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New to FFXIV - Will be anywayFollow

#1 Jun 16 2013 at 11:06 AM Rating: Decent
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To start off with, I was originally interested in FFXIV when it was announced a few years ago, I followed it for a year and even played in the open beta just before release. Unfortunately because of that experience I never actually got the game, and waited to see for any improvements and just played other games to pass the time. I played FFXI for a few years when it was released 2004-2006 to be exact and the game eventually became disappointing as well and was hoping that this game would change everything for me.

Well as you can tell by that little story it never happened and I just forgot this game existed for a little while, then randomly I see beta key for FFXIV A Realm Reborn on PS3 news and I was just curious that they made an expansion only to find its a remake of the game. I did keep up on news from time to time in the past to see how it was progressing, however I'm quite out of the loop now and couldn't find any real answers as its probably buried under a mountain of posts.

Now for my questions; Are they still going with the Auto attack sequence? I'm just confused on how the battle will take place.
Will there be active attack and blocking in the game? Can I dodge attacks that are clearly telegraphed? As a brand new player when I log in for the first time will I see max level people running around because they played the original? I noticed that they have a new job system similar to FFXI. Any word if there will be more than what has be introduced and will they included new weapons?

*edit* I just thought of another question, In regards to the UI for PS3 and PC versions, how will they differ? Are they the same or do you scroll through the hotkeys with the dpad and press x to fire them off? Just curious.

Well thats all I can think of for right now, if there is anything that you know of you'd like to add as I am still pretty confused and overwhelmed when looking at this different posts that would be great.



Edited, Jun 16th 2013 1:12pm by SkilledZero
#2 Jun 16 2013 at 11:15 AM Rating: Excellent
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As a brand new player when I log in for the first time will I see max level people running around because they played the original?

Only if you sign up to a Legacy server and if you start your character within seven days of it going live cause believe me there will be some players getting 50 in under a week.

Any word if there will be more than what has be introduced and will they included new weapons?

Aside from the ones already announced (ACN: SCH and SMN these all use books as weapons) your guess is as good as mine but I have heard rumours of other possible classes.
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#3 Jun 16 2013 at 11:24 AM Rating: Decent
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SkilledZero wrote:
Now for my questions; Are they still going with the Auto attack sequence?
Auto-attack is back, but you also have skills based on your class/job on a global cooldown, as well as some other abilities with some separate buffs on their own cooldown.

SkilledZero wrote:
Will there be active attack and blocking in the game? Can I dodge attacks that are clearly telegraphed?
No, not in the sense you mean. This won't be like a fighting game.

SkilledZero wrote:
As a brand new player when I log in for the first time will I see max level people running around because they played the original? I noticed that they have a new job system similar to FFXI.
This game is pick up and play easy. If you create a character on a new server, you will be just as new as everyone else. It does have jobs, but the system is not similar to FFXI.

SkilledZero wrote:
Any word if there will be more than what has be introduced and will they included new weapons?
Weapons define your jobs, so it is safe to assume that, over time, they will introduce new classes via new discipline weapons.
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#4 Jun 16 2013 at 11:46 AM Rating: Good
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SkilledZero wrote:
Now for my questions; Are they still going with the Auto attack sequence?
Auto attack is there, but it's insignificant compared to the skills you will be using regularly. The skills you use, also won't stop your auto-attacks from happening either, so consider it sort of an additional damage over time for being in point blank range, which supplement your skills, which are your primary form of attack.

No sitting there waiting on your auto attack. Make no mistake, this is a skill-use based game. Or Skill-spam, if you will.

SkilledZero wrote:
Will there be active attack and blocking in the game? Can I dodge attacks that are clearly telegraphed?


You have no active dodge button. However, enemies DO telegraph their attacks. Attacks that do circle style area of effects will have their range indicated on the ground for you to reposition and evade, and there are some attacks that are telegraphed to strike in front of the enemy or in a cone in front of the enemy, giving you time to position behind, beside, or just far enough away not to get hit by it.

You WILL want to evade these attacks, as sitting there and face-taking them will likely get you killed. And skillful evasion of them will allow you to survive fights you could not have otherwise.



SkilledZero wrote:
As a brand new player when I log in for the first time will I see max level people running around because they played the original? I noticed that they have a new job system similar to FFXI.


Yes. However this isn't a determent to the game unless you're interested in world firsts. There was no real organized economy in version 1.xx, due to the lack of an Auction House system for the majority of it. What you will have is a lot of established players who have crafting and gathering skills that will keep the market fairly low and easy to break into. And due to the fact that Free Company Housing is expensive, 'inflation' caused by gil gathered from version 1.xx will likely be lost in that system.

Pairing this off with the fact that most mission and dungeons are level-capped (meaning you'll be synched down to the appropriate level for them), you'll have a lot of veterans doing the same content as you without having a giant advantage, or a wanting to lot on gear, making it easier for you to get some of the lower-level goodies while they progress in missions and fill their hunting log for completion/achievement sake.

All and all, if you're not worried about world firsts, a Legacy Server will be a welcoming place for you to join in.

SkilledZero wrote:
Any word if there will be more than what has be introduced and will they included new weapons?


This question is a bit muddy. Do you mean new weapon types or new weapons to obtain in general? The answer is yes on both counts.

As far as new types of weapons. They are attached to the Armory System, meaning each new weapon type will likely correspond to a new Class to play. In this case, they will be releasing Archanist, a Tome user, in Beta Phase 4 (Open beta.) Expect it to be popular as it is the first class to have Two Jobs corresponding to it, rather than just one that the seven previous classes currently have. However, also keep in mind that those classes will likely get patched in with a Second Job to spec with later down the line.

As far as new weapons for existing types. That too will also exist. New Primals (Ramuh, Shiva, Titan) as well as the harcore endgame content (Crystal Tower, Labrynth of Bahamut) will all have new weapons to strive for, on top of the old pool of loot which is getting updated as well.

All and all, very exciting prospects happening.
#5 Jun 16 2013 at 12:44 PM Rating: Decent
36 posts
I liked the original concept of no auto attacking in the game, I was just hoping that they might have switched it back. I believe in gw2 they had a semi auto attack system that seemed ok. Once battle initiated whatever skill you selected to auto would activate and chain in sequence if it chained. You didn't have to do it though and manual activate each skill. I was wondering if it was similar to that or auto attacking wasn't listed on your keys and is just something that happens.

I'm ok with normal evading attacks, I was just hoping for action gameplay where I could block and parry attacks that came my way and choose when to counter attack.
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