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HAY SE! Here's a thoughtFollow

#1 Oct 15 2013 at 1:15 PM Rating: Decent
Ken Burton's Reject
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If anyone wants to cross-post this on FFXIV's official, go for it. I still cannot access them. No, not banned, they just lag so terribly that they never, ever confirm my choice of character. I'll try again in just a tick, but first:

HAY SE!

So, I see you're having issues with the world transfer. My, that's a shame. If only you could have prevented this somehow... Oh, wait there is a way. Just offer up a credit for a free world transfer to, you know, EVERYONE. IE: flag every solitary account with a one-time, free move per character or per account move. This allows people to take their time, decide where to move, wait for populations to stabilize, then move.

Whacha think?
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#2 Oct 15 2013 at 1:22 PM Rating: Decent
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That wouldnt make them any money after the 5th day. They're a gaming company, yes. But end of the day, it's all about how much money something is making.
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#3 Oct 15 2013 at 1:24 PM Rating: Decent
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If you weren't banned before that post you would be after. Just because it's SE. Don't question them or call them out directly.

Also, solid idea, makes too much sense. Try something like... will distribute free transfer keys to everyone starting in inverted alphabetical order one letter at a time per month but not to non-legacy accounts unless the accounts existed at the start of 2.0 beta 2 and were used for more than 1 hour and have pre-paid for 3 months but not 6. <that by the way is known as editing English into SE speak.

Edited, Oct 15th 2013 3:25pm by Furiousnixon
#4 Oct 15 2013 at 1:29 PM Rating: Decent
Ken Burton's Reject
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KojiroSoma wrote:
That wouldnt make them any money after the 5th day. They're a gaming company, yes. But end of the day, it's all about how much money something is making.


Um, the money-making thing only applies when they aren't making up for a colossal @#%^-up. The whole "free for 5 days" thing is all about that. However, surprise, it's another cluster@#%^ because so many people are on servers they don't want to be on. So why not just correct the twin @#%^-ups with a smart business move to keep people happy.


Furiousnixon wrote:
If you weren't banned before that post you would be after. Just because it's SE. Don't question them or call them out directly.

Also, solid idea, makes too much sense. Try something like... will distribute free transfer keys to everyone starting in inverted alphabetical order one letter at a time per month but not to non-legacy accounts unless the accounts existed at the start of 2.0 beta 2 and were used for more than 1 hour and have pre-paid for 3 months but not 6. <that by the way is known as editing English into SE speak.


You can try that, I am still stuck at "YOU DO NOT HAVE A MAIN CHARACTER SELECTED PLEASE SELECT ONE BECAUSE FOR SOME @#%^ING REASON THAT'S @#%^ING IMPORTANT TO YOUR POSTS".

Edit:

Huzzah! Finally broke through: http://forum.square-enix.com/ffxiv/threads/107178-Suggestion-One-Free-World-Transfer-Per-Account-Character?p=1433042#post1433042

Edited, Oct 15th 2013 3:45pm by Pawkeshup
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#5 Oct 15 2013 at 2:05 PM Rating: Good
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There is a logistic reason for their current plan. But as it is more towards their own stability issues, I could understand why people would not see it.

By offering a short window, they can clear out servers that are currently full (with not only entire free companies potentially moving, but with people who missed the first move, as well as people who just want a smaller server or to get away from people) to less crowded servers. Giving way to people being able to log into the servers that get spaced freed up.

Where, providing a more long-term movement window, there is the issue of slots only opening up in small bits, causing pains for people who want to move to full servers would could potentially bump up against server full "walls".

Either way provides a level of pain, both offer revenue options for SE, and both have the potential of seeing the same pain you are seeing now.

When you are planning for budgeted server allotments you will see issues like this if things are going well. The only time you don't see problems like this is when things are not going well.

Of course, they could always just throw more servers at it, and then attempt to resell them when things die down, though that is not only an uncommon business practice, most people would be laughed at in the business world for even suggesting something like that.

Either way, the issues will clear up in a day or two, and in two weeks it will just be another bump in the road.
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#6 Oct 15 2013 at 2:16 PM Rating: Decent
Ken Burton's Reject
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Oh I see it. It's just yet another ************ This is not working and it's pissing people off. Also, people who created on Legacy are locked to Legacy now, no choices whether they are new or old. Right now, there's no plan listed for what happens if a large group crashes into a low-pop server and turns it into a high-pop one. I get why 5 days too, I'm not stupid. Days 1 and 2 will be the days where you get the most stress and server issues, by day 3 you are working through that, and hopefully 4 and 5 you get it all sorted. It limits your issues to a regular working week, easy to staff for, etc.

At this point though, it was totally, utterly the wrong move. People are already passionate about the game, and longing for their friends. The rapid movement would have happened all on its own. But, had they given everyone the chance, some would have waited, easing overall congestion and letting those who have been chomping at the bit to go the bandwidth needed to finish off.

It's just another showcase for how unprepared they are.
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
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