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#52 Jul 10 2013 at 10:40 AM Rating: Excellent
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IMFW wrote:
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Can i get an example, everyone keeps telling me that jobs are better party play, how?? Do you guys look at all the abilities you can get? How is Jump better for end game parties then blood for blood? Dragoonfire dive is a 10 min recast for 250 dmg, Chaos thrust is 2.5 recast for 100 dmg , so longer cooldowns = better end game lol?? Im not seeing it at all, so please let me get some examples on how jobs have the upper hand in party play?

My stance is every class or job will be fine at any role you wish to play, at any point in the game, it just boils down to how you wanna play.


Why are you making comparisons to things that are paired together?

Why is Jump Better than Blood for Blood? You have both as a Dragoon. There's no competition. The 5 extra abilities you gain by level 50 from your job are additive onto your class.

So instead of comparing Blood for Blood to Jumps, you realize that not only can you use Jumps DURING Blood for blood, each on their own individual cooldown (Free of GDC) But it also pairs with another Dragoon-specifi Skill. Power Surge, which adds another 50% bonus damage, which stacks on other bonus damage. (30% Blood Surge + 20% Raging Strikes + 50% Power Surge.)

Because of this, you've increased your spike damage in away not available by any other class combinations, period. Thus, Dragoon is a superior damage Spec to Lancer.

Second Example:

Marauder to Warrior and Gladiator to Paladin.
Defiance and Shield Oath respectively are vastly superior hate tools which push both classes into more potent tanking roles.

These abilities compound upon, not replace, the abilities native to the class of origin. They accentuate the class in a matter the hones their role into a party to a fine point, and makes them superior than their class counterpart at doing so.

It's not that you can't deal decent damage as a Lancer. It's that you'll be dealing superior damage as a Dragoon, based off of both additional abilities and altered stats.
#53 Jul 10 2013 at 10:49 AM Rating: Good
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reptiletim wrote:
My understandimg is that jobs augment the role your class plays in a group. THM is primarily magic damage dealing. But it's a class so you can give yourself healimg and support abilities you learned as a CNJ. Remember the role of THM is primarily magic damage though. When you equip the Black Mage stone it cuts off skills you learned as a CNJ but gives you a bigger spell list of....magic damage spells... So now your ability to deal magic damage has been focused and you lost the ability to heal and support in favor of increased ability to deal magic damage. That is how it augments the class.

Now, GLA is a tanking class. You equip the Paladin stone and you gain abilities that will help you tank. As CNJ you equip the White Mage job stone and you gain abilities that help you heal. You see where this is going.

I want to say jobs have better stats than classes for the kind of role they are made to play. Then there's job specific gear too. Remember there are powerful abilities only available as a job.

If you're after raw data numbers from comparisons between an ability from a class and a comparable ability from a job, I can't help you there as I dont run a parser or understand the meta-data on the battle system well enough. Feel free to do this yourself though, you seem like you really want to know and it would be of interest to the community.


I could be very wrong and change what i say, i thought if you level paladin you wont get any more abilities from gladiator passed level 30 is that true or false?
#54 Jul 10 2013 at 10:52 AM Rating: Good
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Hyrist wrote:
IMFW wrote:
[

Can i get an example, everyone keeps telling me that jobs are better party play, how?? Do you guys look at all the abilities you can get? How is Jump better for end game parties then blood for blood? Dragoonfire dive is a 10 min recast for 250 dmg, Chaos thrust is 2.5 recast for 100 dmg , so longer cooldowns = better end game lol?? Im not seeing it at all, so please let me get some examples on how jobs have the upper hand in party play?

My stance is every class or job will be fine at any role you wish to play, at any point in the game, it just boils down to how you wanna play.


Why are you making comparisons to things that are paired together?

Why is Jump Better than Blood for Blood? You have both as a Dragoon. There's no competition. The 5 extra abilities you gain by level 50 from your job are additive onto your class.

So instead of comparing Blood for Blood to Jumps, you realize that not only can you use Jumps DURING Blood for blood, each on their own individual cooldown (Free of GDC) But it also pairs with another Dragoon-specifi Skill. Power Surge, which adds another 50% bonus damage, which stacks on other bonus damage. (30% Blood Surge + 20% Raging Strikes + 50% Power Surge.)

Because of this, you've increased your spike damage in away not available by any other class combinations, period. Thus, Dragoon is a superior damage Spec to Lancer.

Second Example:

Marauder to Warrior and Gladiator to Paladin.
Defiance and Shield Oath respectively are vastly superior hate tools which push both classes into more potent tanking roles.

These abilities compound upon, not replace, the abilities native to the class of origin. They accentuate the class in a matter the hones their role into a party to a fine point, and makes them superior than their class counterpart at doing so.

It's not that you can't deal decent damage as a Lancer. It's that you'll be dealing superior damage as a Dragoon, based off of both additional abilities and altered stats.



My bad lol, this whole time i thought you forfited those other abilities for the five job abilities i didn know they are just added to the class, it all makes sense now, thanks,
#55 Jul 10 2013 at 10:53 AM Rating: Good
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Edit: Ninjaed.

Anyways, you do suffer ability restrictions under Jobs. But no from your same class.

For example. A Lancer can equip abilities that are free to all classes (Gladiator, Conjurer, etc.). A Dragoon can only equip extra abilities from Archer and Maurader.

This further focuses the Job into a specific role, making it far more narrow of an approach to the more broad ability set of a class.

Edited, Jul 10th 2013 12:58pm by Hyrist
#56 Jul 10 2013 at 10:58 AM Rating: Good
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Hyrist wrote:
IMFW wrote:


I could be very wrong and change what i say, i thought if you level paladin you wont get any more abilities from gladiator passed level 30 is that true or false?


False, Jobs have full access to their origonal Class's Abilities, regardless of level.

Edited, Jul 10th 2013 12:54pm by Hyrist


Yea this. Jobs just add a layer of abilities on top of a class.
#57 Jul 10 2013 at 11:01 AM Rating: Decent
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IMFW wrote:
boredenough wrote:
IMFW wrote:


Can i get an example, everyone keeps telling me that jobs are better party play, how?? Do you guys look at all the abilities you can get? How is Jump better for end game parties then blood for blood? Dragoonfire dive is a 10 min recast for 250 dmg, Chaos thrust is 2.5 recast for 100 dmg , so longer cooldowns = better end game lol?? Im not seeing it at all, so please let me get some examples on how jobs have the upper hand in party play?

My stance is every class or job will be fine at any role you wish to play, at any point in the game, it just boils down to how you wanna play.


Well, we haven't seen every Job ability just yet, but either way the job retains all its class abilities but gets more

Edited, Jul 10th 2013 12:31pm by boredenough



Iv never heard that, so the jobs get there abilities and all the abilities of there class? So paladin still gets all the gladiator abilties that are above level 30?

I don't know if it does. But if it doesn't it should(at least all the defensive ones) since Paladin is not a seperate entity from Gladiatior just a specialization.
#58 Jul 10 2013 at 11:05 AM Rating: Decent
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I agree with IMFW with leveling as a set "Job" is good as it lets you learn the best times and how to use those Job specific abilities, and leveling with it you get quite proficient at it. Much moreso imo than you would being tossed into an end game situation with these new JA's.

On the topic of Jobs being a skill tree spin off, "fine tuning" a class...

Who the @#%^ made Bard a spin-off of Archer. That is a giant cluster@#%^ if I've ever seen one. I want to be a Ranger dammit. I don't sing.

But every group that has an ARC will expect them to be a BRD for the delicious songs.

Edited, Jul 10th 2013 10:05am by FlixEffect
#59 Jul 10 2013 at 11:06 AM Rating: Good
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K that makes way more sense, people kept telling me how jobs where better, and it was makeing me think "how is these 5 abilities from the job better then the abilties from the class" but since you get them all, i see how it is better you get more abilties lol, thanks again guys.

Just wish it was alittle different from that, i love tanking but never really caried for paladins, but it looks like ill have to get used to it, id rather just be a gladiator, i dont know well see when i get to that point, it just feels like i have to be paladin.
#60 Jul 10 2013 at 11:20 AM Rating: Good
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Here, check out this site.

http://xivdb.com/

Until our database is up to date here at Zam, this site is a really good refrence for what abilities you'll be able to use. You'll note that the cross skills are not put under the job listing, so you'll have to piecemeal those together yourself. But this will give you a better idea what the native skillset for each Job and Class is, and what it can do.
#61 Jul 10 2013 at 11:22 AM Rating: Decent
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IMFW wrote:
K that makes way more sense, people kept telling me how jobs where better, and it was makeing me think "how is these 5 abilities from the job better then the abilties from the class" but since you get them all, i see how it is better you get more abilties lol, thanks again guys.

Just wish it was alittle different from that, i love tanking but never really caried for paladins, but it looks like ill have to get used to it, id rather just be a gladiator, i dont know well see when i get to that point, it just feels like i have to be paladin.

You can still main gladiator and be damn efficient I imagine if you really maximize content specific builds. The problem would be convincing players that don't know you, why they would choose you over a paladin they know nothing about either. For the most difficult stuff.
#62 Jul 10 2013 at 11:27 AM Rating: Good
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Hyrist wrote:
Here, check out this site.

http://xivdb.com/

Until our database is up to date here at Zam, this site is a really good refrence for what abilities you'll be able to use. You'll note that the cross skills are not put under the job listing, so you'll have to piecemeal those together yourself. But this will give you a better idea what the native skillset for each Job and Class is, and what it can do.


Yeah thats a great website have it already booked marked,
#63 Jul 10 2013 at 11:33 AM Rating: Good
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sandpark wrote:
IMFW wrote:
K that makes way more sense, people kept telling me how jobs where better, and it was makeing me think "how is these 5 abilities from the job better then the abilties from the class" but since you get them all, i see how it is better you get more abilties lol, thanks again guys.

Just wish it was alittle different from that, i love tanking but never really caried for paladins, but it looks like ill have to get used to it, id rather just be a gladiator, i dont know well see when i get to that point, it just feels like i have to be paladin.

You can still main gladiator and be damn efficient I imagine if you really maximize content specific builds. The problem would be convincing players that don't know you, why they would choose you over a paladin they know nothing about either. For the most difficult stuff.


True that would be tough lol, my favorit part of the game is crafting HQ items and materia melding, so that gives me alot of options to custamize my gear to fit to my play style, i feel it should be good.
#64 Jul 10 2013 at 3:10 PM Rating: Decent
FlixEffect wrote:
Who the @#%^ made Bard a spin-off of Archer. That is a giant cluster@#%^ if I've ever seen one. I want to be a Ranger dammit. I don't sing.

But every group that has an ARC will expect them to be a BRD for the delicious songs.


I agree, but for different reasons.

But yeah, it's completely ridiculous that they start players off being a ranged DPS character and then at 30 have them give up their role as DPS, become a support character, they even have the healer Limit Break.

Ranged DPS is such a popular class that I'm surprised a Hunter/Ranger hasn't been announced. It's a shame because Archer is fun to play but you know you're going to end up turning into a class you don't like at 30+.

Keep in mind the Bard enthusiasts are also annoyed, who want to be a musical/instrument class, not an Archer with a few lame AoE spells.

You got rated down multiple times as will I, but don't worry - most of the playerbase if they were being honest does not like the implementation of Bard.

Edited, Jul 10th 2013 5:11pm by Killua125
#65 Jul 10 2013 at 3:19 PM Rating: Decent
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The Bard is an odd case, but in FFXI, it was horrible, IMO. There was a reason hardly anyone wanted to play Bard.

It kind of solves the problem by giving them the ability to DD, and I'm sure once Musketeer is announced it will fill the void for the pure ranged DD. Who knows, they may have Ranger as the second job from Archer.
#66 Jul 10 2013 at 3:31 PM Rating: Decent
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Killua125 wrote:
FlixEffect wrote:
Who the @#%^ made Bard a spin-off of Archer. That is a giant cluster@#%^ if I've ever seen one. I want to be a Ranger dammit. I don't sing.

But every group that has an ARC will expect them to be a BRD for the delicious songs.


I agree, but for different reasons.

But yeah, it's completely ridiculous that they start players off being a ranged DPS character and then at 30 have them give up their role as DPS, become a support character, they even have the healer Limit Break.

Ranged DPS is such a popular class that I'm surprised a Hunter/Ranger hasn't been announced. It's a shame because Archer is fun to play but you know you're going to end up turning into a class you don't like at 30+.

Keep in mind the Bard enthusiasts are also annoyed, who want to be a musical/instrument class, not an Archer with a few lame AoE spells.

You got rated down multiple times as will I, but don't worry - most of the playerbase if they were being honest does not like the implementation of Bard.

Edited, Jul 10th 2013 5:11pm by Killua125

Alot of jobs are popular or wanted. The game needed a support job more than a DPS. Could they or should they have made a music based class for bard to branch off of? Sure, but it is what is.

I can assure you if the playerbase got what jobs they want implemented. Thief, Dark Knight, Ninja, Samurai, or Red Mage is wanted more than Ranger. Unless the game dies quickly, a ton of more jobs and classes will come eventually and I'm sure Ranger will be in at some point.

I want an elemental/magic based great sword wielder based around the sword knights from FFT. Preferably a job but I'd settle for a class....
#67 Jul 10 2013 at 5:37 PM Rating: Decent
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Since we're on the topic of Jobs, is there a chart anywhere that shows which Classes Jobs can borrow abilities from?
#68 Jul 10 2013 at 7:32 PM Rating: Excellent
FlixEffect wrote:
I agree with IMFW with leveling as a set "Job" is good as it lets you learn the best times and how to use those Job specific abilities, and leveling with it you get quite proficient at it. Much moreso imo than you would being tossed into an end game situation with these new JA's.

On the topic of Jobs being a skill tree spin off, "fine tuning" a class...

Who the @#%^ made Bard a spin-off of Archer. That is a giant cluster@#%^ if I've ever seen one. I want to be a Ranger dammit. I don't sing.

But every group that has an ARC will expect them to be a BRD for the delicious songs.

Edited, Jul 10th 2013 10:05am by FlixEffect


So wait until the Ranger job is added to the game? We already know two jobs can spin from one class so it wouldn't be unheard of for RNG to be another job that comes from ARC down the road.
#69 Jul 10 2013 at 7:46 PM Rating: Decent
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Dont forget they will probably raise the level cap at some point which means there will be more skills and traits.
#70 Jul 10 2013 at 8:01 PM Rating: Excellent
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Wint wrote:
So wait until the Ranger job is added to the game? We already know two jobs can spin from one class so it wouldn't be unheard of for RNG to be another job that comes from ARC down the road.

My prediction: Archers will complain that they're never allowed to come to end game events as Ranger because their shell makes them always come as Bard.
#71 Jul 10 2013 at 9:19 PM Rating: Decent
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svlyons wrote:
Wint wrote:
So wait until the Ranger job is added to the game? We already know two jobs can spin from one class so it wouldn't be unheard of for RNG to be another job that comes from ARC down the road.

My prediction: Archers will complain that they're never allowed to come to end game events as Ranger because their shell makes them always come as Bard.


I find the idea that someone else "allow or don't allow" you to play as something YOU want to play in a game so silly. Just group with people a little less narrow-minded or make your own LS. Of course, unless you want to do something stupid like Melee THM. It is somewhat obvious that Archer's second job will be Ranger but I'm sure it will have its advantages and reasons for being added to a party.
But I can see this trend going with Arcanist too, "Hey switch to SCH instead of SMN to heal us, we have enough DDs".
#72 Jul 10 2013 at 9:57 PM Rating: Decent
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svlyons wrote:
Wint wrote:
So wait until the Ranger job is added to the game? We already know two jobs can spin from one class so it wouldn't be unheard of for RNG to be another job that comes from ARC down the road.

My prediction: Archers will complain that they're never allowed to come to end game events as Ranger because their shell makes them always come as Bard.

Same problem existed in XI if you had both ranger and bard leveled. And I'll tell the that guild the same thing I told them in XI.

"I was straightforward when joining that my main was Ranger and I did not want to do Bard in endgame events, you agreed. I understand you are short on Bard this evening. However, I will not play Bard as I told you before."

Any respectable good guild will have enough flexible members. Any respectable guild will not go back on their word or punish you for being upfront and sticking to your stance. And if they do maybe it's time to find a better guild.

You can always reinforce your stance by not unlocking bard gear or skills.
#73 Jul 10 2013 at 10:50 PM Rating: Good
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I'm big on team play, so if it's best that I come a particular job, I usually don't mind. Though, I think I should be able to request a change when I feel like a need a change. Being a well rounded player has way more advantages. Starting off a team relationship obstinate would be too taxing for me. I can see refusing to play a particular job for a pick up party. If I'm unwilling to do things in an LS, I probably shouldn't been there.
#74 Jul 10 2013 at 11:06 PM Rating: Good
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sandpark wrote:
svlyons wrote:
Wint wrote:
So wait until the Ranger job is added to the game? We already know two jobs can spin from one class so it wouldn't be unheard of for RNG to be another job that comes from ARC down the road.

My prediction: Archers will complain that they're never allowed to come to end game events as Ranger because their shell makes them always come as Bard.

Same problem existed in XI if you had both ranger and bard leveled. And I'll tell the that guild the same thing I told them in XI.

"I was straightforward when joining that my main was Ranger and I did not want to do Bard in endgame events, you agreed. I understand you are short on Bard this evening. However, I will not play Bard as I told you before."

Any respectable good guild will have enough flexible members. Any respectable guild will not go back on their word or punish you for being upfront and sticking to your stance. And if they do maybe it's time to find a better guild.

You can always reinforce your stance by not unlocking bard gear or skills.


As long as that flexible member is not you? Smiley: tongue
#75 Jul 10 2013 at 11:32 PM Rating: Excellent
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Probably redundant now, but a useful way I learnt the difference:
Class: 10 extra abilities come from any cross-classable abilities you can equip.
Job: 5 extra abilities from your job (that are specifically designed to enhance your party role), and 5 abilities from your 2 "related" classes (1 is your secondary unlock class, 1 is an additional related class).
#76 Jul 11 2013 at 12:24 AM Rating: Default
Jujubah wrote:
svlyons wrote:
Wint wrote:
So wait until the Ranger job is added to the game? We already know two jobs can spin from one class so it wouldn't be unheard of for RNG to be another job that comes from ARC down the road.

My prediction: Archers will complain that they're never allowed to come to end game events as Ranger because their shell makes them always come as Bard.


I find the idea that someone else "allow or don't allow" you to play as something YOU want to play in a game so silly. Just group with people a little less narrow-minded or make your own LS. Of course, unless you want to do something stupid like Melee THM. It is somewhat obvious that Archer's second job will be Ranger but I'm sure it will have its advantages and reasons for being added to a party.
But I can see this trend going with Arcanist too, "Hey switch to SCH instead of SMN to heal us, we have enough DDs".


It's kind of silly to blame the players for a horrible game system. The job/class system is frankly not good at all.

It's natural in MMORPGs for a party to want to maximize efficiency. Why are you leveling up, acquiring gear? To maximize efficiency. It's silly when that's the whole goal of the game, to downgrade yourself to the Archer class for party play. It's also very selfish.

That said you are right about Arcanist which will likely be asked to play Scholar 99.9% of the time. Square Enix needs to abolish the job soul stone system asap and come up with something better.

and if a Ranger branch is added, you will also be seen as selfish if you play it instead of Bard at times, most likely. The whole thing just all around sucks.

Edited, Jul 11th 2013 2:26am by Killua125
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