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ARR music compared to FFXI's?Follow

#1 Jul 26 2013 at 10:15 PM Rating: Default
I know this isn't FFXI-2 but does anyone feel like the ARR music kinda sucks when compared to FFXI?

I mean this is an ARR town theme... it sounds so ridiculous and over the top. Like something from a movie trailer.

https://www.youtube.com/watch?v=6_Z0W_71vE4 It doesn't sound like a town theme at all.

compared to a FFXI town theme https://www.youtube.com/watch?v=iefGrRfDOPY which fits perfectly, represents the setting well, and isn't obnoxious. It sounds like a pleasant town theme.

Edited, Jul 27th 2013 12:17am by Killua125
#2 Jul 26 2013 at 10:22 PM Rating: Excellent
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Correct me if I'm wrong but, ARR's Soundtrack didn't involve Nobuo Uematsu did it? I know he was involved in 1.0 but the musical themes feel very different.
#3 Jul 26 2013 at 10:35 PM Rating: Decent
Killua125 wrote:
I know this isn't FFXI-2


Smiley: lol
#4 Jul 26 2013 at 11:19 PM Rating: Default
UltKnightGrover wrote:
Killua125 wrote:
I know this isn't FFXI-2


Smiley: lol


?

Edited, Jul 27th 2013 1:19am by Killua125
#5 Jul 26 2013 at 11:24 PM Rating: Excellent
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I don't think the music sucks, I like it and if I want I can turn it off or down to listen to Teamspeak buddies or put on a track on my docking station. I was so happy they kept the one in Thanalan.

Edited, Jul 27th 2013 5:25am by EdyNOTB
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#6 Jul 26 2013 at 11:31 PM Rating: Decent
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I think you picked like the one bad example. This should be the title screen music... FFXI always love the blaring horns before you log in, lol. Overall, the music in FFXIV : ARR is great, imo. The surrounding areas and other towns seem to fit well for me.
#7 Jul 27 2013 at 12:10 AM Rating: Good
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I think ff14 has the better soundtrack. I don't think I cared for 11's soundtrack at all until wings of the goddess. With the exception of the battle themes and 1 or 2 themes from the Chains of Promathia expansion.

I mean, to me its a huge difference.. its HUGE, one major thing I hated about 11 was the quality of music to me (meaning imo) was not reminiscent of final fantasy (chocobo theme is the obvious exception). I never bothered to actually listen to a theme outside of playing the game until A Crystalline Prophecy came out. I can tell you the one reason I pre-ordered the collectors edition for 14 was for the soundtrack.

Uldah's theme is very high key for a theme you may have to listen to for several years I admit but it gets you PUMPED. There was nothing better to me than doing a storyline and hearing Uldah's town theme. That being said there's actually a night time theme in Uldah as well which is very much low key and sets the mellow laid back tone perfectly.

Anyway .. having played final fantasy xi for nine years and being from bastok (the town theme you compared to Uldah's) there's no comparison so far in the soundtracks. Final Fantasy XIV's is much better than 11's to me.
#8 Jul 27 2013 at 12:19 AM Rating: Good
Killua125 wrote:
UltKnightGrover wrote:
Killua125 wrote:
I know this isn't FFXI-2


Smiley: lol


?




Now, now. Don't act ignorant.

You blast the game when it uses inspirations from other games.
You blast the game when it doesn't.

You're a player that will never be happy with "A Realm Reborn". Sorry!



#9 Jul 27 2013 at 12:26 AM Rating: Decent
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that town music reminds me of the town music in FF12 where you start off the game. i liked that music.

I think the music is fine. It's definatley more lively than ul'dah in 1.0 was.
#10 Jul 27 2013 at 12:41 AM Rating: Good
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FFXI's music is good, but after repeat listens, years later, a majority of the music is rather simple. I really think there's some nostalgia bias here.

I liked most of 1.0's music which was all done by Uematsu, but didn't really care for the battle music. And admittedly (by me) it wasn't his best work.

2.0's music, even the Ul'dah themes were immediately nostalgic. They are also more complex as well. I also like how there are day and night themes. The only complaint I have is that the music fades or doesn't repeat in certain areas.

----

I might like the Bastok theme more especially since it was my hometown, but what does that mean? I personally think that it's pure nostalgia. Objectively the Bastok theme reminds me more of a "newsroom" theme more than anything.

Both themes represent "hustle and bustle" (though the Bastok theme is a bit faster) and I think both do a good job of relaying that. The Ul'dah theme is a bit more magical and has a bit more depth with the night version.
#11 Jul 27 2013 at 3:33 AM Rating: Good
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ARR has a better fitting soundtrack. The overall feel of the soundtrack lends itself to being part of the franchise very well and did a much better job than 1.0 did. The battle musics themselves are really well done and usually "click" in the situations they're used in.

...except that it has some really terrible samples in comparison to FFXI. Oh sure, they're a higher quality than FFXI's but it lacks a lot of punch and preciseness. There's too much reverb and it ends up sounding like hearing through rainfall or a shower: you can definitely hear a really good track, yet it's hard to try to focus on most parts. When you hear two songs played after one-another even from 1.0 the difference is really startling: a trash pack with normal fight music in a dungeon (ARR music samples) and then see the cutscene with Uematsu's music (tastes aside, the samples are fairly sharp and precise like FFXI's pre-Adoulin).

Sure, FFXI had great music, but outside of a few pieces here and there it lead to me just turning off the music after a few days of returning because they're pretty basic themes. ARR looks to keep my interest a lot more (and ironically because they're positional/time themes and not zone themes that loop forever) and it sucks that the samples are inferior in terms of clarity.

WFOAssassin wrote:
I think you picked like the one bad example. This should be the title screen music... FFXI always love the blaring horns before you log in, lol. Overall, the music in FFXIV : ARR is great, imo. The surrounding areas and other towns seem to fit well for me.


Ok, you can turn down the volume of the music but be careful when you log out because if you're not prepared you'll end up with A HEADACHE ON THE CHARACTER SELECT SCREEN OH HELP IT'S DRUMS AND TRUMPETS AT FULL BLAST LOUD NOISES.

Edited, Jul 27th 2013 5:38am by Viertel
#12 Jul 27 2013 at 5:07 AM Rating: Good
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While Ul'dah during the day does seem a bit over the top, Ul'dah by night is magical.

http://youtu.be/CXeIpkkia_Q

I think the day theme matches the city well. It's the city of opportunity. Where coin talks and anyone can supposedly make a name for themselves. I'd expect some level of fanfare and that's what the day theme is.
#13 Jul 27 2013 at 5:34 AM Rating: Decent
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Killua125 wrote:
I know this isn't FFXI-2 but does anyone feel like the ARR music kinda sucks when compared to FFXI?

I mean this is an ARR town theme... it sounds so ridiculous and over the top. Like something from a movie trailer.

https://www.youtube.com/watch?v=6_Z0W_71vE4 It doesn't sound like a town theme at all.

compared to a FFXI town theme https://www.youtube.com/watch?v=iefGrRfDOPY which fits perfectly, represents the setting well, and isn't obnoxious. It sounds like a pleasant town theme.

Edited, Jul 27th 2013 12:17am by Killua125

I like the music personally. I found myself humming outside the game as a matter of fact.

The song you're still singing however is definitely far beyond bad.
#14 Jul 27 2013 at 6:54 AM Rating: Good
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I loved FFXI music (have bought a number of XI soundtracks that I still listen to in the car.)

But FFXIV is better by far. The in-game music has a more symphonic feel, less synthesized than XI's was.

I do differ on the outside world, to me the areas already feel smaller than in XI. But one of the things that really made me feel "out in the wilderness" in the older title was entering a zone far from town and hearing nothing but the sound of wind and animals. I wouldn't be adverse to some quiet areas far from civilization in XIV.
#15 Jul 27 2013 at 6:58 AM Rating: Good
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I might lean towards XI only because it's seared into my head after so many years of hearing it. I find myself humming/whistling the songs from time to time even. But I've enjoyed the music of ARR very much so far. Even the Superman song doesn't really bother me that much Smiley: laugh I'm sure after a while I'll catch myself humming/whistling to the ARR soundtrack too.
#16 Jul 27 2013 at 7:02 AM Rating: Excellent
Both soundtracks seem equally strong. FFXI had Zi'tah, Ronfaure, Sandoria, Bastok, Sarutabaruta (that's just off the top of my head) that all were stuck in my head for years. As for ARR I absolutely love all three starter town soundtracks, and haven't heard a world song where I thought.."this is terrible". I just hope they keep the music when you're making your way torwards Castrum Novum, http://www.youtube.com/watch?v=z-msaZyGYuc

The 1 min mark in that song just makes me think, F*!# yeah!
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#17 Jul 27 2013 at 7:14 AM Rating: Excellent
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Anyone else just simply love Hakku Mannor music? I need a loop of it heh.

http://youtu.be/Kbr_h_d5g2Q?t=6m23s

Edited, Jul 27th 2013 9:16am by silverhope
#18 Jul 27 2013 at 7:51 AM Rating: Decent
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I'm just glad that Uematsu is not involved, or only minimally involved, with ARR's music. Especially after 1.0.

I know I've beaten that horse several times now (I actually remember one case of downvote oblivion for it on a thread I started months and months ago, and I hardly ever keep track of that), but what he did for 1.0 was just ... not ... good. If the music was decent, it was wholly unfitting of the environment or theme. It says a lot to me when I would sooner listen to the same open field battle music that plays over most every zone in ARR right now instead of the three individual songs that he put out for Limsa's, Gridania's, and Ul'dah's regions.

Uematsu has had something of a synthpop feel to his stuff when it comes to those sort of dramatic or combat-driven situations since the PSOne era, and that's all well and good for a game like VII, or VIII, or X. But it never fit with the feel of 1.0, and I don't think his style or method would fit in well with ARR either, were he suddenly given lead composing duties.

I think I heard someone mention once that he may not have had much direction given to him in regards to the sort of music they were looking for in 1.0 before having to compose the majority of it, so I don't know. Either way, ARR as a whole is an upgrade, and I'm glad he's off doing something else and leaving this one to the other composers at Square-Enix this time around.

(... though I'll admit that I liked Original Ul'dah better than ARR Ul'dah. It has more of a, in my opinion, fitting bazaar music sort of appeal to it.)
#19 Jul 27 2013 at 8:23 AM Rating: Good
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Mizuta set out to create tracks that wouldn't get old after repeatedly listening to them. Soken aimed to go with the, well, theme of ARR, which is obviously "reborn," from what I can tell. Lively, entertaining, fitting for each environment and so forth. When I think about it that way, I appreciate the different musical talents that went into both soundtracks. There are some songs in XI that I downright did not like at all (San d'Oria, Whitegate) but they fit the zones, so I had to get used to them. I went everywhere there was to go in phase 3 and didn't find any songs that I outwardly disliked. The song that plays in Eastern La Noscea around the entrance to Brayflox Longstop and Raincatcher Gully is amazing. There is a link up on YouTube but I believe it breaks NDA, beta rip two months ago.
#20 Jul 27 2013 at 8:46 AM Rating: Decent
They removed all those videos last week.
#21 Jul 27 2013 at 10:08 AM Rating: Decent
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Yep, I know who reported those videos as well as the fan recreations. Anyway, I personally like XI's music more because it feels like it was made to fit the atmosphere better, the fact they're choosing to make every single dungeon pure silence outside of battle music makes me dislike the music in ARR simply because I'll have to hear the same 30 second loop over and over if I do the same dungeon more than once. I haven't played a FF game yet that only gave you fragmented music.

Though given the game they're copying to attract more mainstream players, I suppose it makes sense. Only a few pieces of ARR music is nice and it's sad that you only hear the few nice ones for seconds.
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#22 Jul 27 2013 at 10:12 AM Rating: Good
Most XI zones had no music at all. Especially in the vanilla areas.
#23 Jul 27 2013 at 10:32 AM Rating: Good
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I really like the 2.0 soundtrack. I wasnt too into xi music so iplayed that game with the music on mute lol then I played my own music through iTunes
#24 Jul 27 2013 at 11:40 AM Rating: Decent
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XIV's music doesn't hold a candle to XI's tracks. I think I'd have trouble putting the best song in XIV against the worst song in XI and coming up with any other conclusion. Not to mention the piano collections and various fan remixes... not even close. Not a dig against XIV or their music producers, but XI was pretty special in that regard.
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#25 Jul 27 2013 at 11:44 AM Rating: Excellent
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FilthMcNasty wrote:
XIV's music doesn't hold a candle to XI's tracks. I think I'd have trouble putting the best song in XIV against the worst song in XI and coming up with any other conclusion. Not to mention the piano collections and various fan remixes... not even close. Not a dig against XIV or their music producers, but XI was pretty special in that regard.


Fan remixes hold no water. ARR hasn't even been released yet. I love XI but things like this take time. Comments like this conclude that XI is your comfort blanket. It's a different game and the soundtrack is good.
#26 Jul 27 2013 at 11:53 AM Rating: Default
Hopefully FFXI's composers are brought back for some songs.

I know this track was much later in FFXI's career, but I really like it. https://www.youtube.com/watch?v=pavbAcbJOsI
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