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who talked in teh middle of battle son FFXI? fropmom what i recall all teh talking was done BEFORE a fight (to explain strategy and whatnot if there was one) and if it was just an exp party then talking was done between pulls... I dont remember two many istances where ppl stopped fighting or let teh game auto attack during fighst to type up messages
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Im almost positive though that Yoshi said ARR doesnt support voice chat.. So in order to communicate durring battle I have to use another system? what if im playing PS3? Also, I like fast paced fighting. But ive seen alot of people who dnt for this reason. I remember playing FFXI and being able to type while fighting. Either way I dont mind, but i see many people complaining about t unfortunately
Keep in mind that in FFXI, especially in old school exp parties, you had TONS of time where you weren't pushing any buttons (unless you were a red mage or bard). Melee classes had to build TP, mages had to pause between spells. This added up to lots of time where you could type to communicate without really adversely affecting anything about what you were doing. Additionally, all macros were handled with modifier keys, so you could actually leave a sentence half typed while doing your other stuff and then just come back to it. None of these things are possible in XIV from what we've seen.
XIV's combat appears a lot closer to modern games, where rapid action buttons are the norm. You literally don't have time to type things. And trying to do so will lower your performance.
Without built-in voice chat, PS3 players are kind of in a bind, and I've talked about that in other threads. I just don't see a way around it though. Here's an assumption people keep making, I think erroneously. You don't need it in dungeons, you don't need it in xp parties, you don't need it for 90% of the things you'll be doing. Most MMO content does not require rapid communication between participants. The only content that DOES require it is anything that requires a lot of coordination. I'd expect raids to require voice communication if the encounter mechanics are at all complex. And keep in mind when I say raids, I'm talking about large-group endgame content.
I know there are people that don't like the idea of voice communication in games. I get that. It will ultimately boil down to how complex the encounters turn out to be.
You can't put the genie back in the bottle here. Combat is going to be faster than FFXI's was, because it has to be. Encounters are more complex, because they have to be. Coordination between players has to be tighter, because it has to be. That's how you make an MMO now.
Also, to the person that just rates me down whenever I talk about something like this: instead of doing that, join the discussion. I, personally, don't rate people down unless they're being an ***. Disagreeing with me intelligently will get you rated UP, actually.