Archmage Callinon wrote:
Quote:
Reviews come out moment one of a game's launch. If the game isnt stable at launch it will get justifiably bad reviews. Its not the reviewers fault, but SE's.
Most reviewers at this point realize that it takes longer than that to review an MMO effectively.
This is pretty accurate.
Do you really think people will give a crap about server issues if we continue on this route for the next year or so? No. When you go back to read these reviews of the game a year or two out, having a rough launch is not relevant at all.
"Wow! FFXIV had server issues a week after its launch. I think I'm not going to play it now." -An alternate version of you, 2 years in the future who decided not to play FF14 initially
The first thing a reviewer of any MMO should do is repeat what the acronym MMO stands for before beginning the review:
M - Massively; as in a large quantity
M - Multiplayer; as in this isn't a game you plop in your console or install on your desktop and play by yourself
O - Online; as in it requires you to be online to play and relies heavily on servers
If the problems persisted or comes back, then reviewers may criticize all they want. It's a legitimate issue if it persists for longer than 0.01% of a MMO's lifetime. In case you can't do math like many reviewers who comment on irrelevant features, 11 has lasted 11+ years = 4015 days excluding leap years out of 7. WoW would be 0.02%.