Well, number one the author said he was running around with pugilists everywhere, which were not in beta phase 2. Kinda makes his credibility a bit questionable. For another, the entire article is based around two pieces of content, completely neglecting to even mention stuff like dungeons, normal quests, storyline quests, etc. But honestly, as I said, I thought the article was mostly well written aside from what I mentioned. How you turned that into me hating it or white knighting for the game, only you will know.
As for levequests, for one thing, I don't remember any dailies that are timed and change the amount of XP/money gained by completion time in WoW. For another, WoW didn't invent dailies, they've been around since EQ days. For a third, I don't remember being able to get all my dailies from one place, and being able to pick and choose complete different sets of them based on what class I'm on (fighting vs. crafting vs. harvesting). Also, you can't set the difficulty level on WoW dailies. And lastly, adding more party members or increasing the difficulty of dailies didn't change their content like in ARR (NM's, chest spawns). So no, I don't think levequests are the exact same thing as dailies. They share similarities for sure, but to me levequests are like an upgraded, modified version of dailies with more choices and options.
Edited, May 4th 2013 6:26pm by BartelX
When did i ever accused you of white knighting ? All articles are being based around limited testing of beta 2, way to few pieces of the puzzle, yet when a review puts the game in a 10/10 perspective (Wint's review for example) is all good, when another puts a bit more of realism in it.... People have issues and problems
Also levequest are the same as dailies, get over it, you get # of quest a day, just like in WOW! Oh you can change difficulty.. SO MUCH DIFFERENCE!!
What are you gonna say next ? Istances are not the same as dungeons because in ARR they got timers ? Jajajaja! Gosh you are fun.