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People who desert their guilds.Follow

#1 Sep 28 2013 at 2:11 PM Rating: Decent
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Ok so I find myself the leader of what is basically a deserted free company. I joined it 4 days ago over /tell I received from a really nice player, and I always felt whoever did this first would be the FC I'd stick with. After all, I got plenty blind invites to FCs and it was irritating.

I suspected from day one the leader wasn't serious about his FC, ya know, one of those people that never log in or whatever. On day 2, I'm giving privileges to invite and change the company board etc. Usually when this happens from my experience in other MMO's, desertion from the current leader is imminent.

Well it happened a few hours ago.

I can see the company name "Unholy Warriors" being a deterrent in my plan to rebuild. We can only change the tag.

Either way, don't drop 15,000gil if you're not serious about running an FC.

I suspect I will lose more members while I try to formulate a path for it.

Edit: typos a bound.

Edited, Sep 28th 2013 4:13pm by TwilightSkye
#2 Sep 28 2013 at 2:37 PM Rating: Decent
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Good luck in trying to pull it around. I hope you do well in the end.
But I have to say I suspect your former leader was a gil buyer - 15K is a lot of money to me -
I only have like 50k and I wouldn't waste it on trying to get a FC off the ground
#3 Sep 28 2013 at 2:44 PM Rating: Decent
Even the most tight knit robuts guilds/linkshells/FCs will eventually dissolve. The half life of them is about a year from what I've seen in FFXI - some will last much longer, some will last much shorter.

I agree though, don't start a FC if you don't want to seriously lead it. Yes, running a guild is work. Some people enjoy doing it - others don't necessarily enjoy it but find themselves doing it anyway because they're good managers (happened to me for four years in FFXI!)
#4 Sep 28 2013 at 2:56 PM Rating: Good
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Hopefully the remaining are patient as I try to formulate a path I want it to go in.
#5 Sep 28 2013 at 2:59 PM Rating: Excellent
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I'm more the mind that a lot of leaders simply have delusions of grandeur. They think to themselves, "Man, I'm going to make the most awesomest guild/linkshell/FC/whatever!" when a dozen other people having that same idea spreads the player pool thin and you wind up with a bunch of mediocre or dying groups where either the leader keeps blaming everyone else for things not taking off (WHY AREN'T YOU RECRUITING?!) or just kind of quietly disappear. Sometimes you'll see mergers come about, but then you can get some drama over things like who is supreme leader or even the name of the group. It just feels like people are more prone to hurt themselves than help.



At the moment, I'm in a very small FC led by some people I met in XI way back in the day and things like play Diablo III with since. I am a bit flustered by the fact we have 4 endgame folk (WHM, PLD, BLM, LNC), but our schedules rarely mesh nicely and we naturally lack the bodies to do self-contained primal fights and such toward relics. I know I hate being one of those people sitting in town shouting, "Join us, we make the same promises everyone else does, but with cookies!" when I really don't like recruiting that way and personally hate the concept of probationary statuses that's common in the guild structure (in that it's exploitative in giving the guild free labor with no guarantee for the player that they'll see anything out of the arrangement). Anyway, I'm hoping the server-specific activity finder may help here a little, but I still don't see the group splits alleviating anytime soon.
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#6 Sep 28 2013 at 3:06 PM Rating: Excellent
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If you're adopting it then I would say the first rule is to have fun with it. Don't look at the past leader so much as just have fun with the players that stuck around and make any new players feel welcomed. You might be surprised with what a good attitude may achieve.

Good luck! Here's to the Unholy Warriors! Prosper this day forward!
#7 Sep 28 2013 at 4:11 PM Rating: Good
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This is an issue you'll probably find much more common when a mass of people start playing a game for the first time. Some people don't have time to log in frequently, some don't have the same hours and many people will just get tired of the grind and leave the game altogether.

Has the 30+7 day trial expired yet? I'd wait until after that to try and measure how well you're able to keep a FC going. Not worth beating yourself up scrambling when MMOs usually have a sharp decline in concurrent players over the first few months. Gotta give it time.
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#8 Sep 28 2013 at 4:52 PM Rating: Excellent
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If worse comes to worst, have someone help you invite an alt to hold the FC and use it for storage.

But the game doesn't really have enough history for anyone left there to resent you yet Smiley: wink so why not roll with it. Make it yours.
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#9 Sep 28 2013 at 6:14 PM Rating: Decent
I wish people on my server were using social LS's. I think due to the current frenetic structure of end game that my FC is too achievement oriented. People are always rushing off to get their quota of speed runs in for the week or this or that. Socializing, helping out fellow FC members, and just having fun and enjoying the environment seems secondary. My LS's in FFXI felt so much more tight knit and light hearted, while at the same time still having the structure for end game achievement. Maybe it's just my FC, but I am wondering if others have been having a similar experience?
#10 Sep 28 2013 at 6:18 PM Rating: Excellent
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DrCapricious wrote:
I wish people on my server were using social LS's. I think due to the current frenetic structure of end game that my FC is too achievement oriented. People are always rushing off to get their quota of speed runs in for the week or this or that. Socializing, helping out fellow FC members, and just having fun and enjoying the environment seems secondary. My LS's in FFXI felt so much more tight knit and light hearted, while at the same time still having the structure for end game achievement. Maybe it's just my FC, but I am wondering if others have been having a similar experience?


You might be in the wrong FC for you.

Please also don't confuse FCs and LSes. LSes are chat rooms. They're social constructs by definition. FCs are more goal-oriented structures, meant for people to work together to accomplish their goals. By its nature, an FC is going to be more dedicated to accomplishing things than an LS will be.

My recommendation is this:
- Find an FC that shares your priorities
- Start up an LS with your friends that you want to chat with.
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#11 Sep 29 2013 at 4:50 AM Rating: Decent
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I'm sure you can bring the fc back up to speed and get some members to hold it together. The problem with new game guilds that I seem to run into a lot is that I think I'm joining a social one, with the hard core being secondary. However, contrary to what they advertise, it ends up being a bunch of 20 somethings with 24 hrs to play, that rush to lvl cap and those that lvl slow, like me, get left behind. Not to say they should slow down, rather, what I mean by left behind, is they seem to not really care to talk to or answer questions from lower level players. All of the conversations end up centering around what they are doing at end game and they seem to only want to respond to the few others at that level.

What saddens me is I stick around thinking once I get up there, I'll be able to join in with them. But what ends up happening is half of them just burn out by that time and are long gone when I eventually catch up.

I've seen this scenario play out in multiple new guilds from various mmo's and it looks as if the fc I'm currently in is going the same route.

My advice to the OP: establish friendships with all your members and never leave anyone out. Rushing to end game and reserving your activities and conversations to the few others at that level is just going to drive away your casual members...the ones that tend to stick with the game longer than the bun outs.
#12 Sep 29 2013 at 5:40 AM Rating: Good
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Rushing isn't my thing and I don't see myself at endgame anytime soon. I'm leveling up almost all the crafts which are very time consuming in themselves.

Basically, I just want people to do their own thing without worry about being pressured to "catch up" or get something done.

Anyway, that's that.

Edited, Sep 29th 2013 7:56am by TwilightSkye
#13 Sep 29 2013 at 6:13 AM Rating: Good
Ours was quite active on launch, and recently it's been the high levels only running AK, CM, HM primals, etc. Not that surprising since this LS/FC was on a legacy server with a whole whack of 50s. The problem is, these players with all the 50s ran through the story, did all the dungeons and primals and are already bored. It's tough to find a FC with players who aren't hardcore, but who log more then 2-3 hours a week.

I've managed so far to beat just about everything with the duty finder, and have had very few bad experiences. I'm starting to wonder if people with DF issues are the problem themselves. Funny what happens when you actually chat, even when wipes occurs, the mood is usually good and people laugh it off and win on the 2nd try. I think once subs start for everyone and server transfers occur, things will start to stabilize. You'll see who's serious about sticking around, and can hopefully find players with similar playtimes.
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#14 Sep 30 2013 at 6:18 AM Rating: Good
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Being a more casual player now than I used to be in XI, I can see issues for a casual person to run an FC. It just seems to make more sense to have a leader/leaders that is on more than a couple times a week if your want your FC to grow.
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