You can upload your pictures on imageshack or whatever and link it in your post. Or from Zam and post it here that way if you have the capability to do so. The template is here. I used MS Paint and some creative resizing, so pretty much anyone can do it.
Though not necessary, I've chosen to be detailed in my explanation. Without further ado, here is mine. I've chosen to use characters from Marvel comics exclusively.
My RPG Group Image - Hero: Scott Summers, Cyclops Useless Princess: Hope Summers Black Mage: Dr. Stephen Strange Healer: James Bradley, Dr. Nemesis Knight: Anthony Masters, Taskmaster Fighter: Daniel Thomas Rand-K'ai, Iron Fist Support: Tony Stark, Iron Man Rogue: Frank Castle, The Punisher Powers/Skills - Cyclops: Optic Blast - Beams varying width, height, and intensity of red light that do not give off heat, but instead deliver concussive force without recoil. Spatial Awareness - An uncanny sense of geometry, in this sense used to describe his observation of objects around himself and the angles found between surfaces of these objects. Used to reflect Optic Blast off reflective surfaces and hit intended target(s) accurately. Master Tactician and Strategist - Cyclops has spent most of his superhero career as the leader of either the X-Men or X-Factor and has developed exceptional leadership skills. According to Nick Fury's files, Scott's abilities are at their best in tense situations. Fury notes that the less time Cyclops has to think about a decision, the better that decision is. Expert Combatant - Extensive training in martial arts and unarmed combat, holding black belts in judo and aikido. Hope Summers: Power Mimicry - Capable of copying the powers of anyone near her. Normally it's just mutants near her, and no limit, but for this exercise she can store any metaphysical ability but at 66% maximum effectiveness, and can only use them one at a time. Dr. Strange: Sorcery - draws power from several mystical entities, such as the Vishanti (Hoggoth, Oshtur, and Agamotto) and the Octessence (Balthakk, Cyttorak, Farallah, Ikonn, Krakkan, Raggadorr, Valtorr, and Watoomb). These entities usually lend their power to a particular effect, such as the Crimson Bands of Cyttorak, which are used by Strange to entrap foes. Strange can use magic to achieve virtually any effect he desires, such as flight, energy blasts, teleportation, astral projection, telepathy, the creation of materials such as food and water, and others. Combatant - Trained in several martial arts disciplines Dr. Nemesis: Evolved Intellect - Instinctively-intuitive scientific & technological genius. A polymath who has made major advances in handheld weaponry, medicine, chemistry, genetics, interdimensional travel, computer programming, and robotics. Enhanced Physiology - enhanced eyesight, allowing him to see genetic anomalies, and enhanced immune system. Twin Handguns - Fires hypodermic projectiles containing dangerous narcotics. The projectiles were tailored to pierce body armor. He developed a sedating truth serum for use as an investigator. Healing - Advanced knowledge of chemistry to create healing compounds through hypodermic needles from twin handguns. Taskmaster: Photographic Reflexes - This ability is linked to his muscle memory allowing him to instantly replicate the physical movement of peak-level humans, making him an exceptional martial artist, swordsman, and accurate marksman. Using the reflexes also allows him insight and predict opponent's next attack. Only copies physical abilities, not metaphysical. Weaponry - A stolen S.H.I.E.L.D. device that is able to create various forms of weaponry (such as swords, shields, bows, arrows, etc) using solid energy. Iron Fist: Iron Fist - allowing him to summon and focus his chi (or natural energy) and enhance his natural abilities to extraordinary levels. His strength, speed, stamina, durability, agility, reflexes and senses can all be greatly intensified, making his already formidable martial arts skills even more so. The ultimate expression of this focus is the ability to concentrate his body's natural energies into his hand, manifesting as a supernatural glow around his clenched fist, making his fist "like unto a thing of iron". So concentrated, this "iron fist" can smash into its target with superhuman hardness and impact, while his hand becomes impervious to pain and injury. However, the feat of summoning the power required leaves Rand physically and mentally drained, unable to repeat the act for a time, as long as even an entire day in certain instances. Master Combatant - Master of all K'un Lun's Martial Arts, and several of Earth's. Iron Man: The Iron Man Armor - powered armor that gives him superhuman strength and durability, flight, and an array of weapons. Can be switched out to suit the situation. Some examples, but not limited to a stealth suit that utilizes light-bending and holographic technologies to appear invisible, as well can alter its own appearance in order to impersonate others. Lacks shields or offensive capabilities. A Heavy Duty armor, a large bulky suit that focuses on firepower. In addition to regular repulsor weaponry and unibeam, also possesses a large rotary cannon and gun turret. The suit also sports a personal force field. Lacks mobility. Inventive Genius - Mastery of electrical and mechanical engineering, capable of inventing and creating devices out of minimum materials. Punisher: Multi-Disciplinary Military Training - From this training, Punisher is proficient in not only basic infantry skills, but in special operations, which includes the use and maintenance of specialized firearms and explosive ordnance. He is highly trained in infiltration into heavily-guarded enemy territories and structures for the purpose of assassination, capture, and military intelligence. Also, he is trained in various forms of camouflage and stealth. Mental Prowess - Complete control of his mind and conscience, where psychic and telepathic powers are rendered useless against him. Expert Combatant - Trained in several military martial arts disciplines. Pain Resistance - Years of being tortured and field work has left him with a high threshold for pain. While not capable of shrugging off damage, can continue to operate as if not damaged. Reason - Cyclops: Skilled leader and single minded to complete whatever goal he is tasked with. Moderate at all ranges. Hope Summers: Mutant Messiah, tasked with reigniting a dying people. Essential Red Mage; Jack of all trades but master of none. Dr. Strange: Sorcerer Supreme, tasked with protecting the world from the dangers of the arcane. Highly skilled mage, highly intelligent, and compasionate. Offensive magic and transport. Dr. Nemesis: Extremely talented physican, healer, and smarmy. Taskmaster: Exceptional combatant for hand-to-hand and weapon based combat. Captain America level shield skill, Swordmaster level sword skill, and Hawkeye level marksmanship. Essentially the "tank" of the group. Iron Fist: Exceptional hand-to-hand combatant, both physical and metaphysical. Fast and strong at close combat. "Monk," or "Pugilist" of group. Iron Man: Variable armor used to support group through devices. Affect enemies with status effects, assist group, and provide area of effect ranged attacks. Can switch to "stealth" to attack from behind, or "heavy" to stand in front and absorb damage. Punisher: Single minded to complete whatever goal he is tasked with as well, but will turn on allies should they prove detrimental to that goal. Unlike the leader, will do absolutely anything to accomplish goal. Also provides accurate ranged support through rifles.
Edited, Apr 19th 2013 1:28am by lolgaxe