I dunno, I feel like using WoW as an example that P2P isn't dead is kind of unfair at this point.
subscription models are very much dead and I definitely wouldn't be surprised at this point if FFXIV goes F2P.
it seems like they're attempting to capture a wider MMORPG audience and not their current "Final Fantasy fan"-only audience
This post I can respond to sir
I also agree that the subscription model is not as popular as it once was. Using WoW is kind of unfair, given that most of their subscriber base is most likely "established" for at least a year now, and the fact is it is in pop culture now. FFXI also has this attribute of having most of its playerbase being older players (game-time wise, not age.) I think the subscription model can still work, but you have to make it worth it. You also need to attempt to not over-reach. Not in the way SWtOR did (way too much budget and wrong priorities), but in trying to appeal to too many people. There will not be another WoW, at least not on purpose. SE needs to capture anyone who enjoyed FFVI and beyond and slowly bring in the FF virgins.
They're not pulling people from WoW, XI, Rift, or EVE. A few here and there, but those populations aren't going to see a massive exodous upon release of ARR. Need to convince people playing Persona, Mass Effect, and while we're at it, take a bite out of that damn Call of Duty playerbase! Wishful thinking, I know. At the end of the day, SE has the current "FF fan" population. Hence why we're all here, and why they have so many people in beta (not going to speculate on Yoshi's numbers.) We're at least going to try it. If it is a satisfactory game, then we all stick around and word of mouth does its magic. If it's bad, then we cry about the last 3 years and go to therapy.
Our team is like a flock of woodpeckers in a petrified forest. We just need to keep working and keep an eye open for opportunity.
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