Wowhead Weekly Episode 44

Join Panser and Perculia for Wowhead Weekly: Episode 44! This week the ladies discuss new site features on Wowhead, the Grand Tournament based on WoW's Argent Tournament, and the new Bonus Weekend.

Formerly Hardcore #11: Timewalking

Hello and welcome to the 11th edition of Formerly Hardcore, ZAMs column on Blizzard Entertainment’s World of Warcraft. For this week’s column, I’m going to be taking another look at one of patch 6.2’s features, Timewalker Dungeons. I finally had the chance to try my hand at a few of them with this past weekend’s Wrath of the Lich King Timewalker bonus event, so I got to have that blast of nostalgia while getting a little gear for one of my tank alts. I’ll also be taking a look at how the other game I’ve been playing lately, Final Fantasy XIV: Heavensward, has a similar system and talk about the benefits and drawbacks of both.

Wowhead Weekly Episode 43

Join Panser and Perculia for Wowhead Weekly: Episode 43! This week the ladies discuss Warcraft at San Diego ComicCon, the Timewalking event for a Iron Fleet Treasure Chest, 6.2.1 PTR, and details on the Wowhead BlizzCon party.

Wowhead Weekly Episode 42

Join Panser and Perculia for Wowhead Weekly: Episode 42! This week the ladies discuss the Warcraft movie, Wowhead Mobile, SDCC merchandising, and more.

Formerly Hardcore #10: Ships, Jungles and Crystals

Hello and welcome to the 10th edition of Formerly Hardcore, ZAM’s column on Blizzard Entertainment’s World of Warcraft. For this week’s column, I’ll be talking about my experience with patch 6.2 so far… which has been extremely limited due to working on Final Fantasy XIV for the Heavensward review. When the forums say that it’s about 20 to 30 hours to do all of the main story quests in FFXIV before you can even start on the new Heavensward content, they’re not kidding; they also aren’t joking about the fact that there’s 70 minutes of cutscenes at the end of the 2.55 questing. For those who are interested in how all that’s going, I’ll have a review down the road as well as impressions of the new jobs once I’ve had the chance to take all of those for a spin, but for the rest of you let’s get back to Azeroth and talk about the Shipyard and Tanaan Jungle.

Wowhead Weekly Episode 41

Join Panser and Perculia for Wowhead Weekly: Episode 41! This week the ladies discuss Wowhead's interview with Ion Hazzikostas, the Darkmoon Faire, upgrading legendary rings, and more.

Wowhead Weekly Episode 40

Join Panser and Perculia for Wowhead Weekly: Episode 40! This week the ladies discuss patch 6.2, the latest Wowhead guides, additions to the legendary questline, and more.

Formerly Hardcore #9: Patch 6.2 is Here!

Hello and welcome to the 9th edition of Formerly Hardcore, ZAM’s column on Blizzard Entertainment’s World of Warcraft. For this week’s column we’ll be talking about patch 6.2, which is coming to live servers… today! Last Wednesday, Blizzard released the patch cinematic and gave a release date of Tuesday, June 23rd. Coincidentally that was about two hours after I’d already agreed to write the review for the Final Fantasy XIV expansion, Heavensward, which also comes out on the 23rd. It’s amazing how Blizzard just coincidentally keeps releases patches when other games are coming out, despite claiming not to… in all seriousness though, if I were them, I’d do the same thing.

For those of you who aren’t going to be bouncing back and forth between games, you’ll have your hands full with everything in this patch. If your guild has long since finished with Blackrock Foundry or your 5-man group is ready to have a new challenge, your wait is over. Well, unless you forgot to turn on the Background Downloader or to kick off the Battle.net launcher before you went to work.

Wowhead Weekly Episode 39

Join Panser and Perculia for Wowhead Weekly: Episode 39! This week the ladies discuss the Draenor flying achievement, give a transmog preview for 6.2, talk about the Tanaan Jungle Tour found in the Battle.net launcher, and more.

World of Warcraft: Flying in Draenor

The topic of flight (or lack thereof) has been a hot issue latelyin the World of Warcraft community. In the latest Dev Watercooler blog post, Lead Designer Ion Hazzikostas has laid out what players can expect in the future of flight.