic potency by 8.
12 Enhanced Enfeebling Magic Increases enfeebling magic potency by 8.
16 Enhanced Parsimony Increases MP gained by Parsimony by 25%.
20 Auto-refresh Gradually regenerates MP.

Spells

Optimal
Level
Name Cast
(mm:ss)
Recast
(mm:ss)
Duration
mm:ss
Cost Effect Action
Cost
1 Scourge 0:02 0:05 -:-- 22MP Deals umbral damage and reduces the target's umbral magic defense. 3
1 Banish 0:02 0:05 -:-- 22MP Deals astral damage and reduces the target's astral magic defense. 3
4 Sacrifice 0:02 0:05 (Regen: 0:10
Unverified[1])
38MP
53HP
Heals a portion of the target's HP, and additional HP over time. 2
6 Poison 0:01 0:05 -:-- 10MP Deals damage over time to the target. 3
8 Slow 0:01 1:00 -:-- 7MP Reduces the target's auto-attack speed. 3
8 Gravity 0:01 1:00 -:-- 9MP Reduces the target's movement speed. 3
12 Bio 0:01 0:30 -:-- 14MP Deals umbral damage over time and reducing the target's attack power. 3
12 Dia 0:01 0:30 -:-- 14MP Deals astral damage over time and reducing the target's defense. 3
14 Resurrect 0:10 5:00 -:-- 101MP Brings the target back from unconsciousness. 2
16 Stygian Spikes 0:03 1:00 2:00Unverified[2] 11MP Grants target party member the ability to absorb MP from attacking enemies. 3
18 Absorb ATK 0:02 1:00 Unverified[3] 15MP Transfers a portion of the target's attack power to you. 3
18 Absorb DEF 0:02 1:00 Unverified[4] 15MP Transfers a portion of the target's defense to you. 3
18 Absorb ACC 0:02 1:00 Unverified[5] 15MP Transfers a portion of the target's physical accuracy to you. 3
18 Absorb EVA 0:02 1:00 Unverified[6] 15MP Transfers a portion of the target's evasion to you. 3
20 Siphon MP 0:02 1:00 -:-- 10MP Transfers a portion of the target's MP to you. Amount of MP siphoned increases when cast on a KO'd target. 3
20 Sacrifice II 0:02 0:05 (Regen:0:10
Unverified[7])
68MP
94HP
Heals a portion of the target's HP, and additional HP over time. 2
24 Scourge II 0:03 0:10 -:-- 44MP Deals umbral damage and reduces the target's umbral magic defense. 3
24 Banish II 0:03 0:10 -:-- 44MP Deals astral damage and reduces the target's astral magic defense. 3
26 Drain 0:03 1:00 -:-- 60MP Transfers a portion of the target's HP to you. 3
28 Bind 0:02 0:40 -:-- 13MP Renders the target immobile. Does not affect non-moving targets. 3
28 Silence 0:01 0:40 -:-- 17MP Prevents the target from casting. 3
28 Paralyze 0:02 1:00 -:-- 16MP Sometimes prevents the target from completing actions. 3
32 Mass Fear 0:02 3:00 -:-- 26MP Causes the target to flee. 3
32 Siphon TP 0:02 1:00 -:-- 15MP Transfers a portion of the target's TP to you. Amount of TP siphoned increases when cast on a KO'd target. 3
36 Bio II 0:02 0:30 -:-- 30MP Deals umbral damage over time and reduces the target's attack power. 3
36 Dia II 0:02 0:30 -:-- 30MP Deals astral damage over time and reduces the target's defense. 3
38 Soul Ward 0:10 1:00 Unverified[8] Unverified[9] Allows the target to revive upon being KO'd. Currently unimplemented. 2
38 Blind 0:01 1:00 -:-- 15MP Reduces the target's accuracy. 3
42 Stygian Spikes II 0:03 1:00 Unverified[10] 20MP Grants target party member the ability to absorb MP from attacking enemies. 3
42 Shadowsear 0:04 3:00 -:-- 176MP Deals damage and increases magic potency in proportion to the difference between the target's HP and yours. 4
44 Poison II 0:02 0:10 -:-- 25MP Deals damage over time to the target. 3
44 Siphon MP II 0:02 1:00 -:-- 25MP Transfers a portion of the target's MP to you. Amount of MP siphoned increases when cast on a KO'd target. 3
48 Drain II 0:03 1:00 -:-- 90MP Transfers a portion of the target's HP to you. 3
48 Sacrifice III 0:02 0:06 (Regen:
Unverified[11])
120MP
179HP
Heals a portion of the target's HP, and additional HP over time. 2

Weapon Skills

Optimal
Level
Name Recast
(mm:ss)
Cost Effect Action
Cost
10 Damnation Unverified[12] 1000TP Deals umbral damage. Grants the you MP in proportion to the damage dealt. 3
30 Flashfreeze Unverified[13] 1000TP Deals ice damage and temporarily incapacitates the target. 3
50 Flashfreeze II Unverified[14] 1000TP Deals ice damage and temporarily incapacitates the target. 3

Shield Abilities

Shield Abilities are activated abilities that enhance class performance in some way while equipping a shield.

Optimal
Level
Name Recast
(mm:ss)
Duration
(mm:ss)
Effect Action
Cost
1 Guard -:-- Varies by
Wield Rate.
Guard with your shield. -
10 Aegis Boon 1:00 Varies by
Wield Rate.
Increases defense against frontal attacks and converts blocked damage into HP. 3
14 Shield Bash 0:30 -:-- Deals blunt damage. May interrupt casts and temporarily render the target unable to cast again for several seconds.
(Cost: 500TP)
3
20 Outmaneuver 1:00 Varies by
Wield Rate.
Increases defense against frontal attacks and increases TP generated by blocks. 3
30 War Drum 0:40 -:-- Increases enmity. 5
40 Aegis Boon II 1:00 Varies by
Wield Rate.
Increases defense against frontal attacks and converts blocked damage into HP. 3
44 Shield Bash II 0:30 -:-- Deals blunt damage. May interrupt casts and temporarily render the target unable to cast again for several seconds.
(Cost: 500TP)
3
50 Deflection 1:00 Varies by
Wield Rate.
Increases defense against frontal attacks and negates a portion of blocked damage. 3

Key Attributes

Vitality (VIT); Intelligence (INT); Mind (MND); Piety (PIE)

Thaumaturges' Guild - Weapons - Equipment - Quests

Guides

Thaumaturge 101 - By: EdyNOTB (Edy Sormer, Besaid Server)

Unverified/Missing Information

  1. ^ On 10/19/2011 LukeSelintl noted, "Unverified." If you can confirm or refute this, please edit the page and do so.
  2. ^ On 10/19/2011 LukeSelintl noted, "Unverified." If you can confirm or refute this, please edit the page and do so.
  3. ^ On 9/20/2011 StateAlchemist noted, "Missing information." If you can confirm or refute this, please edit the page and do so.
  4. ^ On 9/20/2011 StateAlchemist noted, "Missing information." If you can confirm or refute this, please edit the page and do so.
  5. ^ On 9/20/2011 StateAlchemist noted, "Missing information." If you can confirm or refute this, please edit the page and do so.
  6. ^ On 9/20/2011 StateAlchemist noted, "Missing information." If you can confirm or refute this, please edit the page and do so.
  7. ^ On 10/19/2011 LukeSelintl noted, "Unverified." If you can confirm or refute this, please edit the page and do so.
  8. ^ On 9/20/2011 StateAlchemist noted, "Missing information." If you can confirm or refute this, please edit the page and do so.
  9. ^ On 9/20/2011 StateAlchemist noted, "Missing information." If you can confirm or refute this, please edit the page and do so.
  10. ^ On 9/20/2011 StateAlchemist noted, "Missing information." If you can confirm or refute this, please edit the page and do so.
  11. ^ On 9/20/2011 StateAlchemist noted, "Missing information." If you can confirm or refute this, please edit the page and do so.
  12. ^ On 9/19/2011 StateAlchemist noted, "Missing information." If you can confirm or refute this, please edit the page and do so.
  13. ^ On 9/19/2011 StateAlchemist noted, "Missing information." If you can confirm or refute this, please edit the page and do so.
  14. ^ On 9/19/2011 StateAlchemist noted, "Missing information." If you can confirm or refute this, please edit the page and do so.

This page last modified 2012-06-07 23:32:13.