KayannaBigGrr wrote:
DRGx wrote:
What's the responsiveness issue? Combat or UI related?
I only ask because I don't recall feeling any input lag on my end.
I only ask because I don't recall feeling any input lag on my end.
It deals with combat and damage. For instance, when you jump off a high cliff, there's a .5-1 second delay before you take damage. Things like this can also be seen with AoE's and the red circles. People are moving out of range of the red circles, but are still taking damage afterwards. Or when an Instant spell is cast, there's a delay of .5-1 second when it should be 0 seconds and etc.
I've experienced it myself, but I've just adapted my play-style to adjust. As soon as a red circle forms, GTFO, is what I say. Even the slightest hesitation of .5 seconds will net you some unwanted damage. But that's just me, and while I have adapted to it, there are others out there that are requesting SE to take a hard look at this issue and I can agree with that.
I chalked it up to server latency connecting to Japan from NA. I wasn't aware of it being anything else. You've gone and ruined my day!