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#27 Sep 04 2013 at 5:34 AM Rating: Decent
I blame the company as well but also blame those whom make it worse by keeping servers full when they aren't even playing the game...i think there should be an afk timer set at an hour personally...
#28REDACTED, Posted: Sep 04 2013 at 5:35 AM, Rating: Sub-Default, (Expand Post) You can't blame them when it is SE that put the fear in them.
#29 Sep 04 2013 at 5:37 AM Rating: Good
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777 posts
My husband ended up making a character on Adamantoise because he couldn't get into Cactuar where my character is. I sure hope they offer server transfers at some point.
#30 Sep 04 2013 at 5:37 AM Rating: Good
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1,313 posts
Umboz wrote:
No. 1017 error.


Hah! Me too :(
#31 Sep 04 2013 at 5:38 AM Rating: Good
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310 posts
1017 for 2 minutes, then queue and i'm in
#32 Sep 04 2013 at 5:39 AM Rating: Decent
Altair wrote:
My husband ended up making a character on Adamantoise because he couldn't get into Cactuar where my character is. I sure hope they offer server transfers at some point.


I hope they do when the transfer service goes live.
#33 Sep 04 2013 at 5:39 AM Rating: Good
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1,556 posts
Remember, they said that during heavy congestion (such as right now), they would limit traffic as they did before and continually monitor it.

What they have said, though, is that more people will be able to get in.

Edited, Sep 4th 2013 10:54pm by HitomeOfBismarck
#34 Sep 04 2013 at 5:42 AM Rating: Good
Mopdaddy wrote:
Sakito6 wrote:
I blame the company as well but also blame those whom make it worse by keeping servers full when they aren't even playing the game...i think there should be an afk timer set at an hour personally...

You can't blame them when it is SE that put the fear in them.

Stop with the afk timer excuses and fix the game. Is what you should really be saying.

Edited, Sep 4th 2013 7:36am by Mopdaddy


I don't feel that the afk timer is just an excuse it makes sense whats the point of staying logged in 24/7...if i recall if u go afk even in WoW you eventually get logged out.

Edited, Sep 4th 2013 7:43am by Sakito6
#35 Sep 04 2013 at 5:43 AM Rating: Excellent
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392 posts
This me slightly worried. Granted, i fully expect there to be some que's popping up, but the fact that there are still 1017 errors showing up during the weekday work hours means its going be craptacular for the weekend. Will wait and see what happens....
#36REDACTED, Posted: Sep 04 2013 at 5:46 AM, Rating: Sub-Default, (Expand Post) If the company didn't have problem you would never have the thought of AFK timer in your head. Once again blame the company.
#37REDACTED, Posted: Sep 04 2013 at 5:47 AM, Rating: Sub-Default, (Expand Post) Ummm to make sure you can play instead of spamming to login? Afk on Midgard btw.
#38 Sep 04 2013 at 5:48 AM Rating: Good
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1,313 posts
Turkey101 wrote:
Sakito6 wrote:

whats the point of staying logged in 24/7

Edited, Sep 4th 2013 7:43am by Sakito6


Ummm to make sure you can play instead of spamming to login? Afk on Midgard btw.


Your name suits your demeanor well.
#39 Sep 04 2013 at 5:51 AM Rating: Excellent
http://forum.square-enix.com/ffxiv/threads/81475-Regarding-Results-of-Maintenance-(Sep.-4)

Explains a bit...
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#40 Sep 04 2013 at 5:51 AM Rating: Default
Smiley: lol
#41 Sep 04 2013 at 6:57 AM Rating: Excellent
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1,673 posts
Montsegurnephcreep wrote:
http://forum.square-enix.com/ffxiv/threads/81475-Regarding-Results-of-Maintenance-(Sep.-4)

Explains a bit...


Thanks. I was about to ask what worlds they added. Looks like only 2 for the NA\EU region.
#42 Sep 04 2013 at 7:04 AM Rating: Good
S3ntin3L wrote:
We still need to see how this plays out during peak hours, so I cant be too excited


Yep. Logging in after work today will be the real test.
#43 Sep 04 2013 at 7:09 AM Rating: Excellent
The game servers are not running at full capacity, yet. They are step-laddering the amount of people who can log in in order to monitor server activity.

I only mention this as I noticed people were saying that the 1017s will continue into the weekend, which isn't quite the conclusion to be drawn as of yet. By end of business - US time, we will have a much more accurate picture of what to expect.
#44 Sep 04 2013 at 7:22 AM Rating: Excellent
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525 posts
Yah, once the game is up for 48 hours, then through the first weekend, the. We will know.

Tired of all the complaining.

Can't get actual threads about content to stay on the front page.
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#45 Sep 04 2013 at 7:34 AM Rating: Decent
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4,475 posts
Once the free trail period is over, true loyalty sets in. Easier logins and stuff. Hang in there.
#46 Sep 04 2013 at 7:47 AM Rating: Decent
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78 posts
Buffylvr wrote:
Yah, once the game is up for 48 hours, then through the first weekend, the. We will know.

Tired of all the complaining.

Can't get actual threads about content to stay on the front page.

I think everyone are tired of all the complaining, even the ones who complain. Problem here is that SE is constantly giving new reasons to complain. They should get their s*** together so people wouldnt have to complain. Of course people complain when they can't play a game which of they paid some money.

Edited, Sep 4th 2013 9:47am by Mekiri
#47 Sep 04 2013 at 7:48 AM Rating: Default
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5,055 posts
HitomeOfBismarck wrote:
Have fun trying to login!



fixed
#48 Sep 04 2013 at 7:49 AM Rating: Decent
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123 posts
DuoMaxwellxx wrote:
HitomeOfBismarck wrote:
Have fun trying to login!



fixed
yup yup
#49 Sep 04 2013 at 7:51 AM Rating: Excellent
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2,550 posts
Logged in at 5:30 am PST, got two "server full" with a queue at 7, and third try logged in successfully. Not bad.
#50 Sep 04 2013 at 7:52 AM Rating: Excellent
There will likely be at least one emergency maintenance during the day today. Tonight's login results will definitely give a better picture of reality.
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#51DuoMaxwellxx, Posted: Sep 04 2013 at 7:56 AM, Rating: Sub-Default, (Expand Post) yeah with all these issues id be suprised if 50% of the ppl stick around once they have to pay
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