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a feq questions :XFollow

#1 Oct 27 2013 at 7:23 PM Rating: Sub-Default
So i guess first of all, To stats like Critical hit rate and Skill Speed, Are there %'ges for them and are they capped at a certain number, if so what number? does it depend on which class you play or is it the same for all characters:

Next would be... Generally, What IS the best weapon / armor you can get your hands on. in order from top 3 incase some of the items are too rare:

Thanks for all the input, i think many players would want to figure this out.
#2 Oct 27 2013 at 8:07 PM Rating: Decent
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What teh feq?

Just wondering if people actually read what they write before they decide to post... Just saying... Bad joke I guess... Lets go sub-default :)

Edited, Oct 27th 2013 10:41pm by chomama
#3 Oct 28 2013 at 3:10 AM Rating: Decent
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Percentages are calculated, just unseen for you. They're based on your level and your opponents level.

You need an X amount of accuracy to cap out on level 50 mobs, it's a static number, it's all the same.

Crit rate is based off your native amount of crit rate at your level, and every so many points give it an extra %. Large amounts of points needed for it, i'll tell you that.

It's early and i just woke up, but the only one i know off the top of my head is Skill Speed.

Every full 10 points of Skill Speed over the amount you natively have at your current level takes 0.01 delay off the timers. (If you have 249 and get one more point for 250, your delay is now 2.49, or if you natively have 351 and you add 9, your delay is also 2.49). So if you got gear with Skill Sped +100, your auto-attack and ability delay would go from 2.50 to 2.40. Trivial and not worth the effort or the loss of stats elsewhere. Especially since if you would have filled that with STR, every 7.4 points of it would equal your raw weapon base damage being +1. Only reasonable piece around AF levels is Odin's armor. Same relative stats as what AF gives you, just with extra determination and +50 Skill Speed.

Long story short. Get accuracy up to a certain point and stop, focus on your main attribute stat all the way, add in critical hit for whatever you cant get. Everything else just isnt worth the effort for a melee.
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#4 Oct 29 2013 at 7:46 PM Rating: Decent
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and to answer ur qn re gear:

- at 50, you start working on Darklight and relic wpn
- then u can work on AF+1
- if u have a group to do coil with, u can work on allaghan gear
#5 Oct 29 2013 at 8:00 PM Rating: Good
No DRG for party, camp spot site with 30 dmg, but is it for 20 like 30 dmg when you no hit be it for dd, for 30 dmg instead? or half is 10 for 20 dmg?

Edit: Shame. No one ever gets the old awesome jokes anymore.



Edited, Oct 30th 2013 6:53am by Sandinmygum
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