It’s been almost two years since I wrote my review of Square Enix’s MMO, Final Fantasy XIV: A Realm Reborn. I was a big fan of what they’d created, especially compared to the mess that was v1.0. I even wrote a column about the game for over a year. Since that initial release, numerous patches came out, bringing with them new instances, Hard mode dungeons and Hard/Extreme trials, side-story quest chains like the Hildibrand saga, and of course the continuation of FFXIV’s excellent main story questline. Fast forward to a month ago when FFXIV releases their first expansion, Heavensward. This expansion brought with it an expanded level cap of 60, three new jobs, new zones, new instances/trials, and the continuation of that epic main story. For the last month I’ve been put in hours upon hours into the world of Eorzea and now I’m finally ready to give my opinion.