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Economy SpeculationFollow

#77 Aug 01 2013 at 11:33 PM Rating: Good
BartelX wrote:
we don't really know what purpose money will have at endgame.

I think you pretty much answered this right here:

BartelX wrote:
I mean, if there are going to be hard to get drops that can be sold, or hard to craft items that can be sold, you've just created a niche market where money is quite important.

It's all about player based goods and services. Speculation thread is speculation but I predict a huge market for materia as long as it remains a viable way to min max your gear, and by viable I mean competitive with dungeon gear. There might even be materia slots on end game dungeon gear who knows. You might grind out the same dungeon over and over just to get that drop with 3 materia slots instead of 2.

It sounds to me like they've put a lot of effort into materia. It has a lot of potential to be a fun time sink, and from a business standpoint that's good for SE. The fact that materia is destroyed when you unsocket it is no accident. An endless cycle of upgrade gear > get materia > repeat. That pipe alone could potentially have billions of gil flowing through it daily.

Edited, Aug 2nd 2013 10:18am by ScrapTower
#78 Aug 04 2013 at 10:34 AM Rating: Decent
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159 posts
Ravashack wrote:
Heh. Demand for food is going to be an interesting thing to watch.

You have the FFXI and FFXIV vets and some min-maxers on one side who will stock up and use it.

Then you have a potentially significant number of people coming in from other MMOs who will look at food once, sniff, and dismiss it with "I don't need an increase this miniscule until I'm doing endgame" or "I hate using consumables while leveling."

Woe to the Culinarian who gets stuck on the server that has more of the latter category than the former.




I agree still I am on a new server so making sure that some food item are available at the AH is very important, so I decided to sell small quantities of food. In a month time demand should pick up slowly, as people begin to learn the usefulness of foods.
#79 Aug 04 2013 at 11:20 AM Rating: Decent
Sonsora wrote:


I agree still I am on a new server so making sure that some food item are available at the AH is very important, so I decided to sell small quantities of food. In a month time demand should pick up slowly, as people begin to learn the usefulness of foods.


I'm embarrassed to say, but the only food I used I consumed(during Phase 3) was the stuff you get from random quests. I wasn't really impressed by any of it, but then again, I wasn't eating food made by someone with stats that might be appealing to me. I always enjoyed eating food in FFXI so I'm looking forward to see where this goes in FFXIV. Does anyone know any food stuffs that might impress me?
#80 Aug 04 2013 at 11:23 AM Rating: Good
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ShadowedgeFFXI wrote:
Sonsora wrote:


I agree still I am on a new server so making sure that some food item are available at the AH is very important, so I decided to sell small quantities of food. In a month time demand should pick up slowly, as people begin to learn the usefulness of foods.


I'm embarrassed to say, but the only food I used I consumed(during Phase 3) was the stuff you get from random quests. I wasn't really impressed by any of it, but then again, I wasn't eating food made by someone with stats that might be appealing to me. I always enjoyed eating food in FFXI so I'm looking forward to see where this goes in FFXIV. Does anyone know any food stuffs that might impress me?


I haven't seen any foods that do exotic things. Mostly you're just going to see higher stat caps on foods as you level higher, similar to the way it was in FF11. I don't think you're ever going to see anything that's raising your attack power by 20-30% though as you could see in FF11, so food is probably never going to be as important.
#81 Aug 04 2013 at 11:59 AM Rating: Good
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I lvled cooking up to about 20 and I was making food that did +4-5 stats plus spell/attack speed.. Than add the exp bonus. It is really good food and will come in handy. Also I made some +8 GP /CP food. If people wanna lvl fast and do instances faster food is the way to go. It will always be usefull.
#82 Aug 04 2013 at 12:11 PM Rating: Good
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silverhope wrote:
I lvled cooking up to about 20 and I was making food that did +4-5 stats plus spell/attack speed.. Than add the exp bonus. It is really good food and will come in handy. Also I made some +8 GP /CP food. If people wanna lvl fast and do instances faster food is the way to go. It will always be usefull.


Yes, the XP bonus alone is already a good reason to keep the food buff going. The added stats are just gravy.
#83 Aug 04 2013 at 1:14 PM Rating: Good
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655 posts
Ravashack wrote:


Yes, the XP bonus alone is already a good reason to keep the food buff going. The added stats are just gravy.


indeed.. its KFC gravy with biscuits .. heh
#84 Aug 04 2013 at 3:00 PM Rating: Decent
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ShadowedgeFFXI wrote:
Sonsora wrote:


I agree still I am on a new server so making sure that some food item are available at the AH is very important, so I decided to sell small quantities of food. In a month time demand should pick up slowly, as people begin to learn the usefulness of foods.


I'm embarrassed to say, but the only food I used I consumed(during Phase 3) was the stuff you get from random quests. I wasn't really impressed by any of it, but then again, I wasn't eating food made by someone with stats that might be appealing to me. I always enjoyed eating food in FFXI so I'm looking forward to see where this goes in FFXIV. Does anyone know any food stuffs that might impress me?


I wouldn't worry too much about it. While you actually can notice small changes in stats in FFXIV (yay for proper formulae!) in the early levels we're really talking 1 to 2 stats. Even the highest foods I can see only give around 20 ~ 22 to the main stat in a food item and while that's certainly good it ends up being only a 2 ~ 3% increase in the stat (which gets lower and lower the higher the stats go).

I think food was scaled back so that if something happened mid-combat the power shift wouldn't be as bad as it is in FFXI when a Red Curry Bun or Sole Sushi wore off. It's still an impact but it's not one where you immediately notice yourself doing possibly half as much damage as before. Personally I actually would have preferred the larger increases akin to FFXI food but we'll see as let's not forget pre-food changes around CoP a good majority of food in FFXI was really terrible.

It could be they're simply trying to keep the power creep as low as possible as we progress.
#85 Aug 04 2013 at 7:42 PM Rating: Excellent
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silverhope wrote:
Ravashack wrote:


Yes, the XP bonus alone is already a good reason to keep the food buff going. The added stats are just gravy.


indeed.. its KFC gravy with biscuits .. heh


You'd think they'd be sponsoring this site with how much we endorse them, especially with our cosplay moderator.
#86 Aug 05 2013 at 2:03 PM Rating: Decent
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2,550 posts
Hairspray wrote:

It will be refreshing to play a game where the economy is not so messed up and favors only a few players.


Dang, I play that game every day. it is called United States of America. =p
#87 Aug 05 2013 at 2:52 PM Rating: Good
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Ravashack wrote:
silverhope wrote:
I lvled cooking up to about 20 and I was making food that did +4-5 stats plus spell/attack speed.. Than add the exp bonus. It is really good food and will come in handy. Also I made some +8 GP /CP food. If people wanna lvl fast and do instances faster food is the way to go. It will always be usefull.


Yes, the XP bonus alone is already a good reason to keep the food buff going. The added stats are just gravy.


Agreed, I bought/used boiled eggs and raisins for low level, some with +% for exp. Now with the CE item adding +% to leveling
will make it even more fun.
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